This article lists the best-selling and/or highest-grossing consoles , games and franchises developed, published and/or manufactured by Sega . The article covers console, arcade , computer , mobile and pachinko games.
Best-selling consoles [ ]
See also: List of best-selling game consoles and Best selling handheld consoles
Hardware sales [ ]
Software sales [ ]
Highest-grossing franchises [ ]
Best-selling home video games [ ]
Franchises [ ]
Games [ ]
Arcade games [ ]
See also: Arcade games
Best-selling arcade franchises [ ]
Best-selling arcade games [ ]
Highest-grossing arcade games [ ]
See also: Arcade games
F2P games [ ]
Online downloads [ ]
Highest-grossing F2P games [ ]
Best-selling pachinko franchises [ ]
Main article: Pachinko
Best-selling pinball machines [ ]
The following table lists the best-selling Sega Pinball machines.
Notes [ ]
↑ 1.0 1.1 1.2 1.3 NFL 2K series:
NFL 2K (Dreamcast) – 1,259,475[ 38]
NFL 2K1 (Dreamcast) – 1,072,972[ 38]
NFL 2K2 – 1,465,785
Dreamcast – 860,252[ 38]
PS2 – 435,762[ 39]
Xbox – 103,847[ 40]
GameCube – 65,924[ 39]
NFL 2K3 – 1,436,445
ESPN NFL Football – 428,236[ 40]
PS2 – 222,621
Xbox – 205,615
ESPN NFL 2K5 – 3,380,000[ 41]
PS2 – 2,000,000
Xbox – 1,380,000
↑ Virtua Fighter franchise:
Japan (consoles) – 5,718,026
Virtua Fighter series – 5,110,000[ 42]
Fighters Megamix (Saturn) – 608,026[ 43]
United States – 2,907,401
Saturn – 1,524,985[ 44]
Virtua Fighter (32X) – 186,000[ 45]
Virtua Fighter Animation (Game Gear) – 100,000[ 45]
Virtua Fighter 3tb (Dreamcast) – 96,416[ 39]
Virtua Fighter 4 (PS2) – 1,000,000[ 46]
Virtua Fighter 5 REVO (Steam) – 107,000[ 47]
↑ 3.0 3.1 Crazy Taxi series:
Crazy Taxi – 3,912,995
Dreamcast – 1,270,515[ 38]
PS2 – 1,383,075
GameCube – 159,405
Xbox 360 – 100,000[ 59]
Steam – 1,000,000[ 60]
Crazy Taxi 2 (Dreamcast) – 316,018[ 38]
Crazy Taxi 3 (Xbox) – 106,055
↑ 4.0 4.1 4.2 4.3 4.4 Shenmue series:
Shenmue (Dreamcast) – 1,255,361[ 38]
Shenmue II (Dreamcast & Xbox) – 229,021+
Dreamcast (Japan) – 140,829[ 62]
Xbox (USA) – 88,192[ 39]
Shenmue I & II – 1,623,047
PC (Steam) – 1,600,000[ 63]
PS4 (Japan) – 23,047[ 64]
Shenmue III – 1,117,857
PS4 (Japan) – 17,857[ 65]
PC (Steam) – 1,100,000[ 66]
↑ 5.0 5.1 Valyria Chronicles series:
Valkyria Chronicles – 2,000,000
PS3 – 1 million +[ 70]
Steam – 940,000[ 71]
PS4 – 41,554 (Japan)[ 56]
Valkyria Chronicles II – 178,808 (Japan)[ 56]
Valkyria Chronicles III – 179,907 (Japan)
Valkyria Chronicles III – 152,659[ 72]
Valkyria Chronicles III: Extra Edition – 27,248[ 56]
Valkyria Revolution – 93,724 (Japan)[ 56]
Valkyria Chronicles 4 – 1 million +[ 73]
↑ 6.0 6.1 Jet Set Radio series:
Jet Set Radio – 2,148,489
Dreamcast – 371,171[ 38]
Steam – 1,728,323[ 75]
Xbox Live Arcade – 48,995[ 76]
Jet Set Radio Future (Xbox) – 116,504
↑ 7.0 7.1 Sega Bass Fishing series:
