Video Game Sales Wiki
Register
No edit summary
Tag: Visual edit
 
(382 intermediate revisions by 17 users not shown)
Line 1: Line 1:
'''''Mario''''' is a platform franchise created by [[Nintendo]]. It is the [[Best selling franchises|best selling video game franchise]] in the world, appearing in over 200 video games and selling more than 700 million units. The titular protagonist, Mario, is arguably the most recognizable video game character of all time, rivaled only by [[wikipedia:Pac-Man|Pac-Man]], [[Sonic]], and [[Pokemon|Pikachu]]. Ironically, he first appeared in a [[Donkey Kong|''Donkey Kong'']] game in the arcade before starring in his own game, ''Mario Bros'', which was also released for the arcade.
+
'''''Mario''''' is a video game [[franchise]] created by [[Nintendo]] and [[wikipedia:Shigeru Miyamoto|Shigeru Miyamoto]]. The titular protagonist, Mario, is considered the most recognizable video game character of all time, rivalled only by [[Pac-Man]], [[Sonic]] and [[Pokemon|Pikachu]]. The franchise originates from the [[arcade]] platform game ''[[Donkey Kong]]'' (1981), which stars Mario as the player character trying to rescue Pauline from the villain Donkey Kong, before Mario appeared again as a player character in the arcade game ''Mario Bros.'' (1983).
   
The franchise consists of several sub-series in different genres, including racing, sports, role playing, puzzle, party, and even has games starring ''Mario'' side characters like Luigi and Captain Toad. The main series, Super Mario, began with the platformer game ''Super Mario Bros.'' on the [[Nintendo Entertainment System]] in the year 1985. The games consist of Mario trying to rescue Princess Peach from the villain Bowser. As of September 2020, the ''Mario'' franchise has sold over 720 million units worldwide, including the ''Super Mario'' series which has sold over 364 million copies and grossed an estimated $19 billion.
+
The franchise consists of several sub-series in different genres, including racing, sports, role playing, puzzle, party, and even has games starring ''Mario'' side characters like Luigi and Captain Toad. The main core series, ''Super Mario'', began with the platformer game ''Super Mario Bros.'' (1985) on the [[Nintendo Entertainment System]]. The main games consist of Mario trying to rescue Princess Peach from the villain Bowser and saving the Mushroom Kingdom.
  +
  +
As of March 2022, the ''Mario'' video game franchise has sold more than 830 million units worldwide, making it the [[Best selling game franchises|best-selling video game franchise]] of all time. The main ''Super Mario'' series alone has sold more than 430 million copies worldwide.
  +
  +
The ''Mario'' franchise is estimated to have grossed more than $55 billion worldwide, making it one of the highest-grossing media franchises of all time and the second [[List of highest-grossing video game franchises|highest-grossing video game franchis]]<nowiki/>e (after [[Pokémon|''Pokémon'']]). The ''Mario'' video games grossed more than $45 billion, including over $25 billion from the main ''Super Mario'' series alone, in addition to nearly $10 billion grossed from other media and merchandise outside of video games. In addition, ''Mario'' videos on YouTube have received more than 100 billion views worldwide, as of April 2023.
  +
  +
== Franchise ==
  +
The following table summarizes the sales and revenue of the ''Mario'' franchise, including all video games, media, and merchandise, as of April 2023.
  +
  +
{| class="wikitable sortable" style="text-align:center"
  +
! Media
  +
! Introduction
  +
! Sales <small>(units sold)</small>
  +
! Gross revenue <small>(est. US$)</small>
  +
|- style="background:#EEEEFF"
  +
| '''Video games'''
  +
|
  +
|'''899,110,238'''
  +
| '''$47,283,183,371'''
  +
|-
  +
|''Super Mario'' series
  +
|[[1985]]
  +
|494,969,019
  +
|$25,577,573,400
  +
|-
  +
|''Mario'' spin-off series
  +
|[[1984]]
  +
|363,177,947
  +
|$16,989,889,971
  +
|-
  +
|Other ''Mario'' games
  +
|[[1981]]
  +
|40,963,272
  +
|$4,715,720,000
  +
|- style="background:#EEEEFF"
  +
| '''Other media and merchandise'''
  +
|
  +
|'''513,516,738'''
  +
| '''$9,956,267,405'''
  +
|-
  +
|Licensed merchandise
  +
|[[1982]]
  +
|Unknown
  +
|$6,887,300,000
  +
|-
  +
|Print media (books and manga)
  +
|1985
  +
|334,522,000
  +
|$1,659,000,000
  +
|-
  +
|Films (box office)
  +
|[[1986]]
  +
|178,994,738
  +
|$1,409,967,405
  +
|-
  +
! Total
  +
!
  +
! 1,412,626,976
  +
! $57,238,250,776
  +
|}
  +
  +
See the sections below for detailed breakdowns of the sales and revenue figures listed above.
   
 
==Games==
 
==Games==
  +
Note: Sales data listed below are from [[Nintendo]], [[Famitsu]], and [[NPD]], unless otherwise noted.
===''Super Mario'' series===
 
The core ''Super Mario'' series had sold more than 30 million units in the [[US]] and [[Japan]] by 1990,<ref>https://www.newspapers.com/newspage/312883318/</ref> up to 70 million units worldwide by 1991,<ref>https://books.google.com/books?id=gb0IAAAAQBAJ&pg=RA1-PA39</ref> over 100 million units by 1993,<ref>''[[w:c:magazinesfromthepast:C+VG|Computer & Video Games]]'', [http://retrocdn.net/index.php?title=File%3ACVG_UK_141.pdf&page=14 issue 141]</ref> 120 million units by 1995,<ref>https://www.newspapers.com/clip/9426105/raceisonforsupervideo-gamesoftware/</ref> over 160 million units by 2002,<ref name="sloan">{{cite web|first=Sloan|last=Daniel|url=https://books.google.lv/books?id=YMJnxirfeXoC&pg=PA52|title=Playing to Win: Nintendo and the Video Game Industry's Greatest Comeback|page=52|accessdate=January 10, 2017}}</ref> over 222 million units by 2009,<ref>https://www.cbsnews.com/news/3-decades-later-nintendos-mario-endures/</ref> 240 million units by 2010,<ref>https://books.google.com/books?id=1k-6ksl3uLsC&pg=PT8</ref> over 310 million units by 2014.<ref>https://www.nintendo.com/whatsnew/detail/vy8mvC_LJPHnlpBFTR5w-BYV1FP_m7hN</ref>
 
   
  +
===''Super Mario'' series===
{| class="wikitable sortable"
 
  +
{| class="wikitable sortable" style="text-align:center; font-size:90%"
! Year
 
! Platform
 
 
! Title
 
! Title
  +
! Year
  +
! Platform(s)
 
! Sales
 
! Sales
  +
! class="unsortable" | {{Abbr|Ref|Reference(s)}}
! Ref
 
! Revenue <br /><small>(est. US$)</small>
+
! Revenue <br /> <small>(est. US$)</small>
! Ref<br /><ref name="sloan">{{cite web|first=Sloan|last=Daniel|url=https://books.google.lv/books?id=YMJnxirfeXoC&pg=PA52|title=Playing to Win: Nintendo and the Video Game Industry's Greatest Comeback|page=52|accessdate=January 10, 2017}}</ref><ref>{{cite web|url=http://biz.yahoo.com/bw/020826/260010_1.html|title=World Discovers Key Player in Entertainment Industry is a Plumber-Nintendo Video Game Character Mario Surpasses Hollywood's Harrison Ford in Global Revenues|website=[[Business Wire]]|publisher=[[wikipedia:Berkshire Hathaway|Berkshire Hathaway]]|via=[[Yahoo!|Yahoo.com]]|date=August 26, 2002|accessdate=January 24, 2017|archiveurl=https://web.archive.org/web/20021020215227/biz.yahoo.com/bw/020826/260010_1.html|archivedate=October 20, 2002}}</ref>
+
! class="unsortable" | {{Abbr|Ref|Reference(s)}}<br /><ref name="Ryan">{{cite book|last=Ryan|first=Jeff|title=Super Mario: How Nintendo Conquered America|date=August 4, 2011|publisher=Penguin Books|isbn=9781101517635|page=8|url=https://books.google.com/books?id=1k-6ksl3uLsC&pg=PT8}}</ref><ref name="sloan">{{cite web|first=Sloan|last=Daniel|url=https://books.google.lv/books?id=YMJnxirfeXoC&pg=PA52|title=Playing to Win: Nintendo and the Video Game Industry's Greatest Comeback|page=52|accessdate=January 10, 2017}}</ref><ref>{{cite web|url=http://biz.yahoo.com/bw/020826/260010_1.html|title=World Discovers Key Player in Entertainment Industry is a Plumber-Nintendo Video Game Character Mario Surpasses Hollywood's Harrison Ford in Global Revenues|website=[[wikipedia:Business Wire|Business Wire]]|publisher=[[wikipedia:Berkshire Hathaway|Berkshire Hathaway]]|via=[[Yahoo!|Yahoo.com]]|date=August 26, 2002|accessdate=January 24, 2017|archiveurl=https://web.archive.org/web/20021020215227/biz.yahoo.com/bw/020826/260010_1.html|archivedate=October 20, 2002}}</ref>
|- style="background:#EEEEEE;"
+
|- style="background:#EEEEFF"
  +
|'''''Super Mario Bros.'''''
|
 
 
|
 
|
| '''''Super Mario Bros.'''''
 
|'''48,240,000'''
 
 
|
 
|
  +
|'''65,915,000'''
| '''{{US$|{{#expr:1584000000+900000000+152000000+37000000+3300000}}|long=no}}'''
 
  +
|
  +
|'''$3,281,900,400'''
 
|
 
|
 
|-
 
|-
  +
|''Super Mario Bros.''
| 1985
 
| [[NES]]
+
|[[1985]]
  +
|[[NES]]
| ''Super Mario Bros.''
 
| 40,240,000
+
|40,240,000
  +
|<ref name=":1">[https://www.installbaseforum.com/forums/threads/nintendo-software-and-hardware-sales-data-from-1983-to-present.170/ Nintendo software and hardware sales data from 1983 to present], Updated as of December 2021
|<ref name=":1" />
 
  +
*{{cite book |title=CESA Games White Papers |publisher=[[wikipedia:Computer Entertainment Supplier's Association|Computer Entertainment Supplier's Association]] |year=2021 |url=https://www.cesa.or.jp/survey/book/hakusho/detail001_2021.html}}</ref>
| $1,584,000,000
 
  +
|$1,652,300,000
| {{#tag:ref|''Super Mario Bros.'' sales revenue: 40.24 million cartridges
 
  +
|{{#tag:ref|''Super Mario Bros.'' sales revenue:
*Japan (not bundled) - 6.81 million cartridges = $449.5 million{{#tag:ref|''Super Mario Bros.'' (non-bundled) in Japan: 6.81 million<ref name="magicboxjapan">http://www.the-magicbox.com/Chart-JPPlatinum.shtml</ref> cartridges at [https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=199 ¥5292] (${{To USD|5292|JPN|round=yes}}) each
 
  +
*Worldwide sales - 40.24 million cartridges<ref name="Guardian">{{cite news |url=https://amp.theguardian.com/technology/gamesblog/2010/sep/13/games-gameculture |title=Super Mario Bros: 25 Mario facts for the 25th anniversary |first=Keith |last=Stewart |date=September 13, 2010 |newspaper=[[wikipedia:The Guardian|The Guardian]] |access-date=March 14, 2018 |url-status=live |archiveurl=https://web.archive.org/web/20170825023929/https://amp.theguardian.com/technology/gamesblog/2010/sep/13/games-gameculture |archivedate=August 25, 2017}}</ref>
|group=n|name=SMBJapanRevenue}}
 
*Overseas (including bundles) - 33.43 million cartridges at $34 (average price) each = $1134 million
+
*Japan (not bundled) - 6.81 million cartridges = $449.5 million
  +
**''Super Mario Bros.'' (non-bundled) in Japan: 6.81 million<ref name="magicboxjapan"/> cartridges at [https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=199 ¥5292] (${{To USD|5292|JPN|year=2012|round=yes}}) each
  +
*Overseas (including bundles) - 33.43 million cartridges at $35 (average price) each = $1.2 billion
 
**UK price: [http://amr.abime.net/review_42235 £19.99] ([http://fxtop.com/en/historical-exchange-rates.php?A=19.99&C1=GBP&C2=USD&DD1=01&MM1=01&YYYY1=1987&B=1&P=&I=1&DD2=31&MM2=12&YYYY2=1992&btnOK=Go%21 $40])
 
**UK price: [http://amr.abime.net/review_42235 £19.99] ([http://fxtop.com/en/historical-exchange-rates.php?A=19.99&C1=GBP&C2=USD&DD1=01&MM1=01&YYYY1=1987&B=1&P=&I=1&DD2=31&MM2=12&YYYY2=1992&btnOK=Go%21 $40])
  +
**US price: $29.95<ref name="ComputerEntertainer">https://retrocdn.net/images/7/75/ComputerEntertainer_US_Vol.5_03.pdf#page=12</ref>
**US price: [http://huguesjohnson.tumblr.com/post/65826079997/electronics-boutique-august-1992-catalog-nes $26.99]|group = n|name = SMBTotalRevenue}}
 
  +
*Auction sales during 2020-2021 - $2,774,000<ref name="verge">https://www.theverge.com/2021/8/7/22614450/unopened-copy-super-mario-bros-sells-2-million-record</ref>
  +
|group=n}}
 
|-
 
|-
  +
|''VS. Super Mario Bros. / VS. Mario's Adventure''
| 1999
 
| [[GBC]]
+
|[[1986]]
  +
|[[Arcade]]
| ''Super Mario Bros. DX''
 
| 5.070,000
+
|25,000
  +
|<ref name=":13"/>
| {{#tag:ref|''Super Mario Bros. DX'': 5.07 million<ref name="cesa">{{cite book |title=CESA Games White Papers |publisher=[[wikipedia:Computer Entertainment Supplier's Association|Computer Entertainment Supplier's Association]] |year=2004 |url=https://web.archive.org/web/20060105171901/report.cesa.or.jp/english/whitepaper/}} ([http://www.neogaf.com/forum/showthread.php?t=11376 ALL TIME NINTENDO MILLION SELLERS])</ref>
 
  +
|$267,500,000
  +
|{{efn|''VS. Super Mario Bros. / VS. Mario's Adventure'' (arcade)
  +
*1986 arcade unit sales - 25,000 units,<ref name=":13"/> $299.99 price,<ref name=":5"/> {{US$|{{#expr:<!--units-->25000*<!--price-->299.99 round -3}}|long=no}} sales revenue
  +
*1986 coin drop earnings - $200 weekly earnings per unit,<ref name=":5"/> {{US$|{{#expr:<!--units-->25000*<!--weekly earnings per unit-->200}}|long=no}} weekly revenue, {{US$|{{#expr:<!--units-->25000*<!--weekly earnings per unit-->200*<!--weeks-->52}}|long=no}} annual revenue
  +
}}
  +
|-
  +
|''Super Mario Bros.''
  +
|1986
  +
|[[Game & Watch|G&W]]
  +
|1,260,000
  +
|<ref name="GW">[[Game & Watch]]</ref>
  +
|$49,800,400
  +
|<ref name="GW"/>
  +
|-
  +
|''Super Mario Bros. DX''
  +
|1999
  +
|[[GBC]]
  +
|5,070,000
  +
|{{#tag:ref|''Super Mario Bros. DX'': 5.07 million<ref name="cesa">{{cite book |title=CESA Games White Papers |publisher=[[wikipedia:Computer Entertainment Supplier's Association|Computer Entertainment Supplier's Association]] |year=2004 |url=https://web.archive.org/web/20060105171901/report.cesa.or.jp/english/whitepaper/}} ([http://www.neogaf.com/forum/showthread.php?t=11376 ALL TIME NINTENDO MILLION SELLERS])</ref>
 
*2.8 million in [[United States]]<ref name="USPlatinum">http://www.the-magicbox.com/Chart-USPlatinum.shtml</ref>|group=n|name=DX}}
 
*2.8 million in [[United States]]<ref name="USPlatinum">http://www.the-magicbox.com/Chart-USPlatinum.shtml</ref>|group=n|name=DX}}
| $152,000,000
+
|$152,000,000
| {{#tag:ref|''Super Mario Bros. DX'' price: $29.95<ref>http://ign.com/games/super-mario-bros-deluxe/gbc-11703</ref>|group=n|name=DXRev}}
+
|{{#tag:ref|''Super Mario Bros. DX'' price: $29.95<ref>http://ign.com/games/super-mario-bros-deluxe/gbc-11703</ref>|group=n|name=DXRev}}
 
|-
 
|-
  +
|''Classic NES Series: Super Mario Bros.''
| 2004
 
  +
|2004
| [[GBA]]
 
  +
|[[GBA]]
| ''Classic NES Series: Super Mario Bros.''
 
| 2,270,000
+
|2,270,000
| {{#tag:ref|''Classic NES Series: Super Mario Bros.'' - 2.27 million<ref name="whitepaper">{{cite book |title=CESA Games White Papers |publisher=[[wikipedia:Computer Entertainment Supplier's Association|Computer Entertainment Supplier's Association]] }}</ref>
+
|{{#tag:ref|''Classic NES Series: Super Mario Bros.'' - 2.27 million<ref name="whitepaper">{{cite book |title=2004 CESAゲーム白書 (2004 CESA Games White Paper) |date=July 2004 |isbn=4-902346-04-4 |pages=58–63 |publisher=[[wikipedia:Computer Entertainment Supplier's Association|Computer Entertainment Supplier's Association]] }}</ref>
 
*''Famicom Mini: Super Mario Bros.'' - 1.32 million in [[Japan]]<ref name="magicboxjapan">http://www.the-magicbox.com/Chart-JPPlatinum.shtml</ref>
 
*''Famicom Mini: Super Mario Bros.'' - 1.32 million in [[Japan]]<ref name="magicboxjapan">http://www.the-magicbox.com/Chart-JPPlatinum.shtml</ref>
 
|group=n}}
 
|group=n}}
| $37,000,000
+
|$37,000,000
| {{#tag:ref|''Super Mario Bros. DX'':
+
|{{#tag:ref|''Super Mario Bros. DX'':
 
*Japan: 1.32 million units at ¥2056<ref>https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=199</ref> ($19.04)<ref name="JPY04">[https://www.ofx.com/en-gb/forex-news/historical-exchange-rates/yearly-average-rates/ 108 JPY to USD in 2004]</ref> = $25.133 million
 
*Japan: 1.32 million units at ¥2056<ref>https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=199</ref> ($19.04)<ref name="JPY04">[https://www.ofx.com/en-gb/forex-news/historical-exchange-rates/yearly-average-rates/ 108 JPY to USD in 2004]</ref> = $25.133 million
 
*Overseas: 950,000 units at $11.99<ref>http://ign.com/games/super-mario-bros/gba-627893</ref> = $11.4 million
 
*Overseas: 950,000 units at $11.99<ref>http://ign.com/games/super-mario-bros/gba-627893</ref> = $11.4 million
 
|group=n}}
 
|group=n}}
 
|-
 
|-
  +
|''Super Mario Bros.''
| 2006
 
  +
|2006
| [[Wii]] ([[Virtual Console|VC]])
 
  +
|[[Wii]] ([[Virtual Console|VC]])
| ''Super Mario Bros.''
 
| 660,000
+
|660,000
| <ref name="vc">http://ign.com/articles/2010/02/23/wiiware-virtual-console-sales-exposed</ref>
+
|<ref name="vc">http://ign.com/articles/2010/02/23/wiiware-virtual-console-sales-exposed</ref>
| $3,300,000
+
|$3,300,000
| <ref name="vc"/>
+
|<ref name="vc" />
  +
|-
|- style="background:#EEEEEE;"
 
  +
|''Super Mario All-Stars''
  +
|1993
  +
|[[SNES]] / [[Wii]]
  +
|{{formatnum:{{#expr:10550000+2240000}}|}}
  +
|<ref name=":1" />
  +
|{{US$|{{#expr:830000000+70000000}}|long=no}}
  +
|<ref name=":9" />{{#tag:ref|group=n|name=AllStars25Gross}}
  +
|-
  +
|''[[NES|NES Classic Edition]]''
  +
|2016
  +
|[[NES]]
  +
|3,600,000
  +
|<ref name=":10">[[Nintendo Entertainment System]]</ref>
  +
|$220,000,000
  +
|<ref name=":10" />
  +
|- style="background:#EEEEFF"
  +
|'''''Super Mario Bros. 2'''''
 
|
 
|
 
|
 
|
| '''''Super Mario Bros. 2'''''
+
|'''37,724,019'''
|'''15,680,000'''
 
 
|
 
|
  +
|'''$1,951,673,000'''
|'''{{US$|{{#expr:90000000+400000000+900000000+152000000+177000000}}|long=no}}'''
 
 
|
 
|
 
|-
 
|-
  +
|''Super Mario Bros. 2 / The Lost Levels''
| 1986
 
  +
|1986
 
|[[Third generation of video games|FDS]]
 
|[[Third generation of video games|FDS]]
  +
|2,650,000
| ''Super Mario Bros. 2 / The Lost Levels''
 
| 2,650,000
 
 
|<ref name=":1" />
 
|<ref name=":1" />
| $90,000,000
+
|$90,000,000
 
|<ref>2.66 million units at [https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=457 ¥2700] (${{To USD|2700|JPN|round=yes}})</ref>
 
|<ref>2.66 million units at [https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=457 ¥2700] (${{To USD|2700|JPN|round=yes}})</ref>
 
|-
 
|-
  +
|[https://www.mariowiki.com/Yume_K%C5%8Dj%C5%8D:_Doki_Doki_Panic ''Yume Kōjō: Doki Doki Panic'']
| 1988
 
  +
|[[1987]]
| NES
 
  +
|FDS
| ''Super Mario Bros. 2 / Super Mario USA''
 
  +
|218,563
| 7,460,000
 
  +
|<ref name="gamedatalibrary" />
  +
|{{US$|{{#expr:<!--units-->218563*<!--price-->{{To USD|3278|JPN|year=1988}} round -5}}|long=no}}
  +
|<ref>https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=18453&redirect=no</ref>
  +
|-
  +
|''Super Mario Bros. 2 / Super Mario USA''
  +
|[[1988]]
  +
|NES
  +
|7,460,000
 
|<ref name=":1" />
 
|<ref name=":1" />
| $400,000,000
+
|$400,000,000
| <ref>10 million units at [http://www.huguesjohnson.com/features/sears_catalog/sears-catalog-1990-pg1447-NES_full.jpg $39.95]</ref>
+
|<ref>10 million units at [http://www.huguesjohnson.com/features/sears_catalog/sears-catalog-1990-pg1447-NES_full.jpg $39.95]</ref>
 
|-
 
|-
  +
|''Super Mario Bros. DX''
| 2001
 
  +
|1999
| GBA
 
  +
|GBC
| ''Super Mario Advance''
 
| 5,570,000
+
|5,070,000
| {{#tag:ref|''Super Mario Advance'': 5.57 million<ref name="whitepaper"/>
+
|{{#tag:ref|group=n|name=DX}}
  +
|$152,000,000
  +
|{{#tag:ref|group=n|name=DXRev}}
  +
|-
  +
|''Super Mario Advance''
  +
|2001
  +
|GBA
  +
|5,570,000
  +
|{{#tag:ref|''Super Mario Advance'': 5.57 million<ref name="whitepaper"/>
 
*United States: 2.85 million<ref name="USPlatinum"/>
 
*United States: 2.85 million<ref name="USPlatinum"/>
 
|group=n}}
 
|group=n}}
| $177,000,000
+
|$177,000,000
| {{#tag:ref|''Super Mario Advance'':
+
|{{#tag:ref|''Super Mario Advance'':
 
*United States: 2.85 million units at $19.99<ref>http://ign.com/games/super-mario-bros-2/gba-15853</ref> = $60 million
 
*United States: 2.85 million units at $19.99<ref>http://ign.com/games/super-mario-bros-2/gba-15853</ref> = $60 million
 
*Elsewhere: 2.72 million units at ¥5184<ref>https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=15922</ref> ($43)<ref name="currency01">[https://www.ofx.com/en-gb/forex-news/historical-exchange-rates/yearly-average-rates/ 121 JPY to USD in 2001]</ref> = $117 million
 
*Elsewhere: 2.72 million units at ¥5184<ref>https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=15922</ref> ($43)<ref name="currency01">[https://www.ofx.com/en-gb/forex-news/historical-exchange-rates/yearly-average-rates/ 121 JPY to USD in 2001]</ref> = $117 million
 
|group=n}}
 
|group=n}}
  +
|-
|- style="background:#EEEEEE;"
 
  +
|''Famicom Mini Series: Super Mario Bros. 2''
  +
|2004
  +
|GBA
  +
|365,456
  +
|<ref name="gamedatalibrary">{{Cite web|url=https://sites.google.com/site/gamedatalibrary/game-search|title=Game Search|publisher=''[[Famitsu]]''|website=Game Data Library}}</ref>
  +
|{{US$|{{To USD|765264.864|JPN|year=2004|round=yes}},000|long=no}}
  +
|{{efn|{{JPY|2094}} price,<ref>https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=457&redirect=no</ref> {{JPY|{{#expr:365456*2094}}|link=no}} revenue}}
  +
|-
  +
|''Super Mario All-Stars''
  +
|1993
  +
|SNES / Wii
  +
|{{formatnum:{{#expr:10550000+2240000}}|}}
  +
|<ref name=":1" />
  +
|{{US$|{{#expr:830000000+70000000}}|long=no}}
  +
|<ref name=":9" />{{#tag:ref|group=n|name=AllStars25Gross}}
  +
|-
  +
|''[[NES|NES Classic Edition]]''
  +
|2016
  +
|NES
  +
|3,600,000
  +
|<ref name=":10" />
  +
|$220,000,000
  +
|<ref name=":10" />
  +
|- style="background:#EEEEFF"
  +
|'''''Super Mario Bros. 3'''''
 
|
 
|
 
|
 
|
| '''''Super Mario Bros. 3'''''
+
|'''40,820,000'''
| '''23,710,000'''
 
 
|
 
|
  +
|'''$3,048,200,000'''
| '''{{US$|{{#expr:1262000000+900000000+223000000+5000000}}|long=no}}'''
 
 
|
 
|
 
|-
 
|-
  +
|''Super Mario Bros. 3''
| 1988
 
  +
|1988
| NES
 
  +
|NES
| ''Super Mario Bros. 3''
 
| 17,280,000
+
|18,000,000
  +
|{{#tag:ref|18 million units sold worldwide,<ref name="telegraph.co.uk">{{Cite news|url=http://www.telegraph.co.uk/news/newstopics/howaboutthat/2463142/Super-Mario-Bros-voted-greatest-computer-game-ever.html|title=Super Mario Bros voted greatest computer game ever|date=2008-07-27|work=[[wikipedia:The Daily Telegraph|The Daily Telegraph]]|accessdate=2009-07-13|location=London}}</ref><ref>https://www.gamesindustry.biz/japan-charts-super-mario-bros-3-tops-the-charts-again</ref> grossing {{US$|1.7 billion|long=no}}.<ref>https://www.thegamer.com/super-mario-bros-3-nintendo-entertainment-system-switch-online-review/</ref>
| <ref name=":1" />
 
