Video Game Sales Wiki
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This the NPD data for June 2016, which covers the sales of video games for United States. The gaming industry generated $652.2 million[1]. This is the first month with digital data from select publishers.

Overall[]

A total of $181.5 million for Hardware. This is down 42% from June 2015. For game software, there was a total of $322 million, down 20% from 2015. For PC software, there was a total of $27.8 million, down 20% from $34.8 million. For accessories, there was a total of $120.9 million, down 6% from 2015.

Declines in the current generation hardware were the primary driver of the decrease. There was a 43% decrease from last year. It was partially due to the decrease of average price from the new cheaper models. The Playstation 4 was the top-selling console for the month, maintaining the position since October 2015. The NPD notes that the PS4 and Xbox One are exceeding their predecessors by 40% compared to their predecessors.

New launches were down significantly from 2015 with Batman: Arkham Knight. There was 1.8 million fewer units of software sold, resulting in a 67% decrease. However, May 2016 launches performed well, exceeding the sales of May 2015 launches in June 2015 by 84%.

Lists[]

  1. Overwatch**
  2. Grand Theft Auto V
  3. Lego Star Wars: The Force Awakens
  4. Doom 2016*
  5. Mirror’s Edge: Catalyst
  6. Uncharted 4: A Thief’s End*
  7. NBA 2K16
  8. Call of Duty: Black Ops III
  9. Destiny: The Taken King
  10. Minecraft*

* means no digital sales. ** means missing data from certain marketplaces like Battle.net

References[]

  1. https://venturebeat.com/business/june-2016-npd-overwatch-still-no-1-during-summer-drought/


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