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{{console
 
{{console
 
|name=Wii
 
|name=Wii
  +
|released='''Wii (Original Model):'''<br>'''White Model:'''<br>U.S./Canada/Brazil - November 19, [[2006]]<br>Japan - December 2, 2006<br>Austrakia - December 7, 2006<br>Europe - December 8, 2006<br>Hong Kong - September 20, 2007<br>South Africa - September 28, 2007<br>China - 2008<br>Korea - April 26, 2008<br>Taiwan - July 12, 2008<br>India - September 30, 2008<br>'''Black Model:'''<br>Japan - August 1, 2009<br>Europe - November 6, 2009<br>Hong Kong - December 12, 2009<br>Australia - March 11, 2010<br>U.S. - May 9, 2010<br>'''Red Model:'''<br>Europe - October 29, 2010<br>U.S. - November 7, 2010<br>Japan - November 11, 2010<br>'''Blue Model:'''<br>November 18, 2011<br>'''Wii Family Edition:'''<br>U.S. - October 23, 2011<br>Europe - November 4, 2011<br>Australia - November 11, 2011<br>'''Wii Mini:'''<br>Canada - December 7, 2012<br>Europe - March 15, 2013<br>UK - March 22, 2013<br>U.S. - November 17, 2013
|released=
 
  +
|lifespan = 2006 - 2017
U.S. - November 19, [[2006]]<br/>
 
  +
|discontinued = '''Wii (Overall):'''<br>Japan - October 21, 2013<br>'''Wii (Original Model):'''<br>U.S. - October 23, 2011<br>Europe/Australia - November 4, 2011<br>'''Wii Family Edition:'''<br>Europe/U.S./Australia - October 21, 2013<br>'''Wii Mini:'''<br>November 13, 2017
Japan - December 2, 2006<br/>
 
Europe - December 8, 2006<br/>
 
Australia - December 7, 2006
 
 
|announced= E3 2005
 
|announced= E3 2005
 
|generation = [[Seventh generation of video games|Seventh generation]]
 
|generation = [[Seventh generation of video games|Seventh generation]]
 
|price=[[Price cuts|Wii price]]
 
|price=[[Price cuts|Wii price]]
|sales=50 million (as of April 2008)<ref>[http://www.nintendo.co.jp/ir/pdf/2009/090507e.pdf]</ref>
+
|sales=101.63 Million (as of June 30, 2015)<ref>[https://www.nintendo.co.jp/ir/en/sales/hard_soft/index.html]</ref>
|games=Wii Sports - 21.56 million(as of April 2008)<ref>[http://www.nintendo.co.jp/ir/pdf/2008/080424e.pdf#page=22]</ref>
+
|games=''Wii Sports'' - 82.90 million(as of March 2020)<ref>[https://www.nintendo.co.jp/ir/en/sales/software/wii.html]</ref>
Wii Play - 11.51 million
+
''Mario Kart Wii'' - 37.32 million
 
}}
 
}}
  +
'''Wii''' (codenamed ''Revolution'') is the [[Nintendo]]'s fifth home [[console]], competing in the [[seventh generation of video games]] with the [[Xbox 360]] and the [[Playstation 3]]. The system was released November 19, [[2006]] in the [[Video games in the United States|United States]], December 2 in [[Video games in Japan|Japan]], and December 7 in [[Video games in the United Kingdom|Europe]]. It will be succeeded by [[8th generation|Wii 2]] (tentative name). The ''Revolution'' console was revealed at [[E3]] 2005, but the controllers were kept secret from competitors until the 2005 Tokyo Game Show.<ref>http://wii.ign.com/articles/686/686871p2.html</ref>
 
  +
'''Wii''' (codenamed ''Revolution'') is the [[Nintendo]]'s fifth home [[console]], competing in the [[seventh generation of video games]] with the [[Xbox 360]] and the [[Playstation 3]]. The system was released November 19, [[2006]] in the [[Video games in the United States|United States]], December 2 in [[Video games in Japan|Japan]], and December 7 in [[Video games in the United Kingdom|Europe]]. The ''Revolution'' console was revealed at [[E3]] 2005, but the controllers were kept secret from competitors until the 2005 Tokyo Game Show.<ref>http://wii.ign.com/articles/686/686871p2.html</ref> Its predecessor is th[[Nintendo GameCube|e GameCu]][[GameCube|be]] and its successor is the [[Wii U]] released in 2012.
   
 
==Production costs==
 
==Production costs==
 
[[Image:Nintendo_revenues.gif|thumb|325px|Nintendo revenues per generation (courtesy of [http://www.edge-online.com Edge-Online])]]
 
[[Image:Nintendo_revenues.gif|thumb|325px|Nintendo revenues per generation (courtesy of [http://www.edge-online.com Edge-Online])]]
 
{{main|Production costs}}
 
{{main|Production costs}}
According to several sources, Nintendo, unlike Sony and Microsoft, makes a profit on every system sold.<ref>[http://www.businessweek.com/technology/content/nov2006/tc20061116_051546_page_3.htm]</ref> Nikko Citigroup estimates the gross profit per console for [[Japan]], [[United States]] and [[Europe]] is $13, $49 and $74, respectively. The reason for less profit in Japan is because [[Wii Sports]] is not bundled with the system.<ref>[http://www.gamedaily.com/articles/features/report-nintendo-makes-about-49-per-wii-sold-in-us/70921/?biz=1]</ref> It is reported that the system costs a total of $158 and a wholesale price of $195, which includes Wii Sports.<ref>[http://kotaku.com/gaming/wii/wii-autopsy-discovers-manufacturing-cost-221736.php]</ref>
+
According to several sources, Nintendo, unlike Sony and Microsoft, makes a profit on every system sold.<ref>[http://www.businessweek.com/technology/content/nov2006/tc20061116_051546_page_3.htm]</ref> Nikko Citigroup estimates the gross profit per console for [[Japan]], [[United States]] and [[Europe]] is $13, $49 and $74, respectively. The reason for less profit in Japan is because [[Wii Sports]] is not bundled with the system.<ref>[http://www.gamedaily.com/articles/features/report-nintendo-makes-about-49-per-wii-sold-in-us/70921/?biz=1]</ref> It is reported that the system costs a total of $158 and a wholesale price of $195, which includes Wii Sports.<ref>[http://web.archive.org/20070307105318/kotaku.com/gaming/wii/wii-autopsy-discovers-manufacturing-cost-221736.php]</ref>
   
 
==Wii sales figures==
 
==Wii sales figures==
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[[Image:Nintendosales 1st and 3rd party.jpg|thumb|right|350px]]
 
[[Image:Nintendosales 1st and 3rd party.jpg|thumb|right|350px]]
 
[[Image:Wii_hardware_sales.png|thumb|350px|Wii regional sales (as of September 30, 2008)]]
 
[[Image:Wii_hardware_sales.png|thumb|350px|Wii regional sales (as of September 30, 2008)]]
Before its release, Nintendo anticipated selling 6 million Wii units before it 2007 fiscal year ending March 31, 2007.<ref>[http://kotaku.com/gaming/wii/wii-sales-predictons-hit-in-nintendo-quarterly-189411.php]</ref> They nearly matched it by selling 5.84 million units as revealed in their annual report.
+
Before its release, Nintendo anticipated selling 6 million Wii units before it 2007 fiscal year ending March 31, 2007.<ref>[http://web.archive.org/20061106020234/kotaku.com/gaming/wii/wii-sales-predictons-hit-in-nintendo-quarterly-189411.php]</ref> They nearly matched it by Xbox 360 to become the fastest selling games console in Australian history. On September 12, 2007, it was reported by the Financial Times that the Wii had surpassed the Xbox 360, which was released one year previously, and had become the market leader in home console sales for the current generation, based on sales figures from from [[Enterbrain]], [[NPD]], and [[GfK]]. This is the first time a Nintendo console has led its generation in sales since the Super Nintendo Entertainment System.
   
  +
[[Nintendo]] warned that the Wii would remain in short supply throughout 2007, while the company produces approximately 1.8 million Wii consoles each month. As of January 5, [[2008]], the Wii has sold 7.38 million units in the United States selling 5.84 million units as revealed in their annual report.
Since its [[launch]], the monthly sales numbers of the console have been higher than its competitors across the globe. According to the NPD Group, the Wii sold more units in the [[United States]] than the [[Xbox 360]] and [[PlayStation 3]] combined in the first half of 2007. This lead is even larger in the [[Japanese]] market, where it currently leads in total sales, having outsold both consoles by factors of 2:1 to 6:1 nearly every week from launch until [[NPD November 2007]]. In [[Australia]], the Wii exceeded the record set by the Xbox 360 to become the fastest selling games console in Australian history. On September 12, 2007, it was reported by the Financial Times that the Wii had surpassed the Xbox 360, which was released one year previously, and had become the market leader in home console sales for the current generation, based on sales figures from [[Enterbrain]], [[NPD]], and [[GfK]]. This is the first time a Nintendo console has led its generation in sales since the Super Nintendo Entertainment System.
 
   
[[Nintendo]] warned that the Wii would remain in short supply throughout 2007, while the company produces approximately 1.8 million Wii consoles each month. As of January 5, [[2008]], the Wii has sold 7.38 million units in the United States according to the [[NPD Group]]. As of January 20, 2008, the Wii has sold 5,019,337 units in Japan according to [[Enterbrain]], which is already more units than the Nintendo [[GameCube]] had sold in Japan. In Europe, the Wii sold 0.7 million units in 2006 and 4.8 million in 2007 according to estimates by [[Electronic Arts]]. Prior to the release of the NPD Group's video game statistics for January 2008, the Wii has been ahead of the Xbox 360 and PS3 in US sales for most of the months since its release.
+
Since its [[launch]], the monthly sales numbers of the console have been higher than its competitors across the globe. According to the NPD Group, the Wii not at all sold more units in the [[United States]] than the [[Xbox 360]] and [[PlayStation 3]] combined in the first half of 2007. This lead is even larger in the [[Japanese]] market, where it currently leads in total sales, having outsold both consoles by factors of 2:1 to 6:1 nearly every week from launch until [[NPD November 2007]]. In [[Australia]], the Wii exceeded the record set by theaccording to the [[NPD Group]]. As of January 20, 2008, the Wii has sold 5,019,337 units in Japan according to [[Enterbrain]], which is already more units than the Nintendo [[GameCube]] had sold in Japan. In Europe, the Wii sold 0.7 million units in 2006 and 4.8 million in 2007 according to estimates by [[Electronic Arts]]. Prior to the release of the NPD Group's video game statistics for January 2008, the Wii has been ahead of the Xbox 360 and PS3 in US sales for most of the months since its release.
   