Sega Bass Fishing – 2,006,475
Dreamcast – 1,005,535[ 38]
Wii – 940 (Japan)[ 79]
PC – 1,000,000 (Steam)[ 80]
Sega Marine Fishing (Dreamcast) – 148,537[ 38]
Sega Bass Fishing Duel (PS2) – 68,660
↑ 8.0 8.1 The House of the Dead series:
The House of the Dead – 493,641
Arcade – 8,600[ 82]
Saturn (Japan) – 127,041[ 56]
Remake (Steam) – 358,000[ 83]
The House of the Dead 2 – 1,197,260
Dreamcast – 1,137,351[ 38]
Remake (Steam) – 17,000[ 84]
The House of the Dead 2 & 3 Return (Wii) – 42,909 (Japan)[ 85]
The House of the Dead III – 272,818
Xbox – 229,909
The House of the Dead 2 & 3 Return (Wii) – 42,909 (Japan)[ 85]
Japan – 10,684[ 86]
USA – 219,225[ 40]
The House of the Dead 4 (Arcade) – 1,008[ 87]
The Typing of the Dead (Dreamcast) – 114,076
The House of the Dead: Overkill – 65,930
Wii (Japan) – 13,948[ 88]
Wii (USA) – 45,000[ 89]
Director's Cut (PS2) – 6,982 (Japan)[ 90]
Cite error: Invalid <ref> tag; name "HOTD" defined multiple times with different content
↑ Total sales of Shining franchise in Japan:[ 91]
{20/12/1996} Shining the Holy Ark [SAT] – 83,641
{11/12/1997} Shining Force III: Scenario 1 – 67,516
{29/04/1998} Shining Force III: Scenario 2 [SAT] – 37,592
{23/09/1998} Shining Force III: Scenario 3 [SAT] – 38,372
{28/03/2002} Shining Soul [GBA] – 72,997
{24/07/2003} Shining Soul II [GBA] – 13,928
{05/08/2004} Shining Force: Resurrection of the Dark Dragon [GBA] – 34,794
{03/11/2004} Shining Tears [PS2] – 104,762
{24/03/2005} Shining Force Neo [PS2] – 96,013
{18/01/2007} Shining Force EXA [PS2] – 130,763
{17/05/2007} Shining Wind [PS2] – 126,561
{19/02/2009} Shining Force Feather [DS] – 67,341
{16/12/2010} Shining Hearts [PSP] – 162,885
{22/12/2011} Shining Hearts (PSP the Best) [PSP] – 6,185
{15/03/2012} Shining Blade [PSP] – 161,868
{28/02/2013} Shining Ark [PSP] – 106,585
{11/12/2014} Shining Resonance [PS3] – 109,238 (105,496 retail + 3,742 digital)
{26/11/2015} Blade Arcus from Shining EX [PS4] – 10,637
{26/11/2015} Blade Arcus from Shining EX [PS3] – 8,707
{29/03/2018} Shining Resonance Refrain [PS4] – 34,932 (32,342 retail + 2,590 digital)
{12/07/2018} Shining Resonance Refrain [SWI] – 3,645
{14/03/2019} Blade Arcus Rebellion from Shining [PS4] – 3,111
↑ 10.0 10.1 Space Channel 5 series:
Space Channel 5 (Dreamcast) – 263,411[ 38]
Space Channel 5: Part 2 – 1,085,916
Dreamcast – 12,745 (Japan)[ 62]
PS2 – 73,171 (Japan)[ 92]
PC – 1,000,000 (Steam)[ 93]
↑ 11.0 11.1 Nights series:
Nights into Dreams – 1,107,130
Nights: Journey of Dreams (Wii) – 67,628
References [ ]
↑ Fourth generation of video games
↑ Interview: Joe Miller (Senior Vice President of Product Development, Sega of America), Sega-16
↑ 3.0 3.1 Snow, Blake (2007-07-30). "The 10 Worst-Selling Consoles of All Time" . GamePro. p. 1. Archived from the original on 2007-05-08. Retrieved 2009-01-10 .
