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This list lists the best-selling games on a single platform. It does not include combined sales of cross-platform games (such as ''[[Madden NFL]]'', for example). |
This list lists the best-selling games on a single platform. It does not include combined sales of cross-platform games (such as ''[[Madden NFL]]'', for example). |
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+ | #''[[Wii Series|Wii Sports]]'' ([[Wii]] - 82.87 million)<ref name="nintendotop_wii" /> |
#''[[Pokémon|Pokémon Red/Green/Blue/Yellow]]'' ([[Game Boy|GB]] - 46.02 million)<ref name="Pokemon">[[Pokémon]], Video Game Sales Wiki</ref> |
#''[[Pokémon|Pokémon Red/Green/Blue/Yellow]]'' ([[Game Boy|GB]] - 46.02 million)<ref name="Pokemon">[[Pokémon]], Video Game Sales Wiki</ref> |
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#''[[Wii Fit]]'' (Wii - 43.8 million)<ref group="n" name="WiiFitSales" /> |
#''[[Wii Fit]]'' (Wii - 43.8 million)<ref group="n" name="WiiFitSales" /> |
Revision as of 14:38, 15 September 2019
A list of the best selling video games worldwide, in terms of both software sales figures and gross revenue figures.
Best-selling games by software sales figures
- See also: Top Global Markets Report
Single-platform sales
This list lists the best-selling games on a single platform. It does not include combined sales of cross-platform games (such as Madden NFL, for example).
- Wii Sports (Wii - 82.87 million)[1]
- Pokémon Red/Green/Blue/Yellow (GB - 46.02 million)[2]
- Wii Fit (Wii - 43.8 million)[n 1]
- Super Mario Bros. (NES - 40.24 million)[3]
- Mario Kart Wii (Wii - 37.1 million)[1]
- Tetris (GB - 35 million)[4]
- Wii Sports Resort (Wii - 33.08 million)[1]
- New Super Mario Bros. (DS - 30.8 million)[5]
- New Super Mario Bros. Wii (Wii - 30.2 million)[1]
- Pokemon Gold/Silver/Crystal (GBC - 29.49 million)[2]
- Duck Hunt (NES - 28.31 million)[6]
- Wii Play (Wii - 28.02 million)[1]
- Pokemon Diamond/Pearl/Platinum (DS - 25.27 million)[2]
- Nintendogs (DS - 23.96 million)[5]
- Pokemon Sun and Moon (DS - 23.61 million)[2]
- Mario Kart DS (DS - 23.6 million)[5]
- Pokemon Ruby/Sapphire/Emerald (GBA - 22.54 million)[2]
- Sonic the Hedgehog (Mega Drive - 22.22 million)[7]
- Super Mario World (SNES - 20.61)[3]
- Brain Age (DS - 19.01 million)[5]
- Super Mario Land (GB - 18.14 million)[3]
- Grand Theft Auto V (PS3/X360 - 17.5 million)[8]
- Grand Theft Auto: San Andreas (PS2 - 17.33 million)[9]
- Super Mario Bros. 3 (NES - 17.28 million)[3]
- Gran Turismo 3: A-Spec (PS2 - 16.45 million)[10]
- Gran Turismo 5 (PS3 - 16.01 million)[10]
- Pokemon Black and White (DS - 15.64 million)[2]
Multi-platform sales
A list of best-selling games across all console and computer platforms (excluding arcade coin drops, mobile downloads, and online subscriptions).
