This is a list of the fastest-selling video games. The definition of "fastest-selling" typically refers to sales results in the first week of a product's release, (i.e., which product had the biggest launch). Sometimes, rather than comparing sales figures relative to time, the target to be reached is fixed (e.g. sales at 5 million units), and the comparison is based upon how many weeks it takes to reach it (e.g. 52 weeks vs. 56 weeks).
Video game systems[]
1 week to 2 months[]
| System | Company | Type | Generation | Market | Release | Units sold (gross revenue in brackets) | ||
|---|---|---|---|---|---|---|---|---|
| 1 week | 1 month | 2 months | ||||||
| Switch 2 | Nintendo | Console | Ninth | Worldwide | 2025-06-05 | 3,500,000[1] | 5,820,000[2] | 8,670,000[3] |
| Nintendo Switch | Nintendo | Console | Eighth | Worldwide | 2017-03-03 | 1,300,000[4] | 2,740,000[5] | — |
| Japan | 2017-03-03 | — | 600,000[5] | |||||
| Game Boy | Nintendo | Handheld | 8-bit | United States | 1989-09 | — | 1,000,000[6] | |
| Nintendo 64 | Nintendo | Console | 64-bit | United States | 1996-09-29 | 350,000[7] | — | |
| Japan | 1996-06-23 | 500,000[8] | ||||||
| PC Engine | NEC | Console | 16-bit | Japan | 1987-10-30 | 500,000[9] | ||
| Famicom (NES) | Nintendo | Console | 8-bit | Japan | 1983-07-15 | — | — | 500,000[10] |
| Namco Pac-Man | Namco | Arcade | 8-bit | NA | 1980-12 | — | 100,000[11] | — |
3 to 6 months[]
| System | Company | Type | Generation | Market | Release | Units sold (revenue in brackets) | |
|---|---|---|---|---|---|---|---|
| 3 months | 6 months | ||||||
| Switch 2 | Nintendo | Console | Ninth | Worldwide | 2025-06-05 | — | 10,000,000[12] |
| Nintendo Switch | Nintendo | Console | Eighth | Worldwide | 2017-03-03 | — | 4,700,000[13] |
| Japan | 2017-03-03 | — | 1,120,000[13] | ||||
| PC Engine (TurboGrafx-16) | NEC | Console | 16-bit | Japan | 1987-10-30 | 600,000[14] | 1,000,000[15] |
| Famicom Disk System | Nintendo | Console | Third | Japan | 1986-02-21 | 500,000[16] | — |
| NES (Famicom) | Nintendo | Console | Third | NYC | 1985-10-18 | 90,000[17] | |
| Family Computer (Famicom) | Nintendo | Console | Third | Japan | 1983-07-15 | 500,000[18] | 1,000,000[19][20] |
| ColecoVision | Coleco | Console | Second | NA | 1982-08 | — | 550,000[21][22] |
| Namco Pac-Man | Namco | Arcade | 8-bit | Worldwide | 1980-07 | — | 100,000[11] ($1 billion)[23] |
| Atari VCS (Atari 2600) | Atari | Console | Second | NA | 1977-09 | — | 250,000[24] |
| Home Pong | Atari | Console | First | NA | 1975-10 | 150,000[25] | — |
| Magnavox Odyssey | Magnavox | Console | First | NA | 1972-09 | — | 69,000[26] |
8 months to 1 year[]
| System | Company | Type | Generation | Market | Release | Units sold (revenue in brackets) | |
|---|---|---|---|---|---|---|---|
| 8 months | 1 year | ||||||
| Nintendo Switch | Nintendo | Console | Eighth | Worldwide | 2017-03-03 | — | 7,630,000[27] |
| Japan | 2017-03-03 | — | 1,950,000[27] | ||||
| NES (Famicom) | Nintendo | Console | Third | NA | 1986 | — | 3,000,000[28] |
| Game & Watch | Nintendo | Handheld | 4-bit | Worldwide | 1980-04-28 | — | 14,000,000[29] |
| Space Invaders | Taito | Arcade | 8-bit | Japan | 1978-07 | 100,000[30][31] ($670 million)[32] |
500,000[33] |
| Color TV-Game | Nintendo | Console | First | Japan | 1977-06-01 | 800,000[29] | — |
Video games (worldwide)[]
Pre-release[]
| Title | Platform(s) | Release date | Pre-sales | Revenue | Inflation | Ref |
|---|---|---|---|---|---|---|
| PUBG | PC | 2017-12-20[n 1] | 30,000,000 | $900,000,000 | $1,200,000,000 | [34][35] |
| Palworld | Steam | Unknown | 19,800,000 | $460,000,000 | $460,000,000 | [36] |
| Cyberpunk 2077 | PC, PS4, XB1, Stadia | 2020-12-10 | 8,000,000 | $500,000,000 | $610,000,000 | [37] |
| Grand Theft Auto V | PS3, Xbox 360 | 2013-09-17 | 7,000,000 | $400,000,000 | $540,000,000 | [38] |
| Call of Duty: Modern Warfare 3 | PS3, X360, PC, Wii | 2011-11-08 | 8,500,000 | — | — | [39] |
| Minecraft | PC, Android, iOS | 2011-11-18 | 4,000,000 | — | — | [40] |
| Grand Theft Auto: Vice City | PlayStation 2 | 2002-10-29 | 4,000,000 | — | — | [41] |
| Sonic the Hedgehog 2[n 2] | Sega Mega Drive | 1992-11-21 | 2,200,000 | $108,000,000 | $240,000,000 | [42][n 3] |
| Pac-Man | Atari VCS | 1982-03-16 | 3,000,000 | $105,000,000 | $240,000,000 | [45][46] |
| Metal Gear Solid 2: Sons of Liberty | PlayStation 2 | 2002-03-08[n 4] | 1,570,000 | [47][48] | ||
| Black Myth: Wukong | PC, PlayStation 5 | 2024-08-20 | 1,200,000 | $53,000,000 | $53,000,000 | [49] |
| Monster Hunter World | PC | 2018-08-09 | 1,000,000+ | $60,000,000 | $75,000,000 | [50][51] |
1 hour to 3 days[]
| Title | Platform | Release | Units sold (gross revenue in brackets) | |||
|---|---|---|---|---|---|---|
| 1 hour | 1 day | 2 days | 3 days | |||
| Grand Theft Auto V | Consoles | 2013-09-17 | — | 11,210,000 ($815.7 million)[52] |
— | 16,000,000 ($1 billion)[53] |
| Call of Duty: Modern Warfare II | Multi-plat | 2022-10-28 | — | — | — | 10,000,000 ($800 million)[54] |
| The Legend of Zelda: Tears of the Kingdom | Switch | 2023-05-12 | — | — | — | 10,000,000[55] ($700 million)[56] |
| Black Myth: Wukong | PC, PS5 | 2024-08-20 | 1,430,000+ ($90 million)[57] |
4,500,000+[58] ($300 million)[59] |
8,700,000 ($600 million)[60] |
10,000,000[61] ($700 million)[62] |
| Pokémon Scarlet / Violet | Switch | 2022-11-18 | — | — | — | 10,000,000[63] ($600 million)[64] |
| Monster Hunter Wilds | Multi-plat | 2025-02-28 | — | — | — | 8,000,000[65] ($560 million)[66] |
| Call of Duty: Modern Warfare | Multi-plat | 2019-10-25 | — | — | — | ? ($600 million)[67] |
| Call of Duty: Black Ops II | Multi-plat | 2012-11-13 | — | 7,000,000 ($500 million)[68][69] |
— | — |
| Call of Duty: Modern Warfare 3 | Multi-plat | 2011-11-08 | — | 6,500,000 ($400 million)[70] | ||
| Call of Duty: Black Ops | Multi-plat | 2010-11-09 | — | 5,600,000 ($360 million)[71] | ||
| Final Fantasy XV | PS4, XB1 | 2016-11-29 | — | 5,000,000+[72] ($300 million)[73] | ||
| Monster Hunter World | PS4, XB1 | 2018-01-26 | — | — | — | 5,000,000[74] ($300 million)[51] |
| Palworld | Steam | 2024-01-19 | — | 2,000,000[75] ($60 million)[76] |
3,000,000+[77] ($90 million)[76] |
5,000,000[78] ($150 million)[76] |
| Call of Duty: Modern Warfare 2 | Multi-plat | 2009-11-10 | — | 4,700,000[79] ($310 million)[80][81] |
— | — |
| Monster Hunter Rise | Switch | 2021-03-26 | — | — | — | 4,000,000[82] ($240 million)[83] |
| Grand Theft Auto IV | Consoles | 2008-04-29 | — | 3,600,000 ($310 million)[84] |
— | — |
| Gran Turismo 4 | PlayStation 2 | 2005-03-09[n 5] | — | 3,182,535[85] | ||
| Dragon Ball: Sparking! Zero | Multi-plat | 2024-10-11 | — | 3,000,000[86] | ||
| Marvel's Spider-Man 2 | PlayStation 5 | 2023-10-20 | — | 2,500,000[87] | ||
| Halo 3 | Xbox 360 | 2007-09-25 | — | 2,400,000 ($170 million)[88][89] | ||
| Dragon Quest VIII | PlayStation 2 | 2004-11-27 | — | — | 2,167,072[90] ($176 million)[91] |
3,000,000[92] ($244 million)[91] |
| Halo 2 | Xbox | 2004-11-09 | — | 2,380,000 ($125 million)[93][94] |
— | — |
| Final Fantasy VIII[n 6] | PlayStation | 1999-02-11 | — | 2,210,000 ($151 million)[96] |
— | 2,504,044[97] ($176 million)[98] |
| Final Fantasy VII[n 7] | PlayStation | 1997-01-31 | — | 1,750,000 ($99 million)[100] |
2,000,000[101] ($115 million)[100] |
2,300,000[102] |
| Dragon Quest VI | SFC | 1995-12-09 | — | — | — | 1,274,857[90] ($159 million)[103] |
| Sonic the Hedgehog 2[n 2] | Mega Drive | 1992-11-24[n 8] | — | 1,750,000 ($97 million)[n 9] |
— | — |
| 1992-11-21[n 10] | — | — | — | 1,750,000 ($97 million)[n 9] | ||
| Dragon Quest V | SFC | 1992-09-27 | — | 1,300,000[106][107] ($99 million)[106][108] |
— | — |
| Dragon Quest IV | Famicom | 1990-02-11 | 1,300,000 ($98 million)[109] |
1,300,000 ($98 million)[109] | ||
| Elden Ring | Steam | 2022-02-25 | 734,000+[110] ($44 million)[111] |
— | ||
| Dragon Quest III | Famicom | 1988-02-10 | — | 1,100,000[112] ($50 million)[113] | ||
| Sonic X Shadow Generations | Multi-Platform | 2024-10-25 | — | 1,000,000+[114] | ||
| The Hyrule Fantasy: Zelda no Densetsu | Famicom Disk | 1986-02-21 | — | 1,000,000[115] ($14 million)[116] | ||
6 days to 3 weeks[]
| Title | Platform | Release | Units sold (gross revenue in brackets) | |||
|---|---|---|---|---|---|---|
| 6 days | 1 week | 2 weeks | 3 weeks | |||
| Black Myth: Wukong | PC, PS5 | 2024-08-20 | 14,000,000[117] ($800 million)[118] |
15,000,000[117][119] ($900 million)[118] |
18,000,000[120] ($1 billion)[118] |
— |
| Grand Theft Auto V | Consoles | 2013-09-17 | 16,000,000+ ($1 billion)[53] |
— | — | |
| Call of Duty: Modern Warfare II | Multi-plat | 2022-10-28 | — | 16,000,000 ($1 billion)[54][121] | ||
| Cyberpunk 2077 | PC, PS4, XB1, GS | 2020-12-10 | — | 13,000,000[122] ($780 million)[123] | ||
| Palworld | Steam | 2024-01-19 | 8,000,000[124] ($240 million)[76] |
— | 12,000,000[125] ($360 million)[76] | |
| Hogwarts Legacy | Multi-plat | 2023-02-10 | — | 12,000,000 ($850 million)[126] | ||
| Elden Ring | Multi-plat | 2022-02-25 | 5,000,000+[127] ($300 million)[128] |
— | 12,000,000[129] ($720 million)[128] | |
| Animal Crossing: New Horizons | Switch | 2020-03-20 | — | — | 11,770,000[130] ($710 million)[131] | |
| Call of Duty: Black Ops II | Multi-plat | 2012-11-13 | — | — | 7,500,000[132] | ? ($1 billion)[133] |
| The Elder Scrolls V: Skyrim | PC, PS3, X360 | 2011-11-11 | — | 7,000,000[134] | — | — |
| Pokémon Legends: Z-A | Switch, Switch 2 | 2025-10-16 | — | 5,800,000[135] | ||
| God of War: Ragnarok | PS4, PS5 | 2022-11-09 | 5,100,000[136] | — | ||
| Monster Hunter Rise | Switch | 2021-03-26 | 4,800,000[137] ($290 million)[83] |
5,000,000[138] ($300 million)[83] | ||
| Call of Duty: Modern Warfare 3 | Multi-plat | 2011-11-08 | — | ? ($775 million)[139] |
— | ? ($1 billion)[140] |
| Call of Duty: Black Ops | Multi-plat | 2010-11-09 | — | ? ($650 million)[141] |
— | — |
| Call of Duty: Modern Warfare 2 | Multi-plat | 2009-11-10 | — | ? ($550 million)[142] |
— | |
| Grand Theft Auto IV | Consoles | 2008-04-29 | — | 6,000,000 ($500 million)[143] |
— | |
| Halo 3 | Xbox 360 | 2007-09-25 | — | 5,200,000 ($300 million)[144] |
— | |
| Marvel's Spider-Man 2 | Playstation 5 | 2023-10-20 | — | — | 5,000,000[87] | |
| Grand Theft Auto: San Andreas | PlayStation 2 | 2004-10-26 | 2,737,000[n 11] | — | — | |
| Final Fantasy VIII[n 6] | PlayStation | 1999-02-11 | 2,570,000[147] | — | — | |
| Sonic the Hedgehog 2[n 2] | Mega Drive | 1992-11-21[n 12] | — | — | 3,200,000[148] ($176 million)[149] | |
| Dragon Quest III | Famicom | 1988-02-10 | — | 3,000,000[9] ($138 million)[150] |
— | |
| Super Mario Bros. | Famicom | 1985-09-13 | — | — | — | 1,200,000 ($35 million)[151][152] |
1 month to 4 months[]
| Title | Platform | Release | Units sold (gross revenue in brackets) | |||
|---|---|---|---|---|---|---|
| 1 month | 2 months | 3 months | 4 months | |||
| PUBG | Multi-plat | 2017-12-20[n 1] | — | — | 40,000,000[153] ($1.2 billion)[153][34] |