 
*Total Wii games sold as of December 31, [[2007]]: 113.19 million[68]
 
*Total Wii games sold as of December 31, [[2007]]: 113.19 million[68]
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===Fiscal sales===
 
===Fiscal sales===
 
[[Nintendo]] forecasts 26 million Wii systems for the [[2010 fiscal year]] ending March 2010.<ref>[http://www.nintendo.co.jp/ir/pdf/2009/090507e.pdf]</ref>. {{see also|2009 fiscal year}}
 
[[Nintendo]] forecasts 26 million Wii systems for the [[2010 fiscal year]] ending March 2010.<ref>[http://www.nintendo.co.jp/ir/pdf/2009/090507e.pdf]</ref>. {{see also|2009 fiscal year}}
{|class="wikitable" style=width:100%;text-align:center;font-size:95%;"
+
{| class="wikitable" style="width:100%;text-align:center;font-size:95%;&quot;"
!colspan=7|Wii sales figures <small>(based on official [[financial reports]])</small>
+
! colspan="7" |Wii Shipment figures <small>(based on official [[financial reports]], in millions)</small>
 
|-
 
|-
  +
! style="width:200px" | Date
!Date
 
 
![[Americas]] sales
 
![[Americas]] sales
 
![[Japan]] sales
 
![[Japan]] sales
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!Total sales
 
!Total sales
 
!Source
 
!Source
|-
+
|-
| Quarter 3 (ending Dec 31, 2006) || 1.25M || 1.14M || 0.80M || 3.19 || 3.19M
+
| Quarter 3 (ending Dec 31, 2006) || 1.25 || 1.14 || 0.80 || 3.19 || 3.19
|[http://www.edge-online.com/news/wii-sells-32m-06][http://www.nintendo.co.jp/ir/pdf/2007/070125e.pdf]
+
|[http://www.edge-online.com/news/wii-sells-32m-06]
  +
[http://www.nintendo.co.jp/ir/pdf/2007/070125e.pdf]
 
|-
 
|-
 
| Quarter 4 (ending Mar 31, 2007) || 1.12 || 0.86 || 0.67 || 2.65 || 5.84
 
| Quarter 4 (ending Mar 31, 2007) || 1.12 || 0.86 || 0.67 || 2.65 || 5.84
|[http://www.edge-online.com/news/nintendos-global-hardware-sales-full][http://www.nintendo.com/corp/report/FY07FinancialResults.pdf]
+
|[http://www.edge-online.com/news/nintendos-global-hardware-sales-full]
  +
[http://www.nintendo.com/corp/report/FY07FinancialResults.pdf]
|-bgcolor="Gainsboro"
 
  +
|- bgcolor="Gainsboro"
|align="center"|'''[[2007 fiscal year]] sales''' (ending Mar 31, 2007)
 
  +
| align="center" |'''[[2007 fiscal year]] sales''' (ending Mar 31, 2007)
 
|2.37
 
|2.37
 
|2.00
 
|2.00
 
|1.47
 
|1.47
|5.84 million
+
|5.84
|5.84 million
+
|5.84
 
|[http://www.edge-online.com/news/nintendos-global-hardware-sales-full]
 
|[http://www.edge-online.com/news/nintendos-global-hardware-sales-full]
 
|-
 
|-
 
| Quarter 1 (ending Jun 30, 2007) || 1.44 || 0.95 || 1.04 || 3.43 ||9.27
 
| Quarter 1 (ending Jun 30, 2007) || 1.44 || 0.95 || 1.04 || 3.43 ||9.27
|[http://www.edge-online.com/news/nintendo-ups-forecast-soaring-financials][http://www.nintendo.co.jp/ir/pdf/2007/070725e.pdf]
+
|[http://www.edge-online.com/news/nintendo-ups-forecast-soaring-financials]
  +
[http://www.nintendo.co.jp/ir/pdf/2007/070725e.pdf]
 
|-
 
|-
 
| Quarter 2 (ending Sep 30, 2007) || 1.65 || 0.72 || 1.53 || 3.90 ||13.17
 
| Quarter 2 (ending Sep 30, 2007) || 1.65 || 0.72 || 1.53 || 3.90 ||13.17
|[http://www.gamespot.com/news/6181725.html][http://www.nintendo.co.jp/ir/pdf/2007/071025e.pdf]
+
|[http://www.gamespot.com/news/6181725.html]
  +
[http://www.nintendo.co.jp/ir/pdf/2007/071025e.pdf]
 
|-
 
|-
 
| Quarter 3 (ending Dec 31, 2007) || 3.36 || 1.32 || 2.26 || 6.97 || 20.14
 
| Quarter 3 (ending Dec 31, 2007) || 3.36 || 1.32 || 2.26 || 6.97 || 20.14
|[http://www.gamasutra.com/php-bin/news_index.php?story=18380][http://www.nintendo.co.jp/ir/pdf/2008/080125e.pdf]
+
|[http://www.gamasutra.com/php-bin/news_index.php?story=18380]
  +
[http://www.nintendo.co.jp/ir/pdf/2008/080125e.pdf]
 
|-
 
|-
| Quarter 4 (ending Mar 31, 2008) || 1.76 || 0.92 || 1.64 || 4.31 ||24.45
+
| Quarter 4 (ending Mar 31, 2008) || 1.76 || 0.92 || 1.64 || 4.31 ||24.45
|[http://www.gamasutra.com/php-bin/news_index.php?story=18380][http://www.nintendo.com/corp/report/FY07FinancialResults.pdf][http://www.nintendo.co.jp/ir/pdf/2008/080425e.pdf]
+
|[http://www.gamasutra.com/php-bin/news_index.php?story=18380]
  +
[http://www.nintendo.com/corp/report/FY07FinancialResults.pdf][http://www.nintendo.co.jp/ir/pdf/2008/080425e.pdf]
|-bgcolor="Gainsboro"
 
  +
|- bgcolor="Gainsboro"
|align="center"|'''[[2008 fiscal year]] sales''' (ending Mar 31, 2008)
 
  +
| align="center" |'''[[2008 fiscal year]] sales''' (ending Mar 31, 2008)
 
|8.21
 
|8.21
 
|3.91
 
|3.91
 
|6.47
 
|6.47
|18.61 million
+
|18.61
|24.45 million
+
|24.45
 
|[http://www.gamasutra.com/php-bin/news_index.php?story=18380]
 
|[http://www.gamasutra.com/php-bin/news_index.php?story=18380]
 
|-
 
|-
 
| Quarter 1 (ending Jun 30, 2008) || 2.5 || 0.53 || 2.15 || 5.17 || 29.62
 
| Quarter 1 (ending Jun 30, 2008) || 2.5 || 0.53 || 2.15 || 5.17 || 29.62
|[http://www.edge-online.com/news/nintendo%E2%80%99s-profits-continue-rise][http://www.nintendo.co.jp/ir/pdf/2008/080730e.pdf]
+
|[http://www.edge-online.com/news/nintendo%E2%80%99s-profits-continue-rise]
  +
[http://www.nintendo.co.jp/ir/pdf/2008/080730e.pdf]
 
|-
 
|-
 
| Quarter 2 (ending Sep 30, 2008) || 2.08 || 0.48 || 2.36 || 4.93 || 34.55
 
| Quarter 2 (ending Sep 30, 2008) || 2.08 || 0.48 || 2.36 || 4.93 || 34.55
|[http://www.edge-online.com/news/nintendo-posts-94-profit-gain][http://www.nintendo.co.jp/ir/pdf/2008/081030e.pdf]
+
|[http://www.edge-online.com/news/nintendo-posts-94-profit-gain]
  +
[http://www.nintendo.co.jp/ir/pdf/2008/081030e.pdf]
 
|-
 
|-
 
| Quarter 3 (ending Dec 31, 2008) || 5.21 || 0.89 || 4.31 || 10.41 || 44.96
 
| Quarter 3 (ending Dec 31, 2008) || 5.21 || 0.89 || 4.31 || 10.41 || 44.96
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| Quarter 4 (ending Mar 31, 2009) || 3.14 || 0.16 || 2.14 || 5.46 || 50.39
 
| Quarter 4 (ending Mar 31, 2009) || 3.14 || 0.16 || 2.14 || 5.46 || 50.39
 
|[http://www.nintendo.co.jp/ir/pdf/2009/090507e.pdf]
 
|[http://www.nintendo.co.jp/ir/pdf/2009/090507e.pdf]
|-bgcolor="Gainsboro"
+
|- bgcolor="Gainsboro"
|align="center" |'''[[2009 fiscal year]] sales''' (ending Mar 31, 2009)
+
| align="center" |'''[[2009 fiscal year]] sales''' (ending Mar 31, 2009)
 
|12.93
 
|12.93
 
|2.06
 
|2.06
 
|10.96
 
|10.96
|25.95m
+
|25.95
|50.39m
+
|50.39
 
|[http://www.nintendo.co.jp/ir/pdf/2009/090507e.pdf]
 
|[http://www.nintendo.co.jp/ir/pdf/2009/090507e.pdf]
 
|-
 
|-
  +
| Quarter 1 (ending Jun 30, 2009)
| '''Totals''' (as of Dec 31, 2008) || 20.40 || 7.80 || 16.76 || - || '''50.39m ''' ||align="center" | -
 