  +
*Auction sale in 2020 - $156,000<ref name="verge"/>
| $1,262,000,000
 
  +
|group = n|name = SMB3Revenue}}
|{{#tag:ref|18 million units sold worldwide.<ref name="telegraph.co.uk">{{Cite news|url=http://www.telegraph.co.uk/news/newstopics/howaboutthat/2463142/Super-Mario-Bros-voted-greatest-computer-game-ever.html|title=Super Mario Bros voted greatest computer game ever|date=2008-07-27|work=[[wikipedia:The Daily Telegraph|The Daily Telegraph]]|accessdate=2009-07-13|location=London}}</ref> By April 1993, 4 million units in Japan and 7 million units in the US.<ref>{{cite book| title = [[wikipedia:Game Over (book)|Game Over: How Nintendo Zapped an American Industry, Captured Your Dollars, and Enslaved Your Children]]| first = David| last = Sheff| authorlink = wikipedia:David Sheff| chapter = A New Leader of the Club| pages = 3–5| publisher = [[wikipedia:Random House|Random House]]| isbn = 0-679-40469-4| edition = 1st| year = 1993 | date = April 27, 1993}}</ref>
 
  +
|$1,700,200,000
*Japan: 4 million units at [http://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=202 ¥7020] (${{To USD|7020|JPN|round=yes}}) each = $352 million
 
  +
|<ref group="n" name="SMB3Revenue"/>
*US: 7 million units at $49.99 [http://www.huguesjohnson.com/features/sears_catalog/sears-catalog-1992-pg504-NES_full.jpg][http://www.huguesjohnson.com/features/sears_catalog/sears-catalog-1990-pg1447-NES_full.jpg][http://arcadesushi.com/sears-catalog-scans-games-1990/] each = $350 million
 
*Elsewhere: 7 million units at [http://www.meanmachinesmag.co.uk/pdf/mariobros3nes.pdf £39.99] ([http://fxtop.com/en/historical-exchange-rates.php?A=39.99&C1=GBP&C2=USD&DD1=01&MM1=01&YYYY1=1992&B=1&P=&I=1&DD2=31&MM2=12&YYYY2=1992&btnOK=Go%21 $80]) each = $560 million|group = n|name = SMB3Revenue}}
 
 
|-
 
|-
  +
|''Super Mario Advance 4: Super Mario Bros. 3''
| 2003
 
  +
|2003
| GBA
 
  +
|GBA
| ''Super Mario Advance 4: Super Mario Bros. 3''
 
| 5,430,000
+
|5,430,000
| {{#tag:ref|''Super Mario Advance 4'': 5.43 million<ref name="sales">[http://www.neogaf.com/forum/showthread.php?t=963700 Nintendo software and hardware sales data from 1983 to present], December 2014</ref>
+
|{{#tag:ref|''Super Mario Advance 4'': 5.43 million<ref name="sales">[http://www.neogaf.com/forum/showthread.php?t=963700 Nintendo software and hardware sales data from 1983 to present], December 2014</ref>
 
*United States: 2.88 million<ref name="USPlatinum"/>
 
*United States: 2.88 million<ref name="USPlatinum"/>
 
|group=n}}
 
|group=n}}
| $223,000,000
+
|$223,000,000
| {{#tag:ref|''Super Mario Advance'':
+
|{{#tag:ref|''Super Mario Advance'':
 
*United States: 2.88 million units at $34.99<ref>http://ign.com/games/super-mario-bros-3/gba-497892</ref> = $101 million
 
*United States: 2.88 million units at $34.99<ref>http://ign.com/games/super-mario-bros-3/gba-497892</ref> = $101 million
*Elsewhere: 2.55 million units at ¥5184<ref>https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=8367</ref> ($48)<ref>[https://www.ofx.com/en-gb/forex-news/historical-exchange-rates/yearly-average-rates/ 108 JPY to USD in 2004]</ref> = $122.4 million
+
*Elsewhere: 2.55 million units at ¥5184<ref>https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=8367</ref> ($48)<ref name="JPY04"/> = $122.4 million
 
|group=n}}
 
|group=n}}
 
|-
 
|-
  +
|''Super Mario Bros. 3''
| 2007
 
  +
|[[2007]]
| Wii (VC)
 
  +
|Wii (VC)
| ''Super Mario Bros. 3''
 
| 1,000,000
+
|1,000,000
| <ref name="gi_best">{{cite journal|author=The ''Game Informer'' staff|title=The Top 200 Games of All Time|pages=44–79|issue=200|date=December 2009|journal=Game Informer|issn=1067-6392|oclc=27315596}}</ref>
+
|<ref name="gi_best">{{cite journal|author=The ''Game Informer'' staff|title=The Top 200 Games of All Time|pages=44–79|issue=200|date=December 2009|journal=Game Informer|issn=1067-6392|oclc=27315596}}</ref>
| $5,000,000
+
|$5,000,000
| <ref name="vc"/>
+
|<ref name="vc" />
  +
|-
|- style="background:#EEEEEE;"
 
  +
|''Super Mario All-Stars''
  +
|1993
  +
|SNES / Wii
  +
|{{formatnum:{{#expr:10550000+2240000}}|}}
  +
|<ref name=":1" />
  +
|{{US$|{{#expr:830000000+70000000}}|long=no}}
  +
|<ref name=":9" />{{#tag:ref|group=n|name=AllStars25Gross}}
  +
|-
  +
|''[[NES|NES Classic Edition]]''
  +
|2016
  +
|NES
  +
|3,600,000
  +
|<ref name=":10" />
  +
|$220,000,000
  +
|<ref name=":10" />
  +
|- style="background:#EEEEFF"
  +
|'''''Super Mario Land'''''
 
|
 
|
 
|
 
|
| '''''Super Mario Land'''''
 
 
|'''18,371,000'''
 
|'''18,371,000'''
 
|
 
|
Line 152: Line 307:
 
|
 
|
 
|-
 
|-
  +
| rowspan="2" |''Super Mario Land''
| 1989
 
  +
|[[1989]]
 
|[[GB]]
 
|[[GB]]
| ''Super Mario Land''
 
 
| 18,140,000
 
| 18,140,000
 
|<ref name=":1" />
 
|<ref name=":1" />
| $422,000,000
+
|$422,000,000
 
|{{#tag:ref|18.14 million units at $27 (average price) each
 
|{{#tag:ref|18.14 million units at $27 (average price) each
 
*Japan: 4.19 million units<ref name="famitsu"/> at [https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=16604 ¥2700] (${{To USD|2700|JPN|round=yes}}) = $142.5 million
 
*Japan: 4.19 million units<ref name="famitsu"/> at [https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=16604 ¥2700] (${{To USD|2700|JPN|round=yes}}) = $142.5 million
Line 163: Line 318:
 
|group=n}}
 
|group=n}}
 
|-
 
|-
| 2011
+
|2011
| [[3DS]] ([[Virtual Console|VC]])
+
|[[3DS]] ([[Virtual Console|VC]])
  +
|231,000
| ''Super Mario Land''
 
  +
|<ref name="3ds-vc">https://www.gamasutra.com/view/pressreleases/161937/Zelda_Tops_3DS_Downloadable_Titles_in_2011.php</ref>
| 231,000
 
  +
|$1,100,000
| <ref name="3ds-vc">https://www.gamasutra.com/view/pressreleases/161937/Zelda_Tops_3DS_Downloadable_Titles_in_2011.php</ref>
 
  +
|<ref name="3ds-vc" />
| $1,100,000
 
  +
|- style="background:#EEEEFF"
| <ref name="3ds-vc"/>
 
  +
|'''''Super Mario World'''''
|- style="background:#EEEEEE;"
 
|
 
 
|
 
|
| '''''Super Mario World'''''
 
|'''26,663,000'''
 
 
|
 
|
  +
|'''34,183,000'''
| '''{{US$|{{#expr:1748000000+325000000+70000000+2900000}}|long=no}}'''
 
  +
|
  +
|'''$2,145,900,000'''
 
|
 
|
 
|-
 
|-
  +
|''Super Mario World''
| 1990
 
| [[SNES]]
+
|[[1990]]
  +
|[[SNES]]
| ''Super Mario World''
 
| 20,610,000
+
|20,610,000
 
|<ref name=":1" />
 
|<ref name=":1" />
 
| $1,748,000,000
 
| $1,748,000,000
| {{#tag:ref|''Super Mario World'' sales revenue: 20.61 million cartridges = $1731 million
+
|{{#tag:ref|''Super Mario World'' sales revenue: 20.61 million cartridges = $1731 million
 
*Japan: 3.55 million cartridges (non-bundled) = $383.4 million<ref name="smw_japan">[http://www.the-magicbox.com/Chart-JPPlatinum.shtml 3.55 million] cartridges at [https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=3496 ¥8640] (${{To USD|8640|JPN|round=yes}}) each</ref>
 
*Japan: 3.55 million cartridges (non-bundled) = $383.4 million<ref name="smw_japan">[http://www.the-magicbox.com/Chart-JPPlatinum.shtml 3.55 million] cartridges at [https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=3496 ¥8640] (${{To USD|8640|JPN|round=yes}}) each</ref>
 
*Overseas: 17.06 million cartridges (including North American bundles) at [http://amr.abime.net/review_27407 £39.99] ([http://fxtop.com/en/historical-exchange-rates.php?A=39.99&C1=GBP&C2=USD&DD1=01&MM1=01&YYYY1=1992&B=1&P=&I=1&DD2=31&MM2=12&YYYY2=1992&btnOK=Go%21 $80]) each = $1365 million|group = n|name = SMW_Revenue}}
 
*Overseas: 17.06 million cartridges (including North American bundles) at [http://amr.abime.net/review_27407 £39.99] ([http://fxtop.com/en/historical-exchange-rates.php?A=39.99&C1=GBP&C2=USD&DD1=01&MM1=01&YYYY1=1992&B=1&P=&I=1&DD2=31&MM2=12&YYYY2=1992&btnOK=Go%21 $80]) each = $1365 million|group = n|name = SMW_Revenue}}
 
|-
 
|-
  +
|''Super Mario Advance 2: Super Mario World''
| 2001
 
  +
|2001
| GBA
 
  +
|GBA
| ''Super Mario Advance 2: Super Mario World''
 
| 5,690,000
+
|5,690,000
| {{#tag:ref|''Super Mario Advance 2: Super Mario World'' - 5.69 million units<ref name="supermariotitles">{{cite web |url=http://www.gizmodo.co.uk/2015/09/30-best-selling-super-mario-games-of-all-time-on-the-plumbers-30th-birthday/ |title=30 Best-Selling Super Mario Games of All Time on the Plumber's 30th Birthday |last=O'Malley |first=James |work=Gizmodo |publisher=Univision Communications |date=September 11, 2015 |accessdate=April 25, 2017 }}</ref>
+
|{{#tag:ref|''Super Mario Advance 2: Super Mario World'' - 5.69 million units<ref name="supermariotitles">{{cite web |url=http://www.gizmodo.co.uk/2015/09/30-best-selling-super-mario-games-of-all-time-on-the-plumbers-30th-birthday/ |title=30 Best-Selling Super Mario Games of All Time on the Plumber's 30th Birthday |last=O'Malley |first=James |work=Gizmodo |publisher=Univision Communications |date=September 11, 2015 |accessdate=April 25, 2017 }}</ref>
 
*Japan: 919,000 units<ref name="famitsu"/>
 
*Japan: 919,000 units<ref name="famitsu"/>
 
*United States: 3.16 million units<ref name="USPlatinum"/>
 
*United States: 3.16 million units<ref name="USPlatinum"/>
 
*Elsewhere: 1.611 million units
 
*Elsewhere: 1.611 million units
 
|group=n}}
 
|group=n}}
| $325,000,000
+
|$325,000,000
| {{#tag:ref|''Super Mario World: Super Mario Advance 2''
+
|{{#tag:ref|''Super Mario World: Super Mario Advance 2''
 
*Japan: 919,000 units at ¥5184<ref>https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=12063</ref> ($43)<ref name="currency01"/> = $100.2 million
 
*Japan: 919,000 units at ¥5184<ref>https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=12063</ref> ($43)<ref name="currency01"/> = $100.2 million
 
*United States: 3.16 million units at $39.99<ref>http://ign.com/games/super-mario-world/gba-16931</ref> = $126.4 million
 
*United States: 3.16 million units at $39.99<ref>http://ign.com/games/super-mario-world/gba-16931</ref> = $126.4 million
Line 205: Line 359:
 
|group=n}}
 
|group=n}}
 
|-
 
|-
  +
|''Super Mario World''
| 2006
 
  +
|2006
| Wii (VC)
 
  +
|Wii (VC)
| ''Super Mario World''
 
| 363,000
+
|363,000
| <ref name="vc"/>
+
|<ref name="vc" />
| $2,900,000
+
|$2,900,000
| <ref name="vc"/>
+
|<ref name="vc" />
  +
|-
|- style="background:#EEEEEE;"
 
  +
|''Super Mario All-Stars: 25th Anniversary Edition''
  +
|[[2010]]
  +
|[[Wii]]
  +
|2,240,000
  +
|<ref name=":1" />
  +
|$70,000,000
  +
|{{#tag:ref|group=n|name=AllStars25Gross}}
  +
|-
  +
|''[[SNES|Super NES Classic Edition]]''
  +
|[[2017]]
  +
|SNES
  +
|5,280,000
  +
|<ref>https://www.nintendo.co.jp/ir/pdf/2018/180426e.pdf</ref>
  +
|$449,000,000
  +
|<ref>[[Super Nintendo Entertainment System]]</ref>
  +
|- style="background:#EEEEFF"
  +
|'''''Super Mario Land 2 & 3'''''
 
|
 
|
 
|
 
|
| '''''Super Mario Land 2'''''
+
|'''16,370,000'''
| '''11,180,000'''
 
 
|
 
|
  +
|'''{{US$|{{#expr:481000000+137000000}}|long=no}}'''
| '''$481,000,000'''
 
 
|
 
|
 
|-
 
|-
  +
|''Super Mario Land 2: 6 Golden Coins''
| 1992
 
  +
|1992
| GB
 
  +
|GB
| ''Super Mario Land 2: 6 Golden Coins''
 
| 11,180,000
+
|11,180,000
 
|<ref name=":1" />
 
|<ref name=":1" />
| $481,000,000
+
|$481,000,000
| <ref>11.18 million units at $43 (average) each
+
|<ref>11.18 million units at $43 (average) each
  +
 
*Japan: [https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=13405 ¥4212] (${{To USD|4212|JPN|round=yes}})
 
*Japan: [https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=13405 ¥4212] (${{To USD|4212|JPN|round=yes}})
 
*United States: [http://www.huguesjohnson.com/scans/ebspring93/EBSpring93_22_GameBoy.jpg $29.99]
 
*United States: [http://www.huguesjohnson.com/scans/ebspring93/EBSpring93_22_GameBoy.jpg $29.99]
 
</ref>
 
</ref>
  +
|-
|- style="background:#EEEEEE;"
 
  +
|''[[Wario|Wario Land: Super Mario Land 3]]''
  +
|1994
  +
|GB
  +
|5,190,000
  +
|<ref name=":1"/>
  +
|$137,000,000
  +
|{{efn|''Wario Land'':
  +
*Japan - 1,951,807 sales,<ref name="gamedatalibrary"/> {{JPY|2094}} price,<ref>https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=13159&redirect=no</ref> {{JPY|{{#expr:1951807*2094}}|link=no}} ({{US$|{{To USD|4087083858|JPN|year=1994|round=yes}}|long=no}}) revenue
  +
*Overseas - 3,238,193 sales, $29.99 price,<ref>https://retrocdn.net/images/b/bf/GamePro_US_059.pdf#page=142</ref> $97,113,408 revenue
  +
}}
  +
|- style="background:#EEEEFF"
  +
|'''''Super Mario All-Stars'''''
 
|
 
|
 
|
 
|
| '''''Super Mario All-Stars'''''
 
 
|'''{{formatnum:{{#expr:10550000+2240000}}|}}'''
 
|'''{{formatnum:{{#expr:10550000+2240000}}|}}'''
 
|
 
|
Line 240: Line 422:
 
|
 
|
 
|-
 
|-
| 1993
 
|[[SNES]]
 
 
|''Super Mario All-Stars''
 
|''Super Mario All-Stars''
  +
|1993
| 10,550,000
 
  +
|SNES
  +
|10,550,000
 
|<ref name=":1" />
 
|<ref name=":1" />
| $830,000,000
+
|$830,000,000
|<ref>''Super Mario All-Stars'': 10.55 million units
+
|<ref name=":9">''Super Mario All-Stars'': 10.55 million units
 
 
*Japan: [http://www.the-magicbox.com/Chart-JPPlatinum.shtml 2.12 million] units at [https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=4888 ¥10,584] (${{To USD|10584|JPN|round=yes}}) = $282 million
 
*Japan: [http://www.the-magicbox.com/Chart-JPPlatinum.shtml 2.12 million] units at [https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=4888 ¥10,584] (${{To USD|10584|JPN|round=yes}}) = $282 million
 
*Overseas: 8.43 million units at [http://ign.com/games/super-mario-all-stars/snes-1886 $64.99] = $548 million
 
*Overseas: 8.43 million units at [http://ign.com/games/super-mario-all-stars/snes-1886 $64.99] = $548 million
 
</ref>
 
</ref>
 
|-
 
|-
  +
|''Super Mario All-Stars: 25th Anniversary Edition''
| 2010
 
  +
|2010
 
|[[Wii]]
 
|[[Wii]]
  +
|2,240,000
| ''Super Mario All-Stars: 25th Anniversary Edition''
 
| 2,240,000
 
 
|<ref name=":1" />
 
|<ref name=":1" />
| $70,000,000
+
|$70,000,000
 
|{{#tag:ref|''Super Mario All-Stars: 25th Anniversary Edition''
 
|{{#tag:ref|''Super Mario All-Stars: 25th Anniversary Edition''
*Japan: 920,000 units at ¥2571<ref>https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=16163</ref> ($32.21)<ref>[https://www.ofx.com/en-gb/forex-news/historical-exchange-rates/yearly-average-rates/ 79.8297 JPY to USD in 2011]</ref> = $30 million
+
*Japan: 920,000 units at ¥2571<ref>https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=16163&redirect=no</ref> ($32.21)<ref>[https://www.ofx.com/en-gb/forex-news/historical-exchange-rates/yearly-average-rates/ 79.8297 JPY to USD in 2011]</ref> = $30 million
 
*Overseas: 1.32 million units at $29.99<ref>http://uk.ign.com/games/super-mario-all-stars-limited-edition</ref> = $40 million
 
*Overseas: 1.32 million units at $29.99<ref>http://uk.ign.com/games/super-mario-all-stars-limited-edition</ref> = $40 million
 
|group=n|name=AllStars25Gross}}
 
|group=n|name=AllStars25Gross}}
|- style="background:#EEEEEE;"
+
|- style="background:#EEEEFF"
  +
|'''''Super Mario World 2: Yoshi's Island'''''
 
|
 
|
 
|
 
|
| '''''Super Mario World 2: Yoshi's Island'''''
 
 
|'''6,950,000'''
 
|'''6,950,000'''
 
|
 
|
Line 271: Line 452:
 
|
 
|
 
|-
 
|-
|1995
 
|[[SNES]]
 
 
|[[Yoshi|''Super Mario World 2: Yoshi's Island'']]
 
|[[Yoshi|''Super Mario World 2: Yoshi's Island'']]
  +
|1995
| 4,120,000
 
  +
|SNES
  +
|4,120,000
 
|<ref name=":1" />
 
|<ref name=":1" />
| $365,000,000
+
|$365,000,000
 
|{{#tag:ref|''Super Mario World 2: Yoshi's Island''
 
|{{#tag:ref|''Super Mario World 2: Yoshi's Island''
*Japan: 1.77 million units<ref name="magicboxjapan"/> at ¥10,584<ref>https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=16163</ref> ($113)<ref name="JPY95">[https://www.ofx.com/en-gb/forex-news/historical-exchange-rates/yearly-average-rates/ 93.96 JPY to USD in 1995]</ref> = $200.01 million
+
*Japan: 1.77 million units<ref name="magicboxjapan"/> at ¥10,584<ref>https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=3498&redirect=no</ref> ($113)<ref name="JPY95">[https://www.ofx.com/en-gb/forex-news/historical-exchange-rates/yearly-average-rates/ 93.96 JPY to USD in 1995]</ref> = $200.01 million
 
*Overseas: 2.35 million units at $69.99<ref>http://ign.com/games/super-mario-world-2-yoshis-island/snes-495</ref> = $164.5 million
 
*Overseas: 2.35 million units at $69.99<ref>http://ign.com/games/super-mario-world-2-yoshis-island/snes-495</ref> = $164.5 million
 
|group=n}}
 
|group=n}}
 
|-
 
|-
  +
|''Super Mario Advance 3: Yoshi's Island''
| 2002
 
  +
|2002
| GBA
 
  +
|GBA
| ''Super Mario Advance 3: Yoshi's Island''
 
| 2,830,000
+
|2,830,000
 
|<ref name=":1" />
 
|<ref name=":1" />
| $136,000,000
+
|$136,000,000
| {{#tag:ref|Price: ¥5184<ref>https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=455</ref> ($48)<ref>[https://www.ofx.com/en-gb/forex-news/historical-exchange-rates/yearly-average-rates/ 108 JPY per USD in 2004]</ref>|group=n}}
+
|{{#tag:ref|Price: ¥5184<ref>https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=455</ref> ($48)<ref>[https://www.ofx.com/en-gb/forex-news/historical-exchange-rates/yearly-average-rates/ 108 JPY per USD in 2004]</ref>|group=n}}
|- style="background:#EEEEEE;"
+
|- style="background:#EEEEFF"
  +
|'''''Super Mario 64'''''
|
 
 
|
 
|
| '''''Super Mario 64'''''
 
| '''{{formatnum:{{#expr:11910000+11060000+270000}}|}}'''
 
 
|
 
|
  +
|'''32,310,000'''
| '''{{US$|{{#expr:1125000000+589000000+2700000}}|long=no}}'''
 
  +
|
  +
|'''$2,261,800,000'''
 
|
 
|
 
|-
 
|-
  +
|''Super Mario 64''
 
|1996
 
|1996
| [[N64]]
+
|[[N64]]
| ''Super Mario 64''
 
 
| 11,910,000
 
| 11,910,000
|<ref name=":1" />
+
|<ref name=":1"/>
| $1,125,000,000
+
|$1,126,100,000
| {{#tag:ref|''Super Mario 64'' sales revenues: 11.91 million units
+
|{{#tag:ref|''Super Mario 64'' sales revenues: 11.91 million units
 
*Japan: 1.92 million<ref name="magicboxjapan"/> units at [http://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=198 ¥10,584] (${{To USD|10584|JPN|round=yes}}) each = $255.4 million
 
*Japan: 1.92 million<ref name="magicboxjapan"/> units at [http://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=198 ¥10,584] (${{To USD|10584|JPN|round=yes}}) each = $255.4 million
 
*Overseas: 9.99 million units at $87 (average price) each = $869.13 million
 
*Overseas: 9.99 million units at $87 (average price) each = $869.13 million
 
**UK price: [http://www.meanmachinesmag.co.uk/review/418/super-mario-64.php £59.99] ([http://fxtop.com/en/historical-exchange-rates.php?A=59.99&C1=GBP&C2=USD&DD1=01&MM1=10&YYYY1=1998&B=1&P=&I=1&DD2=31&MM2=10&YYYY2=1998&btnOK=Go%21 $103])
 
**UK price: [http://www.meanmachinesmag.co.uk/review/418/super-mario-64.php £59.99] ([http://fxtop.com/en/historical-exchange-rates.php?A=59.99&C1=GBP&C2=USD&DD1=01&MM1=10&YYYY1=1998&B=1&P=&I=1&DD2=31&MM2=10&YYYY2=1998&btnOK=Go%21 $103])
 
**US price: [http://nl.newsbank.com/nl-search/we/Archives?p_product=SAEC&p_theme=saec&p_action=search&p_maxdocs=200&p_topdoc=1&p_text_direct-0=0EB03D904AEB034E&p_field_direct-0=document_id&p_perpage=10&p_sort=YMD_date:D&s_trackval=GooglePM $70]
 
**US price: [http://nl.newsbank.com/nl-search/we/Archives?p_product=SAEC&p_theme=saec&p_action=search&p_maxdocs=200&p_topdoc=1&p_text_direct-0=0EB03D904AEB034E&p_field_direct-0=document_id&p_perpage=10&p_sort=YMD_date:D&s_trackval=GooglePM $70]
  +
*Auction sale in 2021 - $1,560,000<ref name="verge"/>
 
|group = n|name = Mario64}}
 
|group = n|name = Mario64}}
 
|-
 
|-
  +
|''Super Mario 64 DS''
 
| 2004
 
| 2004
| [[NDS]]
+
|[[NDS]]
  +
|11,060,000
| ''Super Mario 64 DS''
 
  +
|<ref name="dssales">{{cite web|url=https://www.nintendo.co.jp/ir/en/sales/software/ds.html|title=Sales Data - Top Selling Software Sales Units - Nintendo DS Software|publisher=[[Nintendo]]|date=2016-10-26|accessdate=2016-10-26}}</ref>
| 11,060,000
 
  +
|$589,000,000
| <ref name="dssales">{{cite web|url=https://www.nintendo.co.jp/ir/en/sales/software/ds.html|title=Sales Data - Top Selling Software Sales Units - Nintendo DS Software|publisher=[[Nintendo]]|date=2016-10-26|accessdate=2016-10-26}}</ref>
 
  +
|{{#tag:ref|''Super Mario 64 DS'':
| $589,000,000
 
| {{#tag:ref|''Super Mario 64 DS'':
 
 
*Japan: 1.232 million units<ref name="famitsu">[http://www.neogaf.com/forum/showthread.php?t=711006 Famitsu: Japan's 21st Century Top 100 Selling Games]</ref> at ¥4936<ref>https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=453</ref> ($53)<ref>[https://www.ofx.com/en-gb/forex-news/historical-exchange-rates/yearly-average-rates/ 93.58869 JPY per USD in 2009]</ref> = $65.3 million
 
*Japan: 1.232 million units<ref name="famitsu">[http://www.neogaf.com/forum/showthread.php?t=711006 Famitsu: Japan's 21st Century Top 100 Selling Games]</ref> at ¥4936<ref>https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=453</ref> ($53)<ref>[https://www.ofx.com/en-gb/forex-news/historical-exchange-rates/yearly-average-rates/ 93.58869 JPY per USD in 2009]</ref> = $65.3 million
 
*United States: 2.39 million units<ref name="USPlatinum"/> at $31.99<ref>http://ign.com/games/super-mario-64-ds/nds-682831</ref> = $76.5 million
 
*United States: 2.39 million units<ref name="USPlatinum"/> at $31.99<ref>http://ign.com/games/super-mario-64-ds/nds-682831</ref> = $76.5 million
Line 323: Line 505:
 
|group=n}}
 
|group=n}}
 
|-
 
|-
  +
|''Super Mario 64''
| 2006
 
  +
|2006
| Wii (VC)
 
  +
|Wii (VC)
| ''Super Mario 64''
 
| 270,000
+
|270,000
| <ref name="vc"/>
+
|<ref name="vc" />
| $2,700,000
+
|$2,700,000
| <ref name="vc"/>
+
|<ref name="vc" />
  +
|-
|- style="background:#EEEEEE;"
 
  +
|''Super Mario 3D All-Stars''
|
 
  +
|2020
  +
|Switch
  +
|9,070,000
  +
|<ref name=":3">https://www.nintendo.co.jp/ir/pdf/2021/210506_3e.pdf</ref>
  +
|${{#expr:9.07*59.99 round 0}},000,000
  +
|<ref name=":11" />
  +
|- style="background:#EEEEFF"
  +
|'''''Super Mario Sunshine'''''
  +
|
 
|
 
|
| '''''Super Mario Sunshine'''''
+
|'''15,380,000'''
| '''6,310,000'''
 
 
|
 
|
| '''$362,000,000'''
+
|'''$906,000,000'''
 
|
 
|
 
|-
 
|-
  +
|''Super Mario Sunshine''
| 2002
 
  +
|2002
| [[NGC]]
 
  +
|[[NGC|GCN]]
| ''Super Mario Sunshine''
 
| 6,310,000
+
|6,310,000
 
|<ref name=":1" />
 
|<ref name=":1" />
| 362,000,000
+
|$362,000,000
| {{#tag:ref|''Super Mario Sunshine'':
+
|{{#tag:ref|''Super Mario Sunshine'':
 
*United States: 3.73 million units<ref name="USPlatinum"/> at $50<ref>http://uk.pcmag.com/super-mario-sunshine/29940/review/super-mario-sunshine</ref> = $187 million
 
*United States: 3.73 million units<ref name="USPlatinum"/> at $50<ref>http://uk.pcmag.com/super-mario-sunshine/29940/review/super-mario-sunshine</ref> = $187 million
 
*Elsewhere: 2.58 million units at ¥7344<ref>https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=456</ref> ($68)<ref name="JPY04"/> = $175.44 million
 
*Elsewhere: 2.58 million units at ¥7344<ref>https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=456</ref> ($68)<ref name="JPY04"/> = $175.44 million
 
|group=n}}
 
|group=n}}
  +
|-
|- style="background:#EEEEEE;"
 
  +
|''Super Mario 3D All-Stars''
|
 
  +
|2020
  +
|Switch
  +
|9,070,000
  +
|<ref name=":3" />
  +
|${{#expr:9.07*59.99 round 0}},000,000
  +
|<ref name=":11" />
  +
|- style="background:#EEEEFF"
  +
|'''''New Super Mario Bros. 1 & 2'''''
  +
|
 
|
 
|
  +
|'''44,210,000'''
| '''''New Super Mario Bros. / Wii / 2'''''
 
|'''74,440,000'''
 
 
|
 
|
| '''{{US$|{{#expr:1812000000+2343000000+506000000}}|long=no}}'''
+
|'''{{US$|{{#expr:1812000000+506000000}}|long=no}}'''
 
|
 
|
 
|-
 
|-
  +
|''New Super Mario Bros.''
 
|2006
 
|2006
| [[NDS]]
+
|[[NDS]]
  +
|30,800,000
| ''New Super Mario Bros.''
 