— |
| Black Myth: Wukong | PC, PS5 | 2024-08-20 | 20,000,000[154][155] ($1.1 billion)[118] |
23,000,000 ($1.2 billion)[118] |
— | — |
| Animal Crossing: New Horizons | Switch | 2020-03-20 | — | — | — | 22,400,000[156] ($1.3 billion)[131] |
| Pokémon Scarlet / Violet | Switch | 2022-11-18 | 18,000,000[157] ($1.1 billion)[158] |
20,610,000[157] ($1.2 billion)[158] |
— | 22,100,000[159] ($1.3 billion)[158] |
| The Legend of Zelda: Tears of the Kingdom | Switch | 2023-05-12 | — | 18,510,000+[160] ($1.3 billion)[161] |
— | 19,500,000[162] ($1.4 billion)[161] |
| Palworld | Steam | 2024-01-19 | 15,000,000[163] ($450 million)[76] |
— | — | — |
| Elden Ring | Multi-plat | 2022-02-25 | 13,400,000[164] ($800 million)[128] |
— | — | 16,600,000[164] |
| Hogwarts Legacy | Multi-plat | 2023-02-10 | — | — | 15,000,000 ($1 billion)[165] |
— |
| Grand Theft Auto V | Consoles | 2013-09-17 | 16,500,000 ($1 billion)[53] |
— | — | |
| Monster Hunter Wilds | Multi-plat | 2025-02-28 | 10,000,000[166] | |||
| Call of Duty: Black Ops II | Multi-plat | 2012-11-13 | ? ($1 billion)[133] | |||
| Call of Duty: Black Ops | Multi-plat | 2010-11-09 | — | ? ($1 billion)[167] | ||
| Call of Duty: Modern Warfare 2 | Multi-plat | 2009-11-10 | — | 11,860,000[168] ($1 billion)[169] | ||
| New Super Mario Bros. Wii | Wii | 2009-11-12 | — | 10,550,000+[170] | ||
| Wii Fit Plus | Wii | 2009-10-01 | — | — | 10,160,000[171] | |
| The Elder Scrolls V: Skyrim | PC, PS3, X360 | 2011-11-11 | 10,000,000[172] | — | — | |
| Grand Theft Auto IV | Consoles | 2008-04-29 | 8,500,000[173] | — | — | 10,000,000[174] |
| Mario Kart World | Switch 2 | 2025-06-05 | 5,630,000[3] | 8,000,000[3] | — | 9,570,000[12] |
| Mario Kart Wii | Wii | 2008-04-10 | — | 6,420,000[175] | — | 9,530,000[176] |
| Monster Hunter World | PS4, Xbox One | 2018-01-26 | — | 8,300,000[177] ($500 million)[51] |
— | — |
| Monster Hunter Rise | Switch | 2021-03-26 | 6,000,000[178] ($360 million)[83] |
— | 7,300,000[179] ($440 million)[83] | |
| Call of Duty 4: Modern Warfare | Multi-plat | 2007-11-05 | — | — | 7,000,000[180] | |
| Halo 3 | Xbox | 2007-09-25 | — | — | — | 8,100,000[181] |
| Grand Theft Auto: San Andreas | PlayStation 2 | 2004-10-26 | — | — | 6,850,000[n 13] | — |
| Donkey Kong Country | SNES | 1994-11-18 | — | 6,000,000[186][187] ($400 million)[188] |
— | 7,000,000[189] ($490 million)[190] |
| Super Mario Party Jamboree | Switch | 2024-10-17 | — | 5,600,000[191] | — | — |
| Sonic the Hedgehog 2[n 2] | Mega Drive | 1992-11-21[n 14] | 4,500,000[44] | 5,000,000[192] ($450 million)[193][194] | ||
| Street Fighter II | Home systems | 1992-06-10 | — | — | — | 4,000,000[195] |
| Dr. Mario | NES, GB | 1990-11-01 | 2,000,000[196] | 2,500,000[197] | — | — |
| Super Mario Bros. 3 | NES | 1990-02-12[n 15] | — | — | ||
| Dragon Quest III | Famicom | 1988-02-10 | 2,000,000[198] ($143 million)[199] | |||
| Super Mario Bros. | Famicom | 1985-09-13 | — | — | — | 3,000,000[200] ($83 million)[152][201] |
| E.T. the Extra-Terrestrial | Atari 2600 | December 1982 | 2,637,985[202] | — | — | — |
| Pac-Man | Atari 2600 | 1982-03-16 | 1,000,000[203] | |||
| Scramble | Arcade | March 1981[204] | — | 10,000 ($20 million)[205] | ||
| Pac-Man | Arcade | December 1980[n 15] | 100,000[11] | — | ||
6 months to 1 year[]
| Title | Platform | Release | Units sold (gross revenue in brackets) | ||
|---|---|---|---|---|---|
| 6 months | 9 months | 1 year | |||
| Genshin Impact | Multi-platform | 2020-09-28 | — | — | — ($3.7 billion)[206] |
| Dungeon & Fighter Mobile | Mobile | 2024-05-21 | — ($1 billion)[207] |
— ($2.5 billion)[208] |
— |
| PUBG | Multi-platform | 2017-12-20[n 1] | 50,000,000[209] | — | ? ($2 billion)[n 16] |
| Steam | 2017-03-23[n 17] | 16,000,000[212] | 30,000,000[34] ($900 million)[35] |
— | |
| Grand Theft Auto V | Consoles | 2013-09-17 | — | — | 34,000,000[213] ($1.98 billion)[214] |
| Black Myth: Wukong | PC, PS5 | 2024-08-20 | 28,000,000 ($1.25 billion)[215] |
— | — |
| Animal Crossing: New Horizons | Switch | 2020-03-20 | — | 26,400,000[216] ($1.6 billion)[131] |
31,180,000[217] ($1.9 billion)[131] |
| Call of Duty: Black Ops II | Multi-platform | 2012-11-13 | — | — | 24,200,000[218] |
| Hogwarts Legacy | Multi-platform | 2023-02-10 | — | — | 24,000,000[219] ($1.4 billion)[220] |
| New Super Mario Bros. Wii | Wii | 2009-11-12 | 14,700,000[221] | — | 21,280,000[222] |
| The Legend of Zelda: Tears of the Kingdom | Switch | 2023-05-12 | 20,280,000[223] ($1.4 billion)[161] |
20,610,000[224] ($1.44 billion)[161] |
20,800,000[225] ($1.5 billion)[161] |
| Palworld | Steam | 2024-01-19 | — | 19,800,000 ($460 million)[36] |
— |
| Elden Ring | Multi-platform | 2022-02-25 | — | 17,500,000+[226] ($1 billion)[128] |
20,500,000[227] ($1.2 billion)[128] |
| Call of Duty: Modern Warfare 2 | Multi-platform | 2009-11-10 | — | — | 20,000,000[228] |
| Mario Kart Wii | Wii | 2008-04-10 | — | 13,670,000[229] | 15,400,000[230] |
| Wii Fit Plus | Wii | 2009-10-01 | 12,650,000[221] | — | 15,220,000+[231] |
| Grand Theft Auto: San Andreas | PlayStation 2 | 2004-10-26 | 12,000,000[232] | — | — |
| Monster Hunter World | PS4, XB1, PC | 2018-01-26 | 10,000,000[233] ($600 million)[51] |
11,900,000[234] ($710 million)[51] |
12,000,000[235] ($720 million)[51] |
| Diablo III | PC | 2012-05-15 | 10,000,000[236] | — | — |
| Borderlands 3 | Multi-platform | 2019-09-13 | — | 10,000,000[236] | |
| Monster Hunter Rise | Switch, PC | 2021-03-26 | 7,500,000[237] ($450 million)[83] |
7,700,000[238] ($460 million)[83] |
9,200,000[239] ($600 million)[83] |
| Donkey Kong Country | SNES | 1994-11-18 | 7,500,000[240] ($500 million)[190] |
— | — |
| Street Fighter II | Home systems | 1992-06-10 | 5,000,000[241] | — | 10,000,000[242] |
| Super Mario Bros. 3 | NES | 1990-02-12[n 15] | — | — | 8,000,000[197][243] ($500 million)[244] |
| Pac-Man | Atari 2600 | 1982-03-16 | — | — | 7,271,844[202] ($200 million)[245] |
| Pac-Man | Arcade | July 1980[n 14] | 100,000[11] ($1 billion)[23] |
— | — |
| Space Invaders | Atari 2600 | March 1980 | — | — | 2,000,000[246] |
| Arcade | July 1978 | — | 100,000[30][31] ($670 million)[32] |
500,000[33] | |
Video games by region[]
Japan[]
- See also: List of best Launch sales (Japan)
1 day to 1 month[]
| Title | Platform | Release | Units sold (gross revenue in brackets) | |||
|---|---|---|---|---|---|---|
| 1 day | 2 days | 3 days | 1 month | |||
| Pokémon Scarlet and Violet | Switch | November 18, 2022 | 4,050,000 | |||
| Splatoon 3 | Switch | September 9, 2022 | 3,450,000 | |||
| Animal Crossing: New Horizons |
Switch | 2020-03-20 | 2,680,000 | 3,840,000[130] | ||
| Pokémon Black / White | DS | 2010-09-18 | 2,637,285[247] | |||
| Final Fantasy VIII[n 6] | PS1 | 1999-02-11 | 2,210,000 (¥17.2 billion)[96] |
2,504,044[97] (¥20 billion)[98] |
3,300,000[248] | |
| Dragon Quest IX | DS | 2009-07-11 | 2,318,932[249] | |||
| Tears of the Kingdom | Switch | 2023-05-23 | 2,240,000 | |||
| Dragon Quest VIII | PS2 | 2004-11-27 | 2,167,072[90] (¥19.1 billion)[91] |
3,000,000[92] (¥26.4 billion)[91] |
3,327,167[250] (¥29.3 billion)[91] | |
| Monster Hunter Freedom 3 | PSP | 2010-01-12 | 2,146,457 | |||
| Final Fantasy X | PS2 | 2001-07-19 | 2,140,000 (¥17.6 billion)[251] |
|||
| Dragon Quest VII | PS1 | 2000-08-26 | 3,570,000[252] (¥28 billion)[253] | |||
| Final Fantasy VII[n 7] | PS1 | 1997-01-31 | 1,750,000 (¥12 billion)[100] |
2,034,000[101] (¥14 billion)[100] |
2,300,000[102] (¥16 billion)[254] |
|
| Dragon Quest VI | SFC | 1995-12-09 | 1,274,857[90] (¥15 billion)[103] |
2,482,640[255] (¥28.3 billion)[103] | ||
| Dragon Quest V | SFC | 1992-09-27 | 1,300,000[106][107] (¥12.5 billion)[106][108] |
|||
| Dragon Quest IV | Famicom | 1990-02-11 | 1,300,000 (¥14.4 billion)[109] |
|||
| Dragon Quest III | Famicom | 1988-02-10 | 1,100,000[112] (¥6.4 billion)[113] |
3,000,000[9] (¥20 billion)[199] | ||
| Dragon Quest II | Famicom | 1987-01-26 | 500,000[256] (¥2.8 billion)[257] | |||
| The Hyrule Fantasy: Zelda no Densetsu |
FDS | 1986-02-21 | 1,000,000[115] (¥2.4 billion)[116] |
|||
| Super Mario Bros. | Famicom | 1985-09-13 | 1,200,000 (¥5.9 billion)[151][152] | |||
4 months to 1 year[]
| Title | Platform | Release | Units sold (gross revenue in brackets) | ||
|---|---|---|---|---|---|
| 4 months | 6 months | 1 year | |||
| Animal Crossing: New Horizons |
Switch | 2020-03-20 | 7,150,000[130][156] | 7,500,000[258] | 9,190,000 [130][217] |
| Pokémon Black / White | DS | 2010-09-18 | 4,914,813[259] | ||
| Final Fantasy VIII[n 6] | PS1 | 1999-02-11 | 3,610,000[260] | ||
| Dragon Quest IX | DS | 2009-07-11 | 4,100,968[261] | ||
| Dragon Quest VIII | PS2 | 2004-11-27 | 4,000,000[262] | ||
| Dragon Quest VII | PS1 | 2000-08-26 | 3,900,000[263] | ||
| Final Fantasy VII[n 7] | PS1 | 1997-01-31 | 3,447,500[264] | ||
| Pokémon Gold / Silver | GBC | 1999-11-21 | 3,628,624[265] | ||
| Super Mario Bros. | Famicom | 1985-09-13 | 3,000,000[200] (¥14.1 billion)[152][201] |
||
| Space Invaders | Arcade | 1978-07 | 100,000[30][31] ($670 million)[32] |
350,000[33] | |
United States[]
1 day to 2 weeks[]
| Title | Platform | Release | Units sold (gross revenue in brackets) | ||||
|---|---|---|---|---|---|---|---|
| 1 day | 2 days | 5 days | 1 week | 2 weeks | |||
| The Legend of Zelda: Tears of the Kingdom | Switch | 2023-05-12 | 4,000,000[56] ($280 million)[161] |
||||
| Grand Theft Auto IV | Consoles | 2008-04-29 | 2,850,000[266] | ||||
| Halo 3 | Xbox | 2007-09-25 | 2,400,000 ($170 million)[88][89] |
3,300,000 ($198 million)[267] | |||
| Halo 2 | Xbox | 2004-11-09 | 2,380,000 ($125 million)[268] |
||||
| Grand Theft Auto: San Andreas |
PS2 | 2004-10-26 | 2,060,000[145] ($100 million)[269] |
||||
| Grand Theft Auto: Vice City |
PS2 | 2002-10-29 | 1,400,000[270] ($70 million)[271] |
||||
| Metal Gear Solid 2: Sons of Liberty |
PS2 | 2001-11-13 | 1,800,000[272] | ||||
| Gran Turismo 3: A-Spec | PS2 | 2001-07-10 | 1,000,000 ($50 million)[273] |
||||
| Final Fantasy VII[n 7] | PS1 | 1997-09-07 | 1,500,000[274] ($75 million)[275] |
||||
| Star Fox | SNES | 1993-03-26 | 1,000,000[276] ($60 million)[277] |
1,375,000[278][279] ($80 million)[277] |
|||
| Sonic the Hedgehog 2[n 2] | Genesis | 1992-11-24 | 1,000,000 ($50 million)[44] |
||||
| Super Mario Bros. 3 | NES | 1990-02-12 | 250,000 ($13 million)[280] |
||||
1 month to 1 year[]
| Title | Platform | Release | Units sold (gross revenue in brackets) | |||
|---|---|---|---|---|---|---|
| 1 month | 2 months | 3 months | 1 year | |||
| Call of Duty: Modern Warfare 2 | Multi-platform | 2009‑11‑10 | 6,070,000[281] | |||
| Halo 2 | Xbox | 2004-11-09 | 4,200,000 ($218 million)[183] |
|||
| Grand Theft Auto: San Andreas |
PS2 | 2004-10-26 | 5,100,000 ($250 million)[183] |
|||
| The Legend of Zelda: Ocarina of Time |
N64 | 1998-11-23 | 2,500,000 ($150 million)[282] |
|||
| Pokémon Red / Blue | Game Boy | 1998-09-28 | 4,000,000[283] | |||
