This article lists the best-selling consoles , games and franchises developed, published and/or manufactured by Nintendo.
Hardware
Home consoles
Platform
Year
Sales
Ref
Color TV-Game
1977
3,000,000
[ 1]
Nintendo Entertainment System
1983
61,910,000
[ 2]
Super Nintendo Entertainment System
1990
49,100,000
Nintendo 64
1996
32,930,000
GameCube
2001
21,740,000
Wii
2006
101,630,000
Wii U
2012
13,560,000
NES Classic Edition
2016
3,600,000
[ 3]
Super NES Classic Edition
2017
5,280,000
[ 4]
Total console sales
292,750,000
Handheld consoles
Platform
Year
Sales
Ref
Game & Watch
1980
43,400,000
[ 5]
Game Boy
1989
118,690,000
[ 2]
Virtual Boy
1995
770,000
[ 6]
Game Boy Advance
2001
81,510,000
[ 2]
Nintendo DS
2004
154,020,000
Nintendo 3DS
2011
75,940,000
Total console sales
474,330,000
Hybrid consoles
Peripherals
Software
Console software sales
Platform
Year
Software sales
Ref
Home consoles
2,338,070,000
Nintendo Entertainment System
1983
500,010,000
[ 2]
Super Nintendo Entertainment System
1990
379,060,000
Nintendo 64
1996
224,970,000
GameCube
2001
208,580,000
Wii
2006
921,850,000
Wii U
2012
103,600,000
Handheld consoles
2,219,580,000
Game Boy
1989
501,110,000
[ 2]
Game Boy Advance
2001
377,420,000
Nintendo DS
2004
948,760,000
Nintendo 3DS
2011
392,290,000
Hybrid consoles
1,473,410,000
Nintendo Switch
2017
1,452,790,000
[ 2]
Nintendo Switch 2
2025
20,620,000
Total software sales
6,031,060,000
Best-selling franchises
This list includes all Nintendo franchises that have crossed the 5 million mark. Sales data mostly based on Nintendo's official sales data. See linked articles for breakdown of sales figures.
Rank
Franchise
Debut year
Debut platform
Sales
1
Mario
1981
Arcade
938,103,006
1.1
Super Mario
1985
NES
453,620,752
1.2
Mario Kart
1992
Super NES
200,710,000
1.3
Mario Party
1998
Nintendo 64
87,135,052
1.4
Mario Sports
1987
Famicom
64,296,681
1.5
Mario RPG
1996
Super NES
41,620,000
1.6
Luigi's Mansion
2001
GameCube
26,410,000
1.7
Mario Puzzle Games
1984 [ n 1]
Arcade
15,538,336
2
Pokémon
1996
Game Boy
489,000,000
3
Wii Series
2006
Wii
221,010,000
4
The Legend of Zelda
1986
NES
172,205,722
5
Donkey Kong
1981
Arcade
105,512,977
6
Animal Crossing
2001
Nintendo 64
84,283,797
7
Super Smash Bros.
1999
Nintendo 64
78,240,000
8
Kirby
1992
Game Boy
52,546,029
9
Game & Watch
1980
Game & Watch
47,361,000
10
Nintendo Sports
1983
NES
41,439,707
11
Brain Age
2005
Nintendo DS
35,516,000
12
Splatoon
2015
Wii U
30,510,000
13
Yoshi
1991 [ n 2]
Super NES
29,460,000
14
Nintendogs
2005
Nintendo DS
28,650,000
15
Duck Hunt
1984
NES , Arcade
28,314,000
16
Wario
1994[ n 3]
Game Boy
23,304,000
17
Metroid
1986
NES
22,640,000
18
Fire Emblem
1990
NES
20,681,189
19
Ring Fit Adventure
2019
Switch
15,380,000
20
Tomodachi
2009
Nintendo DS
13,490,000
21
Star Fox
1993
Super NES
11,928,000
22
Pikmin
2001
GameCube
11,540,000
23
Big Brain Academy
2005
Nintendo DS
11,430,000
24
Xenoblade Chronicles
2010
Wii
9,130,868
25
Excite
1984
NES
7,232,654
26
Clubhouse Games
2005
Nintendo DS
7,210,000
27
F-Zero
1990
Super NES
6,674,105
28
Style Savvy
2008
Nintendo DS
6,280,000
29
English Training
2006
Nintendo DS
5,460,000
30
Personal Trainer
2006
Nintendo DS
5,330,000
31
Nintendo Land
2012
Wii U
5,210,000
32
Rhythm Heaven
2006
GBA
5,182,047
Best-selling Nintendo franchise sales
2,524,678,124
Best-selling games
This list includes the 50 best-selling Nintendo games. For re-releases and remasters of the same game, the sales data is combined. See linked articles for breakdown of sales figures.
Rank
Title
Platforms
Year
Sales
1
Wii Sports
Wii
2006
82,900,000
2
Mario Kart 8
Wii U , Switch
2014
78,020,000
3
Pokémon Red / Green / Blue / Yellow
Multi-platform
1996
74,260,000
4
Super Mario Bros.
Multi-platform
1985
65,915,000
5
Animal Crossing: New Horizons
Switch
2020
48,620,000
6
Wii Fit / Wii Fit Plus
Wii
2007
44,660,000
7
Pokémon Gold / Silver / Crystal
GBC , DS
1999
42,840,000
8
Super Mario Bros. 3
Multi-platform
1988
40,820,000
9
Pokémon Diamond / Pearl / Platinum
DS , Switch
2006
40,330,000
10
Pokémon Ruby / Sapphire / Emerald
GBA , 3DS
2002
37,950,000
11
Super Mario Bros. 2
Multi-platform
1986
37,505,456
12
Mario Kart Wii
Wii
2008
37,380,000
13
Super Smash Bros. Ultimate
Switch
2018
36,930,000
14
Tetris
NES , GB
1989
35,840,000
15
The Legend of Zelda: Breath of the Wild
Multi-platform
2017
35,080,679
16
Super Mario World
Multi-platform
1990
34,183,000
17
Wii Sports Resort
Wii
2009
33,140,000
18
Super Mario 64
Multi-platform
1996
32,310,000
19
New Super Mario Bros.