  +
|<ref name="dssales" />
| 30,800,000
 
| <ref name="dssales"/>
 
 
| $1,812,000,000
 
| $1,812,000,000
| {{#tag:ref|''New Super Mario Bros.'' revenue:
+
|{{#tag:ref|''New Super Mario Bros.'' revenue:
 
*Japan: 6.424 million units<ref name="famitsu"/> at [https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=450 ¥4702] ([http://fxtop.com/en/historical-exchange-rates.php?A=4702&C1=JPY&C2=USD&DD1=01&MM1=10&YYYY1=2011&B=1&P=&I=1&DD2=31&MM2=10&YYYY2=2011&btnOK=Go%21 US$62]) each = US$398.3 million
 
*Japan: 6.424 million units<ref name="famitsu"/> at [https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=450 ¥4702] ([http://fxtop.com/en/historical-exchange-rates.php?A=4702&C1=JPY&C2=USD&DD1=01&MM1=10&YYYY1=2011&B=1&P=&I=1&DD2=31&MM2=10&YYYY2=2011&btnOK=Go%21 US$62]) each = US$398.3 million
 
*Overseas: 24.376 million units at US$58 (average price) each = $1414 million
 
*Overseas: 24.376 million units at US$58 (average price) each = $1414 million
Line 372: Line 570:
 
|group=n|name=NSMBRevenue}}
 
|group=n|name=NSMBRevenue}}
 
|-
 
|-
  +
|''New Super Mario Bros. 2''
| 2009
 
  +
|2012
| [[Wii]]
 
  +
|[[3DS]]
| ''New Super Mario Bros. Wii''
 
| 30,300,000
+
|13,410,000
  +
|<ref name="3ds">https://www.nintendo.co.jp/ir/en/finance/software/3ds.html</ref>
| <ref name="wii"/>
 
| $2,343,000,000
+
|$506,000,000
| {{#tag:ref|''New Super Mario Bros. Wii'':
+
|{{#tag:ref|''New Super Mario Bros. 2''
*Japan: 4.68 million<ref name="magicboxjapan"/> units at [http://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=5929 ¥5964] ([http://fxtop.com/en/historical-exchange-rates.php?A=5964&C1=JPY&C2=USD&DD1=01&MM1=10&YYYY1=2011&B=1&P=&I=1&DD2=31&MM2=10&YYYY2=2011&btnOK=Go%21 US$78]) = US$365.04 million
 
*United States: 8.86 million units<ref name="nintendo"/> at US$49.99<ref>http://www.destructoid.com/review-new-super-mario-bros-wii-155042.phtml</ref> = $443 million
 
*Elsewhere: 16.51 million units at US$93 average price = $1535.43 million
 
**Australia price: [http://www.examiner.com/article/ebgames-australia-pre-order-bonus-for-new-super-mario-bros-wii AU$99.95] ([http://fxtop.com/en/historical-exchange-rates.php?A=99.95&C1=AUD&C2=USD&DD1=01&MM1=01&YYYY1=2010&B=1&P=&I=1&DD2=31&MM2=12&YYYY2=2011&btnOK=Go%21 US$100])
 
**United Kingdom price: [http://www.thehut.com/games/platforms/nintendo-wii/new-super-mario-bros-wii/10051330.html £49.99] ([http://fxtop.com/en/historical-exchange-rates.php?A=49.99&C1=GBP&C2=USD&DD1=01&MM1=08&YYYY1=2009&B=1&P=&I=1&DD2=31&MM2=11&YYYY2=2009&btnOK=Go%21 US$85])
 
|group=n}}
 
|-
 
| 2012
 
| [[3DS]]
 
| ''New Super Mario Bros. 2''
 
| 13,340,000
 
| <ref name="3ds">https://www.nintendo.co.jp/ir/en/finance/software/3ds.html</ref>
 
| $506,000,000
 
| {{#tag:ref|''New Super Mario Bros. 2''
 
 
*Japan: 2.17 million units<ref name="magicboxjapan"/> at ¥4937<ref>https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=27132</ref> (${{To USD|4937|JPN|round=yes}}) = $135 million
 
*Japan: 2.17 million units<ref name="magicboxjapan"/> at ¥4937<ref>https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=27132</ref> (${{To USD|4937|JPN|round=yes}}) = $135 million
 
*Overseas: 9.27 million units at $39.99<ref>http://ign.com/games/new-super-mario-bros-2</ref> = $371 million
 
*Overseas: 9.27 million units at $39.99<ref>http://ign.com/games/new-super-mario-bros-2</ref> = $371 million
 
|group=n}}
 
|group=n}}
|- style="background:#EEEEEE;"
+
|- style="background:#EEEEFF"
  +
|'''''Super Mario Galaxy'''''
|
 
 
|
 
|
| '''''Super Mario Galaxy series'''''
 
| '''20,210,000'''
 
 
|
 
|
  +
|'''21,870,000'''
| '''{{US$|{{#expr:947000000+566000000}}|long=no}}'''
 
  +
|
  +
|'''$1,491,000,000'''
 
|
 
|
 
|-
 
|-
  +
|''Super Mario Galaxy''
| 2007
 
  +
|2007
| [[Wii]]
 
  +
|Wii
| ''Super Mario Galaxy''
 
| 12,800,000
+
|12,800,000
| <ref name="wii">https://www.nintendo.co.jp/ir/en/finance/software/wii.html</ref>
+
|<ref name="wii">https://www.nintendo.co.jp/ir/en/finance/software/wii.html</ref>
| $947,000,000
+
|$947,000,000
| {{#tag:ref|''Super Mario Galaxy'':
+
|{{#tag:ref|''Super Mario Galaxy'':
 
*Japan: 1.026 million units<ref name="famitsu"/> at ¥5964<ref>https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=449</ref> ([http://fxtop.com/en/historical-exchange-rates.php?A=5964&C1=JPY&C2=USD&YA=1&DD1=01&MM1=01&YYYY1=2010&B=1&P=&I=1&DD2=31&MM2=12&YYYY2=2010 $68.14]) = $70 million
 
*Japan: 1.026 million units<ref name="famitsu"/> at ¥5964<ref>https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=449</ref> ([http://fxtop.com/en/historical-exchange-rates.php?A=5964&C1=JPY&C2=USD&YA=1&DD1=01&MM1=01&YYYY1=2010&B=1&P=&I=1&DD2=31&MM2=12&YYYY2=2010 $68.14]) = $70 million
 
*United States: 5.04 million units<ref name="nintendo">[http://www.zeldainformer.com/nintendos_february_npd_super_mario_galaxy_breaks_5_million_in_us_sales/ SUPER MARIO GALAXY BECOMES NINTH WII GAME TO SELL MORE THAN 5 MILLION UNITS], [[Nintendo]]</ref> at $49.99<ref>http://ign.com/games/super-mario-galaxy</ref> = $252 million
 
*United States: 5.04 million units<ref name="nintendo">[http://www.zeldainformer.com/nintendos_february_npd_super_mario_galaxy_breaks_5_million_in_us_sales/ SUPER MARIO GALAXY BECOMES NINTH WII GAME TO SELL MORE THAN 5 MILLION UNITS], [[Nintendo]]</ref> at $49.99<ref>http://ign.com/games/super-mario-galaxy</ref> = $252 million
Line 417: Line 601:
 
|group=n}}
 
|group=n}}
 
|-
 
|-
  +
|''Super Mario 3D All-Stars''
| 2010
 
  +
|2020
| Wii
 
  +
|Switch
| ''Super Mario Galaxy 2''
 
| 7,410,000
+
|9,070,000
  +
|<ref name=":3" />
  +
|${{#expr:9.07*59.99 round 0}},000,000
  +
|<ref name=":11" />
  +
|- style="background:#EEEEFF"
  +
|'''''New Super Mario Bros. Wii'''''
  +
|
  +
|
  +
|'''30,320,000'''
  +
|
  +
|'''$2,343,000,000'''
  +
|
  +
|-
  +
|''New Super Mario Bros. Wii''
  +
|2009
  +
|Wii
  +
|30,320,000
  +
|<ref name="wii" />
  +
|$2,343,000,000
  +
|{{#tag:ref|''New Super Mario Bros. Wii'':
  +
*Japan: 4.68 million<ref name="magicboxjapan"/> units at [http://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=5929 ¥5964] ([http://fxtop.com/en/historical-exchange-rates.php?A=5964&C1=JPY&C2=USD&DD1=01&MM1=10&YYYY1=2011&B=1&P=&I=1&DD2=31&MM2=10&YYYY2=2011&btnOK=Go%21 US$78]) = US$365.04 million
  +
*United States: 8.86 million units<ref name="nintendo"/> at US$49.99<ref>http://www.destructoid.com/review-new-super-mario-bros-wii-155042.phtml</ref> = $443 million
  +
*Elsewhere: 16.51 million units at US$93 average price = $1535.43 million
  +
**Australia price: [http://www.examiner.com/article/ebgames-australia-pre-order-bonus-for-new-super-mario-bros-wii AU$99.95] ([http://fxtop.com/en/historical-exchange-rates.php?A=99.95&C1=AUD&C2=USD&DD1=01&MM1=01&YYYY1=2010&B=1&P=&I=1&DD2=31&MM2=12&YYYY2=2011&btnOK=Go%21 US$100])
  +
**United Kingdom price: [http://www.thehut.com/games/platforms/nintendo-wii/new-super-mario-bros-wii/10051330.html £49.99] ([http://fxtop.com/en/historical-exchange-rates.php?A=49.99&C1=GBP&C2=USD&DD1=01&MM1=08&YYYY1=2009&B=1&P=&I=1&DD2=31&MM2=11&YYYY2=2009&btnOK=Go%21 US$85])
  +
|group=n}}
  +
|- style="background:#EEEEFF"
  +
|'''''Super Mario Galaxy 2'''''
  +
|
  +
|
  +
|'''7,410,000'''
  +
|
  +
|'''$566,000,000'''
  +
|
  +
|-
  +
|''Super Mario Galaxy 2''
  +
|2010
  +
|Wii
  +
|7,410,000
 
|<ref name=":1" />
 
|<ref name=":1" />
| $566,000,000
+
|$566,000,000
| {{#tag:ref|''Super Mario Galaxy 2'':
+
|{{#tag:ref|''Super Mario Galaxy 2'':
 
*Japan: 1.043 million units<ref name="famitsu"/> at ¥5965<ref>https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=5933</ref> (${{To USD|5965|JPN|round=yes}}) = $78.23 million
 
*Japan: 1.043 million units<ref name="famitsu"/> at ¥5965<ref>https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=5933</ref> (${{To USD|5965|JPN|round=yes}}) = $78.23 million
 
*United States: 1.2369 million units (1.1123 million up until June 2010,<ref>{{cite web| last = Thorsen| first = Tor| title = Wii nears 30 million in US, Super Mario Galaxy 2 tops 1 million| publisher = GameSpot| date = July 16, 2010| url = http://gamespot.com/news/6269359.html| accessdate = July 22, 2010}}</ref> 124,600 in July 2010)<ref>https://www.gamespot.com/articles/us-game-sales-slip-10-madden-nfl-11-top-dog-in-august-npd/1100-6275506/</ref> at $49.99<ref>http://ign.com/games/super-mario-galaxy-2/wii-14354736</ref> = $62 million
 
*United States: 1.2369 million units (1.1123 million up until June 2010,<ref>{{cite web| last = Thorsen| first = Tor| title = Wii nears 30 million in US, Super Mario Galaxy 2 tops 1 million| publisher = GameSpot| date = July 16, 2010| url = http://gamespot.com/news/6269359.html| accessdate = July 22, 2010}}</ref> 124,600 in July 2010)<ref>https://www.gamespot.com/articles/us-game-sales-slip-10-madden-nfl-11-top-dog-in-august-npd/1100-6275506/</ref> at $49.99<ref>http://ign.com/games/super-mario-galaxy-2/wii-14354736</ref> = $62 million
 
*Other: 5.3901 million units at £49.99<ref>https://www.zavvi.com/games/platforms/nintendo-wii/super-mario-galaxy-2/10051338.html</ref> (${{To USD|49.99|GBR|round=yes}}) = $426 million
 
*Other: 5.3901 million units at £49.99<ref>https://www.zavvi.com/games/platforms/nintendo-wii/super-mario-galaxy-2/10051338.html</ref> (${{To USD|49.99|GBR|round=yes}}) = $426 million
 
|group=n}}
 
|group=n}}
|- style="background:#EEEEEE;"
+
|- style="background:#EEEEFF"
  +
|'''''Super Mario Land 3D Land'''''
|
 
 
|
 
|
| '''''Super Mario 3D Land & World'''''
 
| '''18,540,000'''
 
 
|
 
|
| '''$1,110,000,000'''
+
|'''12,860,000'''
  +
|
  +
|'''$610,000,000'''
 
|
 
|
 
|-
 
|-
  +
|''Super Mario 3D Land''
| 2011
 
  +
|2011
| [[3DS]]
 
  +
|[[3DS]]
| ''Super Mario 3D Land''
 
| 12,700,000
+
|12,860,000
| <ref name="3ds"/>
+
|<ref name="3ds" />
| $610,000,000
+
|$610,000,000
| {{#tag:ref|''Super Mario 3D Land'':
+
|{{#tag:ref|''Super Mario 3D Land'':
 
*Japan: 1.91 million units<ref name="magicboxjapan"/> at ¥4937<ref>https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=20453</ref> (${{To USD|4937|JPN|round=yes}}) = $118.42 million
 
*Japan: 1.91 million units<ref name="magicboxjapan"/> at ¥4937<ref>https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=20453</ref> (${{To USD|4937|JPN|round=yes}}) = $118.42 million
 
*United States: 3.09 million units<ref>https://www.gamasutra.com/view/news/223539/Pokemon_beats_Mario_to_most_popular_3DS_game.php</ref> at $29.99<ref>http://www.nintendo.com/games/detail/super-mario-3d-land-3ds</ref> = $93 million
 
*United States: 3.09 million units<ref>https://www.gamasutra.com/view/news/223539/Pokemon_beats_Mario_to_most_popular_3DS_game.php</ref> at $29.99<ref>http://www.nintendo.com/games/detail/super-mario-3d-land-3ds</ref> = $93 million
 
*Elsewhere: 6.33 million units at £39.99<ref>https://store.nintendo.co.uk/games-3ds/super-mario-3d-land/10848375.html</ref> (${{To USD|39.99|GBR|round=yes}}) = $399 million
 
*Elsewhere: 6.33 million units at £39.99<ref>https://store.nintendo.co.uk/games-3ds/super-mario-3d-land/10848375.html</ref> (${{To USD|39.99|GBR|round=yes}}) = $399 million
 
|group=n}}
 
|group=n}}
  +
|- style="background:#EEEEFF"
|-
 
  +
|'''''New Super Mario Bros. U'''''
| 2013
 
| Wii U
 
| ''Super Mario 3D World''
 
| 5,840,000
 
| <ref name="wiiu"/>
 
| $499,000,000
 
| {{#tag:ref|5.47 million units
 
*Japan - [http://nintendoenthusiast.com/news/nintendo-updates-million-sellers-list-wii-still-alive/ 590,000] units at [http://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=29004 ¥6156] (${{To USD|6156|JPN|round=yes}}) = $45.43 million
 
*United States - 1 million units<ref name="venturebeat"/> at $59.99<ref>https://www.destructoid.com/review-super-mario-3d-world-265323.phtml</ref> = $60 million
 
*Other - 4.06 million units at US$97 average price = US$394 million
 
**AU price: [http://www.ozgameshop.com/wii-u-games/super-mario-3d-world-game-wii-u AU$100] ([http://fxtop.com/en/historical-exchange-rates.php?A=100&C1=AUD&C2=USD&DD1=01&MM1=01&YYYY1=2013&B=1&P=&I=1&DD2=31&MM2=12&YYYY2=2013&btnOK=Go%21 US$105])
 
**NZ price: [http://www.nzgameshop.com/wii-u-games/super-mario-3d-world-game-wii-u NZ$120] ([http://fxtop.com/en/historical-exchange-rates.php?A=120&C1=NZD&C2=USD&DD1=01&MM1=04&YYYY1=2013&B=1&P=&I=1&DD2=31&MM2=11&YYYY2=2013&btnOK=Go%21 US$103])
 
**UK price: [http://www.officialnintendomagazine.co.uk/56107/eshop-games-of-the-week-super-mario-3d-world-sega-3d-classics/ £49.99] ([http://fxtop.com/en/historical-exchange-rates.php?A=49.99&C1=GBP&C2=USD&DD1=01&MM1=11&YYYY1=2013&B=1&P=&I=1&DD2=31&MM2=12&YYYY2=2013&btnOK=Go%21 US$82])
 
|group=n}}
 
|- style="background:#EEEEEE;"
 
|
 
 
|
 
|
| '''''New Super Mario Bros. U'''''
 
|'''13,240,000'''
 
 
|
 
|
  +
|'''23,020,000'''
 
|
 
|
  +
|'''{{US$|{{#expr:486+885}},000,000|long=no}}'''
 
|
 
|
 
|-
 
|-
  +
|''New Super Mario Bros. U''
| 2012
 
  +
|2012
| [[Wii U]]
 
  +
|[[Wii U]]
| ''New Super Mario Bros. U''
 
| 5,800,000
+
|5,820,000
| <ref name="wiiu">https://www.nintendo.co.jp/ir/en/finance/software/wiiu.html</ref>
+
|<ref name="wiiu">https://www.nintendo.co.jp/ir/en/finance/software/wiiu.html</ref>
| $486,000,000
+
|$486,000,000
| {{#tag:ref|''New Super Mario Bros. U''
+
|{{#tag:ref|''New Super Mario Bros. U''
 
*Japan - 1.22 million ([http://www.nintendo.co.jp/ir/pdf/2013/130425e.pdf 550,000] + [https://www.nintendo.co.jp/ir/pdf/2014/140508e.pdf 670,000]) units at [http://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=22371 ¥6156] (${{To USD|6156|JPN|round=yes}}) = US$94 million
 
*Japan - 1.22 million ([http://www.nintendo.co.jp/ir/pdf/2013/130425e.pdf 550,000] + [https://www.nintendo.co.jp/ir/pdf/2014/140508e.pdf 670,000]) units at [http://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=22371 ¥6156] (${{To USD|6156|JPN|round=yes}}) = US$94 million
*United States - 1 million units<ref name="venturebeat"/> at US$59.99<ref>http://ign.com/games/new-super-mario-bros-u</ref> = $60 million
+
*United States - 1 million units<ref name="venturebeat">{{cite web|first=Jeff|last=Grubb|publisher=VentureBeat|date=January 14, 2016|accessdate=February 10, 2016|title=Super Mario Maker surpasses 1M copies sold in the U.S.|url=http://venturebeat.com/2016/01/14/super-mario-maker-surpasses-1m-copies-sold/}}</ref> at US$59.99<ref>http://ign.com/games/new-super-mario-bros-u</ref> = $60 million
 
*Other - 3.49 million units at $95 average price = $332 million
 
*Other - 3.49 million units at $95 average price = $332 million
 
**AU price: [http://www.ozgameshop.com/wii-u-games/new-super-mario-bros-brothers-game-wii-u AU$100] ([http://fxtop.com/en/historical-exchange-rates.php?A=100&C1=AUD&C2=USD&DD1=01&MM1=01&YYYY1=2012&B=1&P=&I=1&DD2=31&MM2=11&YYYY2=2012&btnOK=Go%21 US$108])
 
**AU price: [http://www.ozgameshop.com/wii-u-games/new-super-mario-bros-brothers-game-wii-u AU$100] ([http://fxtop.com/en/historical-exchange-rates.php?A=100&C1=AUD&C2=USD&DD1=01&MM1=01&YYYY1=2012&B=1&P=&I=1&DD2=31&MM2=11&YYYY2=2012&btnOK=Go%21 US$108])
Line 486: Line 693:
 
|group=n}}
 
|group=n}}
 
|-
 
|-
  +
|''New Super Mario Bros. U Deluxe''
 
|2019
 
|2019
|Switch
+
|[[Nintendo Switch|Switch]]
  +
|17,200,000
|''New Super Mario Bros. U Deluxe''
 
  +
|<ref name=":0">https://www.nintendo.co.jp/ir/pdf/2022/220510_6e.pdf</ref>
|7,440,000
 
  +
|$885,000,000
|<ref name=":0">https://www.nintendo.co.jp/ir/pdf/2020/200130_3e.pdf</ref>
 
  +
|{{#tag:ref|''New Super Mario Bros. U Deluxe'' – 14.75{{nbsp}}million units,<ref name=":0"/> $59.99 price<ref>{{cite web |title=New Super Mario Bros. U Deluxe for Nintendo Switch - Nintendo Game Details |url=https://www.nintendo.com/games/detail/new-super-mario-bros-u-deluxe-switch/ |website=Nintendo.com |publisher=Nintendo |accessdate=20 March 2020}}</ref> – {{US$|{{#expr:14750000*59.99 round -6}}|long=no}}|group=n}}
  +
|- style="background:#EEEEFF"
  +
|'''''New Super Luigi U'''''
 
|
 
|
 
|
 
|
  +
|'''3,070,000'''
|- style="background:#EEEEEE;"
 
|
 
 
|
 
|
| '''''New Super Luigi U'''''
+
|'''$117,000,000'''
|'''3,050,000'''
 
|
 
| '''$117,000,000'''
 
 
|
 
|
 
|-
 
|-
  +
|''New Super Luigi U''
| 2013
 
  +
|2013
| Wii U
 
  +
|Wii U
| ''New Super Luigi U''
 
| 3,050,000
+
|3,070,000
| <ref name="wiiu"/>
+
|<ref name="wiiu" />
| $117,000,000
+
|$117,000,000
| {{#tag:ref|''New Super Luigi U'' average price: $39.33
+
|{{#tag:ref|''New Super Luigi U'' average price: $39.33
 
*Japan: ¥3996<ref>https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=22371</ref> (${{To USD|3996|JPN|round=yes}})
 
*Japan: ¥3996<ref>https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=22371</ref> (${{To USD|3996|JPN|round=yes}})
 
*United Kingdom: £29.99<ref>http://uk.ign.com/games/new-super-luigi-u/wii-u-20001503</ref> (${{To USD|29.99|GBR|round=yes}})
 
*United Kingdom: £29.99<ref>http://uk.ign.com/games/new-super-luigi-u/wii-u-20001503</ref> (${{To USD|29.99|GBR|round=yes}})
 
*United States: $19.99<ref>http://ign.com/games/new-super-luigi-u/wii-u-20001503</ref>
 
*United States: $19.99<ref>http://ign.com/games/new-super-luigi-u/wii-u-20001503</ref>
 
|group=n}}
 
|group=n}}
|- style="background:#EEEEEE;"
+
|- style="background:#EEEEFF"
  +
|'''''Super Mario 3D World'''''
|
 
 
|
 
|
| '''''Super Mario Maker'''''
 
| '''7,690,000'''
 
 
|
 
|
  +
|'''19,050,000'''
 
|
 
|
  +
|'''{{US$|{{#expr:521+649}},000,000|long=no}}'''
 
|
 
|
 
|-
 
|-
  +
|''Super Mario 3D World''
| 2015
 
  +
|2013
| [[Wii U]]
 