| Super Mario 64 | N64 | 1996-09-29 | 2,000,000 ($140 million)[284] |
|||
| Dr. Mario | NES Game Boy |
1990-11-01 | 2,000,000[196] | 2,500,000[197] | ||
| Super Mario Bros. 3 | NES | 1990-02-12 | 2,000,000[196] | 8,000,000[197][243] ($500 million)[244] | ||
| E.T. the Extra-Terrestrial | Atari 2600 | December 1982 | 2,637,985[202] | |||
| Pac-Man | Atari 2600 | 1982-03-16 | 1,000,000[203] ($24 million)[285] |
7,271,844[202] ($200 million)[245] | ||
| Pac-Man | Arcade | December 1980 | 100,000[11] | ? ($1 billion)[286] | ||
| Space Invaders | Atari VCS | March 1980 | 2,000,000[246] | |||
| Asteroids | Arcade | December 1979 | 70,000[287] | |||
| Space Invaders | Arcade | November 1978 | 60,000[288] | |||
Europe[]
| Title | Platform(s) | Release date | Units sold (gross revenue in brackets) | ||
|---|---|---|---|---|---|
| 1 day | 1 week | 2 weeks | |||
| Gran Turismo 4 | PlayStation 2 | 2005-03-09 | 3,182,535[85] | ||
| Metal Gear Solid 2: Sons of Liberty | PlayStation 2 | 2002-03-08 | 1,570,000[47][48] | ||
| Pro Evolution Soccer 4 | PlayStation 2 | 2004‑10‑15 | 1,500,000[289][290] | ||
| Pro Evolution Soccer 3 | Multi-platform | 2003‑10‑17 | 1,000,000[289][290] (£40 million)[291] |
||
| Sonic the Hedgehog 2[n 2] | Mega Drive | 1992‑11‑24 | 1,200,000[292] (£40 million)[43] |
1,500,000 (£50 million)[43] |
|
| Lemmings | Amiga | 1991-02-14 | 55,000[293] | ||
| Out Run | Computers | 1987‑12‑10 | 200,000 (£1.6 million)[294] | ||
| Title | Platform(s) | Release date | Units sold (gross revenue in brackets) | ||
|---|---|---|---|---|---|
| 3 weeks | 2 months | 9 months | |||
| FIFA Football 2003 | Multi-platform | 2002‑10‑25 | 2,500,000[295] | ||
| Harry Potter and the Philosopher's Stone | Multi-platform | 2001‑11‑16 | ? (€92 million)[296] |
||
| Pokémon Gold / Silver / Crystal | Game Boy Color | 2001‑04‑06 | ? (€221 million)[296] | ||
| Pokémon Yellow | Game Boy Color | 2000‑06‑16 | ? (€124 million)[297] | ||
| Pokémon Stadium | Nintendo 64 | 2000‑04‑07 | ? (€76 million)[297] | ||
| Tomb Raider III | Multi-platform | 1998‑11‑20 | ? (€68 million)[298] |
||
| Gran Turismo | PlayStation | 1998‑05‑08 | ? (€66 million)[298] | ||
| Sonic the Hedgehog 2[n 2] | Mega Drive | 1992‑11‑24 | 1,750,000[299][43] | ||
| Out Run | Computers | 1987‑12‑10 | 250,000[300] (£2 million)[294] |
||
United Kingdom[]
| Title | Platform | Release | Units sold (gross revenue in brackets) | |||
|---|---|---|---|---|---|---|
| 1 day | 1 week | 2 weeks | 3 weeks | |||
| Grand Theft Auto V | Consoles | 2013‑09‑17 | 1,570,000 (£65 million)[301] |
2,250,000[302] (£94 million)[303] |
2,600,000 (£97 million)[304] |
|
| Call of Duty: Black Ops | Multi-platform | 2010‑11‑09 | 1,410,000[301] | 2,000,000 (£81.9 million)[305] |
||
| Call of Duty: Modern Warfare 2 | Multi-platform | 2009‑11‑10 | 1,800,000[305] | |||
| Grand Theft Auto IV | Consoles | 2008‑04‑29 | 926,000[306] | 1,000,000[307] | ||
| Grand Theft Auto: San Andreas | PlayStation 2 | 2004‑10‑29 | 1,000,000[308] (£35 million)[146] |
|||
| Sonic the Hedgehog 2[n 2] | Mega Drive | 1992‑11‑24 | 750,000[309] (£27 million)[105] |
|||
| Lemmings | Amiga | 1991-02-14 | 55,000[293] | |||
| Out Run | Computers | 1987‑12‑10 | 200,000 (£1.6 million)[294] |
250,000[300] (£2 million)[294] | ||
| Title | Platform | Release | Units sold (gross revenue in brackets) | ||
|---|---|---|---|---|---|
| 2 months | 3 months | 1 year | |||
| Grand Theft Auto V | Consoles | 2013‑09‑17 | 3,000,000[310] | ||
| Call of Duty: Black Ops | Multi-platform | 2010‑11‑09 | 3,722,411[311] | ||
| Call of Duty: Modern Warfare 2 | Multi-platform | 2009‑11‑10 | 3,702,410[311] | ||
| Grand Theft Auto: San Andreas | PlayStation 2 | 2004‑10‑29 | 1,750,000[182] | ||
| Grand Theft Auto: Vice City | PlayStation 2 | 2002-11-08 | 1,000,000[312] | ||
| Sonic the Hedgehog 2[n 2] | Mega Drive | 1992‑11‑24 | 1,000,000[313] | ||
| Street Fighter II | Arcade | March 1991 | 10,000 (£260 million)[314] | ||
| Out Run | Computers | 1987‑12‑10 | 350,000[315] | ||
| Space Invaders | Arcade | November 1978 | 85,000[316] | ||
France[]
| Title(s) | Platform | Release date | Units sold |
|---|---|---|---|
| 1 year | |||
| Pokémon Red / Blue / Yellow | Game Boy | 1999‑10‑05 | 2,500,000[317] |
Australia[]
| Title(s) | Platform | Release date | Units sold |
|---|---|---|---|
| 1 week | |||
| Super Mario Bros. 3 | NES | 1991-09 | 20,000 ($1,400,000)[318] |
Video games by platform[]
- Nintendo game consoles
- 2023 (Switch) - The Legend of Zelda: Tears of the Kingdom sold 10 million in 3 days, matching the previous record.[56].
- 2022 (Switch) - Pokémon Scarlet and Violet sold 10 million in 3 days, making it the fastest-selling Nintendo game[319]
- 2021 (Switch) - Monster Hunter Rise sold 4 million copies in three days,[320] and 5 million in one week.[138]
- 2020 (Switch) - Animal Crossing: New Horizons sold 13.41 million copies in its first 6 weeks, with 11.77 million selling in the first 11 days.[321][322]
- 2019 (Switch) – Pokémon Sword and Shield sold 6 million copies worldwide (physical and digital) during their launch weekend, and are among the fastest-selling Nintendo Switch games of all time.[323]
- 2018 (Switch) – Super Smash Bros. Ultimate sold 5 million units within its first week,[324] is the fastest-selling Nintendo game of all time[325] and has an all-time high record for launch-month dollars sales for a console exclusive (12 million units sold in 3 weeks).[326][327]
- 2017 (Switch) – Mario Kart 8 Deluxe is considered the fastest selling game in Mario Kart's franchise history with over 1.0 million units sold in its first 3 days (459,000 units in USA in 2 days).[328]
- 2017 (Switch) – Super Mario Odyssey shipped 2 million units in three days.[329]
- 2017 (Switch and Wii U) – The Legend of Zelda: Breath of the Wild is considered Nintendo's fastest selling launch title of all time with 1.3 Million units sold in US alone in its first month (925,000 units on Switch and 460,000 units on Wii U).[330]
- 2013 (Nintendo 3DS) – Pokémon X and Y selling 4 million units in two days.[331]
- PlayStation home consoles
- 2023 (Playstation 5) - Marvel's Spider-Man 2 sold 2.5 million within its first 24 hours, 5 million in 2 weeks[87].
- 2023 (PlayStation 5) – Final Fantasy XVI sold 3 million units within its first week.[332]
- 2022 (Playstation 4 and Playstation 5) - God of War: Ragnarok sold 5.1 million in 5 days
- 2018 (PlayStation 4 and Xbox One) – Red Dead Redemption 2 shipped 10 million units within its first two days.[333]
- 2018 (PlayStation 4 and Xbox One) – Monster Hunter: World shipped 5 million units in its first three days.[334]
- 2016 (PlayStation 4) – Final Fantasy XV shipped 5 million units on its first day.[335]
- 2012 (Xbox Live) – Minecraft selling 100,000 units within its first day.[336]
- 2012 (PlayStation Network) – Journey is the fastest-selling game ever released in the SCEA region on the PlayStation Network.[337][338]
- Sega home consoles
- 1992 (Mega Drive) – Sonic the Hedgehog 2 sold out 3.2 million units worldwide within two weeks.[148]
- 1991 (Mega Drive) – Sonic the Hedgehog sold 2 million cartridges in just over six months, from late June through December 1991.[339] It went on to sell 2.8 million cartridges worldwide within nine months, through March 1992.[148]
- PC systems
- 2020 - Cyberpunk 2077 sold 4.72 million pre-ordered PC copies on the first day, becoming the fastest-selling PC game of all time.[340][341]
- 2012 – Diablo III selling 6.3 million units in its first week.[342]
- 1997 – Riven (released October 1997) sold 1,003,414 units and grossed $43.7 million by May 1998.[99]
- 1993 – Myst sold 500,000 CD-ROM units within a year.[99]
- 1989 – RoboCop sold 1 million copies in a year.[343]
- 1988 – Out Run sold 350,000 copies for the ZX Spectrum in the United Kingdom within three months.[315]
- 1987 – Out Run sold 200,000 copies in the United Kingdom within two weeks,[294] and then 250,000 copies within three weeks.[300]
- 1983 – Pac-Man sold 1 million copies in a year.[344]
Other video game records[]
- 2024 (Soulslike) – Elden Ring: Shadow of the Erdtree sold over 5 million units in 3 days.[345]
- 2022 (Soulslike) – Elden Ring sold 12 million copies in 2 weeks.[346]
- 2019 (2K Games) – Borderlands 3 sold 5 million units within its first five days,[347] making it the most sold game in 2K Games history.
- 2011 (original IP in the United Kingdom) – L.A. Noire becomes fastest-selling original IP in the United Kingdom.[348]
Notes[]
- ↑ 1.0 1.1 1.2 Full release; numbers are inclusive of early access sales, which began nine months earlier
- ↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 2.8 Sonic the Hedgehog 2 broke sales records upon release.[104]
- ↑ 1.5 million units (£50 million or $88 million) in Europe.[43] 400,000 units ($20 million) in the United States.[44]
- ↑ European release
- ↑ European release date
- ↑ 6.0 6.1 6.2 6.3 Final Fantasy VIII (PlayStation) surpassed the fastest-selling record of Final Fantasy VII.[95]
- ↑ 7.0 7.1 7.2 7.3 Final Fantasy VII (PlayStation) became the fastest-selling video game in history at the time.[99]
- ↑ International release date (outside Japan) on "Sonic 2sday"
- ↑ 9.0 9.1 Sonic the Hedgehog 2 on "Sonic 2sday" (first day)
- ↑ JP
- ↑ Grand Theft Auto: San Andreas sold 2.06 million units within six days of release in the United States (released 26 October 2004).[145] In the United Kingdom (released 29 October 2004), it sold an estimated 677,000 copies within two days.[146]
- ↑ JP
- ↑ Grand Theft Auto: San Andreas, within three months by the end of 2004, sold over 1.75 million copies in the United Kingdom,[182] and 5.1 million copies in the United States.[183][184][185]
- ↑ 14.0 14.1 Japanese release date
- ↑ 15.0 15.1 15.2 North America release date
- ↑ PlayerUnknown's Battlegrounds (PUBG) grossed $900 million upon its full release on December 20, 2017, and grossed $1.025 billion on PC and consoles in 2018.[210] PUBG Mobile (released February 2018) grossed a further $160.3 million by November 2018.[211]
- ↑ Early access release
References[]
- ↑ Bankhurst, Adam (June 11, 2025). "Switch 2 Becomes 'Fastest-Selling' Nintendo Hardware Ever With Over 3.5 Million Units Sold Worldwide In Just Four Days". IGN. Retrieved June 11, 2025.
- ↑ "Financial Results Explanatory Material" (PDF). Nintendo. August 1, 2025. Retrieved August 1, 2025.
- ↑ 3.0 3.1 3.2 https://www.nintendo.co.jp/ir/pdf/2025/250801_2e.pdf
- ↑ "Nintendo Switch Is Nintendo's Fastest-Selling Console Ever In The Americas, Europe, and Australia". March 8, 2017. Archived from the original on March 18, 2017. Retrieved March 10, 2017.
- ↑ 5.0 5.1 "Consolidated Financial Highlights - Q4 FY2017" (PDF). Nintendo. April 27, 2017. Retrieved April 26, 2018.
- ↑ Kent, Steven L. (2001). The Ultimate History of Video Games (1st ed.). Roseville, CA: Prima Publishing. p. 416. ISBN 0-7615-3643-4.