DS
2006
30,800,000
20
New Super Mario Bros. Wii
Wii
2009
30,320,000
21
Super Mario Odyssey
Switch
2017
29,840,000
22
Duck Hunt
Multi-platform
1984
28,314,000
23
Wii Play
Wii
2006
28,020,000
24
Pokémon Scarlet / Violet
Switch
2022
27,610,000
25
Pokémon Sword / Shield
Switch
2019
26,960,000
26
Pokémon Sun / Moon
3DS
2016
25,590,000
27
New Super Mario Bros. U
Wii U , Switch
2012
24,350,000
28
Nintendogs
DS
2005
23,960,000
29
Mario Kart DS
DS
2005
23,600,000
30
Donkey Kong
Multi-platform
1981
22,586,977
31
The Legend of Zelda: Tears of the Kingdom
Switch , Switch 2
2023
22,191,263
32
Super Mario Galaxy
Wii , Switch
2007
21,960,296
33
Super Mario Party
Switch
2018
21,230,000
34
Super Mario 3D World
Wii U , Switch
2013
19,360,000
35
Brain Age: Train Your Brain in Minutes a Day!
DS
2005
19,010,000
36
Mario Kart 7
3DS
2011
18,990,000
37
Super Mario Land
GB , 3DS (VC)
1989
18,371,000
38
Pokémon X / Y
3DS
2013
16,780,000
39
Nintendo Switch Sports
Switch
2022
16,270,000
40
Super Mario Bros. Wonder
Switch , Switch 2
2023
16,030,000
41
Pokémon Black / White
DS
2010
15,640,000
42
Super Mario Sunshine
GC , Switch
2002
15,380,000
43
Ring Fit Adventure
Switch
2019
15,380,000
44
Super Smash Bros. for Nintendo 3DS / Wii U
3DS , Wii U
2014
15,030,000
45
Brain Age 2: More Training in Minutes a Day!
DS
2005
14,880,000
46
Pokémon Legends: Arceus
Switch
2022
14,830,000
47
The Legend of Zelda: Ocarina of Time
Multi-platform
1998
14,600,000
48
Luigi's Mansion 3
Switch
2019
14,250,000
49
Mario Party Superstars
Switch
2021
14,000,000
50
Splatoon 2
Switch
2017
13,600,000
Best-selling Nintendo game sales
1,498,417,671
Charts
Worldwide shipments (Graph)
Nintendo hardware sales figures
See also
Notes
↑ Including Wrecking Crew
↑ Excluding Super Mario World
↑ Excluding Super Mario Land 2: 6 Golden Coins
References
↑ Sheff, David ; Eddy, Andy (1999), Game Over: How Nintendo Conquered the World , GamePress, p. 27 , ISBN 978-0-9669617-0-6 , Nintendo entered the home market in Japan with the dramatic unveiling of Color TV Game 6, which played six versions of light tennis. It was followed by a more powerful sequel, Color TV Game 15. A million units of each were sold. The engineering team also came up with systems that played a more complex game, called "Blockbuster," as well as a racing game. Half a million units of these were sold.
↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 https://www.nintendo.co.jp/ir/en/finance/hard_soft/index.html
↑ Nintendo software and hardware sales data from 1983 to present , Updated as of December 2021
↑ https://www.nintendo.co.jp/ir/pdf/2018/180426e.pdf
↑ http://iwataasks.nintendo.com/interviews/#/clubn/game-and-watch-ball-reward/0/3
↑ Blake Snow (May 4, 2007). "The 10 Worst-Selling Consoles of All Time" . GamePro .com. Archived from the original on May 8, 2007. Retrieved November 25, 2007 .
↑ Kohler, Chris (2004). Power-Up: How Japanese Video Games Gave the World an Extra Life . Indianapolis, IN: BradyGames. pp. 30–1. ISBN 978-0-7440-0424-3 .
↑ https://darkzero.co.uk/game-articles/the-history-of-nintendo/
↑ Picard, Martin (December 2013). "The Foundation of Geemu: A Brief History of Early Japanese video games" . Game Studies . 13 (2). ISSN 1604-7982 .
↑ https://www.guinnessworldrecords.com/world-records/92331-first-home-console-light-gun
↑ Weekly Television Digest with Consumer Electronics . Vol. 18. Editorial & Business Headquarters. 1978. p. 10. Coleco is going to Japan for game chips, boards & technology. Toy maker Nintendo, Japan's largest game supplier for domestic market, will supply Coleco with unspecified quantity of components beginning in June, provide technology on royalty basis for game system.
↑ Herman, Leonard (1997). Phoenix: the fall & rise of videogames (2nd ed.). Union, NJ: Rolenta Press. p. 20. ISBN 0-9643848-2-5 . Archived from the original on December 31, 2013. Retrieved February 16, 2012 . Like Pong, Telstar could only play video tennis but it retailed at an inexpensive $50 that made it attractive to most families that were on a budget. Coleco managed to sell over a million units
↑ "Toy Industry Anticipates High Sales" . The Windsor Star . 12 February 1979. p. 23. Retrieved 3 August 2023 . Coleco first introduced its Telstar game computer in June, 1976, before other toy companies had turned to electronics. About 300,000 Telstar units have been sold since, Clarke said.
↑ Zachary, George (November 1996). "Generator" . Next Generation . No. 23. p. 24.
External links