  +
|Wii U
| ''Super Mario Maker''
 
| 4,010,000
+
|5,880,000
| <ref name="wiiu"/>
+
|<ref name="wiiu" />
  +
|$521,000,000
|
 
| {{#tag:ref|''Super Mario Maker'':
+
|{{#tag:ref|5.88 million units
  +
*Japan - [https://sites.google.com/site/gamedatalibrary/game-search?authuser=0 602,234] units at [http://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=29004 ¥6156] (${{To USD|6156|JPN|year=2012|round=yes}}) = $46.4 million
*Japan: 245,182<ref>{{cite web|url=http://www.nintendolife.com/news/2015/09/super_mario_maker_back_on_top_in_japan_as_3ds_and_wii_u_sales_increase|title=Super Mario Maker Back on Top in Japan as 3DS and Wii U Sales Increase|last=Whitehead|first=Thomas|date=September 30, 2015|website=Nintendo Life|archiveurl=https://web.archive.org/web/20150930195348/http://www.nintendolife.com/news/2015/09/super_mario_maker_back_on_top_in_japan_as_3ds_and_wii_u_sales_increase|archivedate=September 30, 2015|deadurl=no|accessdate=September 30, 2015}}</ref>
 
*United States: 1 million<ref name="venturebeat">{{cite web|first=Jeff|last=Grubb|publisher=VentureBeat|date=January 14, 2016|accessdate=February 10, 2016|title=Super Mario Maker surpasses 1M copies sold in the U.S.|url=http://venturebeat.com/2016/01/14/super-mario-maker-surpasses-1m-copies-sold/}}</ref>
+
*United States - 1 million units<ref name="venturebeat"/> at $59.99<ref>https://www.destructoid.com/review-super-mario-3d-world-265323.phtml</ref> = $60 million
  +
*Other - 4,277,766 units at US$97 average price = US$415 million
  +
**AU price: [http://www.ozgameshop.com/wii-u-games/super-mario-3d-world-game-wii-u AU$100] ([http://fxtop.com/en/historical-exchange-rates.php?A=100&C1=AUD&C2=USD&DD1=01&MM1=01&YYYY1=2013&B=1&P=&I=1&DD2=31&MM2=12&YYYY2=2013&btnOK=Go%21 US$105])
  +
**NZ price: [http://www.nzgameshop.com/wii-u-games/super-mario-3d-world-game-wii-u NZ$120] ([http://fxtop.com/en/historical-exchange-rates.php?A=120&C1=NZD&C2=USD&DD1=01&MM1=04&YYYY1=2013&B=1&P=&I=1&DD2=31&MM2=11&YYYY2=2013&btnOK=Go%21 US$103])
  +
**UK price: [http://www.officialnintendomagazine.co.uk/56107/eshop-games-of-the-week-super-mario-3d-world-sega-3d-classics/ £49.99] ([http://fxtop.com/en/historical-exchange-rates.php?A=49.99&C1=GBP&C2=USD&DD1=01&MM1=11&YYYY1=2013&B=1&P=&I=1&DD2=31&MM2=12&YYYY2=2013&btnOK=Go%21 US$82])
 
|group=n}}
 
|group=n}}
 
|-
 
|-
  +
|''Super Mario 3D World + Bowser's Fury''
| 2016
 
  +
|2021
| 3DS
 
  +
|Switch
| ''Super Mario Maker for Nintendo 3DS''
 
| 3,680,000
+
|13,170,000
|<ref name=":1" />
+
|<ref name=":0"/>
  +
|${{#expr:10.85*59.99 round 0}},000,000
  +
|<ref>https://www.nintendo.com/store/products/super-mario-3d-world-plus-bowsers-fury-switch/</ref>
  +
|- style="background:#EEEEFF"
  +
|'''''Super Mario Maker'''''
 
|
 
|
 
|
 
|
  +
|'''7,780,000'''
|- style="background:#EEEEEE;"
 
 
|
 
|
  +
|'''${{#expr:241+150}},000,000
 
|
 
|
  +
|-
| '''''Recent Super Mario games'''''
 
| '''33,706,000'''
+
|''Super Mario Maker''
  +
|2015
  +
|Wii U
  +
|4,020,000
  +
|<ref name="wiiu"/>
  +
|${{#expr:4.02*59.99 round 0}},000,000
  +
|<ref>https://www.destructoid.com/reviews/review-super-mario-maker/</ref>
  +
|-
  +
|''Super Mario Maker for Nintendo 3DS''
  +
|2016
  +
|3DS
  +
| 3,760,000
  +
|<ref name=":1"/>
  +
|${{#expr:3.76*39.99 round 0}},000,000
  +
|<ref>https://www.destructoid.com/reviews/review-super-mario-maker-for-nintendo-3ds/</ref>
  +
|- style="background:#EEEEFF"
  +
|'''Later games'''
 
|
 
|
  +
|
| '''{{US$|{{#expr:94000000+651210000}}|long=no}}'''
 
  +
|'''62,706,000'''
  +
|
  +
|'''{{US$|{{#expr:94+1507+473+544}},000,000|long=no}}'''
 
|
 
|
 
|-
 
|-
  +
|''Super Mario Run''
| 2016
 
  +
|2016
| iOS
 
  +
|Mobile
| ''Super Mario Run''
 
| 5,606,000
+
|5,606,000
| {{#tag:ref|''Super Mario Run'' {{ndash}} $56{{nbsp}}million download revenue<ref>https://sensortower.com/blog/fire-emblem-heroes-first-year-revenue</ref> at $9.99 price<ref>[https://www.vg247.com/2017/01/03/super-mario-run-has-been-downloaded-90-million-times-but-only-3-million-have-bought-it/ Super Mario Run has been downloaded 90 million times but only 3 million have bought it]</ref><ref>https://arstechnica.com/gaming/2017/01/super-mario-run-sales-nintendo-financial-q4-2016/</ref><ref>http://mario.nintendo.com/history/</ref>|group=n}}
+
|{{#tag:ref|''Super Mario Run'' {{ndash}} $56{{nbsp}}million download revenue<ref>https://sensortower.com/blog/fire-emblem-heroes-first-year-revenue</ref> at $9.99 price<ref>[https://www.vg247.com/2017/01/03/super-mario-run-has-been-downloaded-90-million-times-but-only-3-million-have-bought-it/ Super Mario Run has been downloaded 90 million times but only 3 million have bought it]</ref><ref>https://arstechnica.com/gaming/2017/01/super-mario-run-sales-nintendo-financial-q4-2016/</ref><ref>http://mario.nintendo.com/history/</ref>|group=n}}
| $94,000,000
+
|$94,000,000
| <ref>{{cite news |title=Nintendo unhappy with Super Mario Run growth |url=https://www.mobileworldlive.com/apps/news-apps/nintendo-unhappy-with-super-mario-run-growth/ |work=Mobile World Live |date=February 2, 2017}}</ref>
+
|<ref>{{cite news |title=Nintendo unhappy with Super Mario Run growth |url=https://www.mobileworldlive.com/apps/news-apps/nintendo-unhappy-with-super-mario-run-growth/ |work=Mobile World Live |date=February 2, 2017}}</ref>
 
|-
 
|-
  +
|''Super Mario Odyssey''
| 2017
 
  +
|2017
| [[Switch]]
 
  +
|Switch
| ''Super Mario Odyssey''
 
| 18,060,000
+
|27,650,000
| <ref>https://www.nintendo.co.jp/ir/en/finance/software/index.html</ref>
+
|<ref>https://www.nintendo.co.jp/ir/en/finance/software/index.html</ref>
  +
|{{US$|{{#expr:25.12*59.99 round 0}},000,000|long=no}}
| $651,210,000
 
| {{#tag:ref|''Super Mario Odyssey'' <ref name="180426_4e">https://www.nintendo.co.jp/ir/pdf/2018/180426_4e.pdf</ref>
+
|{{#tag:ref|''Super Mario Odyssey'' – $59.99 price<ref>https://www.nintendo.com/games/detail/super-mario-odyssey-switch</ref>|group=n}}
*Japan {{ndash}} 1.91{{nbsp}}million units at ¥6458<ref>https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=34358</ref> = ¥12,334,780,000 ($116,284,253)<ref>''Super Mario Odyssey'' {{ndash}}
 
[http://fxtop.com/en/historical-exchange-rates.php?A=12334780000&C1=JPY&C2=USD&MA=1&DD1=01&MM1=03&YYYY1=2018&B=1&P=&I=1&DD2=31&MM2=03&YYYY2=2018 JPY-USD currency conversion]</ref>
 
*United States {{ndash}} 2.88{{nbsp}}million units<ref name="statista-us">https://www.statista.com/chart/12426/nintendo-console-sales-in-the-us/</ref> at $59.99<ref>https://www.nintendo.com/games/detail/super-mario-odyssey-switch</ref> = $173{{nbsp}}million
 
*Other {{ndash}} 5.62{{nbsp}}million units at £49.99<ref>http://www.wired.co.uk/article/super-mario-odyssey-review-nintendo-switch</ref> ($64.40)<ref name="mario-currency">''Super Mario Odyssey / Mario Kart 8 Deluxe / Splatoon 2'' {{ndash}} [http://fxtop.com/en/historical-exchange-rates.php?A=49.99&C1=GBP&C2=USD&YA=1&DD1=01&MM1=01&YYYY1=2017&B=1&P=&I=1&DD2=31&MM2=12&YYYY2=2017 GBP-USD currency conversion]</ref> = $361,928,000
 
|group=n}}
 
 
|-
 
|-
  +
|''Super Mario Maker 2''
 
|2019
 
|2019
 
|Switch
 
|Switch
  +
|8,420,000
|''Super Mario Maker 2''
 
  +
|<ref name=":1" />
|5,480,000
 
  +
|${{#expr:8.42*59.99 round 0}},000,000
|<ref name=":0" />
 
  +
|{{#tag:ref|''Super Mario Maker 2'' – $59.99 price<ref>{{cite web |title=Super Mario Maker 2 for Nintendo Switch - Nintendo Game Details |url=https://www.nintendo.com/games/detail/super-mario-maker-2-switch/ |website=Nintendo.com |publisher=Nintendo |accessdate=20 March 2020 |date=10 March 2020}}</ref>|group=n}}
|
 
|
 
 
|-
 
|-
|2019
 
|''[[Nintendo Switch|Switch]]''
 
 
|''Super Mario 3D All-Stars''
 
|''Super Mario 3D All-Stars''
  +
|2020
|5,210,000
 
  +
|Switch
|<ref>https://www.nintendo.co.jp/ir/pdf/2020/201105_4e.pdf</ref>
 
  +
|9,070,000
  +
|<ref name=":3" />
  +
|${{#expr:9.07*59.99 round 0}},000,000
  +
|<ref name=":11">https://www.destructoid.com/reviews/review-super-mario-3d-all-stars/</ref>
  +
|-
  +
|''Super Mario Bros. Wonder''
  +
|2023
  +
|Switch
  +
|11,960,000
  +
|
 
|
 
|
 
|
 
|
 
|-
 
|-
! colspan="3" | Total sales
+
!Total
  +
!
! 364,010,000
 
  +
!
  +
!494,969,019
 
!
 
!
  +
!$25,577,573,400
! {{US$|{{#expr:2676300000+(90000000+400000000+177000000)+(1262000000+223000000+5000000)+423100000+(2145900000-70000000)+625000000+501000000+1716700000+362000000+5264000000+1513000000+1110000000+745210000}}|long=no}}
 
 
!
 
!
 
|}
 
|}
   
 
===''Mario'' spin-off series===
 
===''Mario'' spin-off series===
{| class="wikitable sortable"
+
{| class="wikitable sortable" style="text-align:center"
  +
!Series
! Debut
 
  +
!Debut
! Original platform
 
  +
!Original platform
! Title
 
! Sales
+
!Sales
  +
!Revenue <small>(est. US$)</small>
 
|-
 
|-
|1985
 
|NES
 
 
|''[[Mario Puzzle Games]]''
 
|''[[Mario Puzzle Games]]''
  +
|[[1984]]
|13,140,000
 
  +
|Arcade
  +
|13,457,647
  +
|$418,961,500
 
|-
 
|-
  +
|''[[Mario Sports]]''
|1987
 
  +
|[[1987]]
 
|NES
 
|NES
  +
|63,890,300
|''[[Mario Sports]]''
 
|56,910,000
+
|$3,181,142,000
 
|-
 
|-
  +
|''[[Mario Kart]]''
|1992
 
  +
|[[1992]]
 
|SNES
 
|SNES
  +
|166,410,000
|''[[Mario Kart]]''
 
  +
|$9,621,786,471
|148,760,000
 
 
|-
 
|-
  +
|''[[Paper Mario|Mario]] [[Mario & Luigi|RPGs]]''
 
|1996
 
|1996
 
|SNES
 
|SNES
  +
|28,840,000
|''[[Paper Mario|Mario]] [[Mario & Luigi|RPGs]]''
 
  +
|
|28,500,000
 
 
|-
 
|-
  +
|''[[Mario Party]]''
 
|1998
 
|1998
 
|N64
 
|N64
  +
|68,870,000
|''[[Mario Party]]''
 
|56,470,000
+
|$3,768,000,000
 
|-
 
|-
  +
|''[[Luigi's Mansion]]''
 
|2001
 
|2001
 
|GCN
 
|GCN
  +
|21,710,000
|''[[Luigi's Mansion]]''
 
  +
|
|17,960,000
 
|-
 
|2004
 
|GBA
 
|''[[Donkey Kong|Mario vs. Donkey Kong]]''
 
|5,910,000
 
 
|-
 
|-
! colspan="3" |Total sales
+
! colspan="3" |Total
! 327,650,000
+
!363,177,947
  +
!$16,989,889,971
 
|}
 
|}
   
 
===Other ''Mario'' games===
 
===Other ''Mario'' games===
{| class="wikitable sortable"
+
{| class="wikitable sortable" style="text-align:center; font-size:90%"
  +
!Title
! Year
 
! Platform(s)
+
!Platform(s)
  +
!Year
! Title
 
! Sales
+
!Sales
  +
!Revenue <small>(est. US$)</small>
! Ref
 
  +
! class="unsortable" |{{Abbr|Ref|Reference(s)}}
 
|-
 
|-
!
 
!
 
! ''[[Donkey Kong]]'' (classic)
 
! 13,314,800
 
!
 
|-
 
|1981
 
|Multi-platform
 
 
|''[[Donkey Kong]]''
 
|''[[Donkey Kong]]''
|9,644,800
 
|
 
|-
 
|1982
 
 
|Multi-platform
 
|Multi-platform
  +
|[[1981]]
|''[[Donkey Kong|Donkey Kong Jr.]]''
 
|3,670,000
+
|17,791,825
  +
|$4,400,000,000
  +
|<ref>[[Donkey Kong]]</ref>
  +
|- style="background:#EEEEFF"
  +
|'''''Mario Bros.'''''
  +
|
  +
|
  +
|'''5,263,800'''
  +
|'''$251,000,000'''
 
|
 
|
 
|-
 
|-
  +
| rowspan="8" |''Mario Bros.''
!
 
!
 
! ''Mario Bros.''
 
! 3,963,800
 
!
 
|-
 
|rowspan="3" | 1983
 
 
|[[Arcade]]
 
|[[Arcade]]
  +
|[[1983]]
|''Mario Bros.''
 
 
|3,800
 
|3,800
  +
|$64,000,000
|<ref name="atari_memo2">{{cite web|last=Fujihara|first=Mary|title=Inter Office Memo|url=http://www.atarigames.com/index.php?option=com_content&view=article&id=49:atari-sales-estimates-for-other-manufactures-2&catid=5:atari-inter-office-memos&Itemid=5|publisher=Atari|access-date=18 March 2012|date=2 November 1983|archive-url=https://web.archive.org/web/20130120084707/http://www.atarigames.com/index.php?option=com_content&view=article&id=49:atari-sales-estimates-for-other-manufactures-2&catid=5:atari-inter-office-memos&Itemid=5|archive-date=January 20, 2013|url-status=live}}</ref>
 
  +
|<ref name="atari_memo2">{{cite web|last=Fujihara|first=Mary|title=Inter Office Memo|url=http://www.atarigames.com/index.php?option=com_content&view=article&id=49:atari-sales-estimates-for-other-manufactures-2&catid=5:atari-inter-office-memos&Itemid=5|publisher=Atari|access-date=18 March 2012|date=2 November 1983|archiveurl=https://web.archive.org/web/20130120084707/http://www.atarigames.com/index.php?option=com_content&view=article&id=49:atari-sales-estimates-for-other-manufactures-2&catid=5:atari-inter-office-memos&Itemid=5|archivedate=January 20, 2013|url-status=live}}</ref><ref>[[1983]]</ref>
 
|-
 
|-
  +
|[[Game & Watch]]
|[[Second generation of video games|Atari 2600]]
 
  +
|1983
|''Mario Bros.''
 
|1,590,000
+
|1,250,000
  +
|$59,000,000
|<ref>{{cite web |url=http://www.complex.com/pop-culture/2013/04/the-best-video-games-to-come-out-every-year-since-the-atari-2600/duck-hunt |title=1984: Duck Hunt - The Best Selling Video Game Of Every Year Since 1977 |last=Welch |first=Hanuman |website=[[Complex (magazine)|Complex]] |date=April 23, 2013 |access-date=April 26, 2017 |archive-url=https://web.archive.org/web/20170424174120/http://www.complex.com/pop-culture/2013/04/the-best-video-games-to-come-out-every-year-since-the-atari-2600/duck-hunt |archive-date=April 24, 2017 |url-status=live }}</ref>
 
  +
|<ref name="GW" />
 
|-
 
|-
  +
| rowspan="2" |[[Famicom]]
|NES
 
  +
|1983
|''Mario Bros.''
 
|2,280,000
+
|1,000,000
  +
|{{US$|{{#expr:<!--units-->1000000*<!--price-->{{To USD|4950|JPN|year=1983|round=yes}} round -6}}|long=no}}
|<ref name=":1">https://www.resetera.com/threads/nintendo-software-and-hardware-sales-data-from-1983-to-present.2725/</ref>
 
  +
|<ref name="magicbox">{{cite web |title=Japan Platinum Chart Games |url=http://www.the-magicbox.com/Chart-JPPlatinum.shtml |website=The Magic Box |access-date=6 April 2021 |url-status=dead |archivedate=October 17, 2012|archiveurl=https://web.archive.org/web/20121017061224/the-magicbox.com/Chart-JPPlatinum.shtml}}</ref><ref>{{cite book|last1=Donovan|first1=Tristan|title=[[wikipedia:Replay: The History of Video Games|Replay: The History of Video Games]]|date=2010|publisher=Yellow Ant|isbn=978-0-9565072-0-4|location=East Sussex, England|page=158|chapter=12. A Tool To Sell Software|quote=Within two months of the Famicom's July 1983 launch around 500,000 had been sold. By the end of the year sales had topped the million mark.|access-date=November 26, 2021|url-status=dead|archivedate=November 27, 2021|archiveurl=https://web.archive.org/web/20211127172322/booksvooks.com/fullbook/replay-the-history-of-video-games-pdf.html?page=5|url=https://booksvooks.com/fullbook/replay-the-history-of-video-games-pdf.html?page=5}}</ref><ref name=":17">https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=472&redirect=no</ref>
  +
|-
  +
|[[1984]]
  +
|630,000
  +
|{{US$|{{#expr:<!--units-->630000*<!--price-->{{To USD|4950|JPN|year=1984|round=yes}} round -6}}|long=no}}
  +
|<ref name="magicbox" /><ref name=":17" />
  +
|-
  +
| rowspan="2" |[[Second generation of video games|Atari 2600]]
  +
|1983
  +
|1,190,000
  +
|{{US$|{{#expr:<!--units-->1190000*<!--price-->{{To USD|44.88|CAN|year=1983}} round -6}}|long=no}}
  +
|<ref name=":18">{{cite web |url=http://www.complex.com/pop-culture/2013/04/the-best-video-games-to-come-out-every-year-since-the-atari-2600/duck-hunt |title=1984: Duck Hunt - The Best Selling Video Game Of Every Year Since 1977 |last=Welch |first=Hanuman |website=[[wikipedia:Complex (magazine)|Complex]] |date=April 23, 2013 |access-date=April 26, 2017 |url-status=live }}</ref><ref>{{cite magazine|title=Overseas Readers Column: Nintendo Licensed "Mario Brothers" To Atari Inc. For Home Video|magazine=[[wikipedia:ja:ゲームマシン|Game Machine]]|issue=218|publisher=[[wikipedia:ja:アミューズメント通信社|Amusement Press, Inc.]]|date=15 August 1983|page=28|lang=ja|url=https://onitama.tv/gamemachine/pdf/19830815p.pdf#page=15}}</ref><ref name=":19">https://books.google.com/books?id=UYAxAAAAIBAJ&pg=PA236&article_id=4436,3004138</ref>
  +
|-
  +
|1984
  +
|400,000
  +
|{{US$|{{#expr:<!--units-->400000*<!--price-->{{To USD|44.88|CAN|year=1983}} round -6}}|long=no}}
  +
|<ref name=":18" /><ref name=":20">[[1984]]</ref><ref name=":19" />
  +
|-
  +
|[[NES]]
  +
|[[1986]]
  +
|650,000
  +
|{{US$|{{#expr:<!--units-->650000*<!--price-->50 round -6}}|long=no}}
  +
|<ref name=":1" /><ref name="classics">https://www.ign.com/articles/2013/10/15/the-real-cost-of-gaming-inflation-time-and-purchasing-power</ref>
  +
|-
  +
|Computers
  +
|1984
  +
|50,000
  +
|$1,000,000
  +
|<ref name=":20" />
 
|-
 
|-
|2004
 
|GBA
 
 
|''Famicom Mini Series: Mario Bros.''
 
|''Famicom Mini Series: Mario Bros.''
  +
|GBA
  +
|2004
 
|90,000
 
|90,000
  +
|{{US$|{{#expr:<!--units-->90000*<!--price-->{{To USD|2095|JPN|year=2004}} round -6}}|long=no}}
|<ref name=":2">https://sites.google.com/site/gamedatalibrary/game-search</ref>
 
  +
|<ref name="gamedatalibrary" /><ref name=":17" />
  +
|- style="background:#EEEEFF"
  +
|'''''Mario vs. Donkey Kong'''''
  +
|
  +
|
  +
|'''5,910,000'''
  +
|
  +
|
 
|-
 
|-
  +
|''Mario vs. Donkey Kong''
!
 
  +
|GBA
!
 
  +
|2004
! ''Other games''
 
  +
|1,370,000
!
 
  +
|
!
 
  +
|<ref name=":1" />
 
|-
 
|-
  +
|''Mario vs. Donkey Kong 2: March of the Minis''
|1988
 
  +
|[[DS]]
|FC
 
  +
|2006
|''Kaettekita Mario Bros.''
 