According to an article in Time magazine, the one million Game Boys sent to the United States in 1989 met only half the demand for the product. That allotment sold out in a matter of weeks and its black and white (except for Konami/Factor 5 games and SeaQuest DSV), was shown in color like the Game Gear version.
- ↑ "Nintendo's Hot Box". Newsweek. 13 October 1996. Retrieved 25 December 2021.
- ↑ Sito, Tom (2006-10-06). Drawing the Line: The Untold Story of the Animation Unions from Bosko to Bart Simpson. University Press of Kentucky. p. 249. ISBN 978-0-8131-3836-7.
- ↑ 9.0 9.1 9.2 "Console Yourself" (PDF). New Computer Express. No. 43 (2 September 1989). 31 August 1989. p. 8. Archived (PDF) from the original on September 24, 2021. Retrieved September 24, 2021.
- ↑ Donovan, Tristan (2010). "12. A Tool To Sell Software". [[wikipedia:Replay: The History of Video Games|Replay: The History of Video Games]]. East Sussex, England: Yellow Ant. p. 158. ISBN 978-0-9565072-0-4. Archived from the original on November 27, 2021. Retrieved November 26, 2021.
Within two months of the Famicom's July 1983 launch around 500,000 had been sold. By the end of the year sales had topped the million mark.
{{cite book}}: URL–wikilink conflict (help) - ↑ 11.0 11.1 11.2 11.3 11.4 Loguidice, Bill; Barton, Matt (21 August 2012). Vintage Games: An Insider Look at the History of Grand Theft Auto, Super Mario, and the Most Influential Games of All Time. CRC Press. p. 181. ISBN 978-1-136-13758-7. Archived from the original on October 23, 2021. Retrieved February 13, 2021.
It was all Midway could do to keep up with the demand for the quarter-munching machines, churning out a hundred thousand of them in 1980 (three times that number were produced over the next seven years).
- ↑ 12.0 12.1 https://www.nintendo.co.jp/ir/pdf/2025/251104_4e.pdf
- ↑ 13.0 13.1 "Consolidated Financial Highlights - Q1 FY2018" (PDF). Nintendo. July 26, 2017. Retrieved April 26, 2018.
- ↑ 小川 (Ogawa), 純生 (Sumio) (2010-12-14). "テレビゲーム機の変遷 —ファミコン、スーパーファミコン、プレステ、プレステ2、Wiiまで—" [Recent Developments in Video Game Technology in Japan — Famicom, Super Famicom, Play Station, Play Station 2 and Wii —] (PDF). 経営論集 (Keiei Ronshū) (in Japanese) (77) (published March 2011): 1–17 (2). ISSN 0286-6439. Archived (PDF) from the original on July 25, 2015. Retrieved 2021-12-06 – via Toyo University Academic Information Repository (Toyo Universit]]).
{{cite journal}}: External link in(help)|via= - ↑ Wolf, Mark J. P. (2012). Encyclopedia of Video Games: M-Z. ABC-CLIO. p. 437. ISBN 978-0-313-37936-9.
In between October 1987 and January 1988, one million units had been sold.
- ↑ McFerran, Damien (20 November 2010). "Feature: Slipped Disk - The History of the Famicom Disk System". Nintendo Life. Archived from the original on 19 December 2019. Retrieved 20 January 2020.
- ↑ Pollack, Andrew (September 27, 1986). "Video Games, Once Zapped, In Comeback". The New York Times. A1. Retrieved November 2, 2015.
- ↑ Nelson, Murry R. (23 May 2013). American Sports: A History of Icons, Idols, and Ideas [4 volumes]: A History of Icons, Idols, and Ideas. ABC-CLIO. p. 1418. ISBN 978-0-313-39753-0.
- ↑ Donovan, Tristan (2010). "12. A Tool To Sell Software". Wikipedia:Replay: The History of Video Games. East Sussex, England: Yellow Ant. p. 158. ISBN 978-0-9565072-0-4.
Within two months of the Famicom's July 1983 launch around 500,000 had been sold. By the end of the year sales had topped the million mark.
- ↑ Wolf, Mark J. P. (1 May 2015). Video Games Around the World. MIT Press. p. 322. ISBN 978-0-262-52716-3.
The Nintendo Famicom was released in July of 1983 and by the end of the year had sold more than a million units.
- ↑ Carlisle, Rodney P. (2 April 2009). Encyclopedia of Play in Today's Society. SAGE Publishing. p. 143. ISBN 978-1-4129-6670-2.
- ↑ Secretan, Lance H. K. (1986). Managerial Moxie: A Basic Strategy for the Corporate Trenches. Holt, Rinehart and Winston. p. 49. ISBN 978-0-03-928852-5.
Industry observers estimate that while Intellivision unit sales sank from 1.1 million units in 1982 to 550,000 in 1983, Coleco Vision unit sales rocketed from 550,000 to 1.2 million
- ↑ 23.0 23.1 Kline, Stephen; Dyer-Witheford, Nick; Peuter, Greig De (2003). Digital Play: The Interaction of Technology, Culture, and Marketing. McGill–Queen's University Press. p. 96. ISBN 978-0-7735-2591-7. Archived from the original on March 27, 2021. Retrieved February 13, 2021.
The game produced one billion dollars in 1980 alone
- ↑ Rubin, Michael (2006). "Eighteen: A Hole in the Desert [1982–1983]" (PDF). Droidmaker: George Lucas and the Digital Revolution. Triad Publishing Company. pp. 291–314 (292). ISBN 978-0-937404-67-6.
- ↑ Ellis, David (2004). "Dedicated Consoles". Official Price Guide to Classic Video Games. Random House. pp. 33–36. ISBN 0-375-72038-3.
- ↑ Smith, Alexander (November 27, 2019). They Create Worlds: The Story of the People and Companies That Shaped the Video Game Industry. Vol. 1: 1971 – 1982. CRC Press. pp. 151–3. ISBN 978-1-138-38990-8.
- ↑ 27.0 27.1 "Consolidated Financial Highlights - Q2 FY2018" (PDF). Nintendo. October 30, 2017. Retrieved April 26, 2018.
- ↑ Kent, Steven L. (2010-06-16). The Ultimate History of Video Games, Volume 1: From Pong to Pokemon and Beyond . . . the Story Behind the Craze That Touched Our Lives and Changed the World. Crown Publishing Group. ISBN 978-0-307-56087-2.
Americans purchased 3 million NES consoles in 1986.
- ↑ 29.0 29.1 "昔(1970年代)のテレビゲームは何台売れた?" [How many old (1970s) video games sold?]. Classic Videogame Station Odyssey (in Japanese). Archived from the original on January 9, 2014. Retrieved 16 April 2021.
- ↑ 30.0 30.1 30.2 "Can Asteroids Conquer Space Invaders?" (PDF). Electronic Games. 1 (1): 30–33 (31). Winter 1981. Archived (PDF) from the original on March 19, 2012. Retrieved 12 February 2021.
The year 1978 was very, very good for electronic gaming. (...) Almost immediately, it began to exert a profound influence on the island nation. (...) By the end of the first year, Taito had installed over 100,000 Space Invaders machines and raked in over $600 million, the Bank of Japan had tripled production of 100-yen pieces
- ↑ 31.0 31.1 31.2 "The Games Boom Rolls On". Asiaweek. Vol. 7. Asiaweek Limited. May 1981. p. 32. Archived from the original on April 14, 2021. Retrieved February 16, 2021.
Roughly 8 million people played the game daily, spending 2.6 billion yen (US$114m.) a day and forcing the Bank of Japan to make three special mintings of 100-yen coins.
- ↑ 32.0 32.1 32.2 Cohen, Daniel (1982). Video Games. New York: Pocket Books. p. 15. ISBN 0-671-45872-8.
- ↑ 33.0 33.1 33.2 Wolf, Mark J. P. (2012). Encyclopedia of Video Games: The Culture, Technology, and Art of Gaming. ABC-CLIO. p. 610. ISBN 978-0-313-37936-9. Archived from the original on October 23, 2021. Retrieved February 27, 2021.
- ↑ 34.0 34.1 34.2 Williams, Mike (22 December 2017). "PlayerUnknown's Battlegrounds (PUBG) Review: First Man Standing". USGamer. Gamer Network. Archived from the original on January 15, 2021. Retrieved 3 January 2021.
- ↑ 35.0 35.1 Makuch, Eddie (January 2, 2018). "PUBG Passes 3 Million Concurrent Users On PC". GameSpot. Archived from the original on April 15, 2019. Retrieved January 11, 2019.
- ↑ 36.0 36.1 "Palworld". Video Game Insights. Retrieved 2024-08-23.
- ↑ Henley, Stacey (2020-12-10). "'Cyberpunk 2077' surpasses 8 million pre-orders". NME. Retrieved 2024-08-23.
- ↑ "Take Two's GTA V starts strong with $800 mln in first-day sales". Reuters. 18 September 2013. Retrieved 1 November 2021.
- ↑ "Modern Warfare 3 preorders hit nearly 9 million - Analyst". GameSpot. November 7, 2011. Retrieved November 1, 2021.
- ↑ "Minecraft beta cracks 4 million". GameSpot. CBS Interactive. 7 November 2011. Archived from the original on 1 March 2014. Retrieved 9 November 2011.
- ↑ Perry, Douglass C. (10 September 2002). "A Retrospective on Grand Theft Auto - IGN". IGN. Retrieved 1 November 2021.
- ↑ "Sega's Second Sonic Gets $10M Send-off". Mediaweek. 2. A/S/M Communications: 5. October 2, 1992.
Sega has already sold 2.2 million units of Sonic 2 to retailers, Nilsen said. Sonic 2 hits store shelves Nov. 24
- ↑ 43.0 43.1 43.2 43.3 "Video game sales scale greater heights". Screen Digest. Screen Digest Limited: 271. 1992.
Initial orders for Sonic The Hedgehog 2 game from Sega suggest it will become best-selling European title to date. First orders from UK, France, Germany, Spain and Austria totalled 1.5m units—0.75m in UK alone, worth £25m at retail.
- ↑ 44.0 44.1 44.2 44.3 Kragen, Kenneth; Graham, Jefferson (1995). Life Is a Contact Sport: Ten Great Career Strategies That Work. W. Morrow. pp. 124–5. ISBN 978-0-688-14622-1. Archived from the original on September 16, 2021. Retrieved September 16, 2021.
By Sonic 2sday, in fact, some 400,000 copies of the new $50 video game had been presold. And on the first day of sale, an additional 600,000 cartridges flew off the shelves—an astounding million copies in one day! Sega had further reason to pat themselves on the back: The Japan-based firm made Sonic 2sday a global event, with simultaneous promotions held in Japan and Europe. And by Christmas, worldwide sales of Sonic 2 had reached 4.5 million copies.
- ↑ Tommervik, Allan (January 1982). "The Great Arcade/Computer Controversy / Part 1: The Publishers and the Pirates" (PDF). Softline. p. 18. Archived from the original on January 4, 2021. Retrieved 1 November 2021.
- ↑ "Software Report Card". Video Games Player. Vol. 1, no. 1. United States: Carnegie Publications. September 1982. pp. 62–3.
- ↑ 47.0 47.1 Varanini, Giancarlo (2002). "Metal Gear Solid 2 worldwide sales". GameSpot. Archived from the original on December 24, 2015. Retrieved October 31, 2020.
- ↑ 48.0 48.1 "News Release". Metal Gear Solid 2: Sons of Liberty. Konami. February 14, 2002. Archived from the original on November 8, 2021. Retrieved 8 November 2021.
- ↑ Feed, TechNode (2024-08-20). "Black Myth: Wukong breaks record with $53 million in presales, achieves 1.3 million concurrent players on Steam · TechNode". TechNode. Retrieved 2024-08-22.
- ↑ Wong, Allistair (July 23, 2018). "Monster Hunter: World Has Reached One Million Pre-Orders On WeGame". Siliconera. Retrieved July 23, 2018.
- ↑ 51.0 51.1 51.2 51.3 51.4 51.5 https://www.destructoid.com/reviews/review-monster-hunter-world/
- ↑ Makuch, Eddie (8 October 2013). "Guinness claims GTAV day-one sales total 11.2 million copies". GameSpot. CBS Interactive. Archived from the original on 11 October 2013. Retrieved 26 March 2020.
- ↑ 53.0 53.1 53.2 "GTA V makes $1 billion in three days, may be fastest selling entertainment product in history". Engadget. 20 September 2013. Archived from the original on November 12, 2020. Retrieved 5 January 2021.
- ↑ 54.0 54.1 https://investor.activision.com/news-releases/news-release-details/modern-warfare-ii-crosses-1-billion-sell-through-10-days-fastest
- ↑ https://www.nintendo.com/au/news-and-articles/the-legend-of-zelda-tears-of-the-kingdom-sells-over-10-million-worldwide/
- ↑ 56.0 56.1 56.2 https://www.axios.com/2023/05/17/zelda-tears-of-the-kingdom-sales
- ↑ "Over 1 Million Players Flock to Black Myth: Wukong in First Hour; Game's Publisher Soars by Trading Limit". Yicai Global. Retrieved 2024-08-22.
- ↑ "China's Black Myth: Wukong mania lifts sales of Sony's PS5 gaming console". South China Morning Post. 2024-08-21. Retrieved 2024-08-22.
- ↑ https://www.destructoid.com/review-in-progress-black-myth-wukong/
- ↑ Obedkov, Evgeny (2024-08-22). "Over 8 million copies sold on Steam, 29 million viewers in China, and more data on Black Myth: Wukong's success". Game World Observer. Retrieved 2024-08-22.
- ↑ https://twitter.com/BlackMythGame/status/1826985302592049599
- ↑ https://gamalytic.com/game/2358720
- ↑ https://www.businesswire.com/news/home/20221123005476/en/Global-Sales-of-Pok%C3%A9mon-Scarlet-and-Pok%C3%A9mon-Violet-for-Nintendo-Switch-Surpass-10-Million-in-First-Three-Days
- ↑ https://www.nintendo.com/us/store/products/pokemon-scarlet-switch/
- ↑ https://www.capcom.co.jp/ir/english/news/html/e250304.html
- ↑ https://www.destructoid.com/reviews/review-monster-hunter-wilds/
- ↑ Tassi, Paul (October 30, 2019). "'Call of Duty: Modern Warfare' Sales Top $600 Million In Three Days". Forbes. Archived from the original on November 5, 2019. Retrieved November 4, 2019.