↑ "トイ・ストーリー3 がビーナに登場!『Beena専用ソフト シューティングビーナ トイ・ストーリー3 ウッディとバズの大冒険!』とばして!うって!つかまえて!たのしいゲームがい~っぱい!" (PDF) . Sega Toys (in Japanese). Sega Toys. July 14, 2010. Archived (PDF) from the original on October 21, 2017. Retrieved February 19, 2022 .
↑ 5.0 5.1 "Sega Toys Business Strategy" . Sega Toys. Archived from the original on December 16, 2005.
↑ https://gamerant.com/sega-genesis-mini-2-low-limited-supply/
↑ Man!ac Magazine staff (May 1995). "Videospiel-Algebra". Man!ac Magazine (in German). Cybermedia Verlagsgesellschaft mbH.
↑ Sales numbers from magazine scans (part 2)
↑ 9.0 9.1 Third generation of video games: Sales figures
↑ Co-opetition (1996), page 238
↑ Evans, David S.; Hagiu, Andrei; Schmalensee, Richard (2006). Invisible engines: how software platforms drive innovation and transform industries ([Online-Ausg.] ed.). Cambridge (Mass.): MIT Press. p. 131. ISBN 0262050854 . Retrieved 31 January 2012 . (with reference to "Table 2: Worldwide Video Game Console Annual Shipment History - 1989-1998" . Video Game Consoles: Sony, Nintendo and Sega Brace for Microsoft Challenge . In-Stat (NPD Group ). December 2000. Archived from the original on 2001-06-17. Retrieved 31 January 2012 . )
↑ Carroll, Russell (2005-09-06). "Good Enough: Why graphics aren't number one" . Game Tunnel. Archived from the original on 2006-03-27. Retrieved 2007-10-28 .
↑ "Interview: Joe Miller (SOA Senior VP of Product Dev.)" . Sega-16 . 2013-02-07. Retrieved 2025-08-20 .
↑ Fourth generation of video games
↑ Press release: 1997-06-04: Sega Lowers Price on Hardware, Software
↑ "トイ・ストーリー3 がビーナに登場!『Beena専用ソフト シューティングビーナ トイ・ストーリー3 ウッディとバズの大冒険!』とばして!うって!つかまえて!たのしいゲームがい~っぱい!" (PDF) . Sega Toys (in Japanese). Sega Toys. July 14, 2010. Archived (PDF) from the original on October 21, 2017. Retrieved February 19, 2022 .
↑ Third generation of video games
↑ 9.09 attach rate
↑ 8.0 attach rate
↑ Terry, Paul (2017). Top 10 of Everything 2018 . Octopus. pp. 208–9. ISBN 978-0-600-63515-4 .
↑ 21.0 21.1 21.2 21.3 21.4 Pachinko
↑ 22.00 22.01 22.02 22.03 22.04 22.05 22.06 22.07 22.08 22.09 22.10 22.11 22.12 22.13 22.14 22.15 22.16 22.17 22.18 22.19 22.20 22.21 22.22 22.23 22.24 Sonic
↑ List of highest-grossing video game franchises
↑ 24.00 24.01 24.02 24.03 24.04 24.05 24.06 24.07 24.08 24.09 24.10 24.11 24.12 24.13 24.14 24.15 24.16 24.17 24.18 24.19 24.20 24.21 24.22 24.23 24.24 Arcade games
↑ 25.0 25.1 25.2 25.3 25.4 25.5 25.6 25.7 25.8 Megami Tensei
↑ 26.0 26.1 26.2 26.3 26.4 26.5 26.6 26.7 1980s
↑ 27.0 27.1 27.2 "Cumulative Global Sales of the Phantasy Star Online 2 Series Reach ¥100 Billion, Total Registered Users Surpass 9 Million" . Sega . 6 August 2021. Retrieved 14 August 2024 .