  +
|0.88
  +
|0.21
  +
|1.14
  +
|2.23
  +
|52.62
  +
|[http://www.nintendo.co.jp/ir/pdf/2009/090730e.pdf]
  +
|-
  +
| Quarter 2 (ending Sep 30, 2009)
  +
|
  +
|
  +
|
  +
|3.52
  +
|56.14
  +
|
  +
|-
  +
| Quarter 3 (ending Dec 31, 2009)
  +
|
  +
|
  +
|
  +
|11.31
  +
|67.45
  +
|
  +
|-
  +
| Quarter 4 (ending Mar 31, 2010)
  +
|
  +
|
  +
|
  +
|3.48
  +
|70.93
  +
|
  +
|- bgcolor="Gainsboro"
  +
| align="center" |'''[[2010 fiscal year]]''' (ending Mar 31, 2010)
  +
|
  +
|
  +
|
  +
|20.54
  +
|70.93
  +
|
  +
|-
  +
| Quarter 1 (ending Jun 30, 2010)
  +
|
  +
|
  +
|
  +
|3.04
  +
|73.97
  +
|
  +
|-
  +
| Quarter 2 (ending Sep 30, 2010)
  +
|
  +
|
  +
|
  +
|1.93
  +
|75.90
  +
|
  +
|-
  +
| Quarter 3 (ending Dec 31, 2010)
  +
|
  +
|
  +
|
  +
|8.74
  +
|84.64
  +
|
  +
|-
  +
| Quarter 4 (ending Mar 31, 2011)
  +
|
  +
|
  +
|
  +
|1.37
  +
|86.01
  +
|
  +
|-
  +
|- bgcolor="Gainsboro"
  +
| align="center" |'''[[2011 fiscal year]]''' (ending Mar 31, 2011)
  +
|
  +
|
  +
|
  +
|15.08
  +
|86.01
  +
|
  +
|-
  +
| Quarter 1 (ending Jun 30, 2011)
  +
|
  +
|
  +
|
  +
|1.56
  +
|87.57
  +
|
  +
|-
  +
| Quarter 2 (ending Sep 30, 2011)
  +
|
  +
|
  +
|
  +
|1.79
  +
|89.36
  +
|
  +
|-
  +
| Quarter 3 (ending Dec 31, 2011)
  +
|
  +
|
  +
|
  +
|5.61
  +
|94.97
  +
|
  +
|-
  +
| Quarter 4 (ending Mar 31, 2012)
  +
|
  +
|
  +
|
  +
|0.88
  +
|95.85
  +
|
  +
|-
  +
|- bgcolor="Gainsboro"
  +
| align="center" |'''[[2012 fiscal year]]''' (ending Mar 31, 2012)
  +
|
  +
|
  +
|
  +
|9.84
  +
|95.85
  +
|
  +
|-
  +
| Quarter 1 (ending Jun 30, 2012)
  +
|
  +
|
  +
|
  +
|0.71
  +
|96.56
  +
|
  +
|-
  +
| Quarter 2 (ending Sep 30, 2012)
  +
|
  +
|
  +
|
  +
|0.62
  +
|97.18
  +
|
  +
|-
  +
| Quarter 3 (ending Dec 31, 2012)
  +
|
  +
|
  +
|
  +
|2.20
  +
|99.38
  +
|
  +
|-
  +
| Quarter 4 (ending Mar 31, 2013)
  +
|
  +
|
  +
|
  +
|0.46
  +
|99.84
  +
|
  +
|- bgcolor="Gainsboro"
  +
| align="center" |'''[[2013 fiscal year]]''' (ending Mar 31, 2013)
  +
|
  +
|
  +
|
  +
|3.99
  +
|99.84
  +
|
  +
|-
  +
| Quarter 1 (ending Jun 30, 2013)
  +
|
  +
|
  +
|
  +
|0.20
  +
|100.04
  +
|
  +
|-
  +
| Quarter 2 (ending Sep 30, 2013)
  +
|
  +
|0.02
  +
|
  +
|0.26
  +
|100.30
  +
|
  +
|-
  +
| Quarter 3 (ending Dec 31, 2013)
  +
|
  +
|0.00
  +
|
  +
|0.60
  +
|100.90
  +
|
  +
|-
  +
| Quarter 4 (ending Mar 31, 2014)
  +
|
  +
|0.00
  +
|
  +
|0.16
  +
|101.06
  +
|
  +
|- bgcolor="Gainsboro"
  +
| align="center" |'''[[2014 fiscal year]]''' (ending Mar 31, 2014)
  +
|
  +
|12.75
  +
|
  +
|1.22
  +
|101.06
  +
|
  +
|-
  +
| Quarter 1 (ending Jun 30, 2014)
  +
|0.04
  +
|0.00
  +
|0.05
  +
|0.09
  +
|101.15
  +
|
  +
|-
  +
| Quarter 2 (ending Sep 30, 2014)
  +
|0.04
  +
|0.00
  +
|0.04
  +
|0.08
  +
|101.23
  +
|
  +
|-
  +
|-
  +
| Quarter 3 (ending Dec 31, 2014)
  +
|0.07
  +
|0.00
  +
|0.13
  +
|0.20
  +
|101.44
  +
|<ref>[http://www.nintendo.co.jp/ir/pdf/2015/150128e.pdf]</ref>
  +
|-
  +
| Quarter 4 (ending Mar 31, 2015)
  +
|0.03
  +
|0.00
  +
|0.05
  +
|0.08
  +
|101.52
  +
|
  +
|- bgcolor="Gainsboro"
  +
| align="center" |'''[[2014 fiscal year|2015 fiscal year]]''' (ending Mar 31, 2015)
  +
|0.18
  +
|0.00
  +
|0.27
  +
|0.46
  +
|101.52
  +
|
  +
|-
  +
| Quarter 1 (ending Jun 30, 2015)
  +
|0.00
  +
|0.00
  +
|0.04
  +
|0.04
  +
|101.56
  +
|<ref>[https://www.nintendo.co.jp/ir/pdf/2015/150729e.pdf]</ref>
  +
|-
  +
| Quarter 2 (ending Sep 30, 2015)
  +
|0.00
  +
|0.00
  +
|0.04
  +
|0.04
  +
|101.59
  +
|<ref>[https://www.nintendo.co.jp/ir/pdf/2015/151028e.pdf]</ref>
  +
|-
  +
|Quarter 3 (ending Dec 31, 2015)
  +
|0.00
  +
|0.00
  +
|0.03
  +
|0.03
  +
|101.63
  +
|<ref>[https://www.nintendo.co.jp/ir/pdf/2016/160202e.pdf]</ref>
  +
|-
  +
|Quarter 4 (ending Mar 31, 2016)
  +
|0.00
  +
|0.00
  +
|0.00
  +
|0.00
  +
|101.63
  +
|<ref>[https://www.nintendo.co.jp/ir/pdf/2016/160427e.pdf]</ref>
  +
|- bgcolor="Gainsboro"
  +
| align="center" |'''[[2016 fiscal year]]''' (ending Mar 31, 2016)
  +
|0.00
  +
|0.00
  +
|0.11
  +
|0.11
  +
|101.63
  +
|
  +
|-
  +
| '''Totals''' (as of Sept 30, 2015) || 48.64 || 12.75 || 40.23|| - || '''101.63'''|| align="center" | -
 
|}
 
|}
  +
<!---- [[Americas]] || ![[Japan]] sales || ![[Other]] sales || !Quarterly sales || !Total sales || !Source -->
   
 
==Success and failures==
 
==Success and failures==
 
{{see also|Xbox 360 successes and failures|Playstation 3 successes and failures}}
 
{{see also|Xbox 360 successes and failures|Playstation 3 successes and failures}}
  +
  +
   
 
{{col-begin}}
 
{{col-begin}}
  +
  +
 
{{col-2}}
 
{{col-2}}
  +
 
;Positives
 
;Positives
 
*Successfully embraced the casual audience
 
*Successfully embraced the casual audience
Line 117: Line 413:
 
*record profits
 
*record profits
 
*renewed success in all major markets ([[Japan]], [[USA]], [[Europe]])
 
*renewed success in all major markets ([[Japan]], [[USA]], [[Europe]])
  +
*[[WiiWare]]
*[[WiiWare]] - only mild success<ref>http://wii.ign.com/articles/982/982152p1.html</ref>
 
  +
{{col-2}}
 
 
;Negatives
 
;Negatives
 
*Major worldwide stock problems for 2 years (until early 2009 in US<ref>http://www.1up.com/do/newsStory?cId=3173376</ref>)
 
*Major worldwide stock problems for 2 years (until early 2009 in US<ref>http://www.1up.com/do/newsStory?cId=3173376</ref>)
 
**Potential loss of more than $1.3 billion dollars as a result<ref>http://www.nytimes.com/2007/12/14/technology/14wii.html?_r=4&pagewanted=1&ref=business</ref>
 
**Potential loss of more than $1.3 billion dollars as a result<ref>http://www.nytimes.com/2007/12/14/technology/14wii.html?_r=4&pagewanted=1&ref=business</ref>
 
*lack of a proper storage solution (hard drive)
 
*lack of a proper storage solution (hard drive)
  +
*lack of major 3rd party games, particularly traditional games ([[Call of Duty 4]], EA sports<ref>http://www.1up.com/do/newsStory?cId=3173372</ref>)
*perception of abandoning core audience
 
  +
*lack of effort from 3rd party support ([[Ubisoft]]...) resulting in relatively few critically acclaimed titles.
**does one demographic dominate the Wii? the so-called "casuals"
 
  +
*graphics lags significantly behind other platforms
*lack of major 3rd party games, particularly traditional games ([[Call of Duty 4]], EA sports<ref>http://www.1up.com/do/newsStory?cId=3173372</ref>)
 
  +
*subpar online strategy (friend codes, new Wii features via patching
*lack of effort from 3rd party support ([[Ubisoft]]...)
 