Sales data from List of best-selling video games (Encyclopedia Gamia) unless otherwise noted
Highest-grossing games by gross revenue figures
- Main article: List of highest-grossing video games
- See also: Highest-grossing video game franchises and Arcade gaming
Title | Platform | Year | Gross revenue (US$) | Genre | |||
---|---|---|---|---|---|---|---|
Nominal | As of | Ref | Inflation | ||||
Space Invaders | Multi-plat | 1978 | $13,930,000,000 | 2016 | [n 4] | $30,000,000,000 | Shmup |
Pac-Man | Multi-plat | 1980 | $13,227,000,000 | 2016 | [n 5] | $25,000,000,000 | Maze |
Dungeon Fighter Online | PC / Mobile | 2005 | $22,000,000,000 | 2023 | [54] | $22,000,000,000 | Beat 'em up |
Street Fighter II | Multi-plat | 1991 | $10,857,000,000 | 2016 | [34] | $21,000,000,000 | Fighting |
Fortnite | Multi-plat | 2017 | $20,000,000,000 | 2023 | [55] | $20,000,000,000 | Battle royale |
Honor of Kings | Mobile | 2015 | $18,664,000,000 | 2023 | [56] | $18,664,000,000 | MOBA |
PUBG | Multi-plat | 2017 | $16,431,000,000 | 2023 | [57] | $16,431,000,000 | Battle royale |
Lineage | Multi-plat | 1998 | $9,252,513,000 | 2022 | [58] | $15,723,000,000 | MMORPG |
League of Legends | PC / Mobile | 2009 | $15,251,000,000 | 2022 | [n 6] | $15,251,000,000 | MOBA |
CrossFire | PC | 2007 | $13,088,000,000 | 2021 | [69] | $13,088,000,000 | MMOFPS |
Candy Crush Saga | Multi-plat | 2012 | $12,000,000,000 | 2023 | [70] | $12,000,000,000 | Puzzle |
World of Warcraft | PC | 2004 | $11,320,000,000 | 2018 | [n 7] | $11,320,000,000 | MMORPG |
Monster Strike | Mobile | 2013 | $11,021,921,723 | 2023 | [n 8] | $11,021,921,723 | Puzzle |
Pokémon Go | Mobile | 2016 | $9,266,000,000 | 2021 | [2] | $9,266,000,000 | Augmented reality |
Lineage II | Multi-plat | 2003 | $5,723,920,000 | 2022 | [58] | $9,106,000,000 | MMORPG |
Puzzle & Dragons | Mobile | 2012 | $8,578,340,000 | 2022 | [n 9] | $8,578,340,000 | Puzzle RPG |
Clash of Clans | Mobile | 2012 | $8,400,000,000 | 2022 | [56] | $8,400,000,000 | Strategy |
Westward Journey | Multi-plat | 2001 | $8,317,000,000 | 2021 | [88] | $8,317,000,000 | MMORPG |
Grand Theft Auto V / Online | Multi-plat | 2013 | $7,700,000,000 | 2023 | [89][n 10] | $7,700,000,000 | Action adventure |
Wii Sports | Wii | 2006 | $5,194,100,000 | 2012 | [n 11] | $7,540,000,000 | Sports |
Donkey Kong | Multi-plat | 1981 | $4,400,000,000 | 2017 | [91] | $7,477,000,000 | 2D platformer |
Super Mario Bros. | Multi-plat | 1985 | $2,673,000,000 | 2017 | [16] | $7,273,000,000 | 2D platformer |
Fate/Grand Order | Mobile | 2015 | $7,000,000,000 | 2023 | [56] | $7,000,000,000 | RPG |
Wii Fit | Wii | 2007 | $4,427,000,000 | 2013 | [92] | $6,248,000,000 | Fitness |
Super Mario Bros. 3 | Multi-plat | 1988 | $2,385,000,000 | 2017 | [16] | $5,901,000,000 | 2D platformer |
Roblox Mobile | Mobile | 2012 | $5,540,000,000 | 2023 | [56] | $5,540,000,000 | GCS / MMO |