  +
|1,520,000
  +
|
  +
|<ref name=":1" />
  +
|-
  +
|''Mario vs. Donkey Kong: Minis March Again!''
  +
|DSiWare
  +
|2009
  +
|Unknown
 
|
 
|
 
|
 
|
 
|-
 
|-
  +
|''Mario vs. Donkey Kong: Mini-Land Mayhem!''
|1992
 
  +
|DS
|SNES
 
  +
|2010
|''Mario Paint''
 
|2,310,000
+
|2,980,000
  +
|
 
|<ref name=":1" />
 
|<ref name=":1" />
 
|-
 
|-
  +
|''Mario and Donkey Kong: Minis on the Move''
|1995
 
  +
|[[Nintendo 3DS|3DS]] eshop
|Virtual Boy
 
  +
|2013
|''Mario Clash''
 
  +
|Unknown
 
|
 
|
 
|
 
|
 
|-
 
|-
  +
|''Mario vs. Donkey Kong: Tipping Stars''
|2004
 
  +
|3DS/Wii U
|GBA
 
  +
|2015
|''Mario Pinball''
 
|790,000 *
+
|40,000 <sup>JPN</sup>
  +
|
|<ref>https://www.vgchartz.com/game/15608/mario-pinball-land/sales</ref><ref name=":2" />
 
  +
|<ref name="gamedatalibrary" />
 
|-
 
|-
  +
|''Mini Mario & Friends: amiibo Challenge''
| rowspan="2" |2005
 
  +
|3DS/Wii U eshop
|GCN
 
  +
|2016
|''Dance Dance Revolution: Mario Mix''
 
  +
|Unknown
|530,000 *
 
  +
|
|<ref>https://www.vgchartz.com/game/3046/dance-dance-revolution-mario-mix-jp-sales/sales</ref><ref name=":2" />
 
  +
|
 
|-
 
|-
  +
|''Mario vs. Donkey Kong''
|DS
 
  +
|Switch
|''Yakuman DS''
 
  +
|2024
|20,000
 
  +
|
|<ref name=":2" />
 
  +
|
  +
|
  +
|- style="background:#EEEEFF"
  +
|'''''Itadaki Street'''''
  +
|
  +
|
  +
|'''940,000'''
  +
|
  +
|
 
|-
 
|-
  +
|''Itadaki Street‎ DS''
|2006
 
 
|DS
 
|DS
|''Super Princess Peach''
 
|1,700,000
 
|<ref name=":1" />
 
|-
 
 
|2007
 
|2007
|DS
 
|''Itadaki Street‎ DS''
 
 
|420,000
 
|420,000
  +
|
|<ref name=":2" />
 
  +
|<ref name="gamedatalibrary" />
 
|-
 
|-
  +
|''Fortune Street'' (''Itadaki Street Wii'')
|2011
 
 
|Wii
 
|Wii
  +
|2011
|''Fortune Street''
 
|520,000 *
+
|520,000*
  +
|
|<ref>https://www.vgchartz.com/game/51844/fortune-street/sales</ref><ref name=":2" />
 
  +
|<ref>https://www.vgchartz.com/game/51844/fortune-street/sales</ref><ref name="gamedatalibrary" />
  +
|- style="background:#EEEEFF"
  +
|'''''Captain Toad: Treasure Tracker'''''
  +
|
  +
|
  +
|'''3,330,000'''
  +
|
  +
|
 
|-
 
|-
  +
| rowspan="3" |''Captain Toad: Treasure Tracker''
|2014
 
 
|Wii U
 
|Wii U
  +
|2014
|''Captain Toad: Treasure Tracker''
 
|1,360,000
+
|1,370,000
  +
|
 
|<ref name=":1" />
 
|<ref name=":1" />
 
|-
 
|-
|2017
 
 
|Switch
 
|Switch
  +
|2018
  +
|2,130,000
  +
|
  +
|<ref name=":1" />
  +
|-
  +
|3DS
  +
|2018
  +
|190,000*
  +
|
  +
|<ref>https://www.vgchartz.com/game/221272/captain-toad-treasure-tracker/sales</ref>
  +
|- style="background:#EEEEFF"
  +
|'''''Mario + Rabbids'''''
  +
|
  +
|
  +
|'''2,017,647+'''
  +
|
  +
|
  +
|-
 
|''Mario + Rabbids Kingdom Battle''
 
|''Mario + Rabbids Kingdom Battle''
  +
|Switch
|2,000,000
 
  +
|2017
|<ref>https://www.nintendolife.com/news/2018/09/mario_plus_rabbids_on_nintendo_switch_has_sold_more_than_two_million_copies</ref>
 
  +
|2,000,000+
  +
|
  +
|<ref>https://www.nintendolife.com/news/2022/08/mario-plus-rabbids-kingdom-battle-has-been-played-by-over-10-million-switch-users</ref>
 
|-
 
|-
  +
|''Mario + Rabbids Sparks of Hope''
| rowspan="2" |2018
 
 
|Switch
 
|Switch
  +
|2022
|''Captain Toad: Treasure Tracker''
 
  +
|17,647+
|1,580,000
 
  +
|
  +
|<ref>{{cite web |last=Romano|first=Sal|date=December 8, 2022|url=https://www.gematsu.com/2022/12/famitsu-sales-11-28-22-12-4-22|title=Famitsu Sales: 11/28/22 – 12/4/22 [Update]|publisher=Gematsu|accessdate=December 9, 2022}}</ref>
  +
|- style="background:#EEEEFF"
  +
|'''''Other games'''''
  +
|
  +
|
  +
|'''5,350,000'''
  +
|'''$64,720,000+'''
  +
|
  +
|-
  +
|''Mario's Cement Factory''
  +
|Game & Watch
  +
|1983
  +
|1,000,000
  +
|$43,320,000
  +
| rowspan="2" |<ref name="GW" />
  +
|-
  +
|''Mario's Bombs Away''
  +
|Game & Watch
  +
|1983
  +
|250,000
  +
|$12,000,000
  +
|-
  +
|''Kaettekita Mario Bros.''
  +
|FDS
  +
|1988
  +
|149,752
  +
|
  +
|<ref name="gamedatalibrary" />
  +
|-
  +
|''Mario the Juggler''
  +
|Game & Watch
  +
|1991
  +
|250,000
  +
|$9,400,000
  +
|<ref name="GW" />
  +
|-
  +
|''Mario Paint''
  +
|SNES
  +
|1992
  +
|2,310,000
  +
|
 
|<ref name=":1" />
 
|<ref name=":1" />
 
|-
 
|-
  +
|''Mario Clash''
|3DS
 
  +
|Virtual Boy
|''Captain Toad: Treasure Tracker''
 
  +
|1995
|190,000 *
 
  +
|Unknown
|<ref>https://www.vgchartz.com/game/221272/captain-toad-treasure-tracker/sales</ref>
 
  +
|
  +
|
 
|-
 
|-
  +
|''Mario Pinball''
! colspan="3" |Total sales
 
  +
|GBA
! 28,698,600
 
  +
|2004
  +
|790,000*
  +
|
  +
|<ref>https://www.vgchartz.com/game/15608/mario-pinball-land/sales</ref><ref name="gamedatalibrary" />
  +
|-
  +
|''Dance Dance Revolution: Mario Mix''
  +
|GCN
  +
| rowspan="2" |2005
  +
|530,000*
  +
|
  +
|<ref>https://www.vgchartz.com/game/3046/dance-dance-revolution-mario-mix-jp-sales/sales</ref><ref name="gamedatalibrary" />
  +
|-
  +
|''Yakuman DS''
  +
|DS
  +
|200,000
  +
|
  +
|<ref name="gamedatalibrary" />
  +
|-
  +
|''Super Princess Peach''
  +
|DS
  +
|2006
  +
|1,700,000
  +
|
  +
|<ref name=":1" />
  +
|-
  +
!Total
  +
!
  +
!
  +
!40,963,272+
  +
!$4,715,720,000+
 
!
 
!
 
|}
 
|}
 
=== Mobile downloads ===
 
''Super Mario Run'' had 200 million downloads on mobile devices by October 2017.<ref name="171031_2e">https://www.nintendo.co.jp/ir/pdf/2017/171031_2e.pdf</ref> As of September 2017, it has 300 million downloads.<ref name="nintendo-slides-september-2018">{{Cite web|author=Nintendo Co., Ltd.|date=31 October 2018|title=Six Months Financial Results Briefing for Fiscal Year Ended March 2019|url=https://www.nintendo.co.jp/ir/pdf/2018/181031_2e.pdf|website=Nintendo|accessdate=31 October 2018}}</ref>
 
   
 
==''Super Mario'' sales history==
 
==''Super Mario'' sales history==
  +
The following table lists various sales milestones the ''Super Mario'' series.
===''Super Mario Bros.'' ===
 
  +
''Super Mario Bros.'' was the best-selling game ever for quite some time, only overridden by ''Super Mario Bros. 3'', then taking back the lead with over 40 million units sold. It has received several remakes, including ''Super Mario Bros. Deluxe'', ''Super Luigi Bros. ''(included with ''NES Remix 2''), a remake for the Virtual Console, and ''Super Mario All-Stars.'' It is the best-selling game on the NES and arguably the best-selling video game of all time, only being overridden by ''Tetris'', although ''Tetris'' has had many adaptions for multiple consoles.
 
  +
{| class="sortable wikitable" style="text-align:center"
  +
!Year
  +
!Sales
  +
!Notes
  +
! class="unsortable" |{{Abbr|Ref|Reference(s)}}
  +
|-
  +
| rowspan="2" |[[1990]]
  +
|31,000,000
  +
|
  +
|<ref>{{cite news |title=6,000 new toys join some old favorites this year|url=https://books.google.com/books?id=qN4cAAAAIBAJ&pg=PA171&article_id=2510,1716036|access-date=6 August 2023|work=[[wikipedia:The Pittsburgh Press|The Pittsburgh Press]]|date=2 December 1990|language=en}}</ref>
  +
|-
  +
|40,000,000
  +
|30 million+ in [[US]] and [[Japan]]
  +
|<ref name=":6" /><ref>https://www.newspapers.com/newspage/312883318/</ref>
  +
|-
  +
| rowspan="2" |[[1991]]
  +
|50,000,000
  +
|
  +
|<ref>https://books.google.com/books?id=EK9UAAAAIBAJ&pg=PA15&article_id=3255,1900150</ref>
  +
|-
  +
|70,000,000
  +
| 32 million in US
  +
|<ref>https://books.google.com/books?id=gb0IAAAAQBAJ&pg=RA1-PA39</ref><ref>http://www.wordyard.com/dmz/digicult/mario-4-91.html</ref>
  +
|-
  +
| rowspan="2" |1992
  +
|85,000,000
  +
|10 releases
  +
|<ref>{{cite journal |title=Forbes |journal=Forbes |date=1993 |volume=151 |issue=1-7 |page=56 |url=https://books.google.com/books?id=NewdAQAAMAAJ |publisher=Forbes Incorporated |quote=His brilliant Super Mario Brothers series has sold over 85 million copies in eight versions worldwide.}}</ref>
  +
|-
  +
|100,000,000
  +
|
  +
|<ref>https://worldradiohistory.com/UK/Music-Week/1992/MW-1992-03-28.pdf</ref><ref>''[[w:c:magazinesfromthepast:C+VG|Computer & Video Games]]'', [http://retrocdn.net/index.php?title=File%3ACVG_UK_141.pdf&page=14 issue 141]</ref>
  +
|-
  +
| rowspan="2" |1995
  +
|117,000,000
  +
|
  +
|<ref>https://books.google.com/books?id=lAsiAAAAIBAJ&pg=PA13&article_id=2236,5298118</ref>
  +
|-
  +
|120,000,000
  +
|
  +
|<ref>https://www.newspapers.com/clip/9426105/raceisonforsupervideo-gamesoftware/</ref>
  +
|-
  +
|2002
  +
|160,000,000
  +
|
  +
|<ref name="sloan" />
  +
|-
  +
|2004
  +
|174,000,000
  +
|
  +
|<ref>https://www.ign.com/articles/2004/05/31/mario-very-popular</ref>
  +
|-
  +
|[[2009]]
  +
|222,000,000
  +
|
  +
|<ref>https://www.cbsnews.com/news/3-decades-later-nintendos-mario-endures/</ref>
  +
|-
  +
|[[2010]]
  +
|240,000,000
  +
|
  +
|<ref>{{cite news |title=Super Mario Bros. turns 25, series sells 240 million |url=https://www.gamespot.com/articles/super-mario-bros-turns-25-series-sells-240-million/1100-6275712/ |work=[[wikipedia:GameSpot|GameSpot]] |date=September 14, 2010}}</ref><ref name="Ryan" />
  +
|-
  +
|2014
  +
|310,000,000
  +
|
  +
|<ref>https://web.archive.org/web/20151002142005/www.nintendo.com/whatsnew/detail/vy8mvC_LJPHnlpBFTR5w-BYV1FP_m7hN</ref>
  +
|}
  +
===''Super Mario Bros.''===
  +
''Super Mario Bros.'' was the best-selling game ever for a long time, only challenged by ''Super Mario Bros. 3'' which was the best-selling non-bundled game. The original game sold over 40 million units sold for the NES alone, not including ports. It has received several remakes, including ''Super Mario Bros. Deluxe'', ''Super Luigi Bros. ''(included with ''NES Remix 2''), a remake for the Virtual Console, and ''Super Mario All-Stars.'' It is the best-selling game on the NES and was the best-selling video game of all time up until it was surpassed by [[Wii Sports|''Wii Sports'']].
  +
  +
The following table lists various sales milestones for ''Super Mario Bros.'' up until 1996.
  +
  +
{| class="wikitable sortable" style="text-align:center; font-size:90%"
  +
! rowspan="2" |Year
  +
! colspan="3" |[[NES|Famicom / NES]]
  +
! colspan="2" |Ports
  +
! rowspan="2" |Multi{{nbh}}platform
  +
|-
  +
!
  +
[[Japan]]
  +
! [[USA]]
  +
![[Worldwide]]
  +
![[Arcade]]
  +
!Other
  +
|-
  +
|1985
  +
|3,000,000<ref name="Yoke">{{cite journal |title=The Yoke |journal=The Yoke |date=1985 |issue=9–25 |url=https://books.google.com/books?id=-RwOAQAAMAAJ |publisher=Yokohama Association for International Communications and Exchanges |quote="Super Mario Brothers" is one of the family computer games which is enjoying huge popularity among the children of Japan. More than three million of these games have been sold. |access-date=February 23, 2021 |url-status=live |archivedate=October 23, 2021|archiveurl=https://web.archive.org/web/20211023215952/https://books.google.com/books?id=-RwOAQAAMAAJ}}</ref><ref>{{cite news |title=Where every home game turns out to be a winner |url=https://www.newspapers.com/clip/18547690/the-guardian/ |via=[[Newspapers.com]] |url-access=registration |newspaper=[[wikipedia:The Guardian|The Guardian]] |date=March 6, 1986 |pages=15 |quote=Games cost 4,900 yen each (£19) but are discounted to 3,800 yen (£14.50) in Akihabara and similar shopping areas. Nintendo offers 31 cartridges, with the most popular {{mdash}} Super Mario Bros {{mdash}} selling over three million. |access-date=February 23, 2021 |url-status=live |archivedate=October 3, 2021|archiveurl=https://web.archive.org/web/20211003220523/https://www.newspapers.com/clip/18547690/the-guardian/}}</ref>
  +
|
  +
|3,000,000+
  +
|
  +
|
  +
|3,000,000+
  +
|-
  +
|[[1986]]
  +
|{{formatnum:{{#expr:<!--MB+SMB (Feb 1986)-->6400000-<!--MB-->1630000+<!--SMB (Apr-Dec 1986)-->1255807 round -5}}|}}<ref>{{Cite book|title=The Leader-Post|url=https://books.google.com/books?id=LYlWAAAAIBAJ&pg=PA38|publisher=The Leader-Post|date=2 September 1986}}</ref><ref name=":14">{{Cite web|title=Game Data Library|url=https://sites.google.com/site/gamedatalibrary/|access-date=2024-01-08}}</ref>
  +
|1,000,000+<ref>{{cite book |last1=DeMaria |first1=Rusel |last2=Meston |first2=Zach |title=Super Mario World Game Secrets |year=1991 |publisher=[[wikipedia:Prima Publishing|Prima Publishing]] |isbn=978-1-55958-156-1 |page=6 |url=https://books.google.com/books?id=p0oScS_WCuEC |quote=Super Mario Bros. featured Mario in a romp through eight delightfully varied worlds, each one jam-packed with action and adventure. The game sold more than one million copies in 1986 alone. (Today, Super Mario Bros. comes packaged with the NES.) |access-date=February 23, 2021 |url-status=live |archivedate=March 5, 2022|archiveurl=https://web.archive.org/web/20220305163557/https://www.google.com/books/edition/Super_Mario_World_Game_Secrets/p0oScS_WCuEC}}</ref>
  +
|7,000,000+
  +
| 20,000<ref name=":8">{{cite news |title=Gaming Gossip... |work=Top Score |date=Fall 1986 |publisher=Amusement Players Association |url=https://archive.org/details/1986FallTopScore/page/n2}}</ref><ref name=":5">{{cite book |last1=Horowitz |first1=Ken |title=Beyond Donkey Kong: A History of Nintendo Arcade Games |date=July 30, 2020 |publisher=[[wikipedia:McFarland & Company|McFarland & Company]] |isbn=978-1-4766-4176-8 |page=156 |url=https://books.google.com/books?id=UXD0DwAAQBAJ&pg=PA156}}</ref>
  +
|
  +
|7,020,000+
  +
|-
  +
|[[1988]]
  +
|
  +
|5,000,000<ref name=":13">{{cite news |title=Games |url=https://www.newspapers.com/article/18547724/chicago_tribune/ |access-date=29 July 2023 |work=[[wikipedia:Chicago Tribune|Chicago Tribune]] |date=23 September 1988 |pages=64}}</ref>
  +
|11,000,000+
  +
| 25,000<ref name=":13" />
  +
|
  +
|11,025,000+
  +
|-
  +
|[[1989]]
  +
|
  +
|18,700,000<ref>{{cite news|last=Dretzka|first=Gary|url=http://articles.chicagotribune.com/1990-03-29/features/9001260411_1_nintendo-spokeswoman-mushroom-kingdom-game-boy|title=U.S. Parents! Get Ready For The 3rd Invasion Of Super Mario Bros.|work=Chicago Tribune|date=March 29, 1990|access-date=July 13, 2018|url-status=live|archivedate=April 18, 2018|archiveurl=https://web.archive.org/web/20180418032359/articles.chicagotribune.com/1990-03-29/features/9001260411_1_nintendo-spokeswoman-mushroom-kingdom-game-boy}}</ref>
  +
|24,700,000+
  +
|
  +
|1,250,000+<ref name="GW" />
  +
|25,975,000+
  +
|-
  +
|1990
  +
|
  +
|24,000,000<ref name=":6">{{Cite book|title=Media Information Australia|publisher=[[wikipedia:Australian Film and Television School|Australian Film and Television School]]|year=1993|page=10|quote=By 1990, no less than 24 million units had been sold in the US, annual revenues had reached US$2 billion and ''Super Mario Bros'' had clocked up sales of 40 million worldwide.}}</ref>
  +
|30,000,000+
  +
|
  +
|
  +
|40,000,000<ref name=":6" />
  +
|-
  +
|1992
  +
|
  +
|
  +
|40,000,000<ref>https://archive.org/details/Total_1993_Special_1993_Future_Publishing_GB/page/n17</ref><ref>{{cite book |last1=Schnaars |first1=Steven P. |title=Managing Imitation Strategies |date=September 30, 1994 |publisher=[[wikipedia:Free Press (publisher)|Free Press]] |isbn=978-0-02-928105-5 |page=181 |url=https://books.google.com/books?id=haG7AAAAIAAJ |quote=In 1986, its first year of sales, Nintendo sold {{nowrap|1.1 million}} NES units, largely on the strength of Super Mario Brothers, a game that eventually sold {{nowrap|40 million}} copies. |access-date=September 24, 2021 |url-status=live |archiveurl=https://web.archive.org/web/20220305163557/https://books.google.com/books?id=haG7AAAAIAAJ|archivedate=March 5, 2022}}</ref>
  +
|
  +
|
  +
|
  +
|-
  +
|1996
  +
|6,810,000<ref name=":14" />
  +
|
  +
|
  +
| colspan="2" |{{formatnum:{{#expr:<!--multi-platform-->50000000-<!--NES-->40230000}}|}}
  +
|50,000,000<ref name="IGN">{{cite web |title=The History of Mario: A look in Mario's roots may help gamers see Nintendo's famous mascot within a bigger framework |url=https://www.ign.com/articles/1996/10/01/the-history-of-mario |archiveurl=https://web.archive.org/web/20020311212658/http://ign64.ign.com/articles/060/060310p1.html |access-date=February 22, 2021 |website=[[IGN]] |date=September 30, 1996 |url-status=live |archivedate=March 11, 2002 |quote=Nintendo's first U.S. home videogame console, the Nintendo Entertainment System (NES) was released in 1985 with Mario starring in Super Mario Bros. The legendary title has gone on to sell more than 50 million units worldwide.}}</ref><ref name="Daily Telegraph 1999">{{cite newspaper |url=http://www.danielpemberton.com/shigerumiyamoto.html |title=The Unsung Hero of Video Games |newspaper=[[wikipedia:The Daily Telegraph|The Daily Telegraph]] |year=1999 |access-date=September 17, 2013 |url-status=dead |archiveurl=https://web.archive.org/web/20121208051104/www.danielpemberton.com/shigerumiyamoto.html |archivedate=December 8, 2012}}</ref>
  +
|}
   
 
===''Super Mario Bros. 2''===
 
===''Super Mario Bros. 2''===
 
''Super Mario Bros: The Lost Levels '' (''Super Mario Bros. 2 ''in Japan) sold 2.65 million units for the Famicom Disk System in Japan.
 
''Super Mario Bros: The Lost Levels '' (''Super Mario Bros. 2 ''in Japan) sold 2.65 million units for the Famicom Disk System in Japan.
   
''Super Mario Bros. 2'' (''Super Mario USA'' in Japan) has sold 10 million copies, making it the 4th best-selling game on the NES.
+
''Super Mario Bros. 2'' (''Super Mario USA'' in Japan) sold 10 million copies, making it the 4th best-selling game on the NES. It is an altered version of [https://www.mariowiki.com/Yume_K%C5%8Dj%C5%8D:_Doki_Doki_Panic ''Yume Kōjō: Doki Doki Panic''].
   
  +
The following table lists various sales milestones for ''Super Mario Bros. 2'' since 1986.
===''Super Mario Sunshine''===
 
   
  +
{| class="wikitable sortable" style="text-align:center; font-size:90%"
Of the six 3D ''Mario'' video games, ''Super Mario Sunshine'' sold the least at 5.9 million. Nevertheless it was still the third best selling title on the [[GameCube]], only being beaten by ''[[Super Smash Bros.|Super Smash Bros. Melee]],'' which managed to sell a whopping 7.41 million copies, and ''Mario Kart: Double Dash'', which sold 6.88 million.
 
  +
! rowspan="2" |Year
  +
! colspan="2" |
  +
[[Japan]]
  +
! rowspan="2" |[[USA]]
  +
! rowspan="2" |Worldwide
  +
|-
  +
!''Super Mario Bros. 2''
  +
![https://www.mariowiki.com/Yume_K%C5%8Dj%C5%8D:_Doki_Doki_Panic ''Doki Doki Panic'']
  +
|-
  +
|[[1986]]
  +
|1,699,732<ref name=":53">{{Cite web|title=Yearly 1986 Top 100 (28/04/1986 - 21/12/1986)|url=https://sites.google.com/site/gamedatalibrary/games-by-year/1986-top-100|website=Game Data Library}}</ref>
  +
|N/A
  +
|N/A
  +
|1,699,732
  +
|-
  +
|[[1987]]
  +
|1,787,999<ref name=":53" /><ref name=":54">{{Cite web|title=Yearly 1987 Top 100|url=https://sites.google.com/site/gamedatalibrary/games-by-year/1987-top-100|website=Game Data Library}}</ref>
  +
|218,563<ref name=":54" />
  +
|N/A
  +
|2,006,562
  +
|-
  +
|[[1988]]
  +
|1,925,016<ref name=":53" /><ref name=":522">{{Cite web|title=Yearly 1988 Top 100|url=https://sites.google.com/site/gamedatalibrary/games-by-year/1988-top-100|website=Game Data Library}}</ref>
  +
|Unknown
  +
|1,000,000+<ref name=":72">{{cite magazine |title=Game Boy Cartridges: Super Mario Land |magazine=[[wikipedia:TV Guide Magazine|TV Guide]] |date=1989 |volume=37 |issue=48–52 |page=32 |url=https://books.google.com/books?id=Q-A4AAAAIAAJ |quote=Last year, "Super Mario Bros. 2" became one of the best selling cartridges of all time.}}</ref>
  +
|2,925,016+
  +
|-
  +
|[[1989]]
  +
|1,996,977<ref name=":53" /><ref name=":73">{{cite web |title=Yearly 1989 Top 100 |url=https://sites.google.com/site/gamedatalibrary/games-by-year/1989-top-100 |website=Game Data Library }}</ref>
  +
|Unknown
  +
|3,500,000<ref name=":15">{{cite news|last=Dretzka|first=Gary|url=http://articles.chicagotribune.com/1990-03-29/features/9001260411_1_nintendo-spokeswoman-mushroom-kingdom-game-boy|title=U.S. Parents! Get Ready For The 3rd Invasion Of Super Mario Bros.|work=Chicago Tribune|date=March 29, 1990|access-date=July 13, 2018|url-status=live|archivedate=April 18, 2018|archiveurl=https://web.archive.org/web/20180418032359/articles.chicagotribune.com/1990-03-29/features/9001260411_1_nintendo-spokeswoman-mushroom-kingdom-game-boy}}</ref>
  +
|5,496,977+
  +
|}
   
  +
===''Super Mario Sunshine''===
According to the NPD, ''Super Mario Sunshine'' was the tenth best selling game of 2002 in North America. It is considered a commercial success.
 
  +
Of the six 3D ''Mario'' video games, ''Super Mario Sunshine'' sold the least at 5.9 million. Nevertheless it was still the third best selling title on the [[GameCube]], only being beaten by ''[[Super Smash Bros.|Super Smash Bros. Melee]],'' which managed to sell a whopping 7.41 million copies, and ''Mario Kart: Double Dash'', which sold 6.88 million.
   
  +
According to the NPD, ''Super Mario Sunshine'' was the tenth best selling game of 2002 in North America.
===''Super Mario 64 DS''===
 
''Super Mario 64 DS'' is a 2004 remake of ''Super Mario 64'' for the Nintendo 64. Copies of the game were still being shipped in 2015.
 
   
 
===''New Super Mario Bros.''===
 
===''New Super Mario Bros.''===
 
 
''New Super Mario Bros.'' is one of the most successful video games of all time. It has sold a whopping 30.72 million copies worldwide. While considered the third best selling title for the [[Nintendo DS]], the other two have multiple versions (''Pokémon'' having 3 and ''Nintendogs'' having 5), so it can actually be said that ''New Super Mario Bros.'' is the best selling video game for the system.
 
''New Super Mario Bros.'' is one of the most successful video games of all time. It has sold a whopping 30.72 million copies worldwide. While considered the third best selling title for the [[Nintendo DS]], the other two have multiple versions (''Pokémon'' having 3 and ''Nintendogs'' having 5), so it can actually be said that ''New Super Mario Bros.'' is the best selling video game for the system.
   
Line 810: Line 1,372:
 
''Super Mario Galaxy'' has gained a wide commercial and critical success. As of March 31, 2008, Galaxy has sold 6.1 million copies worldwide (0.93 million in Japan, and 5.17 in other regions), making it the best-selling unbundled Wii game and the third best-selling Nintendo-published game for the Wii. The two games that outsold it, ''Wii Sports'' and ''Wii Play'', were bundled with the console or a Wii Remote. According to the NPD Group, since the launch of the Wii, Super Mario Galaxy has become the third best-selling video game in Canada as of April 1, 2008.
 
''Super Mario Galaxy'' has gained a wide commercial and critical success. As of March 31, 2008, Galaxy has sold 6.1 million copies worldwide (0.93 million in Japan, and 5.17 in other regions), making it the best-selling unbundled Wii game and the third best-selling Nintendo-published game for the Wii. The two games that outsold it, ''Wii Sports'' and ''Wii Play'', were bundled with the console or a Wii Remote. According to the NPD Group, since the launch of the Wii, Super Mario Galaxy has become the third best-selling video game in Canada as of April 1, 2008.
   
===''New Super Mario Bros. Wii''===
+
===''Super Mario Run''===
  +
''Super Mario Run'' had 200 million downloads on mobile devices by October 2017.<ref name="171031_2e">https://www.nintendo.co.jp/ir/pdf/2017/171031_2e.pdf</ref> As of September 2017, it has 300 million downloads.<ref name="nintendo-slides-september-2018">{{Cite web|author=Nintendo Co., Ltd.|date=31 October 2018|title=Six Months Financial Results Briefing for Fiscal Year Ended March 2019|url=https://www.nintendo.co.jp/ir/pdf/2018/181031_2e.pdf|website=Nintendo|accessdate=31 October 2018}}</ref>
''New Super Mario Bros. Wii ''is the 3rd best-selling Mario game with 29.32 million, the 2nd being its predecessor, ''New Super Mario Bros.,'' and the 1st being the original ''Super Mario Bros.''
 
