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Mario is a video game franchise created by Nintendo and Shigeru Miyamoto. The titular protagonist, Mario, is considered the most recognizable video game character of all time, rivalled only by Pac-Man, Sonic and Pikachu. The franchise originates from the arcade platform game Donkey Kong (1981), which stars Mario as the player character trying to rescue Pauline from the villain Donkey Kong, before Mario appeared again as a player character in the arcade game Mario Bros. (1983).

The franchise consists of several sub-series in different genres, including racing, sports, role playing, puzzle, party, and even has games starring Mario side characters like Luigi and Captain Toad. The main core series, Super Mario, began with the platformer game Super Mario Bros. (1985) on the Nintendo Entertainment System. The main games consist of Mario trying to rescue Princess Peach from the villain Bowser and saving the Mushroom Kingdom.

As of June 2024, the Mario video game franchise has sold more than 900 million units worldwide, making it the best-selling video game franchise of all time. The main Super Mario series alone has sold more than 495 million copies worldwide.

The Mario franchise is estimated to have grossed more than $57 billion worldwide, making it one of the highest-grossing media franchises of all time and the second highest-grossing video game franchise (after Pokémon). The Mario video games grossed more than $45 billion, including over $25 billion from the main Super Mario series alone, in addition to nearly $10 billion grossed from other media and merchandise outside of video games. In addition, Mario videos on YouTube have received more than 100 billion views worldwide, as of April 2023.

Franchise[]

The following table summarizes the sales and revenue of the Mario franchise, including all video games, media, and merchandise, as of April 2023.

Media Introduction Sales (units sold) Gross revenue (est. US$)
Video games 901,860,238 $47,319,183,371
Super Mario series 1985 497,719,019 $25,613,573,400
Mario spin-off series 1984 363,177,947 $16,989,889,971
Other Mario games 1981 40,963,272 $4,715,720,000
Other media and merchandise 513,516,738 $9,956,267,405
Licensed merchandise 1982 Unknown $6,887,300,000
Print media (books and manga) 1985 334,522,000 $1,659,000,000
Films (box office) 1986 178,994,738 $1,409,967,405
Total 1,415,373,976 $57,275,450,776

See the sections below for detailed breakdowns of the sales and revenue figures listed above.

Games[]

Note: Sales data listed below are from Nintendo, Famitsu, and NPD, unless otherwise noted.

Super Mario series[]

