NPD sales data for 2002.
2002 revenues[]
- Total video game sales (hw, sw, accessories) - $10.3 billion [1] (+10% YOY) ($11.7 billion including PC games)
- Hardware sales - $3.5 billion (-4%) (attributed to price cuts)
- Software sales - ~$5.58 billion
- PC software sales - $1.4 billion [2]
Monthly charts[]
- NPD June 2002 (archive)
- NPD July 2002
- NPD August 2002
- NPD September 2002
- NPD October 2002
- NPD November 2002
- NPD December 2002 (archive)
Top 20 software sales[]
- Grand Theft Auto: Vice City (PS2) Take Two
- Grand Theft Auto III (PS2) Take Two
- Madden NFL 2003 (PS2) Electronic Arts
- Super Mario Advance 2 (GBA) Nintendo of America
- Gran Turismo 3: A-Spec (PS2) SCEA
- Medal of Honor Frontline (PS2) Electronic Arts
- Spider-Man (PS2) Activision
- Kingdom Hearts (PS2) Square EA
- Halo (Xbox) Microsoft
- Super Mario Sunshine (GC) Nintendo of America
- Tony Hawk's Pro Skater 4 (PS2) Activision
- Yu-Gi-Oh! Eternal (GBA) Konami
- Dragon Ball Z: Goku (GBA) Infogrames
- The Lord of the Rings: Two Towers (PS2) Electronic Arts
- Yu-Gi-Oh! Dark Duel (GBC) Konami
- Yu-Gi-Oh! Forbidden (PS) Konami
- NCAA Football 2003 (PS2) Electronic Arts
- Sonic Advance (GBA) THQ
- Tom Clancy's Splinter Cell (Xbox) Ubi Soft
- SOCOM: U.S. Navy Seals (PS2) SCEA
2024 update[]
In January 2024, Circana published revised rankings for the year based on revenue.[1]
- Grand Theft Auto: Vice City
- Madden NFL 2003
- Grand Theft Auto III
- Spider-Man (Movie)
- Medal of Honor: Frontline
- Harry Potter and the Chamber of Secrets
- Tony Hawk's Pro Skater 4
- Kingdom Hearts
- NCAA Football 2003
- The Lord of the Rings: The Two Towers
- 007: Nightfire
- Mortal Kombat: Deadly Alliance
- WarCraft III: Reign of Chaos
- Tony Hawk's Pro Skater 3
- Halo: Combat Evolved
- Max Payne
- SOCOM: U.S. Navy Seals
- Super Mario Sunshine
- The Sims
- 007: Agent Under Fire
External links[]
- The NPD Group Reports Annual 2002 U.S. Video Game Sales Break Record
- 2002 Video game industry (pdf) (archive)
- 2002 video game sales (archive)
- "NPD Press Release - The NPD Group Reports Annual 2002 U.S. Video Game Sales Break Record". NPD Group. January 27, 2003. Archived from the original on February 27, 2003. Retrieved 2021-11-03.
- Schilling, Melissa (January 2005). "Game Not Over: Competitive Dynamics in the Video Game Industry". In Lampel, Joseph; Shamsie, Jamal; Lant, Theresa K. (eds.). The Business of Culture: Strategic Perspectives on Entertainment and Media. Lawrence Erlbaum Associates. pp. 75ā103.
- "All Titles Released in 2002". The Onion Ring (NPD). Toy Retail Survey Tracking (TRST). December 2002. Archived from the original on 2003-02-13. Retrieved 5 November 2021.
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