2004 saw sales of over $9.9 billion, according to NPD sales data -- a decline of less than one percent when compared to $10 billion in Annual 2003. However, while dollar sales were down slightly, total industry unit sales were up 4 percent over the same period last year. Sales remained strong, thanks in large part to the console software, portable game software and portable game hardware categories.

Hardware releases[edit | edit source]

Revenues[edit | edit source]

See also: Video games in the United States and Video game industry
  • Total retail market - $9.9 billion [1] ($11 billion including PC games)
    • Software - $8.2 billion [2]
      • Console software - $6.2 billion
      • PC games - $1.1 billion [3]
      • Online games - $647 million
      • Wireless (mobile) games - $281 million

Top 10 software sales[edit | edit source]

Annual 2004 Top 10 Video Game Titles, Ranked By Units Sold

  1. Grand Theft Auto: San Andreas (PS2) - 5.1 million
  2. Halo 2 (Xbox) - 4.2 million* includes Limited & Collector's Editions
  3. Madden NFL 2005 (PS2) - 3.2 million
  4. ESPN NFL 2K5 (PS2) - 1.5 million
  5. Need for Speed Underground 2 (PS2) - 1.4 million
  6. Pokemon FireRed (with adapter) (GBA) - 1.2 million
  7. NBA Live 2005 (PS2) - 1.2 million
  8. Spider-Man 2 (PS2) - 1.1 million
  9. Halo: Combat Evolved (Xbox) - 1.1 million
  10. ESPN NFL 2K5 (Xbox)- 1.0 million

Monthly sales figures[edit | edit source]

External links[edit | edit source]



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