Title Year Platform(s) Sales Ref Revenue
(est. US$)
Ref
[1][2][3]
Super Mario Bros. 65,915,000 $3,281,900,400
Super Mario Bros. 1985 NES 40,240,000 [4] $1,652,300,000 [n 1]
VS. Super Mario Bros. / VS. Mario's Adventure 1986 Arcade 25,000 [9] $267,500,000 [n 2]
Super Mario Bros. 1986 G&W 1,260,000 [11] $49,800,400 [11]
Super Mario Bros. DX 1999 GBC 5,070,000 [n 3] $152,000,000 [n 4]
Classic NES Series: Super Mario Bros. 2004 GBA 2,270,000 [n 5] $37,000,000 [n 6]
Super Mario Bros. 2006 Wii (VC) 660,000 [19] $3,300,000 [19]
Super Mario All-Stars 1993 SNES / Wii 12,790,000 [4] $900,000,000 [20][21]
NES Classic Edition 2016 NES 3,600,000 [22] $220,000,000 [22]
Super Mario Bros. 2 37,724,019 $1,951,673,000
Super Mario Bros. 2 / The Lost Levels 1986 FDS 2,650,000 [4] $90,000,000 [23]
Yume Kōjō: Doki Doki Panic 1987 FDS 218,563 [24] $5,600,000 [25]
Super Mario Bros. 2 / Super Mario USA 1988 NES 7,460,000 [4] $400,000,000 [26]
Super Mario Bros. DX 1999 GBC 5,070,000 [27] $152,000,000 [28]
Super Mario Advance 2001 GBA 5,570,000 [n 7] $177,000,000 [n 8]
Famicom Mini Series: Super Mario Bros. 2 2004 GBA 365,456 [24] $7,073,000 [n 9]
Super Mario All-Stars 1993 SNES / Wii 12,790,000 [4] $900,000,000 [20][21]
NES Classic Edition 2016 NES 3,600,000 [22] $220,000,000 [22]
Super Mario Bros. 3 40,820,000 $3,048,200,000
Super Mario Bros. 3 1988 NES 18,000,000 [n 10] $1,700,200,000 [n 10]
Super Mario Advance 4: Super Mario Bros. 3 2003 GBA 5,430,000 [n 11] $223,000,000 [n 12]
Super Mario Bros. 3 2007 Wii (VC) 1,000,000 [39] $5,000,000 [19]
Super Mario All-Stars 1993 SNES / Wii 12,790,000 [4] $900,000,000 [20][21]
NES Classic Edition 2016 NES 3,600,000 [22] $220,000,000 [22]
Super Mario Land 18,371,000 $423,100,000
Super Mario Land 1989 GB 18,140,000 [4] $422,000,000 [n 13]
2011 3DS (VC) 231,000 [43] $1,100,000 [43]
Super Mario World 34,183,000 $2,145,900,000
Super Mario World 1990 SNES 20,610,000 [4] $1,748,000,000 [n 14]
Super Mario Advance 2: Super Mario World 2001 GBA 5,690,000 [n 15] $325,000,000 [n 16]
Super Mario World 2006 Wii (VC) 363,000 [19] $2,900,000 [19]
Super Mario All-Stars: 25th Anniversary Edition 2010 Wii 2,240,000 [4] $70,000,000 [21]
Super NES Classic Edition 2017 SNES 5,280,000 [49] $449,000,000 [50]
Super Mario Land 2 & 3 16,370,000 $618,000,000
Super Mario Land 2: 6 Golden Coins 1992 GB 11,180,000 [4] $481,000,000 [51]
Wario Land: Super Mario Land 3 1994 GB 5,190,000 [4] $137,000,000 [n 17]
Super Mario All-Stars 12,790,000 $900,000,000
Super Mario All-Stars 1993 SNES 10,550,000 [4] $830,000,000 [20]
Super Mario All-Stars: 25th Anniversary Edition 2010 Wii 2,240,000 [4] $70,000,000 [n 18]
Super Mario World 2: Yoshi's Island 6,950,000 $501,000,000
Super Mario World 2: Yoshi's Island 1995 SNES 4,120,000 [4] $365,000,000 [n 19]
Super Mario Advance 3: Yoshi's Island 2002 GBA 2,830,000 [4] $136,000,000 [n 20]
Super Mario 64 32,310,000 $2,261,800,000
Super Mario 64 1996 N64 11,910,000 [4] $1,126,100,000 [n 21]
Super Mario 64 DS 2004 NDS 11,060,000 [62] $589,000,000 [n 22]
Super Mario 64 2006 Wii (VC) 270,000 [19] $2,700,000 [19]
Super Mario 3D All-Stars 2020 Switch 9,070,000 [68] $544,000,000 [69]
Super Mario Sunshine 15,380,000 $906,000,000
Super Mario Sunshine 2002 GCN 6,310,000 [4] $362,000,000 [n 23]
Super Mario 3D All-Stars 2020 Switch 9,070,000 [68] $544,000,000 [69]
New Super Mario Bros. 1 & 2 44,210,000 $2,318,000,000
New Super Mario Bros. 2006 NDS 30,800,000 [62] $1,812,000,000 [n 24]
New Super Mario Bros. 2 2012 3DS 13,410,000 [72] $506,000,000 [n 25]
Super Mario Galaxy 21,870,000 $1,491,000,000
Super Mario Galaxy 2007 Wii 12,800,000 [75] $947,000,000 [n 26]
Super Mario 3D All-Stars 2020 Switch 9,070,000 [68] $544,000,000 [69]
New Super Mario Bros. Wii 30,320,000 $2,343,000,000
New Super Mario Bros. Wii 2009 Wii 30,320,000 [75] $2,343,000,000 [n 27]
Super Mario Galaxy 2 7,410,000 $566,000,000
Super Mario Galaxy 2 2010 Wii 7,410,000 [4] $566,000,000 [n 28]
Super Mario Land 3D Land 12,860,000 $610,000,000
Super Mario 3D Land 2011 3DS 12,860,000 [72] $610,000,000 [n 29]
New Super Mario Bros. U 23,430,000 $1,542,000,000
New Super Mario Bros. U 2012 Wii U 5,820,000 [90] $486,000,000 [n 30]
New Super Mario Bros. U Deluxe 2019 Switch 17,610,000 [93] $1.056.000.000 [n 31]
New Super Luigi U 3,070,000 $117,000,000
New Super Luigi U 2013 Wii U 3,070,000 [90] $117,000,000 [n 32]
Super Mario 3D World 19,050,000 $1,329,000,000
Super Mario 3D World 2013 Wii U 5,880,000 [90] $521,000,000 [n 33]
Super Mario 3D World + Bowser's Fury 2021 Switch 13,470,000 [93] $808,000,000 [99]
Super Mario Maker 7,780,000 $391,000,000
Super Mario Maker 2015 Wii U 4,020,000 [90] $241,000,000 [100]
Super Mario Maker for Nintendo 3DS 2016 3DS 3,760,000 [4] $150,000,000 [101]
Later games 64,746,000 $3,641,000,000
Super Mario Run 2016 Mobile 5,606,000 [n 34] $94,000,000 [106]
Super Mario Odyssey 2017 Switch 28,210,000 [107] $1,692,000,000 [n 35]
Super Mario Maker 2 2019 Switch 8,420,000 [4] $505,000,000 [n 36]
Super Mario 3D All-Stars 2020 Switch 9,070,000 [68] $544,000,000 [69]
Super Mario Bros. Wonder 2023 Switch 13,440,000 $806,000,000
Total 497,719,019 $25,613,573,400

