The Wii Series is a line of simulation games developed by Nintendo. The first title was released as a launch title for the Wii in 2006. These games feature Miis in a simplistic casual setting where the player simulate real-life activities. As of March 2024, the Wii franchise has sold over 217.85 million units worldwide and grossed an estimated $17 billion in lifetime revenue.
Games[]
Year | Platform | Title | Sales | Ref | Revenue (est.) | Ref |
---|---|---|---|---|---|---|
Wii Sports series | 129,530,000 | $9,540,000,000 | ||||
2006 | Wii | Wii Sports | 82,900,000 | [1] | $6,080,000,000 | [2][n 1] |
2009 | Wii | Wii Sports Resort | 33,140,000 | [1] | $2,800,000,000 | [n 3] |
2013 | Wii U | Wii Sports Club | 380,000* | [6] | ||
2022 | Switch | Nintendo Switch Sports | 13,110,000 | [7] | $660,000,000 | [8] |
Wii Play series | 29,660,000 | $2,282,000,000 | ||||
2006 | Wii | Wii Play | 28,020,000 | [1] | $2,200,000,000 | [n 4] |
2011 | Wii | Wii Play Motion | 1,640,000 | [9] | $82,000,000 | [10] |
Wii Fit series | 44,660,000 | $5,000,000,000 | ||||
2007 | Wii | Wii Fit | 22,670,000 | [1] | $5,000,000,000 | [11][n 6] |
2009 | Wii | Wii Fit Plus | 21,130,000 | [1] | ||
2013 | Wii U | Wii Fit U | 860,000* | [14] | ||
Wii Party series | 11,140,000 | $559,000,000 | ||||
2010 | Wii | Wii Party | 9,350,000 | [1] | $470,000,000 | [15] |
2013 | Wii U | Wii Party U | 1,790,000 | [9] | $89,000,000 | [16] |
Other Wii games | 2,860,000 | |||||
2008 | Wii/WiiWare | Wii Chess | — | |||
Wii | Wii Music | 2,860,000 | [9] | $140,000,000 | [17] | |
Total | 217,850,000 | $17,521,000,000 |
Notes[]
- * Identifies VGChartz numbers
- Wii Sports was bundled with the Wii in all regions except Japan and South Korea.
- Though the game was initially sold separately, Wii Sports Resort was later bundled with the Wii console.
- Initially, Wii Sports Club was only available on the Nintendo eShop with each sport needing to be bought separately. A retail release with all five sports has also been released.
- Wii Sports is the best selling Wii game of all time.
- Wii Sports Resort is the third best selling Wii game of all time.
- Wii Play is the fifth best selling Wii game of all time.
- Wii Fit is the sixth best selling Wii game of all time.
- Wii Fit Plus is the seventh best selling Wii game of all time.
- Wii Party is the ninth best selling Wii game of all time.
- Wii Chess was only released physically in Europe, and on the WiiWare in Japan.
Footnotes[]
- ↑ Wii Sports revenue: 81.99 million units[3] at ¥4800 ($63.35) each = $5.1941 billion
- ↑ 2.0 2.1 Wii Sports Resort sales revenue: 30.14 million[4] units = $2683.3 million
- ↑ Wii Sports Resort total revenue:
- ↑ Wii Play sales revenue:
- Prices:
- December 2006 to March 2010: 27.38 million units = US$2166.44 million
- Japan: 2.88 million units at US$63 each = US$181.44 million
- December 2006 to March 2007: 1.21 million
- April 2007 to March 2008: 1.22 million
- April 2008 to March 2009: 330,000
- April 2009 to March 2010: 120,000
- Overseas: 24.5 million units at US$81 (mean average AU/UK/US price) each = US$1985 million
- Japan: 2.88 million units at US$63 each = US$181.44 million
- April 2010 to March 2012: 640,000 (28.02 million[4] - 27.38 million) units at US$77 (mean average AU/JP/UK/US price) each = US$49.3 million
- ↑ Wii Fit (original) sales revenue:
- Prices:
- December 2007 to March 2010: 22.61 million units = $2813 million
- Japan: 5.36 million units at $116 each = $622 million
- December 2007 to March 2008: 1.85 million
- April 2008 to March 2009: 1.58 million
- April 2009 to March 2010: 1.93 million
- Overseas: 17.25 million units at $127 (mean average EU/UK/US price) each = $2191 million
- Japan: 5.36 million units at $116 each = $622 million
- April 2010 to March 2012: 60,000 (22.67 million - 22.61 million) units at $124 (mean average EU/JP/UK/US price) each = $7.44 million
- ↑ Wii Fit (original and Plus) sales revenue:
- Wii Fit (original) revenue: $2820.44 million[n 5]
- Wii Fit Plus revenue: $1606.41 million[13]
References[]
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 https://www.nintendo.co.jp/ir/en/finance/software/wii.html
- ↑ "World of Warcraft Leads Industry With Nearly $10 Billion In Revenue". Game Revolution. CraveOnline. January 26, 2017.
- ↑ 3.0 3.1 "Nintendo Top Selling Software Sales Units: Wii". Nintendo. 2014-03-31. Retrieved 2014-05-31.
- ↑ 4.0 4.1 "Supplementary Information:Financial Results Briefing for Fiscal Year Ended March 31, 2012" (PDF). Nintendo. 2012-04-27. p. 6. Retrieved 2012-07-20.
- ↑ Mean average price between ¥4800 and ¥5800
- ↑ https://www.vgchartz.com/game/83080/wii-sports-club/sales
- ↑ https://www.nintendo.co.jp/ir/pdf/2023/231107_4e.pdf
- ↑ https://slpecho.com/entertainment/2022/05/31/nintendo-switch-sports-review/
- ↑ 9.0 9.1 9.2 Nintendo software and hardware sales data from 1983 to present, Updated as of December 2021
- ↑ Southard, Ryan (5 July 2011). "Wii Play: Motion Review - Can Wii Get the Party Going Again?". Nerd Reactor. Retrieved 13 April 2019.
- ↑ "The 11 top-grossing video games of all time". Business Insider. August 15, 2015. Archived from the original on November 13, 2017.
- ↑ 12.0 12.1 Wii Fit to cost £70
- ↑ Wii Fit Plus sales revenue: 20.86 million units = $1606.41 million
- Japan: 2.53 million units at ¥5900 (¥2000 and ¥9800) ($77) each = $195 million
- Overseas: 18.33 million units at $77 (mean average price) each = $1411.41 million
- UK price: £54.99 (£19.99 and £89.99) ($93)
- US price: $59.99 ($19.99 and $99.99
- ↑ https://www.vgchartz.com/game/70771/wii-fit-u/sales
- ↑ Kuchera, Ben (11 October 2010). "Wii Party is fun, but you're gonna need four remotes, some kids". Ars Technica. Retrieved 13 April 2019.
- ↑ "Review: Wii Party U". Destructoid. 2013-10-24. Retrieved 13 April 2019.
- ↑ "Nintendo's Wii Music Lets Players Unleash Their Inner Maestros". IGN. 20 October 2008. Retrieved 13 April 2019.
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