This article lists the best-selling and/or highest-grossing consoles , games and franchises developed, published and/or manufactured by Sega . The article covers console, arcade , computer , mobile and pachinko games.
Best-selling consoles [ ]
See also: List of best-selling game consoles and Best selling handheld consoles
Hardware sales [ ]
Software sales [ ]
Highest-grossing franchises [ ]
Best-selling home video games [ ]
Franchises [ ]
Games [ ]
Arcade games [ ]
See also: Arcade games
Best-selling arcade franchises [ ]
Best-selling arcade games [ ]
Highest-grossing arcade games [ ]
See also: Arcade games
F2P games [ ]
Online downloads [ ]
Highest-grossing F2P games [ ]
Best-selling pachinko franchises [ ]
Main article: Pachinko
Best-selling pinball machines [ ]
The following table lists the best-selling Sega Pinball machines.
Notes [ ]
ā 1.0 1.1 Valyria Chronicles series:
Valkyria Chronicles ā 2,000,000
PS3 ā 1 million +[ 49]
Steam ā 940,000[ 50]
PS4 ā 41,554 (Japan)[ 51]
Valkyria Chronicles II ā 178,808 (Japan)[ 51]
Valkyria Chronicles III ā 179,907 (Japan)
Valkyria Chronicles III ā 152,659[ 52]
Valkyria Chronicles III: Extra Edition ā 27,248[ 51]
Valkyria Revolution ā 93,724 (Japan)[ 51]
Valkyria Chronicles 4 ā 1 million +[ 53]
ā Total sales of Shining franchise in Japan:[ 59]
{20/12/1996} Shining the Holy Ark [SAT] ā 83,641
{11/12/1997} Shining Force III: Scenario 1 ā 67,516
{29/04/1998} Shining Force III: Scenario 2 [SAT] ā 37,592
{23/09/1998} Shining Force III: Scenario 3 [SAT] ā 38,372
{28/03/2002} Shining Soul [GBA] ā 72,997
{24/07/2003} Shining Soul II [GBA] ā 13,928
{05/08/2004} Shining Force: Resurrection of the Dark Dragon [GBA] ā 34,794
{03/11/2004} Shining Tears [PS2] ā 104,762
{24/03/2005} Shining Force Neo [PS2] ā 96,013
{18/01/2007} Shining Force EXA [PS2] ā 130,763
{17/05/2007} Shining Wind [PS2] ā 126,561
{19/02/2009} Shining Force Feather [DS] ā 67,341
{16/12/2010} Shining Hearts [PSP] ā 162,885
{22/12/2011} Shining Hearts (PSP the Best) [PSP] ā 6,185
{15/03/2012} Shining Blade [PSP] ā 161,868
{28/02/2013} Shining Ark [PSP] ā 106,585
{11/12/2014} Shining Resonance [PS3] ā 109,238 (105,496 retail + 3,742 digital)
{26/11/2015} Blade Arcus from Shining EX [PS4] ā 10,637
{26/11/2015} Blade Arcus from Shining EX [PS3] ā 8,707
{29/03/2018} Shining Resonance Refrain [PS4] ā 34,932 (32,342 retail + 2,590 digital)
{12/07/2018} Shining Resonance Refrain [SWI] ā 3,645
{14/03/2019} Blade Arcus Rebellion from Shining [PS4] ā 3,111
ā Crazy Taxi sales:
Japan ā 155,714 (Dreamcast, PS2, GameCube)[ 73]
USA ā 2,180,000 (Dreamcast, PS2)[ 71]
UK ā 300,000+ (PS2)[ 74]
Xbox 360 ā 100,000[ 75]
References [ ]
ā Fourth generation of video games
ā Interview: Joe Miller (Senior Vice President of Product Development, Sega of America), Sega-16
ā 3.0 3.1 Snow, Blake (2007-07-30). "The 10 Worst-Selling Consoles of All Time" . GamePro. p. 1. Archived from the original on 2007-05-08. Retrieved 2009-01-10 .