  +
  +
==Other media and merchandise==
  +
''Mario'' has spawned other media and merchandise, including anime, films, licensed merchandise, manga, strategy guides and YouTube videos.
  +
  +
===Films===
  +
  +
{| class="wikitable" style="text-align:center; font-size:90%"
  +
!Film
  +
!Year
  +
!Box office gross revenue
  +
!Box office ticket sales
  +
|-
  +
|[[Wikipedia:Super Mario Bros.: The Great Mission to Rescue Princess Peach!|''Super Mario Bros: <br> Peach-hime Kyūshutsu Dai Sakusen!'']]
  +
|[[1986]]
  +
|Unknown
  +
|Unknown
  +
|-
  +
|''[[Wikipedia:The Wizard (1989 film)|The Wizard]]''
  +
|1989
  +
|{{US$|{{#expr:<!--US-->14278900+<!--France-->(13269*6) round 0}}|long=no}}+<ref name="mojo">{{cite web | url=http://www.boxofficemojo.com/movies/?id=wizard.htm | title=The Wizard (1989) | work=[[wikipedia:Box Office Mojo|Box Office Mojo]] | accessdate=February 3, 2016}}</ref><ref name=":7">https://www.jpbox-office.com/fichfilm.php?id=5601</ref><ref>{{cite book |last=Hoffman |first=Mark S. |title=The World Almanac & Book of Facts |year=1992 |url=https://books.google.com/books?id=nk4wAAAAMAAJ |publisher=Pharos Books |location=NY |isbn=978-0886876586 |edition=125th anniversary |page=296}}</ref>
  +
|{{formatnum:{{#expr:<!--US-->3605000+<!--France-->13269}}|}}+<ref>https://www.jpbox-office.com/fichfilm.php?id=5601&view=1</ref><ref name=":7" />
  +
|-
  +
|''[[wikipedia:Super Mario Bros. (film)|Super Mario Bros.]]''
  +
|1993
  +
|$38,912,465<ref name="ww">{{cite magazine|url=https://varietyultimate.com/archive/issue/WV-01-03-1994-40|magazine=[[wikipedia:Variety (magazine)|Variety]]|page=1|date=January 3, 1994|title=Int'l top 100 earn $8 bil|last=Klady|first=Leonard|url-access=subscription|access-date=February 20, 2023|archivedate=February 18, 2023|archiveurl=https://web.archive.org/web/20230218230544/varietyultimate.com/archive/issue/WV-01-03-1994-40|url-status=live}}</ref>
  +
|7,276,469+{{efn|''Super Mario Bros.'' (1993) box office ticket sales
  +
* United States - 5,059,000<ref>{{Cite web |title=Super Mario Bros. (1993) |url=http://www.jpbox-office.com/fichfilm.php?id=4594&view=1 |access-date=June 16, 2020 |website=JP's Box-Office |language=French |archivedate=June 16, 2020 |archiveurl=https://web.archive.org/web/20200616064915/www.jpbox-office.com/fichfilm.php?id=4594&view=1 |url-status=live }}</ref>
  +
* United Kingdom - {{formatnum:{{#expr:<!--1993-->879475+<!--2014-->13}}|}}<ref>{{Cite web |title=Super Mario Bros. |url=https://www.saltypopcorn.co.uk/detail-page/?rimage=super_mario_bros |url-status=live |archiveurl=https://web.archive.org/web/20200616064404/www.25thframe.co.uk/detail-page/?rimage=super_mario_bros |archivedate=June 16, 2020 |access-date=June 16, 2020 |website=25th Frame}}</ref><ref>https://lumiere.obs.coe.int/movie/53146</ref>
  +
* France and Germany - 681,898<ref>{{Cite web |title=Super Mario Bros. (1993) {{ndash}} Europe |url=http://www.jpbox-office.com/fichfilm.php?id=4594&view=4 |access-date=June 16, 2020 |website=JP's Box-Office |language=French |archivedate=June 16, 2020 |archiveurl=https://web.archive.org/web/20200616064401/http://www.jpbox-office.com/fichfilm.php?id=4594&view=4 |url-status=live }}</ref>
  +
* Japan - {{formatnum:{{#expr:<!--Rentals-->300000/<!--Rental per ticket-->(71811000/130720) round -1}},000}}<ref>{{Cite news |date=October 29, 2015 |title=「生涯最悪の作品」スーパーマリオ実写化の"悪夢" |language=Japanese |page=2 |work=[[wikipedia:Excite Japan|Excite Japan]] |url=https://www.excite.co.jp/news/article/E1445576508957/?p=2 |access-date=June 16, 2020 |archivedate=June 16, 2020 |archiveurl=https://web.archive.org/web/20200616073338/https://www.excite.co.jp/news/article/E1445576508957/?p=2 |url-status=live }}</ref><ref>http://www.eiren.org/statistics_e/index.html</ref>
  +
* Seoul (South Korea) - 106,083<ref name="Korea">{{Cite web |title=영화정보 |trans-title=Movie Information |url=https://www.kobis.or.kr/kobis/business/mast/mvie/searchMovieList.do |url-status=live |access-date=June 16, 2020 |website=KOFIC |publisher=[[wikipedia:Korean Film Council|Korean Film Council]] |language=Korean}}</ref>
  +
}}
  +
|-
  +
|''[[wikipedia:The Super Mario Bros. Movie|The Super Mario Bros. Movie]]''
  +
|2023
  +
|$1,356,696,426<ref name="NUM">{{Cite The Numbers|title= The Super Mario Bros. Movie (2023)|id= Super-Mario-Bros-Movie-The-(2022) |access-date=April 23, 2023}}</ref>
  +
|168,100,000<ref name=":16">{{Cite news |date=3 August 2023 |title=Examples of Initiatives to Expand the Number of People Who Have Access to Nintendo IP |work=Financial Results Explanatory Material: 1st Quarter of Fiscal Year Ending March 2024 |publisher=[[Nintendo]] |url=https://www.nintendo.co.jp/ir/pdf/2023/230803_2e.pdf#page=15 |access-date=14 August 2023}}</ref>
  +
|-
  +
! Total
  +
!
  +
!$1,409,967,405+
  +
!178,994,738+
  +
|}
  +
  +
{| class="wikitable sortable" style="text-align:center; font-size:90%"
  +
|-
  +
!Market
  +
! data-sort-type="number" |''The Super Mario Bros. Movie'' box office ticket sales
  +
! class="unsortable" |{{Abbr|Ref|Reference(s)}}
  +
|-
  +
|
  +
|
  +
|
  +
|-
  +
![[Americas]]
  +
!90,299,951
  +
!
  +
|-
  +
|[[United States]]
  +
|60,437,000
  +
|<ref>https://www.jpbox-office.com/fichfilm.php?id=21754&view=1</ref>
  +
|-
  +
|[[Mexico]]||21,200,000||<ref name="Lockdown" />
  +
|-
  +
| Brazil|| 6,315,702||<ref>https://www.jpbox-office.com/fichfilm.php?id=21754&view=36</ref>
  +
|-
  +
| Argentina|| 2,347,249||<ref name="Lockdown" />
  +
|-
  +
![[Video games in other countries|Asia{{Ndash}}Pacific]]
  +
!19,798,493
  +
!
  +
|-
  +
|[[Japan]]
  +
|7,680,000
  +
|<ref name=":12" />
  +
|-
  +
|[[China]]|| 4,419,300||<ref>https://ys.endata.cn/Details/Movie?entId=736003</ref>
  +
|-
  +
|[[Australia]]|| 2,840,156||<ref name="Lockdown" />
  +
|-
  +
|South Korea|| 2,380,296||<ref>https://www.koreanfilm.or.kr/eng/news/boxOffice_Yearly.jsp?mode=BOXOFFICE_YEAR&selectDt=2023</ref>
  +
|-
  +
| Taiwan|| 1,130,000||<ref name=":12">http://us.dorama.info/drama/pfd_boxoffice.php?num=35596</ref>
  +
|-
  +
| Hong Kong||{{formatnum:{{#expr:<!--gross-->51622112/<!--price-->(209/2) round -3}}|}}||<ref>https://www.insidekino.de/BO/HK2023.htm</ref><ref>https://www.expatistan.com/price/movies/hong-kong</ref>
  +
|-
  +
|United Arab Emirates
  +
|449,728
  +
|<ref>https://www.insidekino.de/BO/VAE2023.htm</ref>
  +
|-
  +
|New Zealand
  +
|405,013
  +
|<ref name="Lockdown" />
  +
|-
  +
![[Europe]]
  +
!30,461,144
  +
!
  +
|-
  +
|[[United Kingdom]]|| 6,700,000||<ref>https://www.saltypopcorn.co.uk/movies/the-super-mario-bros-movie</ref>
  +
|-
  +
| France|| 7,051,597||<ref>https://www.jpbox-office.com/fichfilm.php?id=21754</ref>
  +
|-
  +
|Germany|| 4,957,709||<ref>https://www.insidekino.de/DJahr/D2023.htm</ref>
  +
|-
  +
|Spain|| 3,565,116||<ref name="Lockdown">https://www.insidekino.de/BO/Lockdown.htm</ref>
  +
|-
  +
|Italy|| 2,641,935||<ref name="Lockdown" />
  +
|-
  +
|Netherlands||1,303,000||<ref name="Lockdown" />
  +
|-
  +
|Austria||580,080||<ref name="Lockdown" />
  +
|-
  +
| Turkey||526,761||<ref>https://www.insidekino.de/BO/TR2023.htm</ref>
  +
|-
  +
|Switzerland||485,105||<ref name="Lockdown" />
  +
|-
  +
|Portugal||438,780||<ref>https://www.insidekino.de/BO/P2023.htm</ref>
  +
|-
  +
| Norway||382,032||<ref>https://www.insidekino.de/BO/N2023.htm</ref>
  +
|-
  +
|Czech Republic||320,544||<ref>https://www.insidekino.de/BO/CZ2023.htm</ref>
  +
|-
  +
| Russia||279,269||<ref>https://www.jpbox-office.com/fichfilm.php?id=21754&view=35</ref>
  +
|-
  +
|Finland||248,509||<ref>https://www.insidekino.de/BO/FIN2023.htm</ref>
  +
|-
  +
|Romania||234,363||<ref>https://www.insidekino.de/BO/RO2023.htm</ref>
  +
|-
  +
|Hungary||213,049||<ref>https://www.insidekino.de/BO/HU2023.htm</ref>
  +
|-
  +
| Greece||190,501||<ref>https://www.insidekino.de/BO/GR2023.htm</ref>
  +
|-
  +
|Slovakia||123,922||<ref>https://www.insidekino.de/BO/SLK2023.htm</ref>
  +
|-
  +
|Bulgaria||120,150||<ref>https://www.insidekino.de/BO/BG2023.htm</ref>
  +
|-
  +
|Croatia
  +
|98,722
  +
|<ref name="Lockdown" />
  +
|-
  +
![[Worldwide]]
  +
!168,100,000
  +
!<ref name=":16" />
  +
|}
  +
  +
===Licensed merchandise===
  +
The ''Mario'' franchise has spawned numerous licensed merchandise. The known sales figures for ''Mario'' licensed merchandise are listed in the following table. However, the data is incomplete, so the total merchandise sales are likely much higher than what is listed below.
  +
{| class="wikitable sortable" style="text-align:center"
  +
! rowspan="2" | Year(s)
  +
! colspan="2" |Japan sales revenue
  +
! rowspan="2" |US sales revenue
  +
! rowspan="2" |{{Abbr|Ref|Reference(s)}}
  +
|-
  +
!Japanese yen
  +
!US dollars
  +
|-
  +
|1982
  +
|Unknown
  +
|Unknown
  +
|$2,300,000
  +
|<ref name="DK-Merchandise">{{cite journal |title=Universal City Studios v. Nintendo Co. Ltd. |journal=[[wikipedia:United States Patents Quarterly|United States Patents Quarterly]] |year=1985 |volume=227 |page=107 |url=https://books.google.com/books?id=5tBKAQAAIAAJ |publisher=Associated Industry Publications |quote=Pac Man, the most successful arcade game, is alleged by Nintendo to have generated merchandise licensing revenues of $19 million, while Donkey Kong received $2.3 million}}</ref>
  +
|-
  +
|1989
  +
|Unknown
  +
|Unknown
  +
|$200,000,000
  +
|<ref name=":2">{{cite web|url=https://www.newspapers.com/clip/88403611/newsday-nassau-edition/|title=Continued|newspaper=[[Newsday (Suffolk Edition)|Newsday]]|page=77|date=July 15, 1990|accessdate=January 31, 2023|via=[[Newspapers.com]]}}</ref>
  +
|-
  +
|1990
  +
|Unknown
  +
|Unknown
  +
|$200,000,000
  +
|<ref name=":2" />
  +
|-
  +
|1993
  +
|Unknown
  +
|Unknown
  +
|$500,000,000
  +
|<ref>{{cite news |last1=Seigel |first1=Jessica |title=Interactive Frenzy |url=http://www.sun-sentinel.com/news/fl-xpm-1994-07-10-9407080137-story.html |access-date=22 February 2021 |work=[[wikipedia:Sun-Sentinel|Sun-Sentinel]] |date=July 10, 1994 |url-status=live |archiveurl=https://web.archive.org/web/20200522012202/www.sun-sentinel.com/news/fl-xpm-1994-07-10-9407080137-story.html|archivedate=May 22, 2020}}</ref>
  +
|-
  +
|1999
  +
|{{¥|13,660,000,000}}
  +
| rowspan="9" |{{US$|{{To USD|367168|JPN|year=2012|round=yes}},000,000|long=no}}
  +
|Unknown
  +
|<ref name="charabiz">{{cite news |title=在日本,地位最高的动漫是哆啦a梦么? |url=http://www.taojinjubao.com/zhihu/267465.html |website=Taojinjubao |publisher=Character Databank (CharaBiz) |date=2018-01-06 |archiveurl=https://web.archive.org/web/20180909185415/http://www.taojinjubao.com/zhihu/267465.html |archivedate=2018-09-09 |access-date=10 April 2020 |language=Chinese}}</ref>
  +
|-
  +
|2001
  +
|{{¥|23,800,000,000}}
  +
|Unknown
  +
|<ref name="charabiz" />
  +
|-
  +
|2003
  +
|{{¥|13,770,000,000}}
  +
|Unknown
  +
|<ref name="charabiz" />
  +
|-
  +
|2005
  +
|{{¥|{{#expr:1610*(0.73/100)*1000 round -2}},000,000}}
  +
|Unknown
  +
|<ref name="Japan2005">{{cite web |title=日本のアニメ・マンガを取り巻く状況 |url=https://www.mlit.go.jp/kokudokeikaku/souhatu/h18seika/01anime/01_sousei_09honpen3.pdf#page=15 |website=[[wikipedia:Ministry of Land, Infrastructure, Transport and Tourism|Ministry of Land, Infrastructure, Transport and Tourism]] (MLIT) |pages=25–6 |date=March 6, 2007 |access-date=January 27, 2021}}</ref>
  +
|-
  +
|2006
  +
|{{¥|35,880,000,000}}
  +
|Unknown
  +
|<ref name="charabiz" />
  +
|-
  +
|2007
  +
|{{¥|{{#expr:1600*(8.41/100) round 0}},000,000,000}}
  +
|Unknown
  +
|<ref name="Japan2007">{{cite news |title=キャラクターが日本を救う |trans-title=Characters Save Japan |url=https://research.nttcoms.com/database/data/000938/ |access-date=January 26, 2021 |work=[[wikipedia:ja:NTTコム オンライン・マーケティング・ソリューション|NTTCom Online Marketing Solutions]] |publisher=[[wikipedia:NTT Communications|NTT Communications]] |date=January 26, 2009 |language=ja}}</ref>
  +
|-
  +
|2008
  +
|{{¥|{{#expr:1540600*(3.03/100) round -2}},000,000}}
  +
|Unknown
  +
|<ref name="charabiz2008">{{cite news |title=Japan's Character Products Market in 2008 |url=http://www.licensing.org/wordpress/wp-content/uploads/2013/12/japan-character-product.doc |access-date=September 7, 2018 |website=[[Licensing Industry Merchandiser's Association]]|publisher=Character Databank (CharaBiz) |year=2010}}</ref>
  +
|-
  +
|2010
  +
|{{¥|45,600,000,000}}
  +
| rowspan="4" |{{US$|400,000,000|long=no}}<ref name=":4" />
  +
|<ref name="charabiz" />
  +
|-
  +
|2012
  +
|{{¥|{{#expr:1534000*(2.67/100) round 0}},000,000}}
  +
|<ref name="charabiz2012">{{cite journal |title=慶應義塾大学学術情報リポジトリ(KOARA) |journal=KeiO Associated Repository of Academic Resources |year=2015 |pages=8–9 |publisher=[[wikipedia:Keio University|Keio University]] |url=http://koara.lib.keio.ac.jp/xoonips/modules/xoonips/detail.php?koara_id=KO40003001-00002015-3073 |language=Japanese}}</ref>
  +
|-
  +
|2013
  +
|{{¥|{{#expr:1570000*(2.36/100)}},000,000}}
  +
|{{US$|{{To USD|37052|JPN|year=2013|round=yes}},000,000|long=no}}
  +
|<ref name="charabiz2013">{{cite book |title=CharaBiz DATA 2014(13) |year=2014 |publisher=Character Databank, Ltd. |url=https://www.charabiz.com/book_detail.php?tab=news&article_id=6568 |language=Japanese}}</ref>
  +
|-
  +
|2014–2015
  +
|Unknown
  +
|Unknown
  +
|<ref name=":4">{{cite web |title=Super Mario Bros |url=http://paladone.com/brands/Super-Mario-Bros |url-status=dead |website=Paladone Products Ltd |access-date=March 25, 2016|archiveurl=https://web.archive.org/web/20160325204414/http://paladone.com/brands/Super-Mario-Bros|archivedate=March 25, 2016}}</ref>
  +
|-
  +
|2018
  +
|{{¥|{{#expr:1533*(1.77/100) round 0}},000,000,000}}
  +
|{{US$|{{To USD|27000|JPN|year=2018|round=yes}},000,000|long=no}}
  +
|Unknown
  +
|<ref name="cna">{{cite news |title=Content Tokyo 2020 》Vtuber、疫情中重塑品牌、以AI創作,日本內容產業熱議的3件事 |trans-title=Content Tokyo 2020 》Vtuber, Rebranding During the Epidemic, Creating With AI, 3 Things That Are Hotly Discussed in the Japanese Content Industry |url=https://www.cna.com.tw/culture/article/20201230w002 |access-date=February 3, 2021 |work=[[wikipedia:Central News Agency (Taiwan)|Central News Agency]] |date=December 30, 2020 |language=Chinese}}</ref><ref name="charabiz2018">{{cite book |title=CharaBiz DATA 2019(18) |date=May 2019 |publisher=Character Databank |url=https://www.charabiz.com/book_detail.php?tab=news&article_id=10493 |language=Japanese}}</ref>
  +
|-
  +
|2019
  +
|{{¥|{{#expr:1550*(2.54/100) round 0}},000,000,000}}
  +
|{{US$|{{To USD|39000|JPN|year=2019|round=yes}},000,000|long=no}}
  +
|Unknown
  +
|<ref name="cna" /><ref name="charabiz2019">{{cite book |title=CharaBiz DATA 2020(19) |date=May 2020 |publisher=Character Databank |url=https://www.charabiz.com/book_detail.php?tab=news&article_id=11267 |language=Japanese}}</ref>
  +
|-
  +
! rowspan="2" |Total
  +
!¥470,220,000,000+
  +
!$5,585,000,000+
  +
!$1,302,300,000+
  +
! rowspan="2" |
  +
|-
  +
! colspan="3" |$6,887,300,000+
  +
|}
  +
  +
===Print media===
  +
The Japanese [[wikipedia:Strategy guide|strategy guide]] book, ''Super Mario Bros: The Complete Strategy Guide'', authored by [[wikipedia:Tokuma Shoten|Tokuma Shoten]] and Naoto Yamamoto, was released in 1985. It sold over 1.3 million copies in Japan, where it was the annual best-seller for two years in a row.<ref>{{cite web |last1=Gifford |first1=Kevin |title=More on Tokuma's Mario Guide |url=http://magweasel.com/2011/05/04/more-on-tokumas-mario-guide/ |website=Magweasel |url-status=dead |access-date=22 February 2021 |date=May 4, 2011|archiveurl=https://web.archive.org/web/20140306054631/magweasel.com/2011/05/04/more-on-tokumas-mario-guide/|archivedate=2014-03-06}}</ref><ref>{{cite web |last1=Yamamoto |first1=Naoto |title=【1985】 スーパーマリオ狂騒曲 - ふぁみこん「雑誌」昔話 |trans-title=(1985) Super Mario Bros. Famicom "Magazine" Old Story |url=http://d.hatena.ne.jp/sarnin+famimaga/20110423/1303564225 |archiveurl=https://web.archive.org/web/20110426083602/d.hatena.ne.jp/sarnin+famimaga/20110423/1303564225 |website=[[wikipedia:Hatena (company)|Hatena]] |date=2011-04-23 |language=ja |url-status=dead |archivedate=2011-04-26 |access-date=22 February 2021}}</ref> The book was sold for {{¥|390}}.<ref>https://www.amazon.com/-/es/dp/4197231598</ref> A number of ''Mario'' strategy guide books have been written since then, but their sales figures are currently unknown.
  +
  +
The [[wikipedia:Manga|manga]] magazine ''[[wikipedia:CoroCoro Comic|CoroCoro Comic]]'' has been serializing the manga series ''[[wikipedia:Super Mario-kun|Super Mario-kun]]'' since November 1990, primarily in Japan. As of December 2019, ''CoroCoro Comic'' issues serializing ''Super Mario-kun'' have sold an estimated {{formatnum:{{#expr:(880000*2)+331461701 round -3}}|}} copies<ref>[[Wikipedia:CoroCoro Comic#Circulation|''CoroCoro Comic - Circulation'']]</ref> at {{¥|530}} each,<ref name="coro-price">{{cite news |title=販売中止のコロコロコミック、早くも値段高騰 フリマアプリで2000円 |url=https://www.daily.co.jp/gossip/2018/03/06/0011043807.shtml |work=[[wikipedia:ja:デイリースポーツ|Daily Sports]] |date=2018-03-06 |language=ja-JP}}</ref> grossing an estimated {{¥|{{#expr:321431695*530 round -6}}|link=no}} ({{US$|{{#expr:({{To USD|268611688|JPN|2012}}+{{To USD|7140000|JPN|2013}}+{{To USD|9220008|JPN|2014}}+{{To USD|22260000|JPN|2016}}+{{To USD|25990005|JPN}})*530 round -6}}|long=no}}) in sales revenue.
  +
  +
{| class="wikitable" style="text-align:center; font-size:85%"
  +
!Print media
  +
!Title
  +
!Serialization
  +
!Debut
  +
!Circulation
  +
!Revenue
  +
|-
  +
|[[wikipedia:Strategy guide|Strategy guide]]
  +
|''Super Mario Bros: <br> The Complete Strategy Guide''
  +
|N/A
  +
|1985
  +
|1,300,000
  +
|{{¥|{{#expr:1300000*390 round -7}}|link=no}} ({{US$|{{To USD|510|JPN|1988|round=yes}},000,000|long=no}})
  +
|-
  +
|[[wikipedia:Manga|Manga]]
  +
|''[[wikipedia:Super Mario-kun|Super Mario-kun]]''
  +
|''[[wikipedia:CoroCoro Comic|CoroCoro Comic]]''
  +
|1990
  +
|{{formatnum:{{#expr:(880000*2)+331461701 round -3}}|}}
  +
|{{¥|{{#expr:321431695*530 round -6}}|link=no}} ({{US$|{{#expr:({{To USD|268611688|JPN|2012}}+{{To USD|7140000|JPN|2013}}+{{To USD|9220008|JPN|2014}}+{{To USD|22260000|JPN|2016}}+{{To USD|25990005|JPN}})*530 round -6}}|long=no}})
  +
|-
  +
! colspan="3" | Total
  +
!
  +
!334,522,000
  +
!{{¥|170,869,000,000}} ($1,659,000,000)
  +
|}
  +
  +
===YouTube===
  +
On [[wikipedia:YouTube|YouTube]], Mario-related videos have exceeded 100 billion views worldwide, as of April 2023.<ref>https://blog.youtube/culture-and-trends/celebrating-the-mario-community-and-100-billion-views/</ref><ref>https://www.nintendolife.com/news/2023/04/mario-videos-now-have-more-than-100-billion-views-on-youtube</ref>
  +
  +
==See also==
   
  +
*''[[Mario Kart]]''
==See also==
 
*[[Mario Kart|''Mario Kart'']]
+
*''[[Mario Party]]''
*[[Mario Party|''Mario Party'']]
+
*''[[Mario Sports]]''
*[[Mario Sports|''Mario Sports'']]
+
*''[[Paper Mario]]''
*[[Paper Mario|''Paper Mario'']]
+
*''[[Mario & Luigi]]''
*[[Mario & Luigi]]
+
*''[[Luigi's Mansion]]''
  +
*''[[Donkey Kong]]''
*[[Super Smash Bros.|''Super Smash Bros.'']]
 
*[[Donkey Kong]]
+
*''[[Yoshi]]''
*[[Yoshi]]
+
*''[[Wario]]''
 
*[[Nintendo]]
 
*[[Nintendo]]
 
*[[Best selling games worldwide]]
 
*[[Best selling games worldwide]]
Line 827: Line 1,682:
 
==Notes==
 
==Notes==
 
{{Reflist|2|group=n}}
 
{{Reflist|2|group=n}}
  +
{{Notelist}}
   
 
==References==
 
==References==
{{Reflist|3}}
+
{{Reflist|2}}
   
 
{{Franchises}}
 
{{Franchises}}
 
 
[[Category:Best selling games]]
 
[[Category:Best selling games]]
 
[[Category:Nintendo Franchises]]
 
[[Category:Nintendo Franchises]]

Latest revision as of 23:33, 9 February 2024

Mario is a video game franchise created by Nintendo and Shigeru Miyamoto. The titular protagonist, Mario, is considered the most recognizable video game character of all time, rivalled only by Pac-Man, Sonic and Pikachu. The franchise originates from the arcade platform game Donkey Kong (1981), which stars Mario as the player character trying to rescue Pauline from the villain Donkey Kong, before Mario appeared again as a player character in the arcade game Mario Bros. (1983).

The franchise consists of several sub-series in different genres, including racing, sports, role playing, puzzle, party, and even has games starring Mario side characters like Luigi and Captain Toad. The main core series, Super Mario, began with the platformer game Super Mario Bros. (1985) on the Nintendo Entertainment System. The main games consist of Mario trying to rescue Princess Peach from the villain Bowser and saving the Mushroom Kingdom.

As of March 2022, the Mario video game franchise has sold more than 830 million units worldwide, making it the best-selling video game franchise of all time. The main Super Mario series alone has sold more than 430 million copies worldwide.

The Mario franchise is estimated to have grossed more than $55 billion worldwide, making it one of the highest-grossing media franchises of all time and the second highest-grossing video game franchise (after Pokémon). The Mario video games grossed more than $45 billion, including over $25 billion from the main Super Mario series alone, in addition to nearly $10 billion grossed from other media and merchandise outside of video games. In addition, Mario videos on YouTube have received more than 100 billion views worldwide, as of April 2023.

Franchise

The following table summarizes the sales and revenue of the Mario franchise, including all video games, media, and merchandise, as of April 2023.