- ↑ "Call of Duty: Black Ops 2 rakes in $500 million in first day". Engadget. November 16, 2012. Archived from the original on October 23, 2021. Retrieved 2021-02-15.
- ↑ https://www.co-optimus.com/article/8841/call-of-duty-black-ops-2-special-editions-detailed.html
- ↑ Rose, Mike (November 11, 2011). "Modern Warfare 3 Sells 6.5M On Launch Day In North America, UK". Gamasutra. Archived from the original on November 13, 2011. Retrieved November 11, 2011.
- ↑ The Associated Press (November 11, 2010). "CBC News – Technology & Science – Call of Duty breaks sales record". Canada: CBC. Archived from the original on November 14, 2010. Retrieved November 16, 2010.
- ↑ Sato (December 1, 2016). "Final Fantasy XV Tops 5 Million In Worldwide Shipment; Fastest-Selling Title From The Series". Siliconera. Archived from the original on December 1, 2016. Retrieved December 1, 2016.
- ↑ https://www.destructoid.com/reviews/review-final-fantasy-xv/
- ↑ "Monster Hunter: World Ships 5 Million Units! – Sets series record for most units shipped in first three days, backed by support of fans across the globe –". Capcom. Retrieved 2024-08-24.
- ↑ Robinson, Andy (January 20, 2024). "Pokémon-style survival game Palworld is a huge hit, with 2m players in 24 hours". Video Game Chronicle. Archived from the original on January 20, 2024. Retrieved January 20, 2024.
- ↑ 76.0 76.1 76.2 76.3 76.4 76.5 https://www.windowscentral.com/gaming/palworld-faq-release-date-pricing-multiplayer-cross-play-and-other-questions-answered
- ↑ Palumbo, Alessio (January 21, 2024). "Palworld Sold 3+ Million Units in 40 Hours, Broke 1 Million Concurrent Users on Steam (Surpassing Elden Ring)". Wccftech. Archived from the original on January 21, 2024. Retrieved January 21, 2024.
- ↑ Bussell, Cat (January 22, 2024). "Trigger-happy Pokémon-alike Palworld passes 5 million sales and 1.2 million concurrent Steam users". TechRadar. Archived from the original on January 22, 2024. Retrieved January 22, 2024.
Palworld's official Twitter account also stated that the survival game has sold over five million copies since early access started.
- ↑ Johnson, Robert (November 13, 2009). "Call of Duty: Modern Warfare 2 destroys records in first day sales rampage, pulls in $310M". New York: Nydailynews.com. Archived from the original on March 31, 2012. Retrieved November 27, 2009.
- ↑ Cork, Jeff (November 12, 2009). "Modern Warfare 2 Sells Close To 5 Million in First Day". GameInformer. Archived from the original on November 14, 2009. Retrieved November 12, 2009.
- ↑ Orry, James (November 12, 2009). "Modern Warfare 2 sells 4.7 million day one in U.S. and UK". Videogamer. Archived from the original on December 13, 2018. Retrieved November 13, 2009.
- ↑ https://www.capcom.co.jp/ir/english/news/html/e210329.html
- ↑ 83.0 83.1 83.2 83.3 83.4 83.5 83.6 83.7 https://www.destructoid.com/reviews/review-monster-hunter-rise/
- ↑ Nichols, Shaun (9 May 2008). "GTA IV smashes sales records". V3. Incisive Media. Archived from the original on 8 November 2014. Retrieved 26 May 2008.
- ↑ 85.0 85.1 "Gran Turismo 4 Races Past the Three Million Mark". GamesIndustry.biz. 2005-03-09. Retrieved 2025-10-06.
- ↑ https://www.bandainamcoent.com/news/dragon-ball-sparking-zero-sells-more-than-3-million-units-worldwide-in-24-hours-after-launch
- ↑ 87.0 87.1 87.2 https://gamerant.com/marvels-spider-man-2-sales-numbers-so-far/
- ↑ 88.0 88.1 Thorsen, Tor (September 26, 2007). "Halo 3's first-day US haul = $170M". GameSpot. Archived from the original on September 26, 2012. Retrieved January 16, 2008.
- ↑ 89.0 89.1 https://web.archive.org/web/20170429162715/www.telegraph.co.uk/technology/3354539/Halo-3-British-fans-pay-more-than-Americans.html
- ↑ 90.0 90.1 90.2 90.3 Williams, Mike (2 August 2017). "Dragon Quest XI's 3DS/PS4 Split Release Takes The Series To Uncharted Sales Territory". USGamer. Archived from the original on March 2, 2021. Retrieved 18 February 2021.
- ↑ 91.0 91.1 91.2 91.3 91.4 "ドラゴンクエストVIII 空と海と大地と呪われし姫君" [Dragon Quest VIII: Journey of the Cursed King]. Square Enix (in Japanese). Archived from the original on March 4, 2021. Retrieved 19 February 2021.
- ↑ 92.0 92.1 Garratt, Patrick (16 January 2006). "Mr Dragon Quest: The Cursed King". Eurogamer. Archived from the original on October 23, 2021. Retrieved 13 February 2021.
- ↑ Thorsen, Tor (November 10, 2004). "Microsoft raises estimated first-day Halo 2 sales to $125 million-plus". GameSpot. Archived from the original on February 3, 2012. Retrieved March 15, 2006.
- ↑ Bolton, Greg (January 14, 2005). "Birth of a Nation; The genius marketing campaign behind Halo 2". CBC.ca. Canadian Broadcasting Corporation. Archived from the original on October 17, 2010.
- ↑ Berardini, César A. (2006-04-26). "An Introduction to Square-Enix". TeamXbox. Archived from the original on 2006-05-15. Retrieved 2008-10-16.
- ↑ 96.0 96.1 "World Briefs – Japan: 'Fantasy' sets record". Variety. 17 February 1999. Archived from the original on October 23, 2021. Retrieved 24 April 2020.
- ↑ 97.0 97.1 Dutton, Fred (22 September 2010). "Pokémon smashes sales record". Eurogamer. Archived from the original on October 23, 2021. Retrieved 13 February 2021.
- ↑ 98.0 98.1 "ファイナルファンタジーVIII" [Final Fantasy VIII]. Square Enix (in Japanese). Archived from the original on March 4, 2021. Retrieved 19 February 2021.
- ↑ 99.0 99.1 99.2 Carrier, Rhonda (September 10, 1998). The Guinness Book of Records 1999. Guinness World Records Limited. p. 170. ISBN 978-0-9652383-9-7.
- ↑ 100.0 100.1 100.2 100.3 "News: Final Fantasy VII Takes Japan By Storm!". Computer and Video Games. No. 185 (April 1997). 12 March 1997. pp. 8–9.
- ↑ 101.0 101.1 Quartermann (April 1997). "Gaming Gossip". Electronic Gaming Monthly. No. 93. Ziff Davis. p. 28.
... more than 2 million copies were sold the first two days ...
- ↑ 102.0 102.1 "Ready to go again, soldier? Final Fantasy VII remake revealed". The Register. 16 June 2015. Archived from the original on October 23, 2021. Retrieved 2 January 2021.
- ↑ 103.0 103.1 103.2 "Dragon Quest VI Official Page" (in Japanese). Square Enix. Archived from the original on August 6, 2012. Retrieved June 4, 2007.
- ↑ "Screen Digest". Screen Digest. Screen Digest Limited: 348. 2001. Archived from the original on August 29, 2021. Retrieved January 3, 2021.
Sonic the Hedgehog 2 breaks all records for sales of video/computer games
- ↑ 105.0 105.1 "News: Sonic For Pope". Mean Machines Sega. No. 4 (January 1993). 28 December 1992. p. 13.
- ↑ 106.0 106.1 106.2 106.3 Oki, Masaki; Haynes, Rik (20 January 1993). "Big in Japan". Nintendo Game Zone. No. 4 (February 1993). Dennis Publishing. pp. 7–8.
- ↑ 107.0 107.1 "12,000 Queue for New Game in Tokyo! (And That's Just at One Shop!)". Super Play. No. 2 (December 1992). November 1992. p. 24.
If you imagine this sort of thing all over the country, it's hardly surprising the first production run of 1.3 million copies sold out straight away.
- ↑ 108.0 108.1 "ドラゴンクエストV 天空の花嫁" [Dragon Quest V: The Heavenly Bride]. Square Enix (in Japanese). Archived from the original on January 20, 2021. Retrieved 19 February 2021.
- ↑ 109.0 109.1 109.2 Sheff, David (1994) [1993]. "Inside the Mother Brain" (PDF). Game Over: How Nintendo Conquered the World. Vintage Books. p. 81. ISBN 978-0-307-80074-9. Archived (PDF) from the original on January 2, 2021. Retrieved January 2, 2021.
The degree of anticipation for the games was unprecedented. On its first day in stores, 1.3 million copies of "Dragon Quest 4" sold out in an hour, despite a price tag of 11,050 ($75) yen, higher than for any other Nintendo game.
- ↑ Sheridan, Connor (25 February 2022). "Elden Ring smashes Steam player records for Sekiro and Dark Souls 3 within minutes of launch". GamesRadar. Retrieved 25 February 2022.
- ↑ Carter, Chris (February 23, 2022). "Review: Elden Ring". Destructoid. Retrieved February 23, 2022.
- ↑ 112.0 112.1 "Asiaweek". Asiaweek. 14 (1–26). Asiaweek Limited: 35. 1988. Archived from the original on July 9, 2021. Retrieved February 18, 2021.
By noon that day, they and customers across Tokyo had bought 1.1 million cassettes of the hottest computer game in memory: Dragon Quest III.
- ↑ 113.0 113.1 "ドラゴンクエストIII そして伝説へ…" [Dragon Quest III: And Thus Into Legend...]. Square Enix (in Japanese). Archived from the original on February 15, 2021. Retrieved 19 February 2021.
- ↑ https://tailschannel.com/sonic-the-hedgehog/sonic-x-shadow-generations-hit-one-million-units-on-launch-day/
- ↑ 115.0 115.1 Page, Barnaby (15 December 1988). "All that glitters is not sold: New consoles and computers may sound wonderful – but they're often just too good, argues Barnaby Page". The Games Machine. No. 14 (January 1989). p. 148.
The Nintendo II is several years off, and even Nintendo themselves — in the shape of their UK agent Mike Wensman — recognise that software is the problem there. (...) Still, according to Wensman, that pays off. In Japan, he claims, Legend Of Zelda sold a mind-boggling million copies on its first day of release, and it does provide 260 hours of play.
- ↑ 116.0 116.1 "ゼルダの伝説 (The Legend of Zelda)". Famitsu. Archived from the original on October 22, 2021. Retrieved 19 February 2021.
- ↑ 117.0 117.1 https://vginsights.com/game/2358720
- ↑ 118.0 118.1 118.2 118.3 118.4 https://gamalytic.com/game/2358720
- ↑ https://playtracker.net/insight/game/99782
- ↑ https://www.bloomberg.com/news/articles/2024-09-05/investor-who-risked-it-all-on-wukong-scores-another-sales-win
- ↑ https://www.destructoid.com/reviews/review-call-of-duty-modern-warfare-ii/
- ↑ "Disclosure of estimated sales of Cyberpunk 2077" (PDF). CD Projekt Red. 22 December 2020. Archived (PDF) from the original on 22 December 2020. Retrieved 23 December 2020.
- ↑ https://www.destructoid.com/reviews/review-cyberpunk-2077/
- ↑ Romano, Sal (2024-01-25). "Palworld Early Access Steam sales top eight million in less than six days". Gematsu. Archived from the original on January 27, 2024. Retrieved 2024-01-25.
- ↑ Andrew Webster (February 1, 2024). "Palworld isn't slowing down, hits 19 million players across Steam and Xbox". The Verge. Archived from the original on January 31, 2024. Retrieved January 31, 2024.
- ↑ https://variety.com/2023/gaming/news/hogwarts-legacy-sales-850-million-1235533614/
- ↑ https://www.dsogaming.com/news/elden-ring-has-reportedly-sold-5-million-copies-on-pc-in-less-than-a-week/
- ↑ 128.0 128.1 128.2 128.3 128.4 https://www.destructoid.com/reviews/review-elden-ring/
- ↑ https://gameworldobserver.com/2024/08/23/black-myth-wukong-10-million-copies-sold-vs-other-games
- ↑ 130.0 130.1 130.2 130.3 "Fiscal Year Ended March 2020: Financial Results Explanatory Material" (PDF). Nintendo Co., Ltd. May 7, 2020. p. 19. Archived (PDF) from the original on May 22, 2021. Retrieved 19 February 2021.
- ↑ 131.0 131.1 131.2 131.3 https://www.destructoid.com/reviews/review-animal-crossing-new-horizons/
- ↑ Nunneley, Stephany (December 7, 2012). "Black Ops sold 7.5 million copies in November – NPD". VG247. Archived from the original on December 10, 2012. Retrieved December 10, 2012.
- ↑ 133.0 133.1 "Call of Duty®: Black Ops II Grosses $1 Billion In 15 Days" (Press release). Santa Monica, California: Activision. December 5, 2012. Archived from the original on June 11, 2013. Retrieved June 1, 2013.
- ↑ "'The Elder Scrolls V' shipments top 7 million". USATODAY.COM. Archived from the original on June 8, 2012. Retrieved June 3, 2016.
- ↑ https://corporate.pokemon.co.jp/PostImages/pokemon_pressreleases_20251023_2.pdf
- ↑ https://www.gematsu.com/2022/11/god-of-war-ragnarok-sold-5-1-million-units-in-first-week-becomes-fastest-selling-first-party-launch-game-in-playstation-history
- ↑ https://web.archive.org/web/20210519132048/www.capcom.co.jp/ir/english/finance/million.html
- ↑ 138.0 138.1 Monster Hunter Rise Ships 5 Million Units in its First Week - IGN, archived from the original on April 24, 2021, retrieved 2021-04-24
- ↑ Ivan, Tom (November 17, 2011). "MW3 Sets 5 Day Entertainment Sales Record". Computer and Video Games. Archived from the original on November 19, 2011. Retrieved November 17, 2011.
- ↑ Reisinger, Don (December 12, 2011). "Call of Duty: Modern Warfare 3 makes $1 billion--in 16 days". CNET. Archived from the original on November 11, 2020. Retrieved 15 February 2021.