ā "ćć¤ć»ć¹ćć¼ćŖć¼3 ććć¼ćć«ē»å “!ćBeenaå°ēØć½ćć ć·ć„ć¼ćć£ć³ć°ćć¼ć ćć¤ć»ć¹ćć¼ćŖć¼3 ć¦ććć£ćØććŗć®å¤§åéŗ!ććØć°ćć¦!ćć£ć¦!ć¤ćć¾ćć¦!ćć®ććć²ć¼ć ćć~ć£ć±ć!" (PDF) . Sega Toys (in Japanese). Sega Toys. July 14, 2010. Archived (PDF) from the original on October 21, 2017. Retrieved February 19, 2022 .
ā 5.0 5.1 "Sega Toys Business Strategy" . Sega Toys. Archived from the original on December 16, 2005.
ā https://gamerant.com/sega-genesis-mini-2-low-limited-supply/
ā Man!ac Magazine staff (May 1995). "Videospiel-Algebra". Man!ac Magazine (in German). Cybermedia Verlagsgesellschaft mbH.
ā Sales numbers from magazine scans (part 2)
ā 9.0 9.1 Third generation of video games: Sales figures
ā Co-opetition (1996), page 238
ā Evans, David S.; Hagiu, Andrei; Schmalensee, Richard (2006). Invisible engines: how software platforms drive innovation and transform industries ([Online-Ausg.] ed.). Cambridge (Mass.): MIT Press. p. 131. ISBN 0262050854 . Retrieved 31 January 2012 . (with reference to "Table 2: Worldwide Video Game Console Annual Shipment History - 1989-1998" . Video Game Consoles: Sony, Nintendo and Sega Brace for Microsoft Challenge . In-Stat (NPD Group ). December 2000. Archived from the original on 2001-06-17. Retrieved 31 January 2012 . )
ā Carroll, Russell (2005-09-06). "Good Enough: Why graphics aren't number one" . Game Tunnel. Archived from the original on 2006-03-27. Retrieved 2007-10-28 .
ā "Interview: Joe Miller (SOA Senior VP of Product Dev.)" . Sega-16 . 2013-02-07. Retrieved 2025-08-20 .
ā Fourth generation of video games
ā Press release: 1997-06-04: Sega Lowers Price on Hardware, Software
ā "ćć¤ć»ć¹ćć¼ćŖć¼3 ććć¼ćć«ē»å “!ćBeenaå°ēØć½ćć ć·ć„ć¼ćć£ć³ć°ćć¼ć ćć¤ć»ć¹ćć¼ćŖć¼3 ć¦ććć£ćØććŗć®å¤§åéŗ!ććØć°ćć¦!ćć£ć¦!ć¤ćć¾ćć¦!ćć®ććć²ć¼ć ćć~ć£ć±ć!" (PDF) . Sega Toys (in Japanese). Sega Toys. July 14, 2010. Archived (PDF) from the original on October 21, 2017. Retrieved February 19, 2022 .
ā Third generation of video games
ā 9.09 attach rate
ā 8.0 attach rate
ā 20.0 20.1 20.2 20.3 20.4 Pachinko
ā 21.00 21.01 21.02 21.03 21.04 21.05 21.06 21.07 21.08 21.09 21.10 21.11 21.12 21.13 21.14 21.15 21.16 21.17 21.18 21.19 21.20 21.21 21.22 21.23 Sonic
ā List of highest-grossing video game franchises
ā 23.00 23.01 23.02 23.03 23.04 23.05 23.06 23.07 23.08 23.09 23.10 23.11 23.12 23.13 23.14 23.15 23.16 23.17 23.18 23.19 23.20 23.21 23.22 23.23 23.24 Arcade games
ā 24.00 24.01 24.02 24.03 24.04 24.05 24.06 24.07 24.08 24.09 Megami Tensei
ā 25.0 25.1 25.2 25.3 25.4 25.5 25.6 25.7 1980s
ā 26.0 26.1 26.2 "Cumulative Global Sales of the Phantasy Star Online 2 Series Reach Ā„100 Billion, Total Registered Users Surpass 9 Million" . Sega . 6 August 2021. Retrieved 14 August 2024 .