Genshin Impact | Mobile | 2020 | $5,300,000,000 | 2023 | [56] | $5,300,000,000 | Action RPG |
Sonic the Hedgehog | Multi-plat | 1991 | $2,395,000,000 | 2016 | [7] | $5,146,000,000 | 2D platformer |
MapleStory | PC | 2003 | $3,151,000,000 | 2017 | [93] | $5,013,000,000 | MMORPG |
Super Mario World | Multi-plat | 1990 | $2,143,000,000 | 2011 | [16] | $4,800,000,000 | 2D platformer |
Super Mario Bros. 2 | Multi-plat | 1986 | $1,719,000,000 | 2017 | [16] | $4,589,000,000 | 2D platformer |
Pokémon Red/Green/Blue/Yellow | Multi-plat | 1996 | $2,384,000,000 | 2016 | [2] | $4,448,000,000 | RPG |
Final Fantasy XIV | Multi-plat | 2010 | $3,265,000,000 | 2023 | [94] | $4,382,000,000 | MMORPG |
World Club Champion Football | Arcade | 2002 | $2,507,000,000 | 2012 | [n 13] | $4,079,000,000 | Sports simulation |
Wii Sports Resort | Wii | 2009 | $2,841,300,000 | 2013 | [92] | $3,876,000,000 | Sports |
Mario Kart Wii | Wii | 2008 | $2,833,000,000 | 2013 | [102] | $3,864,000,000 | Kart racing |
Final Fantasy VII | Multi-plat | 1997 | $2,011,666,110 | 2023 | [94] | $3,667,000,000 | RPG |
Ms. Pac-Man | Arcade | 1981 | $1,200,000,000 | 1987 | [103] | $3,526,000,000 | Maze |
Pokémon Gold/Silver/Crystal | Multi-plat | 1999 | $1,990,000,000 | 2011 | [2] | $3,496,000,000 | RPG |
Virtua Fighter | Arcade | 1993 | $1,680,000,000 | 1996 | [103] | $3,403,000,000 | Fighting |
Wii Play | Wii | 2006 | $2,216,000,000 | 2012 | [n 14] | $3,217,000,000 | Party |
Super Mario 64 | Multi-plat | 1996 | $1,660,000,000 | 2001 | [16] | $3,097,000,000 | 3D platformer |
OutRun | Arcade | 1986 | $1,104,000,000 | 1993 | [103] | $2,947,000,000 | Arcade racing |
New Super Mario Bros. Wii | Wii | 2009 | $2,185,000,000 | 2013 | [16] | $2,980,000,000 | 2D platformer |
Duck Hunt | NES | 1984 | $1,048,000,000 | 1995 | [n 15] | $2,952,000,000 | Light gun shooter |
Asteroids | Arcade | 1979 | $800,000,000 | 1982 | [n 16] | $2,841,000,000 | Shmup |
Final Fantasy X & X-2 | Multi-plat | 2001 | $1,630,382,020 | 2023 | [94] | $2,695,000,000 | RPG |
Pokémon Ruby/Sapphire/Emerald | Multi-plat | 2002 | $1,646,000,000 | 2014 | [2] | $2,678,000,000 | RPG |
New Super Mario Bros. | DS | 2006 | $1,785,000,000 | 2013 | [16] | $2,591,000,000 | 2D platformer |
Virtua Fighter 2 | Arcade | 1994 | $1,200,000,000 | 2001 | [103] | $2,369,000,000 | Fighting |
Call of Duty: Black Ops (incl. map packs) |
Multi-plat | 2010 | $1,769,750,000 | 2011 | [n 17] | $2,302,000,000 | FPS |
Virtua Fighter 3 | Arcade | 1996 | $1,200,000,000 | 2001 | [103] | $2,239,000,000 | Fighting |
Final Fantasy XI Online | Multi-plat | 2002 | $1,368,113,000 | 2023 | [94] | $2,226,000,000 | MMORPG |
Clash Royale | Mobile | 2016 | $2,178,000,000 | 2018 | [n 18] | $2,178,000,000 | Strategy |
Township | Multi-plat | 2013 | $2,100,000,000 | 2023 | [109] | $2,100,000,000 | Simulation |