Mario spin-off series[]

Series Debut Original platform Sales Revenue (est. US$)
Mario Puzzle Games 1984 Arcade 13,457,647 $418,961,500
Mario Sports 1987 NES 63,890,300 $3,181,142,000
Mario Kart 1992 SNES 166,410,000 $9,621,786,471
Mario RPGs 1996 SNES 28,840,000
Mario Party 1998 N64 68,870,000 $3,768,000,000
Luigi's Mansion 2001 GCN 21,710,000
Total 363,177,947 $16,989,889,971

Other Mario games[]

Title Platform(s) Year Sales Revenue (est. US$) Ref
Donkey Kong Multi-platform 1981 17,791,825 $4,400,000,000 [110]
Mario Bros. 5,263,800 $251,000,000
Mario Bros. Arcade 1983 3,800 $64,000,000 [111][112]
Game & Watch 1983 1,250,000 $59,000,000 [11]
Famicom 1983 1,000,000 $21,000,000 [113][114][115]
1984 630,000 $13,000,000 [113][115]
Atari 2600 1983 1,190,000 $43,000,000 [116][117][118]
1984 400,000 $15,000,000 [116][119][118]
NES 1986 650,000 $33,000,000 [4][120]
Computers 1984 50,000 $1,000,000 [119]
Famicom Mini Series: Mario Bros. GBA 2004 90,000 $2,000,000 [24][115]
Mario vs. Donkey Kong 7,030,000
Mario vs. Donkey Kong GBA 2004 1,370,000 [4]
Mario vs. Donkey Kong 2: March of the Minis DS 2006 1,520,000 [4]
Mario vs. Donkey Kong: Minis March Again! DSiWare 2009 Unknown
Mario vs. Donkey Kong: Mini-Land Mayhem! DS 2010 2,980,000 [4]
Mario and Donkey Kong: Minis on the Move 3DS eshop 2013 Unknown
Mario vs. Donkey Kong: Tipping Stars 3DS/Wii U 2015 40,000 JPN [24]
Mini Mario & Friends: amiibo Challenge 3DS/Wii U eshop 2016 Unknown
Mario vs. Donkey Kong Switch 2024 1,120,000
Itadaki Street 940,000
Itadaki Street‎ DS DS 2007 420,000 [24]
Fortune Street (Itadaki Street Wii) Wii 2011 520,000* [121][24]
Captain Toad: Treasure Tracker 3,330,000
Captain Toad: Treasure Tracker Wii U 2014 1,370,000 [4]
Switch 2018 2,130,000 [4]
3DS 2018 190,000* [122]
Mario + Rabbids 2,017,647+
Mario + Rabbids Kingdom Battle Switch 2017 2,000,000+ [123]
Mario + Rabbids Sparks of Hope Switch 2022 17,647+ [124]
Other games 6,570,000 $64,720,000+
Mario's Cement Factory Game & Watch 1983 1,000,000 $43,320,000 [11]
Mario's Bombs Away Game & Watch 1983 250,000 $12,000,000
Kaettekita Mario Bros. FDS 1988 149,752 [24]
Mario the Juggler Game & Watch 1991 250,000 $9,400,000 [11]
Mario Paint SNES 1992 2,310,000 [4]
Mario Clash Virtual Boy 1995 Unknown
Mario Pinball GBA 2004 790,000* [125][24]
Dance Dance Revolution: Mario Mix GCN 2005 530,000* [126][24]
Yakuman DS DS 200,000 [24]
Super Princess Peach DS 2006 1,700,000 [4]
Princess Peach: Showtime! Switch 2024 1,220,000
Total 43,303,272+ $4,715,720,000+