ā 27.0 27.1 https://twitter.com/johnandersen21/status/986588367889592320
ā 28.0 28.1 28.2 28.3 "Sega Sammy Integrated Report 2023" (PDF) . Sega Sammy . p. 28. Retrieved 31 October 2023 .
ā 29.0 29.1 29.2 29.3 29.4 29.5 29.6 29.7 29.8 Like a Dragon
ā "Sega Sammy Annual report 2017" (PDF) . Sega Sammy Holdings. October 30, 2017. Archived from the original (PDF) on 2017-11-07. Retrieved 2017-11-02 .
ā 31.0 31.1 31.2 31.3 31.4 31.5 Best-selling beat 'em up games
ā 32.0 32.1 "The Supremely Addicting Angry Birds Hits 42 Million Free and Paid Downloads" . SymbianFreak . October 22, 2010. Archived from the original on December 18, 2010. Retrieved December 11, 2010 .
ā 33.0 33.1 "Angry Birds: 12+ Million Copies Sold" . MacStories . December 8, 2010. Retrieved 2011-07-01 .
ā 34.0 34.1 34.2 http://steamspy.com/dev/SEGA
ā 35.0 35.1 35.2 https://gamalytic.com/publisher/SEGA
ā https://www.vgchartz.com/gamedb/games.php?name=Monkey+Ball
ā 37.0 37.1 37.2 Bayonetta
ā https://www.segasammy.co.jp/cms/wp-content/uploads/pdf/en/ir/al2019_all_e__.pdf
ā 39.0 39.1 Prisco, Jacopo (September 18, 2021). "How Out Run changed video games forever" . Wired . ISSN 1059-1028 . Archived from the original on 2024-04-21. Retrieved 2025-10-06 .
ā https://playtracker.net/insight/game/408
ā https://www.vgchartz.com/gamedb/games.php?name=Crazy+Taxi
ā "Past International Million Shipment Series (2022)". 2023 CESA Games White Paper . July 2023.
ā https://deadline.com/2024/10/shinobi-universal-sam-hargrave-1236110732/
ā 44.0 44.1 44.2 https://web.archive.org/web/20201113130928/www.segasammy.co.jp/english/ir/library/pdf/settlement/2009/e_200903_4q_sup.pdf
ā 45.0 45.1 45.2 "Appendix of Consolidated Financial Statements Year Ended March 31, 2011" (PDF) . Sega Sammy Holdings . May 13, 2011. p. 6. Archived from the original (PDF) on 2011-07-08. Retrieved April 13, 2012 .
ā https://www.vgchartz.com/gamedb/games.php?name=Virtua+Tennis
ā https://www.vgchartz.com/gamedb/games.php?name=Soccer+Tsukurou
ā https://www.vgchartz.com/game/3661/lets-make-a-soccer-team/?region=All
ā "ćę¦å “ć®ć“ć”ć«ćć„ćŖć¢ ćŖćć¹ćæć¼ććPS4ć§2016幓2ę10ę„ēŗå£²ććć«HDč§£ååŗ¦ććććć£ć¼ć«åƾåæļ¼ććć«å
ØDLCć®å®å
Øåé²ć" . 4Gamer.net (in Japanese). November 19, 2015. Retrieved October 30, 2020 .
ā "Valkyria Chronicles on Steam Spy" . Steam Spy . Archived from the original on April 11, 2018. Retrieved August 26, 2018 .
ā 51.0 51.1 51.2 51.3 "Game Search" . Game Data Library . Famitsu . Retrieved 25 April 2020 .
ā "Valkyria Chronicles III" . Japan Game Sales Database . Archived from the original on September 4, 2018. Retrieved September 3, 2018 .
ā Sinha, Ravi (3 June 2020). "Valkyria Chronicles 4 Crosses 1 Million Units Sold" . GamingBolt . Retrieved 30 October 2020 .
ā https://www.vgchartz.com/gamedb/games.php?name=house+of+the+dead
ā https://www.vgchartz.com/gamedb/games.php?name=ChuChu+Rocket%21
ā https://www.vgchartz.com/gamedb/games.php?name=Shenmue
ā 57.0 57.1 "2023 CESA Games White Paper - Additional shipment data (domestic and international)" .