↑ 28.0 28.1 https://twitter.com/johnandersen21/status/986588367889592320
↑ 29.0 29.1 29.2 "Sega Sammy Integrated Report 2023" (PDF) . Sega Sammy . p. 28. Retrieved 31 October 2023 .
↑ https://www.gamepressure.com/newsroom/football-manager-director-boasts-of-unusual-achievement/zc2e4a
↑ 31.0 31.1 31.2 31.3 31.4 31.5 31.6 31.7 31.8 Like a Dragon
↑ "Sega Sammy Annual report 2017" (PDF) . Sega Sammy Holdings. October 30, 2017. Archived from the original (PDF) on 2017-11-07. Retrieved 2017-11-02 .
↑ 33.0 33.1 33.2 33.3 33.4 33.5 Best-selling beat 'em up games
↑ 34.0 34.1 "The Supremely Addicting Angry Birds Hits 42 Million Free and Paid Downloads" . SymbianFreak . October 22, 2010. Archived from the original on December 18, 2010. Retrieved December 11, 2010 .
↑ 35.0 35.1 "Angry Birds: 12+ Million Copies Sold" . MacStories . December 8, 2010. Retrieved 2011-07-01 .
↑ 36.0 36.1 36.2 http://steamspy.com/dev/SEGA
↑ 37.0 37.1 37.2 https://gamalytic.com/publisher/SEGA
↑ 38.00 38.01 38.02 38.03 38.04 38.05 38.06 38.07 38.08 38.09 38.10 38.11 38.12 38.13 38.14 38.15 Dreamcast
↑ 39.00 39.01 39.02 39.03 39.04 39.05 39.06 39.07 39.08 39.09 39.10 39.11 39.12 "January 2003" . The Onion Ring (NPD ) . Toy Retail Survey Tracking (TRST). Archived from the original on 2003-04-18. Retrieved 5 November 2021 .
↑ 40.0 40.1 40.2 40.3 40.4 40.5 40.6 40.7 40.8 Sega of America Sales Figures since Dreamcast
↑ 41.0 41.1 41.2 41.3 "US Platinum Videogame Chart" . The Magic Box . Archived from the original on 2010-05-29.
↑ "Past International Million Shipment Series (2022)". 2023 CESA Games White Paper . July 2023.
↑ "Best-selling Sega Saturn Games in Japan" . Sega Saturn Magazine . No. 39. Softbank. 1997-11-14. p. 67.
↑ 44.00 44.01 44.02 44.03 44.04 44.05 44.06 44.07 44.08 44.09 44.10 44.11 44.12 Sega Saturn
↑ 45.0 45.1 45.2 https://segaretro.org/images/8/8c/SegaFY1997BrandReview_US.pdf
↑ 46.0 46.1 "The Top 100 Games of the 21st Century" . Next Generation . July 29, 2006. Archived from the original on October 28, 2007.
↑ https://playtracker.net/insight/game/103264
↑ 48.0 48.1 48.2 Bayonetta
↑ https://www.segasammy.co.jp/cms/wp-content/uploads/pdf/en/ir/al2019_all_e__.pdf
↑ 50.0 50.1 Prisco, Jacopo (September 18, 2021). "How Out Run changed video games forever" . Wired . ISSN 1059-1028 . Archived from the original on 2024-04-21. Retrieved 2025-10-06 .
↑ https://playtracker.net/insight/game/408
↑ 52.0 52.1 NBA 2K
↑ https://deadline.com/2024/10/shinobi-universal-sam-hargrave-1236110732/
↑ "『スーパーモンキーボール』が500万本も売れているのが信じられないので"バナナランブル"Pに理由を訊く。失礼だという自覚はあるけれど。" . Famitsu (in Japanese). 2024-07-29. Retrieved 2025-12-19 .