Media Introduction Sales (units sold) Gross revenue (est. US$)
Video games 899,110,238 $47,283,183,371
Super Mario series 1985 494,969,019 $25,577,573,400
Mario spin-off series 1984 363,177,947 $16,989,889,971
Other Mario games 1981 40,963,272 $4,715,720,000
Other media and merchandise 513,516,738 $9,956,267,405
Licensed merchandise 1982 Unknown $6,887,300,000
Print media (books and manga) 1985 334,522,000 $1,659,000,000
Films (box office) 1986 178,994,738 $1,409,967,405
Total 1,412,626,976 $57,238,250,776

See the sections below for detailed breakdowns of the sales and revenue figures listed above.

Games

Note: Sales data listed below are from Nintendo, Famitsu, and NPD, unless otherwise noted.

Super Mario series

Title Year Platform(s) Sales Ref Revenue
(est. US$)
Ref
[1][2][3]
Super Mario Bros. 65,915,000 $3,281,900,400
Super Mario Bros. 1985 NES 40,240,000 [4] $1,652,300,000 [n 1]
VS. Super Mario Bros. / VS. Mario's Adventure 1986 Arcade 25,000 [9] $267,500,000 [n 2]
Super Mario Bros. 1986 G&W 1,260,000 [11] $49,800,400 [11]
Super Mario Bros. DX 1999 GBC 5,070,000 [n 3] $152,000,000 [n 4]
Classic NES Series: Super Mario Bros. 2004 GBA 2,270,000 [n 5] $37,000,000 [n 6]
Super Mario Bros. 2006 Wii (VC) 660,000 [19] $3,300,000 [19]
Super Mario All-Stars 1993 SNES / Wii 12,790,000 [4] $900,000,000 [20][21]
NES Classic Edition 2016 NES 3,600,000 [22] $220,000,000 [22]
Super Mario Bros. 2 37,724,019 $1,951,673,000
Super Mario Bros. 2 / The Lost Levels 1986 FDS 2,650,000 [4] $90,000,000 [23]
Yume Kōjō: Doki Doki Panic 1987 FDS 218,563 [24] $5,600,000 [25]
Super Mario Bros. 2 / Super Mario USA 1988 NES 7,460,000 [4] $400,000,000 [26]
Super Mario Bros. DX 1999 GBC 5,070,000 [27] $152,000,000 [28]
Super Mario Advance 2001 GBA 5,570,000 [n 7] $177,000,000 [n 8]
Famicom Mini Series: Super Mario Bros. 2 2004 GBA 365,456 [24] $7,073,000 [n 9]
Super Mario All-Stars 1993 SNES / Wii 12,790,000 [4] $900,000,000 [20][21]
NES Classic Edition 2016 NES 3,600,000 [22] $220,000,000 [22]
Super Mario Bros. 3 40,820,000 $3,048,200,000
Super Mario Bros. 3 1988 NES 18,000,000 [n 10] $1,700,200,000 [n 10]
Super Mario Advance 4: Super Mario Bros. 3 2003 GBA 5,430,000 [n 11] $223,000,000 [n 12]
Super Mario Bros. 3 2007 Wii (VC) 1,000,000 [39] $5,000,000 [19]
Super Mario All-Stars 1993 SNES / Wii 12,790,000 [4] $900,000,000 [20][21]
NES Classic Edition 2016 NES 3,600,000 [22] $220,000,000 [22]
Super Mario Land 18,371,000 $423,100,000
Super Mario Land 1989 GB 18,140,000 [4] $422,000,000 [n 13]
2011 3DS (VC) 231,000 [43] $1,100,000 [43]
Super Mario World 34,183,000 $2,145,900,000
Super Mario World 1990 SNES 20,610,000 [4] $1,748,000,000 [n 14]
Super Mario Advance 2: Super Mario World 2001 GBA 5,690,000 [n 15] $325,000,000 [n 16]
Super Mario World 2006 Wii (VC) 363,000 [19] $2,900,000 [19]
Super Mario All-Stars: 25th Anniversary Edition 2010 Wii 2,240,000 [4] $70,000,000 [21]
Super NES Classic Edition 2017 SNES 5,280,000 [49] $449,000,000 [50]
Super Mario Land 2 & 3 16,370,000 $618,000,000
Super Mario Land 2: 6 Golden Coins 1992 GB 11,180,000 [4] $481,000,000 [51]
Wario Land: Super Mario Land 3 1994 GB 5,190,000 [4] $137,000,000 [n 17]
Super Mario All-Stars 12,790,000 $900,000,000
Super Mario All-Stars 1993 SNES 10,550,000 [4] $830,000,000 [20]
Super Mario All-Stars: 25th Anniversary Edition 2010 Wii 2,240,000 [4] $70,000,000 [n 18]
Super Mario World 2: Yoshi's Island 6,950,000 $501,000,000
Super Mario World 2: Yoshi's Island 1995 SNES 4,120,000 [4] $365,000,000 [n 19]
Super Mario Advance 3: Yoshi's Island 2002 GBA 2,830,000 [4] $136,000,000 [n 20]
Super Mario 64 32,310,000 $2,261,800,000
Super Mario 64 1996 N64 11,910,000 [4] $1,126,100,000 [n 21]
Super Mario 64 DS 2004 NDS 11,060,000 [62] $589,000,000 [n 22]
Super Mario 64 2006 Wii (VC) 270,000 [19] $2,700,000 [19]
Super Mario 3D All-Stars 2020 Switch 9,070,000 [68] $544,000,000 [69]
Super Mario Sunshine 15,380,000 $906,000,000
Super Mario Sunshine 2002 GCN 6,310,000 [4] $362,000,000 [n 23]
Super Mario 3D All-Stars 2020 Switch 9,070,000 [68] $544,000,000 [69]
New Super Mario Bros. 1 & 2 44,210,000 $2,318,000,000
New Super Mario Bros. 2006 NDS 30,800,000 [62] $1,812,000,000 [n 24]
New Super Mario Bros. 2 2012 3DS 13,410,000 [72] $506,000,000 [n 25]
Super Mario Galaxy 21,870,000 $1,491,000,000
Super Mario Galaxy 2007 Wii 12,800,000 [75] $947,000,000 [n 26]
Super Mario 3D All-Stars 2020 Switch 9,070,000 [68] $544,000,000 [69]
New Super Mario Bros. Wii 30,320,000 $2,343,000,000
New Super Mario Bros. Wii 2009 Wii 30,320,000 [75] $2,343,000,000 [n 27]
Super Mario Galaxy 2 7,410,000 $566,000,000
Super Mario Galaxy 2 2010 Wii 7,410,000 [4] $566,000,000 [n 28]
Super Mario Land 3D Land 12,860,000 $610,000,000
Super Mario 3D Land 2011 3DS 12,860,000 [72] $610,000,000 [n 29]
New Super Mario Bros. U 23,020,000 $1,371,000,000
New Super Mario Bros. U 2012 Wii U 5,820,000 [90] $486,000,000 [n 30]
New Super Mario Bros. U Deluxe 2019 Switch 17,200,000 [93] $885,000,000 [n 31]
New Super Luigi U 3,070,000 $117,000,000
New Super Luigi U 2013 Wii U 3,070,000 [90] $117,000,000 [n 32]
Super Mario 3D World 19,050,000 $1,170,000,000
Super Mario 3D World 2013 Wii U 5,880,000 [90] $521,000,000 [n 33]
Super Mario 3D World + Bowser's Fury 2021 Switch 13,170,000 [93] $651,000,000 [99]
Super Mario Maker 7,780,000 $391,000,000
Super Mario Maker 2015 Wii U 4,020,000 [90] $241,000,000 [100]
Super Mario Maker for Nintendo 3DS 2016 3DS 3,760,000 [4] $150,000,000 [101]
Later games 62,706,000 $2,618,000,000
Super Mario Run 2016 Mobile 5,606,000 [n 34] $94,000,000 [106]
Super Mario Odyssey 2017 Switch 27,650,000 [107] $1,507,000,000 [n 35]
Super Mario Maker 2 2019 Switch 8,420,000 [4] $505,000,000 [n 36]
Super Mario 3D All-Stars 2020 Switch 9,070,000 [68] $544,000,000 [69]
Super Mario Bros. Wonder 2023 Switch 11,960,000
Total 494,969,019 $25,577,573,400

Mario spin-off series

Series Debut Original platform Sales Revenue (est. US$)
Mario Puzzle Games 1984 Arcade 13,457,647 $418,961,500
Mario Sports 1987 NES 63,890,300 $3,181,142,000
Mario Kart 1992 SNES 166,410,000 $9,621,786,471
Mario RPGs 1996 SNES 28,840,000
Mario Party 1998 N64 68,870,000 $3,768,000,000
Luigi's Mansion 2001 GCN 21,710,000
Total 363,177,947 $16,989,889,971

Other Mario games

Title Platform(s) Year Sales Revenue (est. US$) Ref
Donkey Kong Multi-platform 1981 17,791,825 $4,400,000,000 [110]
Mario Bros. 5,263,800 $251,000,000
Mario Bros. Arcade 1983 3,800 $64,000,000 [111][112]
Game & Watch 1983 1,250,000 $59,000,000 [11]
Famicom 1983 1,000,000 $21,000,000 [113][114][115]
1984 630,000 $13,000,000 [113][115]
Atari 2600 1983 1,190,000 $43,000,000 [116][117][118]
1984 400,000 $15,000,000 [116][119][118]
NES 1986 650,000 $33,000,000 [4][120]
Computers 1984 50,000 $1,000,000 [119]
Famicom Mini Series: Mario Bros. GBA 2004 90,000 $2,000,000 [24][115]
Mario vs. Donkey Kong 5,910,000
Mario vs. Donkey Kong GBA 2004 1,370,000 [4]
Mario vs. Donkey Kong 2: March of the Minis DS 2006 1,520,000 [4]
Mario vs. Donkey Kong: Minis March Again! DSiWare 2009 Unknown
Mario vs. Donkey Kong: Mini-Land Mayhem! DS 2010 2,980,000 [4]
Mario and Donkey Kong: Minis on the Move 3DS eshop 2013 Unknown
Mario vs. Donkey Kong: Tipping Stars 3DS/Wii U 2015 40,000 JPN [24]
Mini Mario & Friends: amiibo Challenge 3DS/Wii U eshop 2016 Unknown
Mario vs. Donkey Kong Switch 2024
Itadaki Street 940,000
Itadaki Street‎ DS DS 2007 420,000 [24]
Fortune Street (Itadaki Street Wii) Wii 2011 520,000* [121][24]
Captain Toad: Treasure Tracker 3,330,000
Captain Toad: Treasure Tracker Wii U 2014 1,370,000 [4]
Switch 2018 2,130,000 [4]
3DS 2018 190,000* [122]
Mario + Rabbids 2,017,647+
Mario + Rabbids Kingdom Battle Switch 2017 2,000,000+ [123]
Mario + Rabbids Sparks of Hope Switch 2022 17,647+ [124]
Other games 5,350,000 $64,720,000+
Mario's Cement Factory Game & Watch 1983 1,000,000 $43,320,000 [11]
Mario's Bombs Away Game & Watch 1983 250,000 $12,000,000
Kaettekita Mario Bros. FDS 1988 149,752 [24]
Mario the Juggler Game & Watch 1991 250,000 $9,400,000 [11]
Mario Paint SNES 1992 2,310,000 [4]
Mario Clash Virtual Boy 1995 Unknown
Mario Pinball GBA 2004 790,000* [125][24]
Dance Dance Revolution: Mario Mix GCN 2005 530,000* [126][24]
Yakuman DS DS 200,000 [24]
Super Princess Peach DS 2006 1,700,000 [4]
Total 40,963,272+ $4,715,720,000+

Super Mario sales history

The following table lists various sales milestones the Super Mario series.

Year Sales Notes Ref
1990 31,000,000 [127]
40,000,000 30 million+ in US and Japan [128][129]
1991 50,000,000 [130]
70,000,000 32 million in US [131][132]
1992 85,000,000 10 releases [133]
100,000,000 [134][135]
1995 117,000,000 [136]
120,000,000 [137]
2002 160,000,000 [2]
2004 174,000,000 [138]
2009 222,000,000 [139]
2010 240,000,000 [140][1]
2014 310,000,000 [141]

Super Mario Bros.

Super Mario Bros. was the best-selling game ever for a long time, only challenged by Super Mario Bros. 3 which was the best-selling non-bundled game. The original game sold over 40 million units sold for the NES alone, not including ports. It has received several remakes, including Super Mario Bros. Deluxe, Super Luigi Bros. (included with NES Remix 2), a remake for the Virtual Console, and Super Mario All-Stars. It is the best-selling game on the NES and was the best-selling video game of all time up until it was surpassed by Wii Sports.

The following table lists various sales milestones for Super Mario Bros. up until 1996.

Year Famicom / NES Ports Multi‑platform

Japan

USA Worldwide Arcade Other
1985 3,000,000[142][143] 3,000,000+ 3,000,000+
1986 6,000,000[144][145] 1,000,000+[146] 7,000,000+ 20,000[147][10] 7,020,000+
1988 5,000,000[9] 11,000,000+ 25,000[9] 11,025,000+
1989 18,700,000[148] 24,700,000+ 1,250,000+[11] 25,975,000+
1990 24,000,000[128] 30,000,000+ 40,000,000[128]
1992 40,000,000[149][150]
1996 6,810,000[145] 9,770,000 50,000,000[151][152]

Super Mario Bros. 2

Super Mario Bros: The Lost Levels (Super Mario Bros. 2 in Japan) sold 2.65 million units for the Famicom Disk System in Japan.

Super Mario Bros. 2 (Super Mario USA in Japan) sold 10 million copies, making it the 4th best-selling game on the NES. It is an altered version of Yume Kōjō: Doki Doki Panic.

The following table lists various sales milestones for Super Mario Bros. 2 since 1986.

Year

Japan

USA Worldwide
Super Mario Bros. 2 Doki Doki Panic
1986 1,699,732[153] N/A N/A 1,699,732
1987 1,787,999[153][154] 218,563[154] N/A 2,006,562
1988 1,925,016[153][155] Unknown 1,000,000+[156] 2,925,016+
1989 1,996,977[153][157] Unknown 3,500,000[158] 5,496,977+

Super Mario Sunshine

Of the six 3D Mario video games, Super Mario Sunshine sold the least at 5.9 million. Nevertheless it was still the third best selling title on the GameCube, only being beaten by Super Smash Bros. Melee, which managed to sell a whopping 7.41 million copies, and Mario Kart: Double Dash, which sold 6.88 million.

According to the NPD, Super Mario Sunshine was the tenth best selling game of 2002 in North America.

New Super Mario Bros.

New Super Mario Bros. is one of the most successful video games of all time. It has sold a whopping 30.72 million copies worldwide. While considered the third best selling title for the Nintendo DS, the other two have multiple versions (Pokémon having 3 and Nintendogs having 5), so it can actually be said that New Super Mario Bros. is the best selling video game for the system.

So far the game has sold 5.2 million copies in Japan. In its first 12 weeks of sell in America, it sold an estimated 20 copies every single minute.

Super Mario Galaxy

Super Mario Galaxy has gained a wide commercial and critical success. As of March 31, 2008, Galaxy has sold 6.1 million copies worldwide (0.93 million in Japan, and 5.17 in other regions), making it the best-selling unbundled Wii game and the third best-selling Nintendo-published game for the Wii. The two games that outsold it, Wii Sports and Wii Play, were bundled with the console or a Wii Remote. According to the NPD Group, since the launch of the Wii, Super Mario Galaxy has become the third best-selling video game in Canada as of April 1, 2008.

Super Mario Run

Super Mario Run had 200 million downloads on mobile devices by October 2017.[159] As of September 2017, it has 300 million downloads.[160]

Other media and merchandise

Mario has spawned other media and merchandise, including anime, films, licensed merchandise, manga, strategy guides and YouTube videos.

Films

Film Year Box office gross revenue Box office ticket sales
Super Mario Bros:
Peach-hime Kyūshutsu Dai Sakusen!
1986 Unknown Unknown
The Wizard 1989 $14,358,514+[161][162][163] 3,618,269+[164][162]
Super Mario Bros. 1993 $38,912,465[165] 7,276,469+[n 37]
The Super Mario Bros. Movie 2023 $1,356,696,426[173] 168,100,000[174]
Total $1,409,967,405+ 178,994,738+
Market The Super Mario Bros. Movie box office ticket sales Ref
Americas 90,299,951
United States 60,437,000 [175]
Mexico 21,200,000 [176]
Brazil 6,315,702 [177]
Argentina 2,347,249 [176]
Asia–Pacific 19,798,493
Japan 7,680,000 [178]
China 4,419,300 [179]
Australia 2,840,156 [176]
South Korea 2,380,296 [180]
Taiwan 1,130,000 [178]
Hong Kong 494,000 [181][182]
United Arab Emirates 449,728 [183]
New Zealand 405,013 [176]
Europe 30,461,144
United Kingdom 6,700,000 [184]
France 7,051,597 [185]
Germany 4,957,709 [186]
Spain 3,565,116 [176]
Italy 2,641,935 [176]
Netherlands 1,303,000 [176]
Austria 580,080 [176]
Turkey 526,761 [187]
Switzerland 485,105 [176]
Portugal 438,780 [188]
Norway 382,032 [189]
Czech Republic 320,544 [190]
Russia 279,269 [191]
Finland 248,509 [192]
Romania 234,363 [193]
Hungary 213,049 [194]
Greece 190,501 [195]
Slovakia 123,922 [196]
Bulgaria 120,150 [197]
Croatia 98,722 [176]
Worldwide 168,100,000 [174]

Licensed merchandise

The Mario franchise has spawned numerous licensed merchandise. The known sales figures for Mario licensed merchandise are listed in the following table. However, the data is incomplete, so the total merchandise sales are likely much higher than what is listed below.

Year(s) Japan sales revenue US sales revenue Ref
Japanese yen US dollars
1982 Unknown Unknown $2,300,000 [198]
1989 Unknown Unknown $200,000,000 [199]
1990 Unknown Unknown $200,000,000 [199]
1993 Unknown Unknown $500,000,000 [200]
1999 ¥13,660,000,000 $4,602,000,000 Unknown [201]
2001 ¥23,800,000,000 Unknown [201]
2003 ¥13,770,000,000 Unknown [201]
2005 ¥11,800,000,000 Unknown [202]
2006 ¥35,880,000,000 Unknown [201]
2007 ¥135,000,000,000 Unknown [203]
2008 ¥46,700,000,000 Unknown [204]
2010 ¥45,600,000,000 $400,000,000[205] [201]
2012 ¥40,958,000,000 [206]
2013 ¥37,052,000,000 $380,000,000 [207]
2014–2015 Unknown Unknown [205]
2018 ¥27,000,000,000 $245,000,000 Unknown [208][209]
2019 ¥39,000,000,000 $358,000,000 Unknown [208][210]
Total ¥470,220,000,000+ $5,585,000,000+ $1,302,300,000+
$6,887,300,000+

Print media

The Japanese strategy guide book, Super Mario Bros: The Complete Strategy Guide, authored by Tokuma Shoten and Naoto Yamamoto, was released in 1985. It sold over 1.3 million copies in Japan, where it was the annual best-seller for two years in a row.[211][212] The book was sold for ¥390.[213] A number of Mario strategy guide books have been written since then, but their sales figures are currently unknown.

The manga magazine CoroCoro Comic has been serializing the manga series Super Mario-kun since November 1990, primarily in Japan. As of December 2019, CoroCoro Comic issues serializing Super Mario-kun have sold an estimated 333,222,000 copies[214] at ¥530 each,[215] grossing an estimated ¥170,359,000,000 ($1,654,000,000) in sales revenue.

Print media Title Serialization Debut Circulation Revenue
Strategy guide Super Mario Bros:
The Complete Strategy Guide
N/A 1985 1,300,000 ¥510,000,000 ($5,000,000)
Manga Super Mario-kun CoroCoro Comic 1990 333,222,000 ¥170,359,000,000 ($1,654,000,000)
Total 334,522,000 ¥170,869,000,000 ($1,659,000,000)

YouTube

On YouTube, Mario-related videos have exceeded 100 billion views worldwide, as of April 2023.[216][217]

See also

Notes

  1. Super Mario Bros. sales revenue:
    • Worldwide sales - 40.24 million cartridges[5]
    • Japan (not bundled) - 6.81 million cartridges = $449.5 million
      • Super Mario Bros. (non-bundled) in Japan: 6.81 million[6] cartridges at ¥5292 ($66) each
    • Overseas (including bundles) - 33.43 million cartridges at $35 (average price) each = $1.2 billion
    • Auction sales during 2020-2021 - $2,774,000[8]
  2. VS. Super Mario Bros. / VS. Mario's Adventure (arcade)
    • 1986 arcade unit sales - 25,000 units,[9] $299.99 price,[10] $7,500,000 sales revenue
    • 1986 coin drop earnings - $200 weekly earnings per unit,[10] $5,000,000 weekly revenue, $260,000,000 annual revenue
  3. Super Mario Bros. DX: 5.07 million[12]
  4. Super Mario Bros. DX price: $29.95[14]
  5. Classic NES Series: Super Mario Bros. - 2.27 million[15]
    • Famicom Mini: Super Mario Bros. - 1.32 million in Japan[6]
  6. Super Mario Bros. DX:
    • Japan: 1.32 million units at ¥2056[16] ($19.04)[17] = $25.133 million
    • Overseas: 950,000 units at $11.99[18] = $11.4 million
  7. Super Mario Advance: 5.57 million[15]
    • United States: 2.85 million[13]
  8. Super Mario Advance:
    • United States: 2.85 million units at $19.99[29] = $60 million
    • Elsewhere: 2.72 million units at ¥5184[30] ($43)[31] = $117 million
  9. ¥2,094 price,[32] ¥765,264,864 revenue
  10. 10.0 10.1 18 million units sold worldwide,[33][34] grossing $1.7 billion.[35]
    • Auction sale in 2020 - $156,000[8]
  11. Super Mario Advance 4: 5.43 million[36]
    • United States: 2.88 million[13]
  12. Super Mario Advance:
    • United States: 2.88 million units at $34.99[37] = $101 million
    • Elsewhere: 2.55 million units at ¥5184[38] ($48)[17] = $122.4 million
  13. 18.14 million units at $27 (average price) each
    • Japan: 4.19 million units[40] at ¥2700 ($25) = $142.5 million
    • Overseas: 13.95 million units at $19.99[41][42] = $279 million
  14. Super Mario World sales revenue: 20.61 million cartridges = $1731 million
    • Japan: 3.55 million cartridges (non-bundled) = $383.4 million[44]
    • Overseas: 17.06 million cartridges (including North American bundles) at £39.99 ($80) each = $1365 million
  15. Super Mario Advance 2: Super Mario World - 5.69 million units[45]
    • Japan: 919,000 units[40]
    • United States: 3.16 million units[13]
    • Elsewhere: 1.611 million units
  16. Super Mario World: Super Mario Advance 2
    • Japan: 919,000 units at ¥5184[46] ($43)[31] = $100.2 million
    • United States: 3.16 million units at $39.99[47] = $126.4 million
    • Elsewhere: 1.611 million units at AU$79.95[48] (US$61) = $98.3 million
  17. Wario Land:
    • Japan - 1,951,807 sales,[24] ¥2,094 price,[52] ¥4,087,083,858 ($39,987,982) revenue
    • Overseas - 3,238,193 sales, $29.99 price,[53] $97,113,408 revenue
  18. Super Mario All-Stars: 25th Anniversary Edition
    • Japan: 920,000 units at ¥2571[54] ($32.21)[55] = $30 million
    • Overseas: 1.32 million units at $29.99[56] = $40 million
  19. Super Mario World 2: Yoshi's Island
    • Japan: 1.77 million units[6] at ¥10,584[57] ($113)[58] = $200.01 million
    • Overseas: 2.35 million units at $69.99[59] = $164.5 million
  20. Price: ¥5184[60] ($48)[61]
  21. Super Mario 64 sales revenues: 11.91 million units
    • Japan: 1.92 million[6] units at ¥10,584 ($99) each = $255.4 million
    • Overseas: 9.99 million units at $87 (average price) each = $869.13 million
    • Auction sale in 2021 - $1,560,000[8]
  22. Super Mario 64 DS:
    • Japan: 1.232 million units[40] at ¥4936[63] ($53)[64] = $65.3 million
    • United States: 2.39 million units[13] at $31.99[65] = $76.5 million
    • Elsewhere: 7.438 million units at £29.99[66] ($60.04)[67] = $447 million
  23. Super Mario Sunshine:
    • United States: 3.73 million units[13] at $50[70] = $187 million
    • Elsewhere: 2.58 million units at ¥7344[71] ($68)[17] = $175.44 million
  24. New Super Mario Bros. revenue:
  25. New Super Mario Bros. 2
    • Japan: 2.17 million units[6] at ¥4937[73] ($46) = $135 million
    • Overseas: 9.27 million units at $39.99[74] = $371 million
  26. Super Mario Galaxy:
    • Japan: 1.026 million units[40] at ¥5964[76] ($68.14) = $70 million
    • United States: 5.04 million units[77] at $49.99[78] = $252 million
    • Other: 6.684 million units at AU$99.95[79] (US$92) = $615 million
  27. New Super Mario Bros. Wii:
    • Japan: 4.68 million[6] units at ¥5964 (US$78) = US$365.04 million
    • United States: 8.86 million units[77] at US$49.99[80] = $443 million
    • Elsewhere: 16.51 million units at US$93 average price = $1535.43 million
  28. Super Mario Galaxy 2:
    • Japan: 1.043 million units[40] at ¥5965[81] ($56) = $78.23 million
    • United States: 1.2369 million units (1.1123 million up until June 2010,[82] 124,600 in July 2010)[83] at $49.99[84] = $62 million
    • Other: 5.3901 million units at £49.99[85] ($64) = $426 million
  29. Super Mario 3D Land:
    • Japan: 1.91 million units[6] at ¥4937[86] ($46) = $118.42 million
    • United States: 3.09 million units[87] at $29.99[88] = $93 million
    • Elsewhere: 6.33 million units at £39.99[89] ($51) = $399 million
  30. New Super Mario Bros. U
  31. New Super Mario Bros. U Deluxe – 14.75 million units,[93] $59.99 price[94]$885,000,000
  32. New Super Luigi U average price: $39.33
    • Japan: ¥3996[95] ($37)
    • United Kingdom: £29.99[96] ($38)
    • United States: $19.99[97]
  33. 5.88 million units
  34. Super Mario Run – $56 million download revenue[102] at $9.99 price[103][104][105]
  35. Super Mario Odyssey – $59.99 price[108]
  36. Super Mario Maker 2 – $59.99 price[109]
  37. Super Mario Bros. (1993) box office ticket sales