ā 64,257 Japan sales for Dreamcast, 1,700,000 Steam sales for PC, 48,995 XBLA sales for Xbox 360
ā Sales by series (in Italian and English), accessed on October 23, 2019
ā https://www.vgchartz.com/gamedb/games.php?name=Panzer+Dragoon
ā https://www.vgchartz.com/gamedb/games.php?name=Two+Point
ā "Best-selling Sonic videogame". Guinness World Records: Gamer's Edition 2016 . Guinness World Records. p. 149.
ā https://web.archive.org/web/20150710152704/www.segasammy.co.jp/english/ir/ar2013/future/future_02.html
ā 64.0 64.1 64.2 64.3 Mario Sports
ā 1982
ā Soulsborne
ā 67.0 67.1 67.2 67.3 67.4 67.5 67.6 67.7 67.8 "Sega Sammy Management Meeting 2025" (PDF) . Sega Sammy . June 18, 2025. Archived from the original on 2025-06-20.
ā Horowitz, Ken (2006-03-28). "Interview: Dr. Stephen Clarke-Willson" . Retrieved 2011-12-26 .
ā https://playtracker.net/insight/game/408
ā http://steamspy.com/app/10500
ā 71.0 71.1 71.2 71.3 https://web.archive.org/web/20160101202223/www.the-magicbox.com/Chart-USPlatinum.shtml
ā http://steamspy.com/app/10500
ā "Game Search" . Game Data Library (Famitsu sales data) . Retrieved 29 April 2020 .
ā "ELSPA Sales Awards: Platinum" . Entertainment and Leisure Software Publishers Association . Archived from the original on May 15, 2009.
ā Langley, Ryan (2012-01-20). "Xbox Live Arcade by the numbers ā the 2011 year in review" . Gamasutra . Retrieved 2012-01-23 .
ā http://steamspy.com/app/15620
ā 77.0 77.1 Sega Saturn
ā http://steamspy.com/app/9340
ā https://web.archive.org/web/20130120065227/www.segasammy.co.jp/english/ir/library/pdf/settlement/2008/e_200803_4q_pre.pdf
ā "American Jurassic Boxes Clever" . Computer and Video Games . No. 143. October 1993. p. 11.
ā http://steamspy.com/app/20540
ā http://steamspy.com/app/34030
ā https://web.archive.org/web/20170607065119/www.segasammy.co.jp/english/ir/library/pdf/settlement/2015/201503_4q_tanshinhosoku_e_final_.pdf
ā http://steamspy.com/app/214950
ā https://www.rpgsite.net/news/15094-persona-5-strikers-surpasses-2-million-units-sold
ā http://steamspy.com/app/4700
ā https://playtracker.net/insight/game/3987
ā Bayonetta: Media Create Sales
ā 64,257 Japan sales for Dreamcast, 1,700,000 Steam sales for PC, 48,995 XBLA sales for Xbox 360
ā http://steamspy.com/app/20570
ā http://steamspy.com/app/56400
ā https://web.archive.org/web/20190129005847/www.segasammy.co.jp/english/ir/library/pdf/settlement/2010/e_201003_4q_sup.pdf
ā 2008 CESA Games White Paper
ā Horowitz, Ken (2016). "Omega Group". Playing at the Next Level: A History of American Sega Games . McFarland & Company . p. 279. ISBN 9780786499946 .
ā https://www.ricedigital.co.uk/the-best-selling-japanese-games-on-steam/
ā Gantayat, Anoop (2002-06-11). "Hands on: Virtua Fighter 4: Evolution " . IGN . Retrieved 2015-11-27 . The original VF4 has sold upwards of 1.5 million copies to date.
ā Brown, Nathan (October 2018). "Collected Works: Toshihiro Nagoshi" . Edge . No. 323. Future plc. p. 89. Archived from the original on 2019-01-02. Retrieved 2019-06-10 .
ā Shapiro, Eben (1991-06-01). "Nintendo Goal: Bigger-Game Hunters" . The New York Times . Archived from the original on 2022-01-19. Retrieved 2011-01-16 .