Call of Duty: Black Ops (excl. map packs) |
Multi-plat | 2010 | $1,499,750,000 | 2011 | [n 17] | $1,951,000,000 | FPS |
Print Club | Arcade | 1995 | $1,000,000,000 | 1997 | [110] | $1,593,000,000 | Purikura |
Minecraft | Multi-plat | 2011 | $1,593,000,000 | 2017 | [n 19] | $1,758,000,000 | Sandbox |
Pole Position (US gross) | Arcade | 1982 | $579,600,000 | 1984 | [103] | $1,757,000,000 | Racing |
Defender | Arcade | 1980 | $1,000,000,000 | 2002 | [103] | $1,699,000,000 | Shmup |
TERA Online | PC | 2011 | $1,290,000,000 | 2015 | [112] | $1,678,000,000 | MMO ARPG |
NBA Jam | Arcade | 1993 | $1,000,000,000 | 2010 | [103] | $1,403,000,000 | Sports |
Pokémon Diamond/Pearl/Platinum | DS | 2006 | $1,150,000,000 | 2014 | [2] | $1,669,000,000 | RPG |
Sonic 2 | Multi-plat | 1992 | $774,422,000 | 2018 | [7] | $1,615,000,000 | 2D platformer |
Phantasy Star Online 2 | Multi-plat | 2012 | $1,253,000,000 | 2021 | [113] | $1,597,000,000 | MMO ARPG |
Tetris | Multi-plat | 1989 | $699,650,000 | 2009 | [114] | $1,567,000,000 | Puzzle |
Pokémon Sun & Moon | 3DS | 2016 | $1,247,000,000 | 2018 | [2] | $1,521,000,000 | RPG |
Dragon Quest I & II | Multi-plat | 1986 | $507,000,000 | 2014 | [115] | $1,354,000,000 | RPG |
Dragon Quest V | Multi-plat | 1992 | $646,040,000 | 2015 | [115] | $1,347,000,000 | RPG |
Summoners War | Mobile | 2013 | $1,000,000,000 | 2017 | [116] | $1,256,000,000 | Strategy |
Final Fantasy VIII | Multi-plat | 1999 | $701,362,000 | 2023 | [94] | $1,232,000,000 | RPG |
Pokémon X & Y | 3DS | 2013 | $953,000,000 | 2016 | [2] | $1,197,000,000 | RPG |
Final Fantasy XV | Multi-plat | 2016 | $1,368,113,000 | 2023 | [94] | $1,156,000,000 | ARPG |
Final Fantasy XII | Multi-plat | 2006 | $792,540,000 | 2023 | [94] | $1,150,000,000 | ARPG |
Call of Duty: WWII | Multi-plat | 2017 | $1,000,000,000 | 2017 | [117] | $1,000,000,000 | FPS |
Call of Duty: Black Ops 4 | Multi-plat | 2018 | $1,000,000,000 | 2018 | [118] | $1,000,000,000 | FPS |
Red Dead Redemption 2 | Multi-plat | 2018 | $1,000,000,000 | 2018 | [119] | $1,000,000,000 | Action adventure |
See also
- Best selling game franchises
- 2017 in video games
- List of best-selling video games of 2017
- Best selling Nintendo games
- Best selling Microsoft games
- Best selling Sony games
Notes
- ↑ 1.0 1.1 Wii Fit sales:[1]
- Wii Fit - 22.67 million
- Wii Fit Plus - 21.12 million
- ↑ Minecraft:
- ↑ Tetris sales:
- ↑ Space Invaders estimated revenue - $13.93 billion up until 2016[47]
- Up until 1980s - $7.751 billion
- Arcade – $7.5 billion (as of 1982)
- Cabinet sales: $3.1 billion (750,000 cabinets by 1979[48])
- Coin drop revenue: $4.4 billion+ (as of 1982)
- Japan: At least more than $2.4 billion as of 1979 (if 400,000 cabinets cost about $2.4 billion, coin drop earnings would need to be greater in order to be profitable for arcade operators).