References

  1. 1.0 1.1 Ryan, Jeff (August 4, 2011). Super Mario: How Nintendo Conquered America. Penguin Books. p. 8. ISBN 9781101517635. https://books.google.com/books?id=1k-6ksl3uLsC&pg=PT8.
  2. 2.0 2.1 Daniel, Sloan. Playing to Win: Nintendo and the Video Game Industry's Greatest Comeback. Retrieved on January 10, 2017.
  3. World Discovers Key Player in Entertainment Industry is a Plumber-Nintendo Video Game Character Mario Surpasses Hollywood's Harrison Ford in Global Revenues. Business Wire. Berkshire Hathaway (August 26, 2002). Archived from the original on October 20, 2002. Retrieved on January 24, 2017.
  4. 4.00 4.01 4.02 4.03 4.04 4.05 4.06 4.07 4.08 4.09 4.10 4.11 4.12 4.13 4.14 4.15 4.16 4.17 4.18 4.19 4.20 4.21 4.22 4.23 4.24 4.25 4.26 4.27 Nintendo software and hardware sales data from 1983 to present, Updated as of December 2021
  5. Stewart, Keith (September 13, 2010). "Super Mario Bros: 25 Mario facts for the 25th anniversary". The Guardian. Archived from the original on August 25, 2017. https://web.archive.org/web/20170825023929/https://amp.theguardian.com/technology/gamesblog/2010/sep/13/games-gameculture.
  6. 6.0 6.1 6.2 6.3 6.4 6.5 6.6 http://www.the-magicbox.com/Chart-JPPlatinum.shtml
  7. https://retrocdn.net/images/7/75/ComputerEntertainer_US_Vol.5_03.pdf#page=12
  8. 8.0 8.1 8.2 https://www.theverge.com/2021/8/7/22614450/unopened-copy-super-mario-bros-sells-2-million-record
  9. 9.0 9.1 9.2 9.3 "Games". Chicago Tribune: pp. 64. 23 September 1988. https://www.newspapers.com/article/18547724/chicago_tribune/.
  10. 10.0 10.1 10.2 Horowitz, Ken (July 30, 2020). Beyond Donkey Kong: A History of Nintendo Arcade Games. McFarland & Company. p. 156. ISBN 978-1-4766-4176-8. https://books.google.com/books?id=UXD0DwAAQBAJ&pg=PA156.
  11. 11.0 11.1 11.2 11.3 11.4 11.5 Game & Watch
  12. CESA Games White Papers. Computer Entertainment Supplier's Association. 2004. https://web.archive.org/web/20060105171901/report.cesa.or.jp/english/whitepaper/. (ALL TIME NINTENDO MILLION SELLERS)
  13. 13.0 13.1 13.2 13.3 13.4 13.5 http://www.the-magicbox.com/Chart-USPlatinum.shtml
  14. http://ign.com/games/super-mario-bros-deluxe/gbc-11703
  15. 15.0 15.1 2004 CESAゲーム白書 (2004 CESA Games White Paper). Computer Entertainment Supplier's Association. July 2004. pp. 58–63. ISBN 4-902346-04-4.
  16. https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=199
  17. 17.0 17.1 17.2 108 JPY to USD in 2004
  18. http://ign.com/games/super-mario-bros/gba-627893
  19. 19.0 19.1 19.2 19.3 19.4 19.5 19.6 http://ign.com/articles/2010/02/23/wiiware-virtual-console-sales-exposed
  20. 20.0 20.1 20.2 20.3 Super Mario All-Stars: 10.55 million units
  21. 21.0 21.1 21.2 21.3 group=n
  22. 22.0 22.1 22.2 22.3 22.4 22.5 Nintendo Entertainment System
  23. 2.66 million units at ¥2700 ($25)
  24. 24.00 24.01 24.02 24.03 24.04 24.05 24.06 24.07 24.08 24.09 24.10 Game Search. Game Data Library. Famitsu.
  25. https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=18453&redirect=no
  26. 10 million units at $39.95
  27. group=n
  28. group=n
  29. http://ign.com/games/super-mario-bros-2/gba-15853
  30. https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=15922
  31. 31.0 31.1 121 JPY to USD in 2001
  32. https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=457&redirect=no
  33. "Super Mario Bros voted greatest computer game ever". The Daily Telegraph (London). 2008-07-27. http://www.telegraph.co.uk/news/newstopics/howaboutthat/2463142/Super-Mario-Bros-voted-greatest-computer-game-ever.html. Retrieved 2009-07-13.
  34. https://www.gamesindustry.biz/japan-charts-super-mario-bros-3-tops-the-charts-again
  35. https://www.thegamer.com/super-mario-bros-3-nintendo-entertainment-system-switch-online-review/
  36. Nintendo software and hardware sales data from 1983 to present, December 2014
  37. http://ign.com/games/super-mario-bros-3/gba-497892
  38. https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=8367
  39. The Game Informer staff (December 2009). "The Top 200 Games of All Time". Game Informer (200): 44–79. ISSN 1067-6392. OCLC 27315596.
  40. 40.0 40.1 40.2 40.3 40.4 40.5 Famitsu: Japan's 21st Century Top 100 Selling Games
  41. http://www.huguesjohnson.com/scans/ebspring93/EBSpring93_22_GameBoy.jpg
  42. http://ign.com/games/super-mario-land/gb-8816
  43. 43.0 43.1 https://www.gamasutra.com/view/pressreleases/161937/Zelda_Tops_3DS_Downloadable_Titles_in_2011.php
  44. 3.55 million cartridges at ¥8640 ($81) each
  45. O'Malley, James (September 11, 2015). 30 Best-Selling Super Mario Games of All Time on the Plumber's 30th Birthday. Gizmodo. Univision Communications. Retrieved on April 25, 2017.
  46. https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=12063
  47. http://ign.com/games/super-mario-world/gba-16931
  48. http://www.n-sider.com/contentview.php?contentid=140
  49. https://www.nintendo.co.jp/ir/pdf/2018/180426e.pdf
  50. Super Nintendo Entertainment System
  51. 11.18 million units at $43 (average) each
  52. https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=13159&redirect=no
  53. https://retrocdn.net/images/b/bf/GamePro_US_059.pdf#page=142
  54. https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=16163&redirect=no
  55. 79.8297 JPY to USD in 2011
  56. http://uk.ign.com/games/super-mario-all-stars-limited-edition
  57. https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=3498&redirect=no
  58. 93.96 JPY to USD in 1995
  59. http://ign.com/games/super-mario-world-2-yoshis-island/snes-495
  60. https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=455
  61. 108 JPY per USD in 2004
  62. 62.0 62.1 Sales Data - Top Selling Software Sales Units - Nintendo DS Software. Nintendo (2016-10-26). Retrieved on 2016-10-26.
  63. https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=453
  64. 93.58869 JPY per USD in 2009
  65. http://ign.com/games/super-mario-64-ds/nds-682831
  66. https://www.base.com/buy/product/super-mario-64-ds-ds/dgc-ni34992.htm
  67. 2.002 USD per GBP in 2007
  68. 68.0 68.1 68.2 68.3 https://www.nintendo.co.jp/ir/pdf/2021/210506_3e.pdf
  69. 69.0 69.1 69.2 69.3 https://www.destructoid.com/reviews/review-super-mario-3d-all-stars/
  70. http://uk.pcmag.com/super-mario-sunshine/29940/review/super-mario-sunshine
  71. https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=456
  72. 72.0 72.1 https://www.nintendo.co.jp/ir/en/finance/software/3ds.html
  73. https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=27132
  74. http://ign.com/games/new-super-mario-bros-2
  75. 75.0 75.1 https://www.nintendo.co.jp/ir/en/finance/software/wii.html
  76. https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=449
  77. 77.0 77.1 SUPER MARIO GALAXY BECOMES NINTH WII GAME TO SELL MORE THAN 5 MILLION UNITS, Nintendo
  78. http://ign.com/games/super-mario-galaxy
  79. http://www.theage.com.au/news/reviews/super-mario-galaxy/2007/11/25/1195962828318.html
  80. http://www.destructoid.com/review-new-super-mario-bros-wii-155042.phtml
  81. https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=5933
  82. Thorsen, Tor (July 16, 2010). Wii nears 30 million in US, Super Mario Galaxy 2 tops 1 million. GameSpot. Retrieved on July 22, 2010.
  83. https://www.gamespot.com/articles/us-game-sales-slip-10-madden-nfl-11-top-dog-in-august-npd/1100-6275506/
  84. http://ign.com/games/super-mario-galaxy-2/wii-14354736
  85. https://www.zavvi.com/games/platforms/nintendo-wii/super-mario-galaxy-2/10051338.html
  86. https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=20453
  87. https://www.gamasutra.com/view/news/223539/Pokemon_beats_Mario_to_most_popular_3DS_game.php
  88. http://www.nintendo.com/games/detail/super-mario-3d-land-3ds
  89. https://store.nintendo.co.uk/games-3ds/super-mario-3d-land/10848375.html
  90. 90.0 90.1 90.2 90.3 https://www.nintendo.co.jp/ir/en/finance/software/wiiu.html
  91. 91.0 91.1 Grubb, Jeff (January 14, 2016). Super Mario Maker surpasses 1M copies sold in the U.S.. VentureBeat. Retrieved on February 10, 2016.
  92. http://ign.com/games/new-super-mario-bros-u
  93. 93.0 93.1 93.2 https://www.nintendo.co.jp/ir/pdf/2022/220510_6e.pdf
  94. New Super Mario Bros. U Deluxe for Nintendo Switch - Nintendo Game Details. Nintendo.com. Nintendo. Retrieved on 20 March 2020.
  95. https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=22371
  96. http://uk.ign.com/games/new-super-luigi-u/wii-u-20001503
  97. http://ign.com/games/new-super-luigi-u/wii-u-20001503
  98. https://www.destructoid.com/review-super-mario-3d-world-265323.phtml
  99. https://www.nintendo.com/store/products/super-mario-3d-world-plus-bowsers-fury-switch/
  100. https://www.destructoid.com/reviews/review-super-mario-maker/
  101. https://www.destructoid.com/reviews/review-super-mario-maker-for-nintendo-3ds/
  102. https://sensortower.com/blog/fire-emblem-heroes-first-year-revenue
  103. Super Mario Run has been downloaded 90 million times but only 3 million have bought it
  104. https://arstechnica.com/gaming/2017/01/super-mario-run-sales-nintendo-financial-q4-2016/
  105. http://mario.nintendo.com/history/
  106. "Nintendo unhappy with Super Mario Run growth". Mobile World Live. February 2, 2017. https://www.mobileworldlive.com/apps/news-apps/nintendo-unhappy-with-super-mario-run-growth/.
  107. https://www.nintendo.co.jp/ir/en/finance/software/index.html
  108. https://www.nintendo.com/games/detail/super-mario-odyssey-switch
  109. Super Mario Maker 2 for Nintendo Switch - Nintendo Game Details. Nintendo.com. Nintendo (10 March 2020). Retrieved on 20 March 2020.
  110. Donkey Kong
  111. Fujihara, Mary (2 November 1983). Inter Office Memo. Atari. Archived from the original on January 20, 2013.
  112. 1983
  113. 113.0 113.1 Japan Platinum Chart Games. The Magic Box. Archived from the original on October 17, 2012.
  114. Donovan, Tristan (2010). "12. A Tool To Sell Software". Replay: The History of Video Games. East Sussex, England: Yellow Ant. p. 158. ISBN 978-0-9565072-0-4. Archived from the original on November 27, 2021. https://web.archive.org/web/20211127172322/booksvooks.com/fullbook/replay-the-history-of-video-games-pdf.html?page=5. "Within two months of the Famicom's July 1983 launch around 500,000 had been sold. By the end of the year sales had topped the million mark."
  115. 115.0 115.1 115.2 https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=472&redirect=no
  116. 116.0 116.1 Welch, Hanuman (April 23, 2013). 1984: Duck Hunt - The Best Selling Video Game Of Every Year Since 1977. Complex.
  117. "Overseas Readers Column: Nintendo Licensed "Mario Brothers" To Atari Inc. For Home Video". Game Machine (Amusement Press, Inc.) (218): 28. 15 August 1983. https://onitama.tv/gamemachine/pdf/19830815p.pdf#page=15.
  118. 118.0 118.1 https://books.google.com/books?id=UYAxAAAAIBAJ&pg=PA236&article_id=4436,3004138
  119. 119.0 119.1 1984
  120. https://www.ign.com/articles/2013/10/15/the-real-cost-of-gaming-inflation-time-and-purchasing-power
  121. https://www.vgchartz.com/game/51844/fortune-street/sales
  122. https://www.vgchartz.com/game/221272/captain-toad-treasure-tracker/sales
  123. https://www.nintendolife.com/news/2022/08/mario-plus-rabbids-kingdom-battle-has-been-played-by-over-10-million-switch-users
  124. Romano, Sal (December 8, 2022). Famitsu Sales: 11/28/22 – 12/4/22 [Update]. Gematsu. Retrieved on December 9, 2022.
  125. https://www.vgchartz.com/game/15608/mario-pinball-land/sales
  126. https://www.vgchartz.com/game/3046/dance-dance-revolution-mario-mix-jp-sales/sales
  127. "6,000 new toys join some old favorites this year" (in en). The Pittsburgh Press. 2 December 1990. https://books.google.com/books?id=qN4cAAAAIBAJ&pg=PA171&article_id=2510,1716036.
  128. 128.0 128.1 128.2 Media Information Australia. Australian Film and Television School. 1993. p. 10. "By 1990, no less than 24 million units had been sold in the US, annual revenues had reached US$2 billion and Super Mario Bros had clocked up sales of 40 million worldwide."
  129. https://www.newspapers.com/newspage/312883318/
  130. https://books.google.com/books?id=EK9UAAAAIBAJ&pg=PA15&article_id=3255,1900150
  131. https://books.google.com/books?id=gb0IAAAAQBAJ&pg=RA1-PA39
  132. http://www.wordyard.com/dmz/digicult/mario-4-91.html
  133. "Forbes". Forbes (Forbes Incorporated) 151 (1-7): 56. 1993. https://books.google.com/books?id=NewdAQAAMAAJ. "His brilliant Super Mario Brothers series has sold over 85 million copies in eight versions worldwide."
  134. https://worldradiohistory.com/UK/Music-Week/1992/MW-1992-03-28.pdf
  135. Computer & Video Games, issue 141
  136. https://books.google.com/books?id=lAsiAAAAIBAJ&pg=PA13&article_id=2236,5298118
  137. https://www.newspapers.com/clip/9426105/raceisonforsupervideo-gamesoftware/
  138. https://www.ign.com/articles/2004/05/31/mario-very-popular
  139. https://www.cbsnews.com/news/3-decades-later-nintendos-mario-endures/
  140. "Super Mario Bros. turns 25, series sells 240 million". GameSpot. September 14, 2010. https://www.gamespot.com/articles/super-mario-bros-turns-25-series-sells-240-million/1100-6275712/.
  141. https://web.archive.org/web/20151002142005/www.nintendo.com/whatsnew/detail/vy8mvC_LJPHnlpBFTR5w-BYV1FP_m7hN
  142. "The Yoke". The Yoke (Yokohama Association for International Communications and Exchanges) (9–25). 1985. Archived from the original on October 23, 2021. https://web.archive.org/web/20211023215952/https://books.google.com/books?id=-RwOAQAAMAAJ. ""Super Mario Brothers" is one of the family computer games which is enjoying huge popularity among the children of Japan. More than three million of these games have been sold."
  143. "Where every home game turns out to be a winner". The Guardian: pp. 15. March 6, 1986. Archived from the original on October 3, 2021. https://web.archive.org/web/20211003220523/https://www.newspapers.com/clip/18547690/the-guardian/. "Games cost 4,900 yen each (£19) but are discounted to 3,800 yen (£14.50) in Akihabara and similar shopping areas. Nintendo offers 31 cartridges, with the most popular — Super Mario Bros — selling over three million."
  144. The Leader-Post. The Leader-Post. 2 September 1986. https://books.google.com/books?id=LYlWAAAAIBAJ&pg=PA38.
  145. 145.0 145.1 Game Data Library.
  146. DeMaria, Rusel; Meston, Zach (1991). Super Mario World Game Secrets. Prima Publishing. p. 6. ISBN 978-1-55958-156-1. Archived from the original on March 5, 2022. https://web.archive.org/web/20220305163557/https://www.google.com/books/edition/Super_Mario_World_Game_Secrets/p0oScS_WCuEC. "Super Mario Bros. featured Mario in a romp through eight delightfully varied worlds, each one jam-packed with action and adventure. The game sold more than one million copies in 1986 alone. (Today, Super Mario Bros. comes packaged with the NES.)"
  147. "Gaming Gossip...". Top Score (Amusement Players Association). Fall 1986. https://archive.org/details/1986FallTopScore/page/n2.
  148. Dretzka, Gary (March 29, 1990). "U.S. Parents! Get Ready For The 3rd Invasion Of Super Mario Bros.". Chicago Tribune. Archived from the original on April 18, 2018. https://web.archive.org/web/20180418032359/articles.chicagotribune.com/1990-03-29/features/9001260411_1_nintendo-spokeswoman-mushroom-kingdom-game-boy.
  149. https://archive.org/details/Total_1993_Special_1993_Future_Publishing_GB/page/n17
  150. Schnaars, Steven P. (September 30, 1994). Managing Imitation Strategies. Free Press. p. 181. ISBN 978-0-02-928105-5. Archived from the original on March 5, 2022. https://web.archive.org/web/20220305163557/https://books.google.com/books?id=haG7AAAAIAAJ. "In 1986, its first year of sales, Nintendo sold 1.1 million NES units, largely on the strength of Super Mario Brothers, a game that eventually sold 40 million copies."
  151. The History of Mario: A look in Mario's roots may help gamers see Nintendo's famous mascot within a bigger framework. IGN (September 30, 1996). Archived from the original on March 11, 2002. “Nintendo's first U.S. home videogame console, the Nintendo Entertainment System (NES) was released in 1985 with Mario starring in Super Mario Bros. The legendary title has gone on to sell more than 50 million units worldwide.”
  152. "The Unsung Hero of Video Games". The Daily Telegraph. 1999. Archived from the original on December 8, 2012. https://web.archive.org/web/20121208051104/www.danielpemberton.com/shigerumiyamoto.html.
  153. 153.0 153.1 153.2 153.3 Yearly 1986 Top 100 (28/04/1986 - 21/12/1986). Game Data Library.
  154. 154.0 154.1 Yearly 1987 Top 100. Game Data Library.
  155. Yearly 1988 Top 100. Game Data Library.
  156. "Game Boy Cartridges: Super Mario Land". TV Guide 37 (48–52): 32. 1989. https://books.google.com/books?id=Q-A4AAAAIAAJ. "Last year, "Super Mario Bros. 2" became one of the best selling cartridges of all time."
  157. Yearly 1989 Top 100. Game Data Library.
  158. Dretzka, Gary (March 29, 1990). "U.S. Parents! Get Ready For The 3rd Invasion Of Super Mario Bros.". Chicago Tribune. Archived from the original on April 18, 2018. https://web.archive.org/web/20180418032359/articles.chicagotribune.com/1990-03-29/features/9001260411_1_nintendo-spokeswoman-mushroom-kingdom-game-boy.
  159. https://www.nintendo.co.jp/ir/pdf/2017/171031_2e.pdf
  160. Nintendo Co., Ltd. (31 October 2018). Six Months Financial Results Briefing for Fiscal Year Ended March 2019. Nintendo. Retrieved on 31 October 2018.
  161. The Wizard (1989). Box Office Mojo. Retrieved on February 3, 2016.
  162. 162.0 162.1 https://www.jpbox-office.com/fichfilm.php?id=5601
  163. Hoffman, Mark S. (1992). The World Almanac & Book of Facts (125th anniversary ed.). NY: Pharos Books. p. 296. ISBN 978-0886876586. https://books.google.com/books?id=nk4wAAAAMAAJ.
  164. https://www.jpbox-office.com/fichfilm.php?id=5601&view=1
  165. Klady, Leonard (January 3, 1994). "Int'l top 100 earn $8 bil". Variety: 1. Archived from the original on February 18, 2023. https://web.archive.org/web/20230218230544/varietyultimate.com/archive/issue/WV-01-03-1994-40.
  166. Super Mario Bros. (1993) (French). JP's Box-Office. Archived from the original on June 16, 2020.
  167. Super Mario Bros.. 25th Frame. Archived from the original on June 16, 2020.
  168. https://lumiere.obs.coe.int/movie/53146
  169. Super Mario Bros. (1993) – Europe (French). JP's Box-Office. Archived from the original on June 16, 2020.
  170. "「生涯最悪の作品」スーパーマリオ実写化の"悪夢"" (in Japanese). Excite Japan: p. 2. October 29, 2015. Archived from the original on June 16, 2020. https://web.archive.org/web/20200616073338/https://www.excite.co.jp/news/article/E1445576508957/?p=2.
  171. http://www.eiren.org/statistics_e/index.html
  172. 영화정보 (Korean). KOFIC. Korean Film Council.
  173. The Super Mario Bros. Movie (2023). The Numbers. Nash Information Services, LLC.
  174. 174.0 174.1 "Examples of Initiatives to Expand the Number of People Who Have Access to Nintendo IP". Financial Results Explanatory Material: 1st Quarter of Fiscal Year Ending March 2024 (Nintendo). 3 August 2023. https://www.nintendo.co.jp/ir/pdf/2023/230803_2e.pdf#page=15.
  175. https://www.jpbox-office.com/fichfilm.php?id=21754&view=1
  176. 176.0 176.1 176.2 176.3 176.4 176.5 176.6 176.7 176.8 176.9 https://www.insidekino.de/BO/Lockdown.htm
  177. https://www.jpbox-office.com/fichfilm.php?id=21754&view=36
  178. 178.0 178.1 http://us.dorama.info/drama/pfd_boxoffice.php?num=35596
  179. https://ys.endata.cn/Details/Movie?entId=736003
  180. https://www.koreanfilm.or.kr/eng/news/boxOffice_Yearly.jsp?mode=BOXOFFICE_YEAR&selectDt=2023
  181. https://www.insidekino.de/BO/HK2023.htm
  182. https://www.expatistan.com/price/movies/hong-kong
  183. https://www.insidekino.de/BO/VAE2023.htm
  184. https://www.saltypopcorn.co.uk/movies/the-super-mario-bros-movie
  185. https://www.jpbox-office.com/fichfilm.php?id=21754
  186. https://www.insidekino.de/DJahr/D2023.htm
  187. https://www.insidekino.de/BO/TR2023.htm
  188. https://www.insidekino.de/BO/P2023.htm
  189. https://www.insidekino.de/BO/N2023.htm
  190. https://www.insidekino.de/BO/CZ2023.htm
  191. https://www.jpbox-office.com/fichfilm.php?id=21754&view=35
  192. https://www.insidekino.de/BO/FIN2023.htm
  193. https://www.insidekino.de/BO/RO2023.htm
  194. https://www.insidekino.de/BO/HU2023.htm
  195. https://www.insidekino.de/BO/GR2023.htm
  196. https://www.insidekino.de/BO/SLK2023.htm
  197. https://www.insidekino.de/BO/BG2023.htm
  198. "Universal City Studios v. Nintendo Co. Ltd.". United States Patents Quarterly (Associated Industry Publications) 227: 107. 1985. https://books.google.com/books?id=5tBKAQAAIAAJ. "Pac Man, the most successful arcade game, is alleged by Nintendo to have generated merchandise licensing revenues of $19 million, while Donkey Kong received $2.3 million"
  199. 199.0 199.1 Continued (July 15, 1990). Retrieved on January 31, 2023.
  200. Seigel, Jessica (July 10, 1994). "Interactive Frenzy". Sun-Sentinel. Archived from the original on May 22, 2020. https://web.archive.org/web/20200522012202/www.sun-sentinel.com/news/fl-xpm-1994-07-10-9407080137-story.html.
  201. 201.0 201.1 201.2 201.3 201.4 "在日本,地位最高的动漫是哆啦a梦么?" (in Chinese). Character Databank (CharaBiz). 2018-01-06. Archived from the original on 2018-09-09. https://web.archive.org/web/20180909185415/http://www.taojinjubao.com/zhihu/267465.html.
  202. 日本のアニメ・マンガを取り巻く状況. Ministry of Land, Infrastructure, Transport and Tourism (MLIT) 25–6 (March 6, 2007).
  203. "キャラクターが日本を救う" (in ja). NTTCom Online Marketing Solutions (NTT Communications). January 26, 2009. https://research.nttcoms.com/database/data/000938/.
  204. "Japan's Character Products Market in 2008". Character Databank (CharaBiz). 2010. http://www.licensing.org/wordpress/wp-content/uploads/2013/12/japan-character-product.doc.
  205. 205.0 205.1 Super Mario Bros. Paladone Products Ltd. Archived from the original on March 25, 2016.
  206. "慶應義塾大学学術情報リポジトリ(KOARA)" (in Japanese). KeiO Associated Repository of Academic Resources (Keio University): 8–9. 2015. http://koara.lib.keio.ac.jp/xoonips/modules/xoonips/detail.php?koara_id=KO40003001-00002015-3073.
  207. (in Japanese) CharaBiz DATA 2014(13). Character Databank, Ltd.. 2014. https://www.charabiz.com/book_detail.php?tab=news&article_id=6568.
  208. 208.0 208.1 "Content Tokyo 2020 》Vtuber、疫情中重塑品牌、以AI創作,日本內容產業熱議的3件事" (in Chinese). Central News Agency. December 30, 2020. https://www.cna.com.tw/culture/article/20201230w002.
  209. (in Japanese) CharaBiz DATA 2019(18). Character Databank. May 2019. https://www.charabiz.com/book_detail.php?tab=news&article_id=10493.
  210. (in Japanese) CharaBiz DATA 2020(19). Character Databank. May 2020. https://www.charabiz.com/book_detail.php?tab=news&article_id=11267.
  211. More on Tokuma's Mario Guide. Magweasel (May 4, 2011). Archived from the original on 2014-03-06.
  212. 【1985】 スーパーマリオ狂騒曲 - ふぁみこん「雑誌」昔話 (ja). Hatena (2011-04-23). Archived from the original on 2011-04-26.
  213. https://www.amazon.com/-/es/dp/4197231598
  214. CoroCoro Comic - Circulation
  215. "販売中止のコロコロコミック、早くも値段高騰 フリマアプリで2000円" (in ja-JP). Daily Sports. 2018-03-06. https://www.daily.co.jp/gossip/2018/03/06/0011043807.shtml.
  216. https://blog.youtube/culture-and-trends/celebrating-the-mario-community-and-100-billion-views/
  217. https://www.nintendolife.com/news/2023/04/mario-videos-now-have-more-than-100-billion-views-on-youtube
Best selling franchises
Mario · Pokémon · FIFA · Grand Theft Auto · Call of Duty · Wii Series · Lego · The Sims · Minecraft · Final Fantasy · Assassin's Creed · Need for Speed · Sonic · Madden NFL · The Legend of Zelda · Star Wars · Resident Evil · Pro Evolution Soccer · Tetris · NBA 2K · (more)
See also: Best selling games · Best selling games worldwide · Highest grossing franchises