↑ "シリーズ累計300万本突破の、「サカつく」 シリーズ最強、最新作が登場!セガ、『J.LEAGUEプロサッカークラブをつくろう!'04』 発売" (Press release) (in Japanese). SEGA. 2004-06-22. Archived from the original on 2015-07-08. Retrieved 2024-03-14 .
↑ 56.00 56.01 56.02 56.03 56.04 56.05 56.06 56.07 56.08 56.09 "Game Search" . Game Data Library . Famitsu .
↑ "ELSPA Sales Awards: Platinum" . Entertainment and Leisure Software Publishers Association . Archived from the original on May 15, 2009.
↑ https://nichebarrier.com/game/7504-crazy-taxi
↑ Langley, Ryan (2012-01-20). "Xbox Live Arcade by the numbers – the 2011 year in review" . Gamasutra . Retrieved 2012-01-23 .
↑ https://playtracker.net/insight/game/391
↑ https://nichebarrier.com/game/7210-crazy-taxi-3-high-roller
↑ 62.0 62.1 62.2 62.3 62.4 Best Selling Dreamcast Games in Japan between 27.11.1998 and 31.12.2002
↑ "Shenmue I & II (Steam)" . PlayTracker . Retrieved 2025-12-17 .
↑ https://nichebarrier.com/game/40334-shenmue-i-ii-shenmue-shenmue-ii
↑ https://nichebarrier.com/game/40842-shenmue-iii
↑ https://playtracker.net/insight/game/64238
↑ 67.0 67.1 67.2 https://web.archive.org/web/20201113130928/www.segasammy.co.jp/english/ir/library/pdf/settlement/2009/e_200903_4q_sup.pdf
↑ 68.0 68.1 68.2 "Appendix of Consolidated Financial Statements Year Ended March 31, 2011" (PDF) . Sega Sammy Holdings . May 13, 2011. p. 6. Archived from the original (PDF) on 2011-07-08. Retrieved April 13, 2012 .
↑ "Best-selling tennis videogame series" . Guinness World Records . 30 July 2013. Archived from the original on 2025-09-01. Retrieved 2025-12-19 .
↑ "「戦場のヴァルキュリア リマスター」がPS4で2016年2月10日発売。フルHD解像度やトロフィーに対応,さらに全DLCの完全収録も" . 4Gamer.net (in Japanese). November 19, 2015. Retrieved October 30, 2020 .
↑ "Valkyria Chronicles on Steam Spy" . Steam Spy . Archived from the original on April 11, 2018. Retrieved August 26, 2018 .
↑ "Valkyria Chronicles III" . Japan Game Sales Database . Archived from the original on September 4, 2018. Retrieved September 3, 2018 .
↑ Sinha, Ravi (3 June 2020). "Valkyria Chronicles 4 Crosses 1 Million Units Sold" . GamingBolt . Retrieved 30 October 2020 .
↑ https://www.vgchartz.com/gamedb/games.php?name=ChuChu+Rocket%21
↑ "Jet Set Radio" . SteamSpy . Archived from the original on 2018-04-11.
↑ 76.0 76.1 Langley, Ryan (11 February 2013). "Xbox Live Arcade By The Numbers - An extensive look back at 2012" . Gamasutra . Archived from the original on August 1, 2017. Retrieved 2020-03-10 .
↑ https://nichebarrier.com/game/7159-jsrf-jet-set-radio-future
↑ 78.0 78.1 78.2 "2023 CESA Games White Paper - Additional shipment data (domestic and international)" .
↑ https://nichebarrier.com/game/11163-sega-bass-fishing
↑ https://playtracker.net/insight/game/392
↑ https://nichebarrier.com/game/28311-sega-bass-fishing-duel
↑ 82.0 82.1 82.2 Akagi, Masumi, ed. (February 1, 1999). " "Tekken 3", "House of the Dead" Top Annual Chart" (PDF) . Game Machine . No. 580. Amusement Press, Inc. p. 22.