- United States: $2 billion from 60,000 cabinets (as of 1982)[51]
- Atari systems – $151 million in the US (as of 1990)
- ↑ Pac-Man
- ↑ League of Legends:
- ↑ World of Warcraft revenue:
- ↑ Monster Strike:
- ↑ Puzzle & Dragons:
- ↑ Grand Theft Auto V and GTA Online
- ↑ Wii Sports revenue: 81.99 million units[1] at ¥4800 ($63.35) each = $5.1941 billion
- ↑ World Club Champion Football: Intercontinental Clubs
- Fiscal year ended 31 March 2010: ¥4.2 billion[97]
- Fiscal year ended 31 March 2011: ¥3.8 billion[98]
- Fiscal year ended 31 March 2012: ¥3.6 billion[99] (additional ¥6.8 billion)
- Fiscal year ended March 2013: ¥1.7 billion [1] [100][101]
- Fiscal year ended 31 March 2013: ¥3.2 billion
- April-December 2013: ¥2.1 billion
- Currency conversion: [2] $224 million
- ¥4.2 billion = $55.4312 million
- ¥3.8 billion = $50.2 million
- ¥3.6 billion = $48 million
- ¥3.2 billion = $42.2333 million
- ¥2.1 billion = $28 million
- ↑ World Club Champion Football revenue:
- Card revenues up until January 2009 - $1.901 billion
- 480 million player cards sold as of January 2009, costing around ¥300 each.[95][96] This brings the total card revenue up to ¥144 billion, equivalent to [http://www.x-rates.com/historical/?from = JPY&amount=144000&date=2011-10-30 $1.901 billion].
- Unit sales revenues from April 2005 to December 2009 - $307.4 million
- World Club Champion Football: European Clubs 2004–2005 at £90,000 ($189,000) [3] each - $149.4 million
- 514 units from April 2005 to March 2006: $97.2 million
- 276 units during April–September 2006: $52.2 million
- World Club Champion Football: Intercontinental Clubs 2006-2007 - 831 units from June 2008 to March 2009 at £90,000 ($189,000) [4] each = $158 million
- World Club Champion Football: European Clubs 2004–2005 at £90,000 ($189,000) [3] each - $149.4 million
- World Club Champion Football: Intercontinental Clubs revenues from April 2009 to December 2013 - $224 million[n 12]
- Card revenues up until January 2009 - $1.901 billion
- ↑ Wii Play sales revenue:
- Prices:
- December 2006 to March 2010: 27.38 million units = US$2166.44 million
- Japan: 2.88 million units at US$63 each = US$181.44 million
- December 2006 to March 2007: 1.21 million
- April 2007 to March 2008: 1.22 million
- April 2008 to March 2009: 330,000
- April 2009 to March 2010: 120,000
- Overseas: 24.5 million units at US$81 (mean average AU/UK/US price) each = US$1985 million
- Japan: 2.88 million units at US$63 each = US$181.44 million
- April 2010 to March 2012: 640,000 (28.02 million[22] - 27.38 million) units at US$77 (mean average AU/JP/UK/US price) each = US$49.3 million
- ↑ 28.31 million[6] at = pc&a=page_h_title&title_id=20004 ¥4500] ([http://fxtop.com/en/historical-exchange-rates.php?A=4500&C1=JPY&C2=USD&DD1=01&MM1=01&YYYY1=1988&B=1&P=&I=1&DD2=31&MM2=12&YYYY2=1988&btnOK=Go%21 $37) each
- ↑ [104][105]
- ↑ 17.0 17.1 Call of Duty: Black Ops overall revenue:
- ↑ Clash Royale:
- ↑ Minecraft sales revenue: 122 million units
References
- ↑ 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 Nintendo Top Selling Software Sales Units: Wii. Nintendo (2018-03-31). Cite error: Invalid
<ref>
tag; name "nintendotop_wii" defined multiple times with different content - ↑ 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 2.13 2.14 2.15 2.16 2.17 2.18 2.19 Pokémon, Video Game Sales Wiki Cite error: Invalid
<ref>
tag; name "Pokemon" defined multiple times with different content - ↑ 3.0 3.1 3.2 3.3 Nintendo software and hardware sales data from 1983 to present, December 2014
- ↑ 4.0 4.1 4.2 Computer game Tetris celebrates 25 years. Daily Telegraph (June 6, 2009). Retrieved on 2012-08-23.
- ↑ 5.0 5.1 5.2 5.3 5.4 5.5 Sales Date - Top Selling Software Sales Units - Nintendo DS Software. Nintendo (2014-03-31). Retrieved on 2014-05-08.