  +
*Many "traditional" or "hardcore" gamers dislike the motion controls
*graphics lags behind other platforms
 
*subpar online strategy (friend codes, new Wii features via patching)
 
 
{{col-end}}
 
{{col-end}}
   
Line 134: Line 429:
 
{{see also|Best selling games (seventh generation)}}
 
{{see also|Best selling games (seventh generation)}}
 
{| class="wikitable" style="float:right"
 
{| class="wikitable" style="float:right"
!colspan=2|Best selling games of the seventh generation
+
! colspan="2" |Best selling games of the seventh generation
 
|-
 
|-
!colspan=2|[[Worldwide]]
+
! colspan="2" |[[Worldwide]]
 
|-
 
|-
|[[Wii Play]]<br/>[[Wii Fit]]
+
|[[Wii Play]]<br />[[Wii Fit]]
| 22.98 million (April 2009)<ref name="ninty-games"/> <br/> (18.22 million) (April 2009)<ref name="ninty-games"/>
+
| 22.98 million (April 2009)<ref name="ninty-games" /> <br /> (18.22 million) (April 2009)<ref name="ninty-games" />
 
|-
 
|-
!colspan=2|[[United States]]
+
! colspan="2" |[[United States]]
 
|-
 
|-
|Wii Play <br/> Wii Fit
+
|Wii Play <br /> Wii Fit
| 10.48 million (April 2009)<ref>http://www.neogaf.com/forum/showpost.php?p=15495711&postcount=171</ref> <br/> 6.49 million
+
| 10.48 million (April 2009)<ref>http://www.neogaf.com/forum/showpost.php?p=15495711&postcount=171</ref> <br /> 6.49 million
 
|-
 
|-
!colspan=2|[[Japan]]
+
! colspan="2" |[[Japan]]
 
|-
 
|-
 
| Wii Sports
 
| Wii Sports
 
| 3.46 million (April 2009)<ref>http://www.neogaf.com/forum/showpost.php?p=15488824&postcount=64</ref>
 
| 3.46 million (April 2009)<ref>http://www.neogaf.com/forum/showpost.php?p=15488824&postcount=64</ref>
 
|-
 
|-
!colspan=2 | [[United Kingdom]] (as of December 2008)
+
! colspan="2" | [[United Kingdom]] (as of December 2008)
 
|-
 
|-
|Wii Play, [[Wii Fit]]<br/>[[Mario Kart Wii]], Mario & Sonic
+
|Wii Play, [[Wii Fit]]<br />[[Mario Kart Wii]], Mario & Sonic
 
|over 1 million<ref>http://www.elspa.com/?i=3945</ref>
 
|over 1 million<ref>http://www.elspa.com/?i=3945</ref>
 
|}
 
|}
 
<!------------------------------------------------------------------------------------->
 
<!------------------------------------------------------------------------------------->
[[File:Wii million sellers 2.jpg|thumb|300px|Wii: 54 million sellers as of April 2009]]
+
[[File:Wii million sellers 2.jpg|thumb|300px|Wii: 54 million sellers as of April 2009.]]
 
Known video games for the Wii that have sold over one million copies worldwide. 54 total as of April 2009.<ref>http://www.nintendo.co.jp/ir/en/library/events/090508/06.html</ref>
 
Known video games for the Wii that have sold over one million copies worldwide. 54 total as of April 2009.<ref>http://www.nintendo.co.jp/ir/en/library/events/090508/06.html</ref>
   
# [[Wii Sports]] (45.71 million) (April 2009)<ref name="ninty-games">http://www.nintendo.co.jp/ir/pdf/2009/090508e.pdf#page=6</ref>
+
# [[Wii Sports|''Wii Sports'']] (82.90 million) (March 2020)<ref name="Wii games">http://www.nintendo.co.jp/ir/en/sales/software/wii.html</ref>
# [[Wii Play]] (22.98 million) (April 2009)<ref name="ninty-games">http://www.nintendo.co.jp/ir/pdf/2009/090508e.pdf#page=6</ref>
+
# [[Mario Kart Wii|''Mario Kart Wii'']] (37.32 million) (March 2020)<ref name="Wii games" />
# [[Wii Fit]] (18.22 million) (April 2009)<ref name="ninty-games"/>
+
# [[Wii Sports Resort|''Wii Sports Resort'']] (33.13 million) (March 2020)<ref name="Wii games" />
# [[Mario Kart Wii]] (15.40 million) (April 2009)<ref name="ninty-games"/>
+
# [[New Super Mario Bros. Wii|''New Super Mario Bros. Wii'']] (33.30 million) (March 2020)<ref name="Wii games" />
# [[Super Smash Bros. Brawl]] (8.43 million) (April 2009)<ref name="ninty-games"/>
+
# [[Wii Play|''Wii Play'']] (28.02 million) (April 2017)<ref name="Wii games" />
# [[Super Mario Galaxy]] (8.02 million) (April 2009)<ref name="ninty-games2">http://www.nintendo.co.jp/ir/pdf/2008/080425e.pdf#page=6</ref>
+
# [[Wii Fit|''Wii Fit'']] (22.67 million) (April 2017)<ref name="Wii games" />
# [[Mario Party 8]] (6.72 million) (April 2009)<ref name="ninty-games2"/>
+
# [[Wii Fit Plus|''Wii Fit Plus'']] (21.13 million) (March 2020)<ref name="Wii games" />
# [[The Legend of Zelda: Twilight Princess]] (4.52 million) (March 2008)<ref name="ninty-games2"/>
+
# [[Super Smash Bros. Brawl|''Super Smash Bros. Brawl'']] (13.32 million) (March 2020)<ref name="Wii games" />
# Mario & Sonic at the Olympic Games (3.4 million) (March 2008)<ref name="3rd-party">http://www.thatvideogameblog.com/2008/03/21/the-3rd-party-wii-games-that-sold-a-million/</ref>
+
# [[Super Mario Galaxy|''Super Mario Galaxy'']] (12.80 million) (March 2020)<ref name="Wii games" />
# Link's Crossbow Training (3.76 million) (April 2009)<ref name="ninty-games"/>
+
# [[Wii Series|''Wii Party'']]'' ''(9.34 million) (March 2020)<ref name="Wii games" />
# [[Animal Crossing]]: City Folk (3.38 million) (April 2009)<ref name="ninty-games"/>
+
# [[Mario Party 8|''Mario Party 8'']]'' ''(6.72 million) (April 2009)<ref name="ninty-games2">https://www.nintendo.co.jp/ir/pdf/2009/090508e.pdf</ref>
  +
# [[The Legend of Zelda: Twilight Princess|''The Legend of Zelda: Twilight Princess'']] (4.52 million) (March 2008)<ref name="ninty-games2" />
# [[Guitar Hero III: Legends of Rock]] (2.9 million) (May 2009)<ref>http://online.wsj.com/article/SB124338239503456555.html</ref>
 
# Super Paper Mario (2.28 million) (March 2008)<ref name="ninty-games2"/>
+
# ''Mario & Sonic at the Olympic Games'' (3.4 million) (March 2008)<ref name="3rd-party">http://www.thatvideogameblog.com/2008/03/21/the-3rd-party-wii-games-that-sold-a-million/</ref>
# [[Wii Music]] (2.65 million (April 2009)<ref name=ninty-games/>
+
# ''Link's Crossbow Training'' (3.76 million) (April 2009)''<ref name="ninty-games" />''
# Big Brain Academy: Wii Degree (2.26 million) (March 2008)<ref name="ninty-games2"/>
+
# [[Animal Crossing|''Animal Crossing'']]'': City Folk'' (3.38 million) (April 2009)<ref name="ninty-games" />
# Deca Sports (2 million shipped) (April 2009)<ref>http://kotaku.com/5206019/two-million-copies-of-deca-sports-shipped</ref>
+
# [[Guitar Hero III: Legends of Rock|''Guitar Hero III: Legends of Rock'']] (2.9 million) (May 2009)<ref>http://online.wsj.com/article/SB124338239503456555.html</ref>
  +
# ''Super Paper Mario'' (2.28 million) (March 2008)<ref name="ninty-games2" />
# Game Party (2 million shipped) (March 2009)<ref name="game party">{{cite web |url=http://www.gamasutra.com/view/feature/3956/can_you_create_a_musthave_wii_.php|title=Can You Create A Must-Have Wii Game?
 
  +
# [[Wii Music|''Wii Music'']] (2.65 million (April 2009)<ref name="ninty-games" />
  +
# ''Big Brain Academy: Wii Degree'' (2.26 million) (March 2008)<ref name="ninty-games2" />
  +
# ''Deca Sports'' (2 million shipped) (April 2009)<ref>http://kotaku.com/5206019/two-million-copies-of-deca-sports-shipped</ref>
  +
# ''Game Party'' (2 million shipped) (March 2009)<ref name="game party">{{cite web |url=http://www.gamasutra.com/view/feature/3956/can_you_create_a_musthave_wii_.php|title=Can You Create A Must-Have Wii Game?
 