- ↑ Staff Writer (November 18, 2010). "Call of Duty Black Ops Sales Hit $650M". Social Tech. Archived from the original on November 21, 2010. Retrieved November 22, 2010.
- ↑ "MW2 sales pass $550m worldwide". MCV. November 18, 2009. Archived from the original on November 21, 2009. Retrieved November 26, 2009.
- ↑ Richtel, Mike (7 May 2008). "A $500 Million Week for Grand Theft Auto". The New York Times. Archived from the original on 12 May 2011. Retrieved 7 May 2008.
- ↑ "Microsoft says "Halo" 1st-week sales were $300 mln". Reuters. 4 October 2007. Archived from the original on February 14, 2021. Retrieved 13 February 2021.
- ↑ 145.0 145.1 Morris, Chris (November 11, 2004). "'Halo 2' sales top $125 million, beat GTA - Nov. 11, 2004". CNN Money. CNN. Archived from the original on July 29, 2021. Retrieved 2 January 2021.
- ↑ 146.0 146.1 Reed, Kristan (2 November 2004). "UK Charts: GTA San Andreas smashes UK sales record". Eurogamer. Archived from the original on October 23, 2021. Retrieved 2 January 2021.
- ↑ "FF VIII pushes past 2.5 million". Gaming Intelligence Agency. February 15, 1999. Retrieved 2021-11-01.
- ↑ 148.0 148.1 148.2 Tokyo Business Today. Toyo Keizai. 1993. p. 37. Archived from the original on October 23, 2021. Retrieved January 3, 2021.
Through March 1992, "Sonic" sales had climbed to 2.8 million packages, a record high for Sega software. "Sonic 2," introduced in November 1992, proceeded to outperform its predecessor. The initial release of 3.2 million packages sold out only two weeks after hitting the stores
- ↑ The Unknown Gamer (January 1993). "Pro Review: Sonic the Hedgehog 2" (PDF). GamePro (42). IDG: 46–47. Archived (PDF) from the original on December 29, 2018. Retrieved February 19, 2021.
- ↑ "Dragon Quest III: Soshite Densetsu e..." ドラゴンクエストIII そして伝説へ… [Dragon Quest III: And Thus Into Legend...]. Square Enix (in Japanese). Archived from the original on February 15, 2021. Retrieved 19 February 2021.
- ↑ 151.0 151.1 DeMaria, Rusel (7 December 2018). High Score! Expanded: The Illustrated History of Electronic Games 3rd Edition. CRC Press. p. 1611. ISBN 978-0-429-77139-2.
13 September 1985: Friday the 13th, a traditionally unlucky day in America but not in Japan. Nintendo releases Super Mario Bros. for the Famicom. It sells 1,200,000 copies by the end of the month.
- ↑ 152.0 152.1 152.2 152.3 "Japan Quarterly". Japan Quarterly. Asahi Shinbun: 296. 1986. Archived from the original on March 10, 2021. Retrieved January 4, 2021.
Nevertheless, Nintendo can claim among its successes Japan's current game best seller, Super Mario Brothers. Introduced in September 1985, sales of the ¥4,900 game soared to 2.5 million copies in just four months, generating revenues of more than ¥12.2 billion (about $72 million).
- ↑ 153.0 153.1 Statt, Nick (23 March 2018). "PUBG creator says it's great Fortnite is growing the battle royale genre". The Verge. Vox Media. Archived from the original on March 23, 2018. Retrieved 5 January 2021.
- ↑ https://x.com/deantak/status/1839133380891300082
- ↑ https://x.com/DanielOlimac/status/1835068254416781433
- ↑ 156.0 156.1 "1st Quarter Results for Fiscal Year Ending March 2021: Financial Results Explanatory Material" (PDF). Nintendo Co., Ltd. August 6, 2020. p. 16. Archived (PDF) from the original on August 6, 2020. Retrieved 19 February 2021.
- ↑ 157.0 157.1 https://www.nintendo.co.jp/ir/pdf/2023/230207_4e.pdf
- ↑ 158.0 158.1 158.2 https://www.destructoid.com/reviews/review-pokemon-scarlet-nintendo-switch-game-freak/
- ↑ https://www.nintendo.co.jp/ir/pdf/2023/230509_3e.pdf
- ↑ https://www.nintendo.co.jp/ir/pdf/2023/230803_2e.pdf
- ↑ 161.0 161.1 161.2 161.3 161.4 161.5 Peters, Jay (8 February 2023). "Nintendo's first $70 game is The Legend of Zelda: Tears of the Kingdom". The Verge. Archived from the original on February 8, 2023. Retrieved 23 May 2023.
- ↑ https://www.nintendo.co.jp/ir/pdf/2023/231107_4e.pdf
- ↑ Romano, Sal (February 22, 2024). "Palworld Early Access tops 15 million sales on Steam, 10 million players on Xbox". Gematsu. Archived from the original on February 22, 2024. Retrieved February 22, 2024.
- ↑ 164.0 164.1 Bankhurst, Adam (2022-03-16). "Elden Ring Passes 16 Million Sales [Update]". IGN. Retrieved 2024-08-23.
- ↑ Ivan, Tom (5 May 2023). "Hogwarts Legacy has topped 15 million sales and grossed over $1 billion". Video Games Chronicle. Archived from the original on 5 May 2023. Retrieved 5 May 2023.
- ↑ Taylor, Mollie (March 31, 2025). "Monster Hunter Wilds shifts over 10 million copies in its first month, which is a third of what World has sold in 7 years". PC Gamer. Retrieved March 31, 2025.
- ↑ Raman, Manikandan (December 22, 2010). "Call of Duty: Black Ops Sales Top $1 Bln". International Business Times. Archived from the original on January 3, 2011. Retrieved January 3, 2011.
- ↑ Tabuchi, Hiroko (20 September 2010). "Japanese Playing a New Video Game: Catch-Up". The New York Times. Archived from the original on May 20, 2015. Retrieved 4 January 2021.
- ↑ "Call of Duty: Modern Warfare 2 takes $1bn in sales". BBC News. January 13, 2010. Archived from the original on January 16, 2010. Retrieved April 28, 2010.
- ↑ "Financia Results Briefing for the Nine–Month Period Ended December 2009" (PDF). Nintendo. 29 January 2010. Archived (PDF) from the original on 15 July 2021. Retrieved 14 February 2021.
- ↑ "Financial Results Briefing for the Nine-Month Period Ended December 2009: Supplementary Information" (PDF). Nintendo. 7 May 2010. Archived (PDF) from the original on June 5, 2011. Retrieved 4 January 2021.
- ↑ "Valve: Skyrim fastest-selling game in Steam history". Eurogamer. December 16, 2011. Archived from the original on May 10, 2012. Retrieved June 15, 2012.
- ↑ "Take-Two Interactive Software, Inc. Reports Strong Second Quarter Fiscal 2008 Financial Results" (Press release). Take-Two Interactive. 5 June 2008. Archived from the original on 19 September 2018. Retrieved 6 June 2008.
- ↑ "Take-Two Interactive Software, Inc. Reports Record Third Quarter Fiscal 2008 Financial Results". Take-Two Interactive]. September 4, 2008. Archived from the original on January 18, 2021. Retrieved 14 February 2021.
- ↑ https://www.nintendo.co.jp/ir/pdf/2008/080730e.pdf
- ↑ https://www.nintendo.co.jp/ir/pdf/2008/081031e.pdf
- ↑ https://www.capcom.co.jp/ir/english/news/html/e180730b.html
- ↑ Nunneley, Stephany (April 28, 2021). "Monster Hunter Rise ships another 1M units, has now surpassed 6M units shipped". VG247. Retrieved April 28, 2021.
- ↑ https://web.archive.org/web/20210810181422/www.capcom.co.jp/ir/english/finance/million.html
- ↑ "Call of Duty(R) 4: Modern Warfare(TM) Ranks #1 Title in Units Worldwide for Calendar 2007". Activision. January 25, 2008. Archived from the original on January 20, 2016. Retrieved April 30, 2008.
- ↑ Sinclair, Brendan (January 3, 2008). "MS: 17.7 million 360s sold". GameSpot. Archived from the original on May 15, 2012. Retrieved January 4, 2008.
- ↑ 182.0 182.1 Fahey, Rob (10 January 2005). "San Andreas dominates 2004 as UK market grows 6.6 per cent". GamesIndustry.biz. Retrieved 2021-11-09.
- ↑ 183.0 183.1 183.2 Ghibi, Vittorio; Panzieri, Fabio; Rocetti, Marco (19 April 2016). "Middleware for Mobile Entertainment Computing". In Bellavista, Paolo; Corradi, Antonio (eds.). The Handbook of Mobile Middleware. CRC Press. pp. 1189–1226 (1200). ISBN 978-1-4200-1315-3. Archived from the original on April 27, 2021. Retrieved February 14, 2021.
- ↑ "NPD: $9.9 billion worth of console games sold in 2004". GameSpot. 18 January 2005. Archived from the original on February 24, 2009. Retrieved 13 February 2021.
- ↑ Lee, Garnett. "Videogame Sales Total $9.9 Billion in 2004". 1UP.com. Archived from the original on February 10, 2005. Retrieved 10 February 2021.
- ↑ Buchanan, Levi (20 March 2009). "Genesis vs. SNES: By the Numbers". IGN. Archived from the original on March 2, 2014. Retrieved February 3, 2021.
- ↑ "Finance & Business". Screen Digest. March 1995. pp. 56–62. Archived from the original on September 15, 2021. Retrieved May 23, 2021.
- ↑ Course Notes: Siggraph 1995, 22nd International Conference on Computer Graphics and Interactive Techniques, Los Angeles Convention Center, Los Angeles, California, USA, Conference, 6-11 August 1995, Exhibition, 8-10 August 1995. Association for Computing Machinery. 1995. Archived from the original on October 17, 2021. Retrieved October 17, 2021.
Nintendo's Donkey Kong Country generated $400 million in worldwide sales in it's [sic] opening 6 weeks last fall.
- ↑ Dow, Sheila M. (1998). Business Leader Profiles for Students. Gale. p. 30. ISBN 978-0-7876-2935-9. Archived from the original on June 26, 2021. Retrieved February 3, 2021.
- ↑ 190.0 190.1 AIPLA Bulletin. American Intellectual Property Law Association. 1995. p. 433. Archived from the original on June 26, 2021. Retrieved February 18, 2021.
From last November 15th until today, we've sold over 7.5 million units of this game around the world - at an average wholesale price of about $70 — or over 500 million dollars in gross sales — all from just one video game. Incidentally, that game is called "Donkey Kong Country".
- ↑ https://www.nintendo.co.jp/ir/pdf/2025/250204_3e.pdf
- ↑ Williams, Jeffrey (1998). "Chapter 4: The New Artisans". Renewable Advantage: Crafting Strategy Through Economic Time. Simon and Schuster. p. 78. ISBN 978-0-684-83369-9. Archived from the original on August 27, 2021. Retrieved January 3, 2021.
Sega Enterprises' Sonic the Hedgehog 2, released in November, sold 5 million units in sixty days.
- ↑ Lewis, Peter H. (1 August 1993). "Sound Bytes: A Man With Many Ideas for Addicting Americans". The New York Times. Archived from the original on February 14, 2011. Retrieved 13 February 2021.
Last year we did $450 million worldwide on one game, Sonic 2. That's more than any hit movie, more than any other entertainment property.
- ↑ Thompson, Arthur A.; Strickland, Alonzo J. (1998). Strategic Management: Concepts and Cases. Irwin/McGraw-Hill. p. 591. ISBN 978-0-256-23738-2. Archived from the original on June 27, 2021. Retrieved February 3, 2021.
In 1992, SEGA had worldwide revenues of $450 million sales of one game, "Sonic 2."
- ↑ "Best Game Of The Year (All Game Systems)" (PDF). Electronic Gaming Monthly. Electronic Gaming Monthly's Buyer's Guide. 1993. p. 14. Archived (PDF) from the original on October 25, 2020. Retrieved February 17, 2021.
With over 750,000 copies sold in the U.S. between July 15th and September 30th, and a whopping 4,000,000 copies of this super cart sold world-wide, Street Fighter 2 easily won this coveted prize, hands down.
- ↑ 196.0 196.1 196.2 "Cowabunga, Dude! Turtles Battle Gl Joe, Game Boy, Oopsie Daisy". Toledo Blade. 8 November 1990. p. 52. Retrieved 3 August 2023.
- ↑ 197.0 197.1 197.2 197.3 Ehrlich, Willie (6 January 1991). "Beeping Invasion". Lancaster Eagle-Gazette. p. 13. Archived from the original on January 7, 2021. Retrieved 6 January 2021.
Super Mario Bros. 3 sold more than eight million units after its introduction last March. Dr. Mario, just released Nov. 15, sold 2.5 million in its first six weeks, of sales.
- ↑ "Journal of Japanese Trade & Industry". Journal of Japanese Trade & Industry. 7. Japan Economic Foundation: 106. 1988.
But according to Enix, maker of Dragon Quest III, sales of their new product reached 1 million on the first day and surpassed 2 million within a month.
- ↑ 199.0 199.1 Maeda, Kazuo; Hogaki, M.; Nakano, Hitoo (1990). Computers and Perinatal Medicine: Proceedings of the 2nd World Symposium "Computers in the Care of the Mother, Fetus, and Newborn," Kyoto, 23-26 October 1989. Excerpta Medica. p. 37. ISBN 978-0-444-81327-5. Archived from the original on October 23, 2021. Retrieved January 2, 2021.
In the last year, a software of family computer game, named as DRAGON QUEST III, achieved ¥20 billion gross sales, it means $143 million, within a month after its appearance on the market.
- ↑ 200.0 200.1 "The Yoke". The Yoke (9–25). Yokohama Association for International Communications and Exchanges. 1985. Archived from the original on October 23, 2021. Retrieved February 20, 2021.
"Super Mario Brothers" is one of the family computer games which is enjoying huge popularity among the children of Japan. More than three million of these games have been sold.
- ↑ 201.0 201.1 "Where every home game turns out to be a winner". The Guardian. 6 March 1986. p. 15. Archived from the original on October 3, 2021. Retrieved January 3, 2021.
Games cost 4,900 yen each (£19) but are discounted to 3,800 yen (£14.50) in Akihabara and similar shopping areas. Nintendo offers 31 cartridges, with the most popular — Super Mario Bros — selling over three million.