↑ https://playtracker.net/insight/game/74585
↑ https://playtracker.net/insight/game/115978
↑ 85.0 85.1 85.2 85.3 https://nichebarrier.com/game/11172-the-house-of-the-dead-2-3-return-t
↑ https://nichebarrier.com/game/7220-the-house-of-the-dead-iii
↑ 87.0 87.1 87.2 "Amusement Machine: 3Q Principle Titles" (PDF) . Fiscal Year Ending March 2006: 3rd Quarter Appendix (April–December 2005) . Sega Sammy Holdings . 8 February 2006. p. 4.
↑ https://nichebarrier.com/game/11309-the-house-of-the-dead-overkill
↑ NPD (Circana) 2009 Full Year Results
↑ https://nichebarrier.com/game/13688-the-house-of-the-dead-overkill-dir
↑ Sales by series (in Italian and English), accessed on October 23, 2019
↑ https://nichebarrier.com/game/27475-space-channel-5-part-2
↑ https://playtracker.net/insight/game/394
↑ Gaudiosi, John (January 22, 2001). "PlayStation 2 shorts game business in 2000" . Video Business . Archived from the original on August 27, 2025. Retrieved August 27, 2025 – via Gale Research.
↑ https://nichebarrier.com/game/23357-nights-into-dreams
↑ https://nichebarrier.com/game/23357-nights-into-dreams
↑ NPD (Circana) 2007 Full Year Results
↑ https://www.vgchartz.com/gamedb/games.php?name=Two+Point
↑ "Best-selling Sonic videogame". Guinness World Records: Gamer's Edition 2016 . Guinness World Records. p. 149.
↑ "『ペルソナ5 ザ・ロイヤル』国内セールス100万本突破記念!" . Persona Channel (in Japanese). Atlus. 2025-09-24. Retrieved 2025-10-08 .
↑ https://web.archive.org/web/20150710152704/www.segasammy.co.jp/english/ir/ar2013/future/future_02.html
↑ 102.0 102.1 102.2 102.3 Mario Sports
↑ 1982
↑ Soulsborne
↑ 105.0 105.1 105.2 105.3 105.4 105.5 105.6 105.7 105.8 "Sega Sammy Management Meeting 2025" (PDF) . Sega Sammy . June 18, 2025. Archived from the original on 2025-06-20.
↑ Horowitz, Ken (2006-03-28). "Interview: Dr. Stephen Clarke-Willson" . Retrieved 2011-12-26 .
↑ https://playtracker.net/insight/game/408
↑ http://steamspy.com/app/10500
↑ http://steamspy.com/app/10500
↑ Les Editions Pix'n Love, ed. (2013). The History Of Sonic the Hedgehog . Ontario: UDON Entertainment Corp. pp. 172–3. ISBN 978-1-926778-96-9 .
↑ http://steamspy.com/app/15620
↑ http://steamspy.com/app/9340
↑ https://web.archive.org/web/20130120065227/www.segasammy.co.jp/english/ir/library/pdf/settlement/2008/e_200803_4q_pre.pdf
↑ "American Jurassic Boxes Clever" . Computer and Video Games . No. 143. October 1993. p. 11.
↑ http://steamspy.com/app/20540
↑ http://steamspy.com/app/34030
↑ https://web.archive.org/web/20170607065119/www.segasammy.co.jp/english/ir/library/pdf/settlement/2015/201503_4q_tanshinhosoku_e_final_.pdf
↑ http://steamspy.com/app/214950
↑ https://www.rpgsite.net/news/15094-persona-5-strikers-surpasses-2-million-units-sold
↑ Gantayat, Anoop (2002-06-11). "Hands on: Virtua Fighter 4: Evolution " . IGN . Retrieved 2015-11-27 . The original VF4 has sold upwards of 1.5 million copies to date.