|publisher=[[Gamasutra]]|date=2009-03-09|accessdate= 2009-03-09}}</ref>
 
|publisher=[[Gamasutra]]|date=2009-03-09|accessdate= 2009-03-09}}</ref>
# WarioWare: Smooth Moves (1.82 million) (July 2007)<ref>http://wii.ign.com/articles/807/807852p1.html</ref>
+
# ''WarioWare: Smooth Moves'' (1.82 million) (July 2007)<ref>http://wii.ign.com/articles/807/807852p1.html</ref>
# Mario Strikers Charged (1.77 million) (March 2008)<ref name="ninty-games2"/>
+
# ''Mario Strikers Charged'' (1.77 million) (March 2008)<ref name="ninty-games2" />
# Carnival Games (1.5 million) (June 2008)<ref>http://www.gamesindustry.biz/articles/2k-signs-havok-for-new-wii-titles</ref>
+
# ''Carnival Games'' (1.5 million) (June 2008)<ref>http://www.gamesindustry.biz/articles/2k-signs-havok-for-new-wii-titles</ref>
# [[Resident Evil 4]]: Wii Edition (1.4 million) (September 2008)<ref>http://ir.capcom.co.jp/english/data/million.html</ref>
+
# [[Resident Evil 4|''Resident Evil 4'']]'': Wii Edition'' (1.4 million) (September 2008)<ref>http://ir.capcom.co.jp/english/data/million.html</ref>
# [[Guitar Hero]] World Tour (1.334 million) (January 2009)<ref>http://www.1up.com/do/newsStory?cId=3172307</ref>
+
# [[Guitar Hero|''Guitar Hero'']]'' World Tour'' (1.334 million) (January 2009)<ref>http://www.1up.com/do/newsStory?cId=3172307</ref>
# [[Metroid Prime 3: Corruption]] (1.31 million) (March 2008)<ref name="ninty-games2"/>
+
# [[Metroid Prime 3: Corruption|''Metroid Prime 3: Corruption'']] (1.31 million) (March 2008)<ref name="ninty-games2" />
# Mario Super Sluggers (1.26 million) (April 2009)<ref name="ninty-games"/>
+
# ''Mario Super Sluggers'' (1.26 million) (April 2009)<ref name="ninty-games" />
# Rayman Raving Rabbids (1.2 million) (March 2008)<ref name="3rd-party"/>
+
# ''Rayman Raving Rabbids'' (1.2 million) (March 2008)<ref name="3rd-party" />
# Sonic and the Secret Rings (1.2 million) (March 2008)<ref name="3rd-party"/>
+
# ''Sonic and the Secret Rings'' (1.2 million) (March 2008)<ref name="3rd-party" />
# We Ski (1.2 million) (December 2008)<ref>http://www.nintendoworldreport.com/newsArt.cfm?artid=17460</ref>
+
# ''We Ski'' (1.2 million) (December 2008)<ref>http://www.nintendoworldreport.com/newsArt.cfm?artid=17460</ref>
# Big Beach Sports (1.2 million) (February 2009)<ref>http://www.gamasutra.com/php-bin/news_index.php?story=22176</ref>
+
# ''Big Beach Sports'' (1.2 million) (February 2009)<ref>http://www.gamasutra.com/php-bin/news_index.php?story=22176</ref>
# [[Resident Evil]]: The Umbrella Chronicles (1.15 million) (September 2008)<ref>http://ir.capcom.co.jp/english/data/million.html</ref>
+
# [[Resident Evil|''Resident Evil'']]'': The Umbrella Chronicles'' (1.15 million) (September 2008)<ref>http://ir.capcom.co.jp/english/data/million.html</ref>
# Red Steel (1 million) (March 2008)<ref name="3rd-party"/>
+
# ''Red Steel'' (1 million) (March 2008)<ref name="3rd-party" />
#Active Life: Outdoor Challenge (1 million) (January 2009) <ref>http://www.nintendoworldreport.com/newsArt.cfm?artid=17644</ref>
+
#''Active Life: Outdoor Challenge'' (1 million) (January 2009) <ref>http://www.nintendoworldreport.com/newsArt.cfm?artid=17644</ref>
# [[Rock Band]] (1 million) (December 2008)<ref>http://wii.ign.com/articles/945/945693p1.html</ref>
+
# [[Rock Band|''Rock Band'']] (1 million) (December 2008)<ref>http://wii.ign.com/articles/945/945693p1.html</ref>
# Game Party 2 (1 million shipped) <ref name="game party" />
+
# ''Game Party 2'' (1 million shipped) <ref name="game party" />
   
 
====Other sales====
 
====Other sales====
 
*Worldwide
 
*Worldwide
**Jillian Michaels’ Fitness Ultimatum 2009 (June 2009)<ref>[http://www.vg247.com/2009/06/16/majesco-reports-revenue-increase-of-60-to-205-million/]</ref>
+
**''Jillian Michaels’ Fitness Ultimatum 2009'' - 600,000 (June 2009)<ref>[http://www.vg247.com/2009/06/16/majesco-reports-revenue-increase-of-60-to-205-million/]</ref>
**Boom Blox (450,000 shipped) (July 2008)<ref>http://www.gamesindustry.biz/articles/ea-reveals-40-games-in-development-for-wii-and-ds</ref>
+
**''Boom Blox'' (450,000 shipped) (July 2008)<ref>http://www.gamesindustry.biz/articles/ea-reveals-40-games-in-development-for-wii-and-ds</ref>
**Big Beach Sports - 560,000 (April 2009)(UK only?)<ref>http://www.casualgaming.biz/news/28515/THQ-reveals-plan-to-eclipse-Big-Beach-Sports-success</ref>
+
**''Big Beach Sports'' - 560,000 (April 2009)(UK only?)<ref>http://www.casualgaming.biz/news/28515/THQ-reveals-plan-to-eclipse-Big-Beach-Sports-success</ref>
**Okami (300,000 shipped) (September 2008)<ref>http://ir.capcom.co.jp/english/data/pdf/fy2009_2rd_quarter_a.pdf</ref>
+
**''Okami'' (300,000 shipped) (September 2008)<ref>http://ir.capcom.co.jp/english/data/pdf/fy2009_2rd_quarter_a.pdf</ref>
 
*United States
 
*United States
**NERF: N-Strike (Top 20 Wii seller for 2008)<ref>http://wii.ign.com/articles/100/1001862p1.html</ref>
+
**''NERF: N-Strike'' (Top 20 Wii seller for 2008)<ref>http://wii.ign.com/articles/100/1001862p1.html</ref>
**De Blob (230,000 in the US) (January 2009)<ref name=blob>http://wii.ign.com/articles/947/947929p1.html</ref>
+
**''De Blob'' (230,000 in the US) (January 2009)<ref name="blob">http://wii.ign.com/articles/947/947929p1.html</ref>
**Wario Land: Shake It (150,000 in the US) (January 2009)<ref name=blob />
+
**''Wario Land: Shake It!'' (150,000 in the US) (January 2009)<ref name="blob" />
**Jillian Michaels' Fitness Ultimatum - 500,000 (March 2009)<ref>http://www.nintendoeverything.com/?p=12110</ref>
+
**''Jillian Michaels' Fitness Ultimatum'' - 500,000 (March 2009)<ref>http://www.nintendoeverything.com/?p=12110</ref>
 
<!-- begin leaked data -->
 
<!-- begin leaked data -->
**No More Heroes - 208k (January 2009)<ref name=npdleak>http://www.neogaf.com/forum/showpost.php?p=15194802&postcount=1867</ref>
+
**''No More Heroes'' - 208k (January 2009)<ref name="npdleak">http://www.neogaf.com/forum/showpost.php?p=15194802&postcount=1867</ref>
**Zack & Wiki - 117k (January 2009)<ref name=npdleak />
+
**''Zack & Wiki'' - 117k (January 2009)<ref name="npdleak" />
**Mario & Sonic @ at the Olympics - 1.99m (January 2009)<ref name=npdleak />
+
**''Mario & Sonic @ at the Olympics'' - 1.99m (January 2009)<ref name="npdleak" />
**Guitar Hero 3 - 2.75M (January 2009)<ref name=npdleak />
+
**''Guitar Hero 3'' - 2.75M (January 2009)<ref name="npdleak" />
**Guitar Hero: World Tour - 1.39m (January 2009)<ref name=npdleak />
+
**''Guitar Hero: World Tour'' - 1.39m (January 2009)<ref name="npdleak" />
**Lego Batman - 420k (January 2009)<ref name=npdleak />
+
**''Lego Batman'' - 420k (January 2009)<ref name="npdleak" />
**Lego Indiana Jones - 563k (January 2009)<ref name=npdleak />
+
**''Lego Indiana Jones'' - 563k (January 2009)<ref name="npdleak" />
**Rock Band - 1.0m (January 2009)<ref name=npdleak />
+
**''Rock Band'' - 1.0m (January 2009)<ref name="npdleak" />
**Shaun White - 537k (January 2009)<ref name=npdleak />
+
**''Shaun White'' - 537k (January 2009)<ref name="npdleak" />
**Sonic Unleashed - 315k (January 2009)<ref name=npdleak />
+
**''Sonic Unleashed'' - 315k (January 2009)<ref name="npdleak" />
**Star Wars Force Unleashed - 626k (January 2009)<ref name=npdleak />
+
**''Star Wars Force Unleashed'' - 626k (January 2009)<ref name="npdleak" />
**Tiger Woods 09 - 565k (January 2009)<ref name=npdleak />
+
**''Tiger Woods 09'' - 565k (January 2009)<ref name="npdleak" />
  +
**''Madworld'' - 123,000 (August 2009)<ref>http://www.gamasutra.com/view/feature/4131/npd_behind_the_numbers_august_.php?print=1</ref>
  +
**''Call of Duty: World at War'' - 750,000 (August 2009)<ref>http://www.gamasutra.com/view/feature/4131/npd_behind_the_numbers_august_.php?print=1</ref>
 
*Japan
 
*Japan
 
**[http://garaph.info/gamesearch.php?titleenglish=fatal+frame&stte=1&titlejapanese=&platform=&stpl=0&publisher=&stpu=0&date1=&date2=&std=&price1=&price2=&sltd1=&sltd2=&gameid=&orderby=&res1=&res2= Garaph search tool] (use Boolean search)
 
**[http://garaph.info/gamesearch.php?titleenglish=fatal+frame&stte=1&titlejapanese=&platform=&stpl=0&publisher=&stpu=0&date1=&date2=&std=&price1=&price2=&sltd1=&sltd2=&gameid=&orderby=&res1=&res2= Garaph search tool] (use Boolean search)
Line 226: Line 527:
 
;Best selling Wii games in the U.S.
 
;Best selling Wii games in the U.S.
 