ā "Microsoft Announces Leading Sega Games for Xbox: SEGA-AM2 and Sonic Team Are Developing Popular New Titles for Xbox" . Microsoft.com. October 11, 2001. Archived from the original on June 18, 2015. Retrieved June 4, 2015 .
ā https://www.engadget.com/2008-03-21-wiis-third-party-million-sellers-revealed.html
ā "Fiscal Year Ended March 2007 Full Year Results" (PDF) . Sega Sammy. 2007-05-14. p. 15. Archived (PDF) from the original on 2016-07-29. Retrieved 2017-11-27 .
ā Sega Saturn
ā https://www.nintendo.co.jp/ir/pdf/2023/230509_3e.pdf
ā "Sega of America in the early 1990s - Sales Year for Sega's Genesis, Game Gear and Sega CD" . Business Wire. Factiva. Archived from the original on 2011-10-08. Retrieved 2010-11-06 .
ā "Clients" . Adrenalin Entertainment . Archived from the original on June 23, 1997. Retrieved October 23, 2024 .
ā "Masterpiece Album" . Development staff interview with Ryouichi Hasegawa . Sega Corporation. Archived from the original on 2008-03-06. Retrieved 2010-08-31 .
ā https://www.cyberpunkreview.com/tmp/sonics-schoolhouse-a-game-that-wasnt-well-received-but-still-sold-over-1-million-copies/
ā "FarSight Studio Games: NFL 98" . Archived from the original on 2005-02-10. Retrieved 2011-03-30 .
ā GameSpot Staff (October 20, 2000). "PSO Network Details" . GameSpot . Retrieved May 28, 2018 .
ā https://segabits.com/blog/2011/01/20/why-phantasy-star-online-2-should-come-to-consoles/
ā Persona 4 Dancing All Night (PS Vita), PlayTracker Insight
ā "Sega Europe Limited Annual Financial Statements" . Gov.uk . UK Government . March 2020. p. 4. Retrieved September 7, 2022 .
ā https://personacentral.com/13-sentinels-1-million-sales/
ā https://www.eurogamer.net/two-point-campus-is-two-weeks-old-and-already-has-a-million-players
ā https://www.gamedeveloper.com/business/unicorn-overlord-sells-over-1-million-copies-in-six-months
ā 116.0 116.1 "Lowest - or Highest - Serial Numbers" . Killer List of Videogames . March 25, 2014. Retrieved 2023-12-09 .
ā 117.0 117.1 https://www.bbc.com/worklife/article/20181119-why-playing-puri-was-the-precursor-for-snapchat
ā 118.0 118.1 118.2 118.3 Mean Machines Sega , issue 22 (August 1994), page 92 , published July 1994
ā 130,000 units [1] at $15,000 each [2] [3]
ā 120.0 120.1 "Overseas Readers Column: Sega's "System 32" Board Brings Realistic Images" (PDF) . Game Machine . No. 398. Amusement Press, Inc. 1 March 1991. p. 30.
ā https://segaretro.org/Press_release:_1996-09-03:_Virtua_Fighter_Kids:_New_Sega_Saturn_game_is_way_%22a-head%22_of_its_time
ā https://onitama.tv/gamemachine/pdf/19980201p.pdf#page=12
ā "#1 Game In Japan: Sega Electronics To Bring 'Champion Baseball' Vid to U.S." (PDF) . Cash Box . June 16, 1983. pp. 33ā4.
ā 124.0 124.1 124.2 124.3 1979
ā "FY Ending March 2006: Interim Results Presentation (AprilāSeptember 2005)" (PDF) . Sega Sammy Holdings. 22 November 2005. Retrieved 17 May 2012 .
ā Sheffield, Brandon (February 8, 2008). "DICE: Mizuguchi Talks Artistry and Commerce in Concert" . Gamasutra . Retrieved 19 August 2017 .
ā "KLOV Arcade Serial Numbers" . Killer List of Videogames . 2014. Retrieved 2023-12-09 .