Super Mario sales history[]

The following table lists various sales milestones the Super Mario series.

Year Sales Notes Ref
1990 31,000,000 [127]
40,000,000 30 million+ in US and Japan [128][129]
1991 50,000,000 [130]
70,000,000 32 million in US [131][132]
1992 85,000,000 10 releases [133]
100,000,000 [134][135]
1995 117,000,000 [136]
120,000,000 [137]
2002 160,000,000 [2]
2004 174,000,000 [138]
2009 222,000,000 [139]
2010 240,000,000 [140][1]
2014 310,000,000 [141]

Super Mario Bros.[]

Super Mario Bros. was the best-selling game ever for a long time, only challenged by Super Mario Bros. 3 which was the best-selling non-bundled game. The original game sold over 40 million units sold for the NES alone, not including ports. It has received several remakes, including Super Mario Bros. Deluxe, Super Luigi Bros. (included with NES Remix 2), a remake for the Virtual Console, and Super Mario All-Stars. It is the best-selling game on the NES and was the best-selling video game of all time up until it was surpassed by Wii Sports.

The following table lists various sales milestones for Super Mario Bros. up until 1996.

Year Famicom / NES Ports Multi‑platform
Japan USA Worldwide Arcade Other
1985 3,000,000[142][143] 3,000,000+ 3,000,000+
1986 6,000,000[144][145] 1,000,000+[146] 7,000,000+ 20,000[147][10] 7,020,000+
1987 6,000,000+ 5,000,000[9] 11,000,000+ 20,000+ 11,020,000+
1988 6,000,000+ 9,100,000[148] 15,100,000+ 25,000[9] 15,125,000+
1989 6,000,000+ 18,700,000[149] 24,700,000+ 1,250,000+[11] 25,975,000+
1990 6,000,000+ 24,000,000[128] 30,000,000+ 40,000,000[128]
1992 40,000,000[150][151]
1996 6,810,000[145] 9,770,000 50,000,000[152][153]

In addition, the game sold many millions of illegal pirate copies in China, Taiwan, Hong Kong, and other countries.[154]

Super Mario Bros. 2[]

Super Mario Bros: The Lost Levels (Super Mario Bros. 2 in Japan) sold 2.65 million units for the Famicom Disk System in Japan.

Super Mario Bros. 2 (Super Mario USA in Japan) sold 10 million copies, making it the 4th best-selling game on the NES. It is an altered version of Yume Kōjō: Doki Doki Panic.

The following table lists various sales milestones for Super Mario Bros. 2 since 1986.

Year

Japan

USA Worldwide
Super Mario Bros. 2 Doki Doki Panic
1986 1,699,732[155] N/A N/A 1,699,732
1987 1,787,999[155][156] 218,563[156] N/A 2,006,562
1988 1,925,016[155][157] N/A 2,000,000[158][159] 3,925,016
1989 1,996,977[155][160] N/A 3,500,000[161] 5,496,977

Super Mario Sunshine[]

Of the six 3D Mario video games, Super Mario Sunshine sold the least at 5.9 million. Nevertheless it was still the third best selling title on the GameCube, only being beaten by Super Smash Bros. Melee, which managed to sell a whopping 7.41 million copies, and Mario Kart: Double Dash, which sold 6.88 million.

According to the NPD, Super Mario Sunshine was the tenth best selling game of 2002 in North America.