[http://www.forbes.com/2008/12/15/wii-top-games-tech-personal-cx_mji_1215wiigames.html Source] (through December 2008)
 
[http://www.forbes.com/2008/12/15/wii-top-games-tech-personal-cx_mji_1215wiigames.html Source] (through December 2008)
# Wii Play
+
#''Wii Play''
# Mario Kart
+
#''Mario Kart Wii''
# Super Smash Bros. Brawl
+
#''Super Smash Bros. Brawl''
# Wii Fit
+
#''Wii Fit''
# Super Mario Galaxy
+
#''Super Mario Galaxy''
# Guitar Hero III
+
#''Guitar Hero III''
# Mario Party 8
+
#''Mario Party 8''
# The Legend of Zelda: Twilight Princess
+
#''The Legend of Zelda: Twilight Princess''
# Mario & Sonic: Olympic Games
+
#''Mario & Sonic: Olympic Games''
# Link's Crossbow Training
+
#''Link's Crossbow Training''
   
 
{{col-2}}
 
{{col-2}}
 
;Best selling Wii games in Japan through January 2009 ([http://garaph.info/gamesearch.php?titleenglish=&stte=0&titlejapanese=&platform=Wii&stpl=0&publisher=&stpu=0&date1=&date2=&std=&price1=&price2=&sltd1=&sltd2=&gameid=&orderby=SalesLTD+DESC&res1=&res2= source])
 
;Best selling Wii games in Japan through January 2009 ([http://garaph.info/gamesearch.php?titleenglish=&stte=0&titlejapanese=&platform=Wii&stpl=0&publisher=&stpu=0&date1=&date2=&std=&price1=&price2=&sltd1=&sltd2=&gameid=&orderby=SalesLTD+DESC&res1=&res2= source])
# Wii Sports - 3,384,590
+
#''Wii Sports'' - 3,384,590
# Wii Fit - 3,069,485
+
#''Wii Fit'' - 3,069,485
# Wii Play - 2,618,189
+
#''Wii Play'' - 2,618,189
#Mario Kart Wii - 2,096,388
+
#''Mario Kart Wii'' - 2,096,388
# Super Smash Bros. Brawl - 1,747,113
+
#''Super Smash Bros. Brawl'' - 1,747,113
# Mario Party 8 - 1,310,766
+
#''Mario Party 8'' - 1,310,766
# [[Animal Crossing]]: City Folk - 1,016,906
+
#''[[Animal Crossing]]: City Folk'' - 1,016,906
# [[Super Mario Galaxy]] - 945,106
+
#'' [[Super Mario Galaxy]]'' - 945,106
# Mario & Sonic at the Olympic Games - 594,157
+
#''Mario & Sonic at the Olympic Games'' - 594,157
# WarioWare: Smooth Moves - 568,623
+
#''WarioWare: Smooth Moves'' - 568,623
# [[The Legend of Zelda: Twilight Princess]] - 552,476
+
#''[[The Legend of Zelda: Twilight Princess]]'' - 552,476
 
([http://www.neogaf.com/forum/showpost.php?p=15488824&postcount=64 update April 2009])
 
([http://www.neogaf.com/forum/showpost.php?p=15488824&postcount=64 update April 2009])
   
Line 258: Line 559:
 
*Worldwide: 26m worldwide in June 2008.[http://www.thetanooki.com/2008/06/24/worldwide-wii-sales-cross-the-marathon-mark/]
 
*Worldwide: 26m worldwide in June 2008.[http://www.thetanooki.com/2008/06/24/worldwide-wii-sales-cross-the-marathon-mark/]
 
*United States - see [[NPD Seventh generation]]
 
*United States - see [[NPD Seventh generation]]
  +
**November 2012: Over 40 million <ref>http://nintendoeverything.com/november-2012-npd-nintendo-sells-over-1-75-million-hardware-units/</ref>
*Europe:
 
  +
*Europe:
 
**December 2007: 325,000 units [http://www.gamesindustry.biz/articles/european-consumers-snap-up-325000-wii-consoles-in-two-days]
 
**December 2007: 325,000 units [http://www.gamesindustry.biz/articles/european-consumers-snap-up-325000-wii-consoles-in-two-days]
 
**May 2007: 1.3 million units [http://www.mcvuk.com/news/26994/Nintendo-hardware-sales-revealed]
 
**May 2007: 1.3 million units [http://www.mcvuk.com/news/26994/Nintendo-hardware-sales-revealed]
 
**November 2008: 10.4 million [http://www.gamesindustry.biz/articles/nintendo-unveils-2008-european-console-sales-figures]
 
**November 2008: 10.4 million [http://www.gamesindustry.biz/articles/nintendo-unveils-2008-european-console-sales-figures]
 
**January 2009: 14.2 million (8.3m in 2008)[http://www.edge-online.com/news/ds-and-wii-break-euro-sales-records]
 
**January 2009: 14.2 million (8.3m in 2008)[http://www.edge-online.com/news/ds-and-wii-break-euro-sales-records]
*United Kingdom:
+
*United Kingdom:
 
**December 2006 (launch): 105,000 units [http://www.mcvuk.com/news/26261/Record-breaking-165000-PS3s-sold-at-UK-launch]
 
**December 2006 (launch): 105,000 units [http://www.mcvuk.com/news/26261/Record-breaking-165000-PS3s-sold-at-UK-launch]
 
**May 2007: 438,000 units [http://www.mcvuk.com/news/26994/Nintendo-hardware-sales-revealed]
 
**May 2007: 438,000 units [http://www.mcvuk.com/news/26994/Nintendo-hardware-sales-revealed]
Line 272: Line 574:
 
**September 2008: 3.6 million [http://www.gamesindustry.biz/articles/console-installed-base-almost-doubles-in-uk]
 
**September 2008: 3.6 million [http://www.gamesindustry.biz/articles/console-installed-base-almost-doubles-in-uk]
 
**January 2009: 4.9 million [http://www.edge-online.com/news/consoles-hit-22m-uk]
 
**January 2009: 4.9 million [http://www.edge-online.com/news/consoles-hit-22m-uk]
*Canada:
+
*Canada:
 
**December 2007: 684,000 units [http://ca.news.yahoo.com/indepth/gaming/s/capress/080826/technology/technology_games_wii_million_2]
 
**December 2007: 684,000 units [http://ca.news.yahoo.com/indepth/gaming/s/capress/080826/technology/technology_games_wii_million_2]
 
**April 2008: 813,000 units [http://www.newswire.ca/en/releases/archive/April2008/17/c6749.html]
 
**April 2008: 813,000 units [http://www.newswire.ca/en/releases/archive/April2008/17/c6749.html]
Line 278: Line 580:
 
*France:
 
*France:
 
**May 2007: 410K [http://www.cubed3.com/news/7663/]
 
**May 2007: 410K [http://www.cubed3.com/news/7663/]
**December 2007: 1 million in one year, the fastest selling system in France ever [http://www.nintendowiifanboy.com/2007/12/10/allez-les-wii-nintendos-console-sells-a-million-in-france/][http://kotaku.com/gaming/france/french-lifetime-hardware-sales-sacr-bleu-etc-331558.php]
+
**December 2007: 1 million in one year, the fastest selling system in France ever [http://www.nintendowiifanboy.com/2007/12/10/allez-les-wii-nintendos-console-sells-a-million-in-france/][http://web.archive.org/20071209072516/kotaku.com/gaming/france/french-lifetime-hardware-sales-sacr-bleu-etc-331558.php]
 
**June 2008: 1.8 million [http://www.thetanooki.com/2008/06/24/worldwide-wii-sales-cross-the-marathon-mark/]
 
**June 2008: 1.8 million [http://www.thetanooki.com/2008/06/24/worldwide-wii-sales-cross-the-marathon-mark/]
  +
**May 2014: Over 6 million (130k sold in 2013, 15k sold in 2014 so far)  <ref>http://www.lefigaro.fr/secteur/high-tech/2014/05/22/01007-20140522ARTFIG00230-mario-kart-8-va-relancer-les-ventes-de-la-wii-u.php</ref>
*Germany:
 
  +
**January 2016:6.4 million<ref>http://www.leparisien.fr/economie/business/nintendo-france-la-console-de-jeux-a-encore-de-beaux-jours-devant-elle-18-04-2016-5723625.php#xtref=https%3A%2F%2Ft.co%2FGMOVm1M2bN</ref>
**April 2007: 222,000 ([[GfK]]) [http://kotaku.com/gaming/notag/german-hardware-sales-261822.php]
 
  +
*Germany:
  +
**April 2007: 222,000 ([[GfK]]) [http://web.archive.org/20100528010638/kotaku.com/gaming/notag/german-hardware-sales-261822.php]
 
**August 2007: 291,200 [http://www.kotaku.com.au/games/2007/08/20/total_german_hardware_sales.html]
 
**August 2007: 291,200 [http://www.kotaku.com.au/games/2007/08/20/total_german_hardware_sales.html]
 
**June 2008: 1 million units [http://gonintendo.com/?p=47476]
 
**June 2008: 1 million units [http://gonintendo.com/?p=47476]
*Australia:
+
*Australia:
 
**December 2006: 32,901 [http://gamesindustry.biz/content_page.php?aid=21700]
 
**December 2006: 32,901 [http://gamesindustry.biz/content_page.php?aid=21700]
 
**November 2007: 200,000 in 50 weeks (fastest selling system in Australia) [http://www.afterdawn.com/news/archive/11941.cfm]
 
**November 2007: 200,000 in 50 weeks (fastest selling system in Australia) [http://www.afterdawn.com/news/archive/11941.cfm]
Line 296: Line 600:
 
*Scandinavia (Norway, Denmark, Sweden)
 
*Scandinavia (Norway, Denmark, Sweden)
 
**January 2009: 530,000 units [http://www.neogaf.com/forum/showthread.php?t=348637]
 
**January 2009: 530,000 units [http://www.neogaf.com/forum/showthread.php?t=348637]
  +
* South Africa
  +
** July 2008: 45,000 units<ref>http://www.neogaf.com/forum/showthread.php?t=328218&highlight=south+africa</ref>
  +
** December 2009: 126,000 units <ref>http://www.neogaf.com/forum/showpost.php?p=21397858&postcount=38</ref>
   
 
==See also==
 
==See also==
Line 303: Line 610:
 