ā "Fiscal Year Ending March 2007: 3rd Quarter Results (AprilāDecember 2006)" (PDF) . Sega Sammy Holdings. February 7, 2007. pp. 11ā13. Archived from the original (PDF) on 2013-01-20. Retrieved 19 May 2012 .
ā "Overseas Readers Column: Sega's Astron Belt Will Be Shipped Soon" (PDF) . Game Machine . No. 211. Amusement Press, Inc. 1 May 1983. p. 30.
ā Akagi, Masumi, ed. (February 1, 1999). " "Tekken 3", "House of the Dead" Top Annual Chart" (PDF) . Game Machine . No. 580. Amusement Press, Inc. p. 22.
ā "FY Ending March 2006: Full Year Results Presentation" (PDF) . Sega Sammy Holdings . 16 May 2006. p. 11. Retrieved 17 May 2012 .
ā "FY 2007: Interim Results (AprilāSeptember 2006)" (PDF) . Sega Sammy Holdings . November 10, 2006. pp. 11ā13. Retrieved 18 May 2012 .
ā 1970
ā "First Half Business Results (AprilāSeptember 2004)" (PDF) . Sega Sammy Holdings . 11 November 2004. p. 4.
ā "Appendix of Consolidated Financial Statements 9 Months Ended December 31, 2009" (PDF) . Sega Sammy Holdings. February 5, 2010. p. 3. Retrieved 13 April 2012 .
ā "Amusement Machine: 3Q Principle Titles" (PDF) . Fiscal Year Ending March 2006: 3rd Quarter Appendix (AprilāDecember 2005) . Sega Sammy Holdings . 8 February 2006. p. 4.
ā "Overseas Readers Column: Sega's "System 32" Board Brings Realistic Images" (PDF) . Game Machine . No. 398. Amusement Press, Inc. 1 March 1991. p. 30.
ā 138.0 138.1 138.2 138.3 138.4 138.5 1970s
ā Orr, Aaron (September 16, 2021). "Sonic Dash surpasses 500 million downloads" . Pocket Gamer . Archived from the original on December 12, 2021. Retrieved January 5, 2022 .
ā 140.00 140.01 140.02 140.03 140.04 140.05 140.06 140.07 140.08 140.09 https://appmagic.rocks/publisher/rovio-entertainment-corporation/3_298910979
ā Huge shoutout to all 500 MILLION visitors of Sonic Speed Simulator!
ā "Angry Bird's Creator Rovio Set to Join Billionaire's Club" . The Hollywood Reporter . August 12, 2011. Archived from the original on October 27, 2018. Retrieved October 28, 2018 .
ā Nichols, Scott (April 3, 2013). " 'Angry Birds Friends' brings the Facebook game to iOS, Android" . Digital Spy . Archived from the original on May 26, 2013. Retrieved August 11, 2013 .
ā 144.0 144.1 144.2 https://www.pocketgamer.biz/asia/data-and-research/73870/sonic-mobile-revenues-round-up-2020/
ā 145.0 145.1 145.2 145.3 145.4 145.5 https://appmagic.rocks/publisher/sega-corporation/2_302946768
ā "ćć·ćć·ć!!ćÆćØć¹ćć2,300äøćć¦ć³ćć¼ćéęļ¼11ę24ę„ćććć·ćć®ę„ććčØåæµćććć£ć³ćć¼ć³ćéå¬" . Game Watch (in Japanese). November 20, 2020. Retrieved February 11, 2021 .
ā "ććć§ć¤ć³ćÆćććÆć«ļ¼ć2,200äøDLčØåæµ"ćć©ććććÆććć£ćć§ć¹"éå¬" . Game Warch (in Japanese). April 7, 2020. Retrieved July 28, 2020 .
ā https://play.google.com/store/apps/details?id=com.sega.CrazyTaxiplayhaven
ā https://d2-megaten-l.sega.com/en/sp/news/detail/070628.html
ā "5 Apps That Make Millions" . Investopedia . June 14, 2012. Archived from the original on 2012-07-06. Retrieved 4 April 2020 .
ā https://www.ipdb.org/search.pl?searchtype=advanced&mfgid=280
External links [ ]