- ↑ 202.0 202.1 202.2 202.3 Cartridge Sales Since 1980. Atari Corp. Via "The Agony & The Ecstasy". Once Upon Atari. No. 4. 23 minutes in.
- ↑ 203.0 203.1 Corderi, Victoria (March 30, 1982). "Local Video-game Freaks Gobble Up Home Pac-Man". The Miami News. Archived from the original on October 23, 2021. Retrieved 5 January 2020.
In less than a month, Atari has shipped more than one million Pac-Man cassettes across the country, according to Jeff Hoff, a spokesman for the California-based company.
- ↑ "Stern Production Numbers and More CCI Photos". 1 May 2012. Archived from the original on 2012-05-04. Retrieved 21 July 2013.
- ↑ Stern Electronics, Inc. v. Kaufman, 669 F.2d 852 (2nd Cir. 1982)
- ↑ "Genshin Impact's estimated revenue of nearly $3.7 billion in its first year is reported to be the highest ever for a game in its first year". Screen Rant. Twitter. November 4, 2021. Retrieved 16 January 2022.
- ↑ https://www.pocketgamer.biz/dungeon-and-fighter-mobile-smashes-1bn-in-six-months-in-china/
- ↑ https://gameworldobserver.com/2025/01/24/dnf-mobile-2-5-billion-revenue-china-niko-partners
- ↑ Tassi, Paul (June 20, 2018). "Despite Fortnite's Rise, 'PUBG' Is The Fifth Best-Selling Video Game Ever". Forbes. Archived from the original on November 12, 2020. Retrieved 17 February 2021.
- ↑ "Market Brief – 2018 Digital Games & Interactive Entertainment Industry Year In Review". SuperData Research. Nielsen Media Research. Archived from the original on January 21, 2019. Retrieved 19 January 2019.
- ↑ Lanier, Liz (2019-02-19). "'Fortnite' on App Store Usurped by 'PUBG Mobile' in January". Variety. Archived from the original on September 29, 2019. Retrieved 2019-04-12.
- ↑ http://www.neogaf.com/forum/showthread.php?t=1445708
- ↑ Evan (5 August 2014). "Grand Theft Auto 5 Sells Over 34 Million Copies". IGN. Archived from the original on November 12, 2020. Retrieved 4 January 2021.
- ↑ Thier, Dave (May 13, 2014). "'Grand Theft Auto 5' Has Sold Nearly $2 Billion". Forbes. Archived from the original on January 5, 2015. Retrieved January 22, 2019.
- ↑ Ramachandran, Naman (March 16, 2025). "'Journey to the West' Animated Film Trilogy Set at Stars Collective (EXCLUSIVE)". Variety. Archived from the original on March 17, 2025. Retrieved August 27, 2025.
- ↑ https://www.nintendo.co.jp/ir/pdf/2020/201105_4e.pdf#page=17
- ↑ 217.0 217.1 "3rd Quarter Results for Fiscal Year Ending March 2021: Financial Results Explanatory Material" (PDF). Nintendo Co., Ltd. February 1, 2021. p. 18. Archived (PDF) from the original on April 1, 2021. Retrieved 19 February 2021.
- ↑ "Call of Duty: A Short History". IGN. Ziff Davis. November 2013. Archived from the original on February 28, 2014. Retrieved November 14, 2014.
- ↑ Maas, Jennifer (2024-01-26). "Inside Warner Bros. Games' Big Live Services Push and Doubling Down on DC, 'Game of Thrones' and More Franchises". Variety. Archived from the original on 26 January 2024. Retrieved 2024-01-28.
- ↑ https://www.destructoid.com/reviews/review-hogwarts-legacy/
- ↑ 221.0 221.1 "Financial Results Briefing for Fiscal Year Ended March 2010: Supplementary Information" (PDF). Nintendo. 7 May 2010. Archived (PDF) from the original on January 1, 2020. Retrieved 4 January 2021.
- ↑ https://www.nintendo.co.jp/ir/pdf/2011/110128e.pdf
- ↑ https://www.nintendo.co.jp/ir/pdf/2024/240507_3e.pdf
- ↑ https://www.nintendo.co.jp/ir/pdf/2024/240507_3e.pdf
- ↑ https://www.nintendo.co.jp/ir/en/finance/software/index.html
- ↑ "Elden Ring sales surpass 17.5m". Eurogamer.net. 2022-11-15. Retrieved 2024-08-23.
- ↑ Williams, Demi (2023-05-12). "'Elden Ring' has sold over 20.5million copies since launch". NME. Retrieved 2024-08-23.
- ↑ Sacco, Dominic (June 15, 2010). "E3 2010: MW2 sells 20 million copies". MCV. Archived from the original on April 3, 2015. Retrieved November 4, 2014.
- ↑ https://www.nintendo.co.jp/ir/pdf/2009/090130e.pdf
- ↑ "Financial Results Briefing for Fiscal Year Ended March 2009" (PDF). Nintendo. 2009-05-08. p. 6. Archived (PDF) from the original on 2011-06-29. Retrieved 2009-05-08.
- ↑ https://www.nintendo.co.jp/ir/pdf/2010/101029e.pdf
- ↑ "Take-Two Interactive Software, Inc. Reports First Quarter Fiscal 2005 Financial Results". Business Wire. 3 March 2005. Archived from the original on December 17, 2019. Retrieved 1 November 2007.
- ↑ https://www.capcom.co.jp/ir/english/news/html/e180820.html
- ↑ Handrahan, Matthew (February 8, 2019). "Monster Hunter: World nears 12 million sales". GamesIndustry.biz. Retrieved February 8, 2019.
- ↑ Handaran, Matthew (May 7, 2019). "Capcom's full-year results boosted by software strength". GamesIndustry.biz. Retrieved May 7, 2019.
- ↑ 236.0 236.1 Tassi, Paul (March 16, 2022). "Elden Ring's 12 Million Sales Outpace All These Classic Games". Forbes. Retrieved 19 March 2022.
- ↑ https://web.archive.org/web/20211102205806/www.capcom.co.jp/ir/english/finance/million.html
- ↑ https://web.archive.org/web/20220317212846/www.capcom.co.jp/ir/english/business/million.html
- ↑ https://web.archive.org/web/20220519232342/www.capcom.co.jp/ir/english/business/million.html
- ↑ Metcalfe, Bob (29 May 1995). "From the Ether: Today's video game players may become tomorrow's Iway workstations". InfoWorld. Vol. 17, no. 22. InfoWorld Media Group, Inc. p. 49. Archived from the original on April 11, 2021. Retrieved February 21, 2021.
- ↑ Tokyo Business Today. Toyo Keizai Shinposha (The Oriental Economist). 1993. p. 38. Archived from the original on October 23, 2021. Retrieved January 3, 2021.
The most important new contributor to Sega is Capcom Co., producer of the phenomenally successful Street Fighter II (five million unit sales last year). Capcom is widely known as the single biggest outside contributor to the Nintendo legend, but will launch software designed for Sega this spring.
- ↑ Japan Economic Almanac. Japan Economic Journal. 1994. p. 90. ISBN 978-4-532-67504-2. Archived from the original on July 9, 2021. Retrieved February 18, 2021.
As for video-game software, accumulated sales of Capcom Co.'s Street Fighter II series reached 10 million units in 1993, compared with 15 million units of Enix Inc.'s Dragon Quest series and 100 million units of Nintendo's Super Mario series.
- ↑ 243.0 243.1 "Good Housekeeping". Good Housekeeping. Vol. 212. Hearst Corporation. 1991. p. 152. Archived from the original on October 10, 2021. Retrieved January 5, 2021.
8 million Super Mario Bros. 3 games were sold in 1990
- ↑ 244.0 244.1 "Super Mario Bros. 3". GameFan. 1 (10): 77. September 1993.
- ↑ 245.0 245.1 Green, Mark J.; Berry, John Francis (1985). The Challenge of Hidden Profits: Reducing Corporate Bureaucracy and Waste. W. Morrow. p. 35. ISBN 978-0-688-03986-8. Archived from the original on April 20, 2021. Retrieved February 16, 2021.
By 1981, Atari's sales grew to $1 billion as it controlled about 75 percent of the fast-growing video game market. The dizzying climb continued into 1982, with Pac-Man alone bringing in over $200 million.
- ↑ 246.0 246.1 Hutcheon, Stephen (June 7, 1983). "The video games boom has yet to come". The Age. Archived from the original on April 14, 2021. Retrieved February 22, 2012.
- ↑ "Pokemon B&W breaks records". MCV. 2010-09-20. Archived from the original on 2012-01-23. Retrieved 2010-09-20.
- ↑ "Final Fantasy VIII Is Out!". IGN. 1999-09-07. Archived from the original on 2006-03-16. Retrieved 2006-03-16.
- ↑ Tanaka, John (2009-07-13). "Dragon Quest IX: Two Million Served:Mega numbers for Square Enix's RPG epic". IGN. Archived from the original on February 20, 2019. Retrieved 2009-07-16.
- ↑ "2004 Top 100 Best Selling Japanese Console Games". The Magic Box. Archived from the original on October 2, 2018. Retrieved 19 February 2021.
- ↑ Nicholson, Zy (September 2001). "Final Reality" (PDF). Official UK PlayStation 2 Magazine. No. 11. Future Publishing. pp. 49–50.
- ↑ IGN staff (September 11, 2000). "Dragon Quest VII Tears Up The Charts". IGN. IGN Entertainment Inc. Retrieved January 18, 2009.
- ↑ "ドラゴンクエストVII エデンの戦士たち" [Dragon Quest VII: Eden no Senshi-tachi]. Square Enix (in Japanese). Retrieved 19 March 2022.
- ↑ "ファイナルファンタジーVII" [Final Fantasy VII]. Square Enix (in Japanese). Archived from the original on March 5, 2021. Retrieved 19 February 2021.
- ↑ "1996年ゲームソフト年間売上TOP100" [1996 Game Software Annual Sales Top 100]. Famitsū Gēmu Hakusho 1997 ファミ通ゲーム白書1997 [Famitsu Game Whitebook 1997] (in Japanese). Tokyo: Enterbrain. 1997. Archived from the original on 2008-12-27. Retrieved 17 February 2021.
- ↑ "Digest of Japanese Industry & Technology: DJIT". Digest of Japanese Industry & Technology (DJIT) (276–282). Japan Trade & Industry Publicity: 35. 1993. Archived from the original on September 11, 2021. Retrieved February 18, 2021.
"Dragon Quest II," released in the following year of 1987, sold 500,000 copies on the first release, and 2,200,000 copies in total.
- ↑ "ドラゴンクエストII 悪霊の神々" [Dragon Quest II: Gods of the Evil Spirits]. Square Enix (in Japanese). Retrieved 27 December 2021.
- ↑ Doolan, Liam (9 August 2020). "Animal Crossing: New Horizons Is Now Japan's Second Best-Selling Game Ever". Nintendo Life. Archived from the original on December 17, 2020. Retrieved 17 February 2021.
- ↑ "2010 Top 100 Console Software in Japan". The Magic Box. Archived from the original on August 12, 2014. Retrieved 17 February 2021.
- ↑ Sato, Yukiyoshi Ike (1999-12-14). "FFVIII Sells Six Million Copies Worldwide". GameSpot. Archived from the original on 2007-09-29. Retrieved 2006-03-16.
- ↑ "2009 Top 100 Console Software in Japan". The Magic Box. Archived from the original on November 16, 2018. Retrieved 19 February 2021.
- ↑ "Interview: Yuji Horii". Play (47): 32–33 (32). November 2005.
- ↑ Hoffman, Chris (November 2000). "Dragon Warrior VII". Gamers' Republic. No. 30. pp. 50–51 (50).
- ↑ "96年9月~97年8月" [1996.09~1997.08]. テレビゲーム・ランキング・データブック1995.9~1998.8 [Video Game Ranking Data Book: 1995.09~1998.08] (in Japanese). 15 December 1998. p. 17. ISBN 978-4-584-16090-9. Archived from the original on September 16, 2021. Retrieved September 16, 2021.
{{cite book}}: Text "ベストセラーズ (Bestsellers)" ignored (help) - ↑ "1999 Top 100 Best Selling Japanese Console Games". The Magic Box. Archived from the original on August 22, 2016. Retrieved 17 February 2021.
- ↑ Sinclair, Brendan (15 May 2008). "NPD: US game revs spike on 2.85M GTAIVs". GameSpot. CBS Interactive. Archived from the original on 1 March 2014. Retrieved 16 May 2008.
- ↑ Sinclair, Brendan (October 18, 2007). "NPD: Halo effect helps Sept. sales hit $1.3B". GameSpot. Archived from the original on August 19, 2014. Retrieved August 25, 2011.
- ↑ "Halo 2 rings in $125 million in stunning first day on shelf". Kitsap Sun. November 11, 2004. Archived from the original on October 23, 2021. Retrieved 17 February 2021.
- ↑ Morris, Chris (October 27, 2004). "GTA may set sales records, but will it help TTWO shares?". CNN Money. CNN. Archived from the original on September 27, 2019. Retrieved 19 February 2021.
- ↑ Kushner, David (3 April 2012). Jacked: The Outlaw Story of Grand Theft Auto. Turner Publishing Company. p. 128. ISBN 978-0-470-93637-5.
- ↑ Kent, Steven (November 19, 2002). "Video games for holiday gift-giving". NBC News. Archived from the original on October 23, 2021. Retrieved 19 February 2021.
- ↑ "Metal Gear Solid 2 hits the 1.8 million mark". Gaming Intelligence Agency. November 28, 2001. Retrieved 2021-11-08.
- ↑ "Gran Turismo 3 A-SPEC™ for PlayStation®2 Breaks Industry Records at Retail During First Week of Release". Sony. July 20, 2001. Retrieved 2021-11-15.
- ↑ Thompson, Adam (22 October 1997). "The pain of addiction". Oshkosh Advance-Titan. University of Wisconsin–Oshkosh. p. 9. Retrieved 9 April 2022.
Last month Final Fantasy VII hit the stores and sold 1.5 million copies the first week.
- ↑ Slo Mo, ed. (October 1997). "Final Fantasy VII". GamePro. No. 109. IDG. pp. 46–47.
- ↑ Kohler, Chris (2004). Power-Up: How Japanese Video Games Gave the World an Extra Life. Indianapolis, IN: BradyGames. pp. 172–3. ISBN 978-0-7440-0424-3.
