The total United States video game industry in 2015 was estimated by NPD sales figures to be $13.13 billion, flat with 2014.[1]
Monthly Sales[]
Month | Hardware Sales
(millions) |
Software Sales
(millions) |
Accessories
(millions) |
Total
(millions) |
---|---|---|---|---|
January | ||||
February | ||||
March | ||||
April | ||||
May | ||||
June | ||||
July | ||||
August | ||||
September | ||||
October | ||||
November | ||||
December | ||||
2015 | $4,880 | $5,170 | $3,100 | $13,13 |
Software Rankings[]
Overall[]
- Call of Duty: Black Ops III
- Madden NFL 16
- Fallout 4
- Star Wars: Battlefront
- Grand Theft Auto V
- NBA 2K16
- Minecraft
- Mortal Kombat X
- FIFA 16
- Call of Duty: Advanced Warfare
- Batman: Arkham Knight
- LEGO: Jurassic World
- Battlefield: Hardline
- Halo 5: Guardians
- Super Smash Bros.
- The Witcher III: Wild Hunt
- Dying Light
- Destiny: The Taken King
- NBA 2K15
- Metal Gear Solid V: The Phantom Pain
2024 Update[]
In January 2024, Circana published revised rankings for the year based on revenue. It does include digital for members of the Digital Leader Panel, including companies such as Bethesda and Sony, which were not members at the time.[3]
*means no Digital Data
** means no data from certain storefronts such as Battle.net
- Call of Duty: Black Ops III
- Fallout 4
- Grand Theft Auto V
- Star Wars: Battlefront (2015)
- Madden NFL 16
- NBA 2K16
- Mortal Kombat X
- Destiny
- Halo 5: Guardians
- Batman: Arkham Knight
- Battlefield: Hardline
- FIFA 16
- Call of Duty: Advanced Warfare
- Dying Light
- Minecraft
- Metal Gear Solid V: The Phantom Pain
- The Elder Scrolls: Online
- Dragon Ball: Xenoverse
- LEGO: Jurassic World
- The Witcher 3: Wild Hunt