New Super Mario Bros.[]

New Super Mario Bros. is one of the most successful video games of all time. It has sold a whopping 30.72 million copies worldwide. While considered the third best selling title for the Nintendo DS, the other two have multiple versions (Pokémon having 3 and Nintendogs having 5), so it can actually be said that New Super Mario Bros. is the best selling video game for the system.

So far the game has sold 5.2 million copies in Japan. In its first 12 weeks of sell in America, it sold an estimated 20 copies every single minute.

Super Mario Galaxy[]

Super Mario Galaxy has gained a wide commercial and critical success. As of March 31, 2008, Galaxy had sold 6.1 million copies worldwide (0.93 million in Japan, and 5.17 in other regions), making it the best-selling unbundled Wii game and the third best-selling Nintendo-published game for the Wii. The two games that outsold it, Wii Sports and Wii Play, were bundled with the console or a Wii Remote. According to the NPD Group, since the launch of the Wii, Super Mario Galaxy has become the third best-selling video game in Canada as of April 1, 2008.

Super Mario Run[]

Super Mario Run had 200 million downloads on mobile devices by October 2017.[162] As of September 2017, it has 300 million downloads.[163]

Other media and merchandise[]

Mario has spawned other media and merchandise, including anime, films, licensed merchandise, manga, strategy guides and YouTube videos.

Films[]

Film Year Box office gross revenue Box office ticket sales
Super Mario Bros:
Peach-hime Kyūshutsu Dai Sakusen!
1986 Unknown Unknown
The Wizard 1989 $14,358,514+[164][165][166] 3,618,269+[167][165]
Super Mario Bros. 1993 $38,912,465[168] 7,276,469+[n 37]
The Super Mario Bros. Movie 2023 $1,356,696,426[176] 168,100,000[177]
Total $1,409,967,405+ 178,994,738+
Market The Super Mario Bros. Movie box office ticket sales Ref
Americas 90,299,951
United States 60,437,000 [178]
Mexico 21,200,000 [179]
Brazil 6,315,702 [180]
Argentina 2,347,249 [179]
Asia–Pacific 19,798,493
Japan 7,680,000 [181]
China 4,419,300 [182]
Australia 2,840,156 [179]
South Korea 2,380,296 [183]
Taiwan 1,130,000 [181]
Hong Kong 494,000 [184][185]
United Arab Emirates 449,728 [186]
New Zealand 405,013 [179]
Europe 30,461,144
United Kingdom 6,700,000 [187]
France 7,051,597 [188]
Germany 4,957,709 [189]
Spain 3,565,116 [179]
Italy 2,641,935 [179]
Netherlands 1,303,000 [179]
Austria 580,080 [179]
Turkey 526,761 [190]
Switzerland 485,105 [179]
Portugal 438,780 [191]
Norway 382,032 [192]
Czech Republic 320,544 [193]
Russia 279,269 [194]
Finland 248,509 [195]
Romania 234,363 [196]
Hungary 213,049 [197]
Greece 190,501 [198]
Slovakia 123,922 [199]
Bulgaria 120,150 [200]
Croatia 98,722 [179]
Worldwide 168,100,000 [177]

Licensed merchandise[]

The Mario franchise has spawned numerous licensed merchandise. The known sales figures for Mario licensed merchandise are listed in the following table. However, the data is incomplete, so the total merchandise sales are likely much higher than what is listed below.

Year(s) Japan sales revenue US sales revenue Ref
Japanese yen US dollars
1982 Unknown Unknown $2,300,000 [201]
1989 Unknown Unknown $200,000,000 [202]
1990 Unknown Unknown $200,000,000 [202]
1993 Unknown Unknown $500,000,000 [203]
1999 ¥13,660,000,000 $4,602,000,000 Unknown [204]
2001 ¥23,800,000,000 Unknown [204]
2003 ¥13,770,000,000 Unknown [204]
2005 ¥11,800,000,000 Unknown [205]
2006 ¥35,880,000,000 Unknown [204]
2007 ¥135,000,000,000 Unknown [206]
2008 ¥46,700,000,000 Unknown [207]
2010 ¥45,600,000,000 $400,000,000[208] [204]
2012 ¥40,958,000,000 [209]
2013 ¥37,052,000,000 $380,000,000 [210]
2014–2015 Unknown Unknown [208]
2018 ¥27,000,000,000 $245,000,000 Unknown [211][212]
2019 ¥39,000,000,000 $358,000,000 Unknown [211][213]
Total ¥470,220,000,000+ $5,585,000,000+ $1,302,300,000+
$6,887,300,000+