{{see also|:Category:Charts}}
 
{{see also|:Category:Charts}}
 
<gallery widths="450px" heights="200px" perrow="2">
 
<gallery widths="450px" heights="200px" perrow="2">
Image:Console wars.png|[[Worldwide]] sales for all three consoles
+
File:Console wars.png|[[Worldwide]] sales for all three consoles.
Image:Npd total hardware sales.png|[[United States]] data
+
File:Npd total hardware sales.png|[[United States]] data.
Image:Japan hardware sales.png|[[Japan]] sales data. Wii (blue), PS3 (green), X360 (red) (source [http://wiki.joshuajamesslone.name/tiki-index.php?page=Game+Charting%3A+Japanese+Hardware+Sales+Line+Graph+Generator JJSWiki])
+
File:Japan hardware sales.png|[[Japan]] sales data. Wii (blue), PS3 (green), X360 (red) (source [http://wiki.joshuajamesslone.name/tiki-index.php?page=Game+Charting%3A+Japanese+Hardware+Sales+Line+Graph+Generator JJSWiki]).
Image:Wii sales by region.png|Wii sales by [[regions]]
+
File:Wii sales by region.png|Wii sales by [[regions]].
Image:Wii_DS_worldwide_hw_sales.gif|Hardware sales by [[regions]] (as of Sept 2008)
+
File:Wii DS worldwide hw sales.gif|Hardware sales by [[regions]] (as of Sept 2008).
Image:Wii_gray_market.png|Wii high prices on the [[grey market]] (such as Ebay). Peak at $470.
+
File:Wii gray market.png|Wii high prices on the [[grey market]] (such as Ebay). Peak at $470.
Image:Wii-top-15_jpn_nov_2008.png|Top 15 games in Japan as of Nov 2008 (image courtesy of [http://chartget.blogspot.com ChartGet!])
+
File:Wii-top-15 jpn nov 2008.png|Top 15 games in Japan as of Nov 2008 (image courtesy of [http://chartget.blogspot.com ChartGet!]).
File:Wii_NPD_yoy.png|From [[NeoGAF]]er donny2112
+
File:Wii NPD yoy.png|From [[NeoGAF]]er donny2112.
 
</gallery>
 
</gallery>
   

Revision as of 03:33, 28 May 2020


Wii (codenamed Revolution) is the Nintendo's fifth home console, competing in the seventh generation of video games with the Xbox 360 and the Playstation 3. The system was released November 19, 2006 in the United States, December 2 in Japan, and December 7 in Europe. The Revolution console was revealed at E3 2005, but the controllers were kept secret from competitors until the 2005 Tokyo Game Show.[3] Its predecessor is the GameCube and its successor is the Wii U released in 2012.

Production costs

Nintendo revenues

Nintendo revenues per generation (courtesy of Edge-Online)

Main article: Production costs

According to several sources, Nintendo, unlike Sony and Microsoft, makes a profit on every system sold.[4] Nikko Citigroup estimates the gross profit per console for Japan, United States and Europe is $13, $49 and $74, respectively. The reason for less profit in Japan is because Wii Sports is not bundled with the system.[5] It is reported that the system costs a total of $158 and a wholesale price of $195, which includes Wii Sports.[6]

Wii sales figures

Main article: Seventh generation of video games
Nintendo3rdpartysales
Nintendosales 1st and 3rd party
Wii hardware sales

Wii regional sales (as of September 30, 2008)

Before its release, Nintendo anticipated selling 6 million Wii units before it 2007 fiscal year ending March 31, 2007.[7] They nearly matched it by Xbox 360 to become the fastest selling games console in Australian history. On September 12, 2007, it was reported by the Financial Times that the Wii had surpassed the Xbox 360, which was released one year previously, and had become the market leader in home console sales for the current generation, based on sales figures from from Enterbrain, NPD, and GfK. This is the first time a Nintendo console has led its generation in sales since the Super Nintendo Entertainment System.

Nintendo warned that the Wii would remain in short supply throughout 2007, while the company produces approximately 1.8 million Wii consoles each month. As of January 5, 2008, the Wii has sold 7.38 million units in the United States selling 5.84 million units as revealed in their annual report.

Since its launch, the monthly sales numbers of the console have been higher than its competitors across the globe. According to the NPD Group, the Wii not at all sold more units in the United States than the Xbox 360 and PlayStation 3 combined in the first half of 2007. This lead is even larger in the Japanese market, where it currently leads in total sales, having outsold both consoles by factors of 2:1 to 6:1 nearly every week from launch until NPD November 2007. In Australia, the Wii exceeded the record set by theaccording to the NPD Group. As of January 20, 2008, the Wii has sold 5,019,337 units in Japan according to Enterbrain, which is already more units than the Nintendo GameCube had sold in Japan. In Europe, the Wii sold 0.7 million units in 2006 and 4.8 million in 2007 according to estimates by Electronic Arts. Prior to the release of the NPD Group's video game statistics for January 2008, the Wii has been ahead of the Xbox 360 and PS3 in US sales for most of the months since its release.

  • Total Wii games sold as of December 31, 2007: 113.19 million[68]
  • Total Virtual Console games sold as of December 31, 2007: over 10 million[75]

Fiscal sales

Nintendo forecasts 26 million Wii systems for the 2010 fiscal year ending March 2010.[8].

See also: 2009 fiscal year
Wii Shipment figures (based on official financial reports, in millions)
Date Americas sales Japan sales Other sales Quarterly sales Total sales Source
Quarter 3 (ending Dec 31, 2006) 1.25 1.14 0.80 3.19 3.19 [16]

[17]

Quarter 4 (ending Mar 31, 2007) 1.12 0.86 0.67 2.65 5.84 [18]

[19]

2007 fiscal year sales (ending Mar 31, 2007) 2.37 2.00 1.47 5.84 5.84 [20]
Quarter 1 (ending Jun 30, 2007) 1.44 0.95 1.04 3.43 9.27 [21]

[22]

Quarter 2 (ending Sep 30, 2007) 1.65 0.72 1.53 3.90 13.17 [23]

[24]

Quarter 3 (ending Dec 31, 2007) 3.36 1.32 2.26 6.97 20.14 [25]

[26]

Quarter 4 (ending Mar 31, 2008) 1.76 0.92 1.64 4.31 24.45 [27]

[28][29]

2008 fiscal year sales (ending Mar 31, 2008) 8.21 3.91 6.47 18.61 24.45 [30]
Quarter 1 (ending Jun 30, 2008) 2.5 0.53 2.15 5.17 29.62 [31]

[32]

Quarter 2 (ending Sep 30, 2008) 2.08 0.48 2.36 4.93 34.55 [33]

[34]

Quarter 3 (ending Dec 31, 2008) 5.21 0.89 4.31 10.41 44.96 [35]
Quarter 4 (ending Mar 31, 2009) 3.14 0.16 2.14 5.46 50.39 [36]
2009 fiscal year sales (ending Mar 31, 2009) 12.93 2.06 10.96 25.95 50.39 [37]
Quarter 1 (ending Jun 30, 2009) 0.88 0.21 1.14 2.23 52.62 [38]
Quarter 2 (ending Sep 30, 2009) 3.52 56.14
Quarter 3 (ending Dec 31, 2009) 11.31 67.45
Quarter 4 (ending Mar 31, 2010) 3.48 70.93
2010 fiscal year (ending Mar 31, 2010) 20.54 70.93
Quarter 1 (ending Jun 30, 2010) 3.04 73.97
Quarter 2 (ending Sep 30, 2010) 1.93 75.90
Quarter 3 (ending Dec 31, 2010) 8.74 84.64
Quarter 4 (ending Mar 31, 2011) 1.37 86.01
2011 fiscal year (ending Mar 31, 2011) 15.08 86.01
Quarter 1 (ending Jun 30, 2011) 1.56 87.57
Quarter 2 (ending Sep 30, 2011) 1.79 89.36
Quarter 3 (ending Dec 31, 2011) 5.61 94.97
Quarter 4 (ending Mar 31, 2012) 0.88 95.85
2012 fiscal year (ending Mar 31, 2012) 9.84 95.85
Quarter 1 (ending Jun 30, 2012) 0.71 96.56
Quarter 2 (ending Sep 30, 2012) 0.62 97.18
Quarter 3 (ending Dec 31, 2012) 2.20 99.38
Quarter 4 (ending Mar 31, 2013) 0.46 99.84
2013 fiscal year (ending Mar 31, 2013) 3.99 99.84
Quarter 1 (ending Jun 30, 2013) 0.20 100.04
Quarter 2 (ending Sep 30, 2013) 0.02 0.26 100.30
Quarter 3 (ending Dec 31, 2013) 0.00 0.60 100.90
Quarter 4 (ending Mar 31, 2014) 0.00 0.16 101.06
2014 fiscal year (ending Mar 31, 2014) 12.75 1.22 101.06
Quarter 1 (ending Jun 30, 2014) 0.04 0.00 0.05 0.09 101.15
Quarter 2 (ending Sep 30, 2014) 0.04 0.00 0.04 0.08 101.23
Quarter 3 (ending Dec 31, 2014) 0.07 0.00 0.13 0.20 101.44 [9]
Quarter 4 (ending Mar 31, 2015) 0.03 0.00 0.05 0.08 101.52
2015 fiscal year (ending Mar 31, 2015) 0.18 0.00 0.27 0.46 101.52
Quarter 1 (ending Jun 30, 2015) 0.00 0.00 0.04 0.04 101.56 [10]
Quarter 2 (ending Sep 30, 2015) 0.00 0.00 0.04 0.04 101.59 [11]
Quarter 3 (ending Dec 31, 2015) 0.00 0.00 0.03 0.03 101.63 [12]
Quarter 4 (ending Mar 31, 2016) 0.00 0.00 0.00 0.00 101.63 [13]
2016 fiscal year (ending Mar 31, 2016) 0.00 0.00 0.11 0.11 101.63
Totals (as of Sept 30, 2015) 48.64 12.75 40.23 - 101.63 -

