The Nintendo GameCube (codenamed Dolphin[1]) is Nintendo's fourth system and the successor to the Nintendo 64. It competed in the Sixth generation of video games with the Playstation 2 and Xbox. It was succeeded by the Wii in 2006. The console had a lifetime of 5½ years from when it was first released in 2001 until Nintendo ceased production in February 2007.[1]
Nintendo had initially expected to sell 50 million GameCubes by 2005.[2][3]
GameCube sales figures[]
As of June 30, 2008, Nintendo has shipped 21.74 million GameCube systems; 4.04 million in Japan, 12.94 million in Americas, and 4.77 million in other regions.[4] However, some sources show that the GameCube could have potentially sold more units than what was initially reported with some sources indicating 24 million GameCubes units sold,[5][6][7] and one source showing that Nintendo sold 26 million units worldwide.[8]
GameCube sales figures (based on official financial reports)[9] | ||||||
---|---|---|---|---|---|---|
Date ending | Quarterly sales | Total sales | Source | |||
6 months (Apr01-Sep01) | 0.51 | 0.51 | [2] | |||
6 months (Oct01-Mar02) | 3.29 | 3.80 | [3] | |||
2002 fiscal year sales (ending Mar 31, 2002) | 3.80 | 3.80 | [9][4] | |||
6 months (Apr02-Sep02) | 2.88 | 6.68 | [5] | |||
6 months (Oct02-Mar03) | 2.87 | 9.55 | [6] | |||
2003 fiscal year sales (ending Mar 31, 2003) | 5.76 | 9.55 | [9][7] | |||
June 30, 2003 | 0.08 | 9.63 | [8] | |||
Sept 30, 2003 | 0.81 | 10.45 | [9] | |||
December 31, 2003 | 3.50 | 13.94 | [10] | |||
March 31, 2004 | 0.63 | 14.57 | [11] | |||
2004 fiscal year sales (ending Mar 31, 2004) | 5.02 | 14.57 | [9][12] | |||
June 30, 2004 | 0.65 | 15.22 | [13] | |||
Sept 30, 2004 | 0.75 | 15.97 | [14] | |||
December 31, 2004 | 2.06 | 18.03 | [15] | |||
March 31, 2005 | 0.47 | 18.50 | [16] | |||
2005 fiscal year sales (ending Mar 31, 2005) | 3.92 | 18.50 | [9][17] | |||
June 30, 2005 | 0.26 | 18.76 | [18] | |||
Sept 30, 2005 | 0.55 | 19.31 | [19] | |||
December 31, 2005 | 1.30 | 20.61 | [20] | |||
March 31, 2006 | 0.23 | 20.85 | [21] | |||
2006 fiscal year sales (ending Mar 31, 2006) | 2.35 | 20.85 | [22] [9] | |||
June 30, 2006 | 0.15 | 21.00 | [23] | |||
September 30, 2006 | 0.2 | 21.20 | [24] | |||
December 31, 2006 | 0.31 | 21.52 | [26] | |||
March 31, 2007 | 0.07 | 21.59 | [28] | |||
2007 fiscal year sales (ending Mar 31, 2007) | 0.73 | 21.59 | [30] | |||
June 30, 2007 | 0.04 | 21.63 | [31] | |||
September 30, 2007 | 0.04 | 21.66 | [32] | |||
December 31, 2007 | ~0.06 | 21.72 | ||||
March 31, 2008 | ~0.02 | 21.74 | ||||
2008 fiscal year sales (ending Mar 31, 2008) | 0.16 | 21.74 | [9] | |||
June 30, 2008 | 0.00 | 21.74 | [33] |
Sales tidbits[]
- United States
- Europe
- United Kingdom
- Launch: 69,000 [38]
- Australia:
- November 2007: 167,899 units [39]
Best selling games[]
The following is a list of the best selling GameCube games according to Nintendo as of December 2014[10]. Any non-Nintendo published titles on this list are sourced directly
- Super Smash Bros. Melee - 7.41 million
- Mario Kart: Double Dash - 6.88 million
- Super Mario Sunshine - 5.91 million
- The Legend of Zelda: The Wind Waker - 4.43 million
- Luigi's Mansion - 3.33 million
- Metroid Prime - 2.84 million
- Mario Party 4 - 2.46 million
- Pokémon Colosseum - 2.41 million
- Animal Crossing - 2.27 million
- Mario Party 5 - 2.17 million
- Mario Party 7 - 2.08 million
- Paper Mario: The Thousand Year Door - 1.91 million
- Star Fox Adventures - 1.82 million
- Mario Party 6 - 1.63 million
- Pikmin - 1.60 million
- Super Mario Strikers - 1.60 million
- The Legend of Zelda: Twilight Princess - 1.43 million
- Pokémon XD: Gales of Darkness - 1.42 million
- Kirby Air Ride - 1.35 million
- Mario Golf: Toadstool Tour - 1.27 million
- Donkey Konga - 1.18 million
- Mario Power Tennis - 1.16 million
- Pikmin 2 - 1.12 million
- Metroid Prime 2 - 1.10 million
- Mario Superstar Baseball - 1.05 million
Charts[]
See also[]
References[]
- ↑ http://www.gamesradar.com/f/console-codenames-before-they-were-famous/a-2008081310145746097/p-2
- ↑ http://www.gamersmark.com/news/2002/06/1/1497/
- ↑ http://forum.pcvsconsole.com/viewthread.php?tid=968
- ↑ http://www.nintendo.co.jp/ir/pdf/2008/080730e.pdf
- ↑ https://web.archive.org/web/20120531073814/https://arstechnica.com/gadgets/2006/10/wii-2/
- ↑ https://web.archive.org/web/20121022203837/https://arstechnica.com/uncategorized/2006/05/6710-2/
- ↑ https://www.google.com/books/edition/Innovation_in_the_Cultural_and_Creative/KvK-DwAAQBAJ?hl=en&gbpv=0
- ↑ https://web.archive.org/web/20071011071020/https://seekingalpha.com/article/22075-seventh-generation-gaming-consoles-thinking-outside-the-box
- ↑ 9.0 9.1 9.2 9.3 9.4 9.5 9.6 9.7 https://web.archive.org/web/20080910032515/www.nintendo.co.jp/ir/library/historical_data/pdf/consolidated_sales_e0806.pdf
- ↑ Nintendo software and hardware sales data from 1983 to present
References[]
Sixth generation of video games | ||
---|---|---|
PlayStation 2 · GameCube · Xbox · Dreamcast · Game Boy Advance |