Print media[]

The Japanese strategy guide book, Super Mario Bros: The Complete Strategy Guide, authored by Tokuma Shoten and Naoto Yamamoto, was released in 1985. It sold over 1.3 million copies in Japan, where it was the annual best-seller for two years in a row.[214][215] The book was sold for ¥390.[216] A number of Mario strategy guide books have been written since then, but their sales figures are currently unknown.

The manga magazine CoroCoro Comic has been serializing the manga series Super Mario-kun since November 1990, primarily in Japan. As of December 2019, CoroCoro Comic issues serializing Super Mario-kun have sold an estimated 333,222,000 copies[217] at ¥530 each,[218] grossing an estimated ¥170,359,000,000 ($1,609,000,000) in sales revenue.

Print media Title Serialization Debut Circulation Revenue
Strategy guide Super Mario Bros:
The Complete Strategy Guide
N/A 1985 1,300,000 ¥510,000,000 ($5,000,000)
Manga Super Mario-kun CoroCoro Comic 1990 333,222,000 ¥170,359,000,000 ($1,609,000,000)
Total 334,522,000 ¥170,869,000,000 ($1,659,000,000)

YouTube[]

On YouTube, Mario-related videos have exceeded 100 billion views worldwide, as of April 2023.[219][220]

See also[]

Notes[]