Success and failures

See also: Xbox 360 successes and failures and Playstation 3 successes and failures


Positives
  • Successfully embraced the casual audience
  • surpassed Gamecube total lifetime sales within 1.5 years
  • unique control
  • innovative games
  • affordable price point
  • record profits
  • renewed success in all major markets (Japan, USA, Europe)
  • WiiWare
Negatives
  • Major worldwide stock problems for 2 years (until early 2009 in US[14])
    • Potential loss of more than $1.3 billion dollars as a result[15]
  • lack of a proper storage solution (hard drive)
  • lack of major 3rd party games, particularly traditional games (Call of Duty 4, EA sports[16])
  • lack of effort from 3rd party support (Ubisoft...) resulting in relatively few critically acclaimed titles.
  • graphics lags significantly behind other platforms
  • subpar online strategy (friend codes, new Wii features via patching
  • Many "traditional" or "hardcore" gamers dislike the motion controls

Best-selling video games

See also: Best selling games (seventh generation)
Best selling games of the seventh generation
Worldwide
Wii Play
Wii Fit
22.98 million (April 2009)[17]
(18.22 million) (April 2009)[17]
United States
Wii Play
Wii Fit
10.48 million (April 2009)[18]
6.49 million
Japan
Wii Sports 3.46 million (April 2009)[19]
United Kingdom (as of December 2008)
Wii Play, Wii Fit
Mario Kart Wii, Mario & Sonic
over 1 million[20]
Wii million sellers 2

Wii: 54 million sellers as of April 2009.

Known video games for the Wii that have sold over one million copies worldwide. 54 total as of April 2009.[21]

  1. Wii Sports (82.90 million) (March 2020)[22]
  2. Mario Kart Wii (37.32 million) (March 2020)[22]
  3. Wii Sports Resort (33.13 million) (March 2020)[22]
  4. New Super Mario Bros. Wii (33.30 million) (March 2020)[22]
  5. Wii Play (28.02 million) (April 2017)[22]
  6. Wii Fit (22.67 million) (April 2017)[22]
  7. Wii Fit Plus (21.13 million) (March 2020)[22]
  8. Super Smash Bros. Brawl (13.32 million) (March 2020)[22]
  9. Super Mario Galaxy (12.80 million) (March 2020)[22]
  10. Wii Party (9.34 million) (March 2020)[22]
  11. Mario Party 8 (6.72 million) (April 2009)[23]
  12. The Legend of Zelda: Twilight Princess (4.52 million) (March 2008)[23]
  13. Mario & Sonic at the Olympic Games (3.4 million) (March 2008)[24]
  14. Link's Crossbow Training (3.76 million) (April 2009)[17]
  15. Animal Crossing: City Folk (3.38 million) (April 2009)[17]
  16. Guitar Hero III: Legends of Rock (2.9 million) (May 2009)[25]
  17. Super Paper Mario (2.28 million) (March 2008)[23]
  18. Wii Music (2.65 million (April 2009)[17]
  19. Big Brain Academy: Wii Degree (2.26 million) (March 2008)[23]
  20. Deca Sports (2 million shipped) (April 2009)[26]
  21. Game Party (2 million shipped) (March 2009)[27]
  22. WarioWare: Smooth Moves (1.82 million) (July 2007)[28]
  23. Mario Strikers Charged (1.77 million) (March 2008)[23]
  24. Carnival Games (1.5 million) (June 2008)[29]
  25. Resident Evil 4: Wii Edition (1.4 million) (September 2008)[30]
  26. Guitar Hero World Tour (1.334 million) (January 2009)[31]
  27. Metroid Prime 3: Corruption (1.31 million) (March 2008)[23]
  28. Mario Super Sluggers (1.26 million) (April 2009)[17]
  29. Rayman Raving Rabbids (1.2 million) (March 2008)[24]
  30. Sonic and the Secret Rings (1.2 million) (March 2008)[24]
  31. We Ski (1.2 million) (December 2008)[32]
  32. Big Beach Sports (1.2 million) (February 2009)[33]
  33. Resident Evil: The Umbrella Chronicles (1.15 million) (September 2008)[34]
  34. Red Steel (1 million) (March 2008)[24]
  35. Active Life: Outdoor Challenge (1 million) (January 2009) [35]
  36. Rock Band (1 million) (December 2008)[36]
  37. Game Party 2 (1 million shipped) [27]

Other sales

  • Worldwide
    • Jillian Michaels’ Fitness Ultimatum 2009 - 600,000 (June 2009)[37]
    • Boom Blox (450,000 shipped) (July 2008)[38]
    • Big Beach Sports - 560,000 (April 2009)(UK only?)[39]
    • Okami (300,000 shipped) (September 2008)[40]
  • United States
    • NERF: N-Strike (Top 20 Wii seller for 2008)[41]
    • De Blob (230,000 in the US) (January 2009)[42]
    • Wario Land: Shake It! (150,000 in the US) (January 2009)[42]
    • Jillian Michaels' Fitness Ultimatum - 500,000 (March 2009)[43]
    • No More Heroes - 208k (January 2009)[44]
    • Zack & Wiki - 117k (January 2009)[44]
    • Mario & Sonic @ at the Olympics - 1.99m (January 2009)[44]
    • Guitar Hero 3 - 2.75M (January 2009)[44]
    • Guitar Hero: World Tour - 1.39m (January 2009)[44]
    • Lego Batman - 420k (January 2009)[44]
    • Lego Indiana Jones - 563k (January 2009)[44]
    • Rock Band - 1.0m (January 2009)[44]
    • Shaun White - 537k (January 2009)[44]
    • Sonic Unleashed - 315k (January 2009)[44]
    • Star Wars Force Unleashed - 626k (January 2009)[44]
    • Tiger Woods 09 - 565k (January 2009)[44]
    • Madworld - 123,000 (August 2009)[45]
    • Call of Duty: World at War - 750,000 (August 2009)[46]
  • Japan
Best selling Wii games in the U.S.

Source (through December 2008)

  1. Wii Play
  2. Mario Kart Wii
  3. Super Smash Bros. Brawl
  4. Wii Fit
  5. Super Mario Galaxy
  6. Guitar Hero III
  7. Mario Party 8
  8. The Legend of Zelda: Twilight Princess
  9. Mario & Sonic: Olympic Games
  10. Link's Crossbow Training
Best selling Wii games in Japan through January 2009 (source)
  1. Wii Sports - 3,384,590
  2. Wii Fit - 3,069,485
  3. Wii Play - 2,618,189
  4. Mario Kart Wii - 2,096,388
  5. Super Smash Bros. Brawl - 1,747,113
  6. Mario Party 8 - 1,310,766
  7. Animal Crossing: City Folk - 1,016,906
  8. Super Mario Galaxy - 945,106
  9. Mario & Sonic at the Olympic Games - 594,157
  10. WarioWare: Smooth Moves - 568,623
  11. The Legend of Zelda: Twilight Princess - 552,476

(update April 2009)

Devkit1 wii

Early Wii Dev kit, reportedly costing only $2,000.[47][48]

Sales figures tidbits

  • Worldwide: 26m worldwide in June 2008.[39]
  • United States - see NPD Seventh generation
    • November 2012: Over 40 million [49]
  • Europe:
    • December 2007: 325,000 units [40]
    • May 2007: 1.3 million units [41]
    • November 2008: 10.4 million [42]
    • January 2009: 14.2 million (8.3m in 2008)[43]
  • United Kingdom:
    • December 2006 (launch): 105,000 units [44]
    • May 2007: 438,000 units [45]
    • June 2007: 618,278 [46]
    • August 2007: 1 million (38 weeks since launch) [47]
    • September 2007: 1.1 million [48]
    • January 2008: 2.0 million [49]
    • September 2008: 3.6 million [50]
    • January 2009: 4.9 million [51]
  • Canada:
    • December 2007: 684,000 units [52]
    • April 2008: 813,000 units [53]
    • August 2008: 1,060,000 [54]
  • France:
    • May 2007: 410K [55]
    • December 2007: 1 million in one year, the fastest selling system in France ever [56][57]
    • June 2008: 1.8 million [58]
    • May 2014: Over 6 million (130k sold in 2013, 15k sold in 2014 so far)  [50]
    • January 2016:6.4 million[51]
  • Germany:
    • April 2007: 222,000 (GfK) [59]
    • August 2007: 291,200 [60]
    • June 2008: 1 million units [61]
  • Australia:
    • December 2006: 32,901 [62]
    • November 2007: 200,000 in 50 weeks (fastest selling system in Australia) [63]
    • July 2008: 456,000 units sold in Australia and New Zealand [64]
    • July 2008: Fastest to 500,000 units (84 weeks) [65]
    • November 2008: 750,000 units (102 weeks) [66]
  • Italy
    • August 2007: 111.000 units sold GfK
    • June 2008: 432.000 units sold
    • September 2008: 636.000 units sold
  • Scandinavia (Norway, Denmark, Sweden)
    • January 2009: 530,000 units [67]
  • South Africa
    • July 2008: 45,000 units[52]
    • December 2009: 126,000 units [53]

See also

Charts

See also: [[::Category:Charts|:Category:Charts]]

References

  1. [1]
  2. [2]
  3. http://wii.ign.com/articles/686/686871p2.html
  4. [3]
  5. [4]
  6. [5]
  7. [6]
  8. [7]
  9. [8]
  10. [9]
  11. [10]
  12. [11]
  13. [12]
  14. http://www.1up.com/do/newsStory?cId=3173376
  15. http://www.nytimes.com/2007/12/14/technology/14wii.html?_r=4&pagewanted=1&ref=business
  16. http://www.1up.com/do/newsStory?cId=3173372
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External links

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Seventh generation of video games
Wii · Nintendo DS · Xbox 360 · PlayStation 3 · PlayStation Portable
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This page uses content from Wikipedia. The original article was at Wii. The list of authors can be seen in the page history. As with Video Game Sales Wiki, the text of Wikipedia is available under the GNU Free Documentation License.