↑ http://steamspy.com/app/4700
↑ https://playtracker.net/insight/game/3987
↑ Bayonetta: Media Create Sales
↑ http://steamspy.com/app/20570
↑ http://steamspy.com/app/56400
↑ https://web.archive.org/web/20190129005847/www.segasammy.co.jp/english/ir/library/pdf/settlement/2010/e_201003_4q_sup.pdf
↑ Horowitz, Ken (2016). "Omega Group". Playing at the Next Level: A History of American Sega Games . McFarland & Company . p. 279. ISBN 9780786499946 .
↑ https://www.ricedigital.co.uk/the-best-selling-japanese-games-on-steam/
↑ Brown, Nathan (October 2018). "Collected Works: Toshihiro Nagoshi" . Edge . No. 323. Future plc. p. 89. Archived from the original on 2019-01-02. Retrieved 2019-06-10 .
↑ Shapiro, Eben (1991-06-01). "Nintendo Goal: Bigger-Game Hunters" . The New York Times . Archived from the original on 2022-01-19. Retrieved 2011-01-16 .
↑ Hosoyamada, Mizuki (November 19, 2020). "Puyo Puyo Tetris 2 Interview: Producer Mizuki Hosoyamada on Sequels, 'Manzai Demos' and More" . Siliconera (Interview). Interviewed by Graham Russel. Archived from the original on May 4, 2016. Retrieved December 5, 2024 .
↑ https://www.engadget.com/2008-03-21-wiis-third-party-million-sellers-revealed.html
↑ https://playtracker.net/insight/game/74585
↑ https://playtracker.net/insight/game/115978
↑ https://nichebarrier.com/game/7220-the-house-of-the-dead-iii
↑ https://nichebarrier.com/game/11309-the-house-of-the-dead-overkill
↑ NPD (Circana) 2009 Full Year Results
↑ https://nichebarrier.com/game/13688-the-house-of-the-dead-overkill-dir
↑ "Fiscal Year Ended March 2007 Full Year Results" (PDF) . Sega Sammy. 2007-05-14. p. 15. Archived (PDF) from the original on 2016-07-29. Retrieved 2017-11-27 .
↑ https://www.nintendo.co.jp/ir/pdf/2023/230509_3e.pdf
↑ "Appendix of Consolidated Financial Statements: Year Ended March 31, 2012" (PDF) . Sega Sammy . May 11, 2012. p. 6. Archived from the original (PDF) on 2016-03-29. Retrieved 2025-12-19 .
↑ "Sega of America in the early 1990s - Sales Year for Sega's Genesis, Game Gear and Sega CD" . Business Wire. Factiva. Archived from the original on 2011-10-08. Retrieved 2010-11-06 .
↑ "Clients" . Adrenalin Entertainment . Archived from the original on June 23, 1997. Retrieved October 23, 2024 .
↑ "Masterpiece Album" . Development staff interview with Ryouichi Hasegawa . Sega Corporation. Archived from the original on 2008-03-06. Retrieved 2010-08-31 .
↑ https://www.cyberpunkreview.com/tmp/sonics-schoolhouse-a-game-that-wasnt-well-received-but-still-sold-over-1-million-copies/
↑ "FarSight Studio Games: NFL 98" . Archived from the original on 2005-02-10. Retrieved 2011-03-30 .
↑ GameSpot Staff (October 20, 2000). "PSO Network Details" . GameSpot . Retrieved May 28, 2018 .
↑ https://segabits.com/blog/2011/01/20/why-phantasy-star-online-2-should-come-to-consoles/
↑ Persona 4 Dancing All Night (PS Vita), PlayTracker Insight
↑ "Sega Europe Limited Annual Financial Statements" . Gov.uk . UK Government . March 2020. p. 4. Retrieved September 7, 2022 .
↑ https://personacentral.com/13-sentinels-1-million-sales/
↑ https://www.eurogamer.net/two-point-campus-is-two-weeks-old-and-already-has-a-million-players
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↑ Huge shoutout to all 500 MILLION visitors of Sonic Speed Simulator!
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↑ https://www.ipdb.org/search.pl?searchtype=advanced&mfgid=280
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