- ↑ 277.0 277.1 Young, Jeffrey (April 1993). "Super NES Pro Review: Special Feature - Star Fox". GamePro. No. 45. Boston: IDG Entertainment. pp. 58–62 (61-2).
- ↑ "Nintendo sells 100-millionth 'Mario' game". United Press International (UPI). June 2, 1993. Retrieved 18 December 2021.
- ↑ "1993年のコンシューマーゲームソフトの売上Top30" [1993 Consumer Game Software Sales: Top 30]. Dengeki Oh (in Japanese). MediaWorks. Archived from the original on 19 September 2001. Retrieved 16 September 2021.
- ↑ Dretzka, Gary (March 29, 1990). "U.S. Parents! Get Ready For The 3rd Invasion Of Super Mario Bros". Chicago Tribune. Archived from the original on April 18, 2018. Retrieved July 13, 2018.
- ↑ Kohler, Chris (December 10, 2009). "November NPD: Modern Warfare Shifts 6 Million Copies". Wired. Archived from the original on December 12, 2009. Retrieved December 10, 2009.
- ↑ "Zelda Breaks All Records". IGN. January 7, 1999. Archived from the original on May 9, 2014. Retrieved September 20, 2007.
- ↑ Kohler, Chris (21 October 2016). Power-Up: How Japanese Video Games Gave the World an Extra Life. Courier Dover Publications. p. 234. ISBN 978-0-486-80149-0.
The Game Boy titles Pokémon Red and Pokémon Blue were released on September 27, 1998. They became the fastest-selling Game Boy titles ever, selling a combined 200,000 copies in the first two weeks of their availability. By the end of 1998 they had sold four million units in the US alone across three versions. In Japan, across four versions the game had sold nearly 12 million copies.
- ↑ "Inventor pales beside his 'Mario' creation". El Paso Times. Associated Press. 16 March 1997. p. 56. Archived from the original on October 15, 2021. Retrieved January 4, 2021.
- ↑ "Atari, Inc. v. North American Philips Consumer Electronics Corp., 672 F.2d 607 (7th Cir. 1982)". Justia Law. March 2, 1982. Archived from the original on November 7, 2020. Retrieved 16 February 2021.
- ↑ Bill Loguidice & Matt Barton (2009). Vintage games: an insider look at the history of Grand Theft Auto, Super Mario, and the most influential games of all time. Focal Press. p. 181. ISBN 978-0-240-81146-8. Archived from the original on January 26, 2021. Retrieved February 16, 2021.
The machines were well worth the investment; in total they raked in over a billion dollars worth of quarters in the first year alone.
- ↑ Kepos, Paula; Derdak, Thomas (1994). "International Directory of Company Histories". International Directory of Company Histories. 9. St. James Press: 45. ISBN 9781558623248. Archived from the original on October 23, 2021. Retrieved February 16, 2021.
In 1980, the company introduced Asteroids to compete with the Space Invaders arcade game, which was produced by another company. Atari's version proved to be a popular alternative. By the end of the year, 70,000 of the units had been shipped.
- ↑ Kohler, Chris (2004). Power-Up: How Japanese Video Games Gave the World an Extra Life. Indianapolis: BradyGames. p. 19. ISBN 0-7440-0424-1. Archived from the original on July 26, 2020. Retrieved February 16, 2021.
Within one year of its US release, an additional 60,000 machines had been sold.
- ↑ 289.0 289.1 "Konami ships 1.4 million PS2 copies of Pro Evolution Soccer 4". GameSpot. August 16, 2006.
- ↑ 290.0 290.1 Autrijve, Rainier Van (October 13, 2004). "GameSpy: Pro Evolution Soccer 4 Launches Big". GameSpy. Retrieved 2021-11-09.
- ↑ http://news.bbc.co.uk/sport1/hi/funny_old_game/game_reviews/3197052.stm
- ↑ Kalinske, Tom (November 24, 1992). Sonic the Hedgehog 2 Launch (Sonic 2sday). Sega of America. Archived from the original on 2021-12-12. Retrieved 2 October 2021.
- ↑ 293.0 293.1 Dailly, Mike (2006). "The Complete History of DMA Design". Mike Dailly. Archived from the original on 29 June 2012. Retrieved 10 December 2014.
- ↑ 294.0 294.1 294.2 294.3 294.4 "Out Run". Crash Crash. No. 49. Newsfield. February 1988. pp. 22–23 (22). ISSN 0954-8661.
- ↑ "FIFA 2003 outselling competition in Europe". GameSpot. December 18, 2002. Retrieved 6 November 2021.
- ↑ 296.0 296.1 "Europäische Verkaufsawards" [European Sales Awards]. GameStar (in German). 7 February 2002. Retrieved 2021-10-30.
- ↑ 297.0 297.1 "Milia 2001: Pokemons, les champions Eccsell" [Milia 2001: Pokemons, the Eccsell champions]. 01net (in French). 14 February 2001. Retrieved 2021-10-30.
- ↑ 298.0 298.1 "Milia News; ECCSELL Awards Name Winners". GameSpot. February 12, 1999. Archived from the original on August 30, 1999. Retrieved January 1, 2019.
- ↑ "Sonic: A brief history". MegaTech. No. 26 (February 1994). United Kingdom: Maverick Magazines. 20 January 1994. p. 24.
- ↑ 300.0 300.1 300.2 "License To Thrill?". ACE (10). Future plc: 31. July 1988. ISSN 0954-8076.
- ↑ 301.0 301.1 Eames, Tom (2013-09-18). "'GTA 5' is fastest-selling UK game ever". Digital Spy. Retrieved 2021-11-01.
- ↑ Karmali, Luke (23 September 2013), "Grand Theft Auto V UK Sales Figures Revealed", IGN, retrieved 2021-11-01
- ↑ Phillips, Tom (2014-11-24). "Grand Theft Auto 5 now UK's best-selling game ever". Eurogamer. Retrieved 2021-11-01.
- ↑ Nunneley, Stephany (4 October 2013). "Grand Theft Auto 5 accounted for 52% of games sold in UK during September, market up 45% yoy". VG247. Videogaming 247 Ltd. Archived from the original on 5 October 2013. Retrieved 8 October 2013.
- ↑ 305.0 305.1 "CoD Black Ops sold 2 million in the UK". VideoGamer.com. 2010-11-15. Retrieved 2021-11-01.
- ↑ Androvich, Mark (6 May 2008). "GTA IV: 926,000 copies sold in five days". GamesIndustry.biz. Retrieved 2021-11-01.
- ↑ Purchese, Robert (2008-05-13). "GTA IV tops 1 million sales in UK". Eurogamer. Retrieved 2021-11-01.
- ↑ Heald, Claire (12 November 2004). "Hit game taking over the streets". BBC News. Wikipedia:BBC. Archived from the original on August 31, 2017. Retrieved 2 January 2021.
- ↑ Rabinovitch, Dina (17 December 1992). "A prickly object of desire: Zapped "A prickly object of desire: Zapped – Sonic the hedgehog beats Mario the Italian plumber at his own game". The Independent. Archived from the original on September 15, 2021. Retrieved 15 September 2021.
- ↑ Phillips, Tom (17 October 2013). "Grand Theft Auto 5 sales top three million in UK". Eurogamer. Gamer Network. Archived from the original on 17 October 2013. Retrieved 20 October 2013.
- ↑ 311.0 311.1 Hargreaves, Roger (2011-06-29). "Call of Duty: Black Ops becomes best-selling UK game ever". Metro. Retrieved 2021-11-01.
- ↑ https://web.archive.org/web/20090504203540/www.elspa.com/?c=/items/fastest.jsp
- ↑ "Sonic: A brief history". MegaTech. No. 26 (February 1994). 20 January 1994. p. 24.
- ↑ "Street Fighter 2: An Arcade Phenomenon" (PDF). Mega. No. 10 (July 1993). 17 June 1993. p. 18. Archived (PDF) from the original on April 29, 2021. Retrieved February 15, 2021.
- ↑ 315.0 315.1 "Game of the Year". Your Sinclair. No. 28 (April 1988). 10 March 1988. pp. 64–5.
- ↑ "After Pong". ACE. No. 6 (March 1988). February 4, 1988. pp. 29–32 (29).
- ↑ Tobin, Joseph (5 February 2004). Pikachu's Global Adventure: The Rise and Fall of Pokemon. Duke University Press. p. 189. ISBN 978-0-8223-8581-3.
- ↑ Business Review Weekly. Vol. 13, no. 43–50. Australia. 1991. p. 26 https://books.google.com/books?id=V52ZAAAAIAAJ.
Nintendo's Super Mario Brothers of which 20,000 units at $70 each were moved in one week when it was released in September involves a journey through fantasyland by an Italian plumber who can transform himself into a racoon.
{{cite magazine}}: Missing or empty|title=(help) - ↑ https://www.businesswire.com/news/home/20221123005476/en/
- ↑ Tassi, Paul. "'Monster Hunter Rise' Is A Monster On Nintendo Switch, 4 Million Shipped In Three Days". Forbes. Archived from the original on April 24, 2021. Retrieved 2021-04-24.
- ↑ "Fiscal Year Ended March 2020: Financial Results Explanatory Material" (PDF). Nintendo. May 7, 2020. Archived (PDF) from the original on May 22, 2021. Retrieved 8 May 2020.
- ↑ Carpenter, Nicole (May 7, 2020). "Nintendo sold 13.41M copies of Animal Crossing: New Horizons in six weeks". Polygon. Archived from the original on May 9, 2020. Retrieved 8 May 2020.
- ↑ "Pokémon Sword and Pokémon Shield Sales Exceed 6 Million Units Worldwide After Massive Launch Weekend". www.businesswire.com. 2019-11-21. Archived from the original on November 27, 2019. Retrieved 2019-11-24.
- ↑ "任天堂「スマブラ」初週500万本 据え置き機向けで歴代最高ペース". 日本経済新聞 電子版 (in Japanese). December 20, 2018. Archived from the original on December 20, 2018. Retrieved December 20, 2018.
- ↑ "Super Smash Bros. Ultimate Fastest-Selling Nintendo Game of All Time". Screen Rant. January 31, 2019. Archived from the original on February 1, 2019. Retrieved February 1, 2019.
- ↑ "Mat Piscatella on Twitter: "US NPD SW – Super Smash Bros. Ultimate sets a new launch month dollar sales record for a platform exclusive in Video Game history, exceeding the launch month dollar sales of 2010's Halo: Reach."". Twitter. Archived from the original on January 25, 2019. Retrieved February 1, 2019.
- ↑ "Top Selling Title Sales Units". Nintendo. Archived from the original on January 30, 2020. Retrieved February 1, 2019.
- ↑ brandonthomasorselli (May 5, 2017). "Mario Kart 8 Deluxe Sales Top 459,000 Units in USA, Fastest-Selling Mario Kart Game". Niche Gamer. Archived from the original on October 23, 2021. Retrieved May 7, 2017.
- ↑ "Super Mario Odyssey Crosses 2 Million Copies Sold After Only 3 Days". Archived from the original on September 2, 2021. Retrieved October 30, 2017.
- ↑ "Wait, How Did 'Zelda: Breath of the Wild' For Switch Outsell The Switch Itself?". Forbes.com. Archived from the original on April 19, 2017. Retrieved April 18, 2017.
- ↑ "Pokemon X and Y Sales Figures Revealed". October 15, 2013. Archived from the original on October 18, 2013. Retrieved October 17, 2013.
- ↑ https://twitter.com/Zuby_Tech/status/1674028804057051139
- ↑ Gurwin, Gabe (October 30, 2018). "Red Dead Redemption 2 Achieves Biggest Opening Weekend in Entertainment History". IGN. Archived from the original on October 30, 2018. Retrieved October 30, 2018.
- ↑ "Monster Hunter: World ships 5 million copies over launch weekend". January 29, 2018. Archived from the original on October 23, 2021. Retrieved January 29, 2018.
- ↑ "Final Fantasy XV Tops 5 Million In Worldwide Shipment; Fastest-Selling Title From The Series". siliconera.com. December 1, 2016. Archived from the original on December 1, 2016. Retrieved December 10, 2016.
- ↑ "Minecraft becomes the fastest-selling game on Xbox Live". Archived from the original on March 14, 2013. Retrieved June 15, 2012.
- ↑ "Journey is PSN's Fastest-Selling Game, Soundtrack Coming Soon". March 29, 2012. Archived from the original on March 31, 2012. Retrieved June 14, 2012.
- ↑ Lufkin, Bryan (March 29, 2012). "Journey Becomes Fastest-Selling PlayStation Download Ever". Wired. Archived from the original on October 23, 2021. Retrieved June 15, 2012.
- ↑ Pham, Alex (13 September 2001). "Super Sonic". Los Angeles Times. Archived from the original on October 8, 2020. Retrieved 2 February 2021.
- ↑ Sorry, WoW Shadowlands: Cyberpunk 2077 is actually the fastest-selling PC game (List of fastest-selling video games on the Internet Archive) Retrieved 11 Dec, 2020
- ↑ Cyberpunk 2077 Sold 8 Million Copies Before Launch (List of fastest-selling video games on the Internet Archive) Retrieved 11 Dec, 2020
- ↑ "Diablo III becomes fastest-selling PC game ever, deluge of broken PC mice likely to follow". May 23, 2012. Archived from the original on September 15, 2017. Retrieved September 3, 2017.
- ↑ Mellor, Robert (January 2008). "The Making Of: RoboCop". Retro Gamer. No. 46. Future Publishing. pp. 62–65. Archived from the original on 2017-02-02. Retrieved 2018-09-05.
- ↑ McGuire, Christine H. (1983). Handbook of Health Professions Education. Jossey-Bass.
It is estimated that 30,000 Pac Man disks have been sold for home computers at $30 each and that there are a million copies in existence.
- ↑ https://www.bandainamco.co.jp/files/E38390E383B3E38380E382A4E3838AE383A0E382B3E382A8E3_6.pdf
- ↑ "ELDEN RING reaches 12 million units sold worldwide". Bandai Namco. 16 March 2022. Retrieved 10 April 2022.
- ↑ Kerr, Chris (September 23, 2019). "Borderlands 3 has sold over 5 million copies in five days". Gamasutra. Archived from the original on September 23, 2019. Retrieved September 23, 2019.
- ↑ L.A. Noire becomes fastest selling IP in the UK | Xboxer. Xboxer360.com. Retrieved on June 1, 2014. (List of fastest-selling video games on the Internet Archive)