  1. Super Mario Bros. sales revenue:
    • Worldwide sales - 40.24 million cartridges[5]
    • Japan (not bundled) - 6.81 million cartridges = $449.5 million
      • Super Mario Bros. (non-bundled) in Japan: 6.81 million[6] cartridges at ¥5292 ($66) each
    • Overseas (including bundles) - 33.43 million cartridges at $35 (average price) each = $1.2 billion
    • Auction sales during 2020-2021 - $2,774,000[8]
  2. VS. Super Mario Bros. / VS. Mario's Adventure (arcade)
    • 1986 arcade unit sales - 25,000 units,[9] $299.99 price,[10] $7,500,000 sales revenue
    • 1986 coin drop earnings - $200 weekly earnings per unit,[10] $5,000,000 weekly revenue, $260,000,000 annual revenue
  3. Super Mario Bros. DX: 5.07 million[12]
  4. Super Mario Bros. DX price: $29.95[14]
  5. Classic NES Series: Super Mario Bros. - 2.27 million[15]
    • Famicom Mini: Super Mario Bros. - 1.32 million in Japan[6]
  6. Super Mario Bros. DX:
    • Japan: 1.32 million units at ¥2056[16] ($19.04)[17] = $25.133 million
    • Overseas: 950,000 units at $11.99[18] = $11.4 million
  7. Super Mario Advance: 5.57 million[15]
    • United States: 2.85 million[13]
  8. Super Mario Advance:
    • United States: 2.85 million units at $19.99[29] = $60 million
    • Elsewhere: 2.72 million units at ¥5184[30] ($43)[31] = $117 million
  9. ¥2,094 price,[32] ¥765,264,864 revenue
  10. 10.0 10.1 18 million units sold worldwide,[33][34] grossing $1.7 billion.[35]
    • Auction sale in 2020 - $156,000[8]
  11. Super Mario Advance 4: 5.43 million[36]
    • United States: 2.88 million[13]
  12. Super Mario Advance:
    • United States: 2.88 million units at $34.99[37] = $101 million
    • Elsewhere: 2.55 million units at ¥5184[38] ($48)[17] = $122.4 million
  13. 18.14 million units at $27 (average price) each
    • Japan: 4.19 million units[40] at ¥2700 ($25) = $142.5 million
    • Overseas: 13.95 million units at $19.99[41][42] = $279 million
  14. Super Mario World sales revenue: 20.61 million cartridges = $1731 million
    • Japan: 3.55 million cartridges (non-bundled) = $383.4 million[44]
    • Overseas: 17.06 million cartridges (including North American bundles) at £39.99 ($80) each = $1365 million
  15. Super Mario Advance 2: Super Mario World - 5.69 million units[45]
    • Japan: 919,000 units[40]
    • United States: 3.16 million units[13]
    • Elsewhere: 1.611 million units
  16. Super Mario World: Super Mario Advance 2
    • Japan: 919,000 units at ¥5184[46] ($43)[31] = $100.2 million
    • United States: 3.16 million units at $39.99[47] = $126.4 million
    • Elsewhere: 1.611 million units at AU$79.95[48] (US$61) = $98.3 million
  17. Wario Land:
    • Japan - 1,951,807 sales,[24] ¥2,094 price,[52] ¥4,087,083,858 ($39,987,982) revenue
    • Overseas - 3,238,193 sales, $29.99 price,[53] $97,113,408 revenue
  18. Super Mario All-Stars: 25th Anniversary Edition
    • Japan: 920,000 units at ¥2571[54] ($32.21)[55] = $30 million
    • Overseas: 1.32 million units at $29.99[56] = $40 million
  19. Super Mario World 2: Yoshi's Island
    • Japan: 1.77 million units[6] at ¥10,584[57] ($113)[58] = $200.01 million
    • Overseas: 2.35 million units at $69.99[59] = $164.5 million
  20. Price: ¥5184[60] ($48)[61]
  21. Super Mario 64 sales revenues: 11.91 million units
    • Japan: 1.92 million[6] units at ¥10,584 ($96) each = $255.4 million
    • Overseas: 9.99 million units at $87 (average price) each = $869.13 million
    • Auction sale in 2021 - $1,560,000[8]
  22. Super Mario 64 DS:
    • Japan: 1.232 million units[40] at ¥4936[63] ($53)[64] = $65.3 million
    • United States: 2.39 million units[13] at $31.99[65] = $76.5 million
    • Elsewhere: 7.438 million units at £29.99[66] ($60.04)[67] = $447 million
  23. Super Mario Sunshine:
    • United States: 3.73 million units[13] at $50[70] = $187 million
    • Elsewhere: 2.58 million units at ¥7344[71] ($68)[17] = $175.44 million
  24. New Super Mario Bros. revenue:
  25. New Super Mario Bros. 2
    • Japan: 2.17 million units[6] at ¥4937[73] ($45) = $135 million
    • Overseas: 9.27 million units at $39.99[74] = $371 million
  26. Super Mario Galaxy:
    • Japan: 1.026 million units[40] at ¥5964[76] ($68.14) = $70 million
    • United States: 5.04 million units[77] at $49.99[78] = $252 million
    • Other: 6.684 million units at AU$99.95[79] (US$92) = $615 million
  27. New Super Mario Bros. Wii:
    • Japan: 4.68 million[6] units at ¥5964 (US$78) = US$365.04 million
    • United States: 8.86 million units[77] at US$49.99[80] = $443 million
    • Elsewhere: 16.51 million units at US$93 average price = $1535.43 million
  28. Super Mario Galaxy 2:
    • Japan: 1.043 million units[40] at ¥5965[81] ($54) = $78.23 million
    • United States: 1.2369 million units (1.1123 million up until June 2010,[82] 124,600 in July 2010)[83] at $49.99[84] = $62 million
    • Other: 5.3901 million units at £49.99[85] ($68) = $426 million
  29. Super Mario 3D Land:
    • Japan: 1.91 million units[6] at ¥4937[86] ($45) = $118.42 million
    • United States: 3.09 million units[87] at $29.99[88] = $93 million
    • Elsewhere: 6.33 million units at £39.99[89] ($55) = $399 million
  30. New Super Mario Bros. U
  31. New Super Mario Bros. U Deluxe – 14.75 million units,[93] $59.99 price[94]$885,000,000
  32. New Super Luigi U average price: $39.33
    • Japan: ¥3996[95] ($36)
    • United Kingdom: £29.99[96] ($41)
    • United States: $19.99[97]
  33. 5.88 million units
  34. Super Mario Run – $56 million download revenue[102] at $9.99 price[103][104][105]
  35. Super Mario Odyssey – $59.99 price[108]
  36. Super Mario Maker 2 – $59.99 price[109]
  37. Super Mario Bros. (1993) box office ticket sales

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