- ↑ 6.0 6.1 6.2 Welch, Hanuman (April 23, 2013). 1984: Duck Hunt - The Best Selling Video Game Of Every Year Since 1977. Complex. Verizon Hearst Media Partners. Retrieved on April 26, 2017.
- ↑ 7.0 7.1 7.2 Sonic, Video Game Sales Wiki
- ↑ Cite error: Invalid
<ref>
tag; no text was provided for refs namedgtav
- ↑ Guinness World Records 2009 Gamer's Edition. pp. 108–109. ISBN 1904994458. "GTA: San Andreas is the best-selling PlayStation 2 game of all time, with a massive 17.33 million copies sold."
- ↑ 10.0 10.1 10.2 10.3 "Gran Turismo" Series Software Title List. Polyphony Digital (March 2013). Retrieved on 2014-02-24.
- ↑ http://www.minecraft.net/stats
- ↑ 12.0 12.1 "Built to last: the Minecraft model". The Independent. October 10, 2014. http://www.independent.co.uk/news/business/analysis-and-features/built-to-last-the-minecraft-model-9788669.html. Retrieved November 13, 2014.
- ↑ 13.0 13.1 Hillier, Brenna (February 3, 2014). Minecraft prime sales pass 14 million, bringing total to over 35 million. VG247. Retrieved on February 3, 2014.
- ↑ Davies, Marsh (December 2, 2016). "Pocket Edition is 5 years old!". Minecraft.net (Mojang). https://minecraft.net/en/article/pocket-edition-5-years-old. Retrieved July 5, 2017.
- ↑ Blake, Vikki (February 27, 2017). "Minecraft Has 55 Million Monthly Players, 122 Million Sales". IGN (Ziff Davis). http://www.ign.com/articles/2017/02/27/minecraft-has-55-million-monthly-players-122-million-sales. Retrieved April 26, 2017.
- ↑ 16.00 16.01 16.02 16.03 16.04 16.05 16.06 16.07 16.08 16.09 16.10 16.11 16.12 Mario
- ↑ http://steamspy.com/app/578080
- ↑ https://screenrant.com/pubg-8-million-copies-xbox-one/
- ↑ Sonic, Video Game Sales Wiki
- ↑ Tetris: From Russia With Love. Director/Producer: Magnus Temple; Executive Producer: Nick Southgate. BBC. BBC Four. Event occurs at 51:23. "The real winners were Nintendo. To date, Nintendo dealers across the world have sold 8 million Tetris cartridges on the Nintendo Entertainment system."
- ↑ 21.0 21.1 IR Information : Sales Data - Top Selling Software Sales Units - Nintendo DS Software
- ↑ 22.0 22.1 Supplementary Information:Financial Results Briefing for Fiscal Year Ended March 31, 2012 (PDF). Nintendo (2012-04-27). Retrieved on 2012-07-20.
- ↑ Good, Owen (September 15, 2011). GTA IV Overtakes San Andreas in Lifetime Sales [Correction]. Kotaku. Retrieved on September 12, 2012.
- ↑ 24.0 24.1 24.2 Call of Duty: A Short History. IGN. IGN. Retrieved on 23 February 2014.
- ↑ Call of Duty: A Short History. IGN. Retrieved on 2013-11-06.
- ↑ http://www.computerandvideogames.com/421641/grand-theft-auto-iv-has-sold-25-million-copies/
- ↑ http://ir.take2games.com/ReleaseDetail.cfm?ReleaseID=332433
- ↑ 28.0 28.1 Activision reveals sales figures for Black Ops and Modern Warfare 2. Shacknews (August 3, 2011). Retrieved on Jan 28, 2014.
- ↑ Makuch, Eddie (2011-05-05). Call of Duty: Black Ops sells 20 million - Analyst. GameSpot. GameSpot AU. Retrieved on 2011-05-25. “12 million of which were Xbox 360 copies”
- ↑ Black Ops sold over 23 million units, over 18 million map packs in first nine months, Joystiq
- ↑ http://www.gamespot.com/articles/kinect-sales-reach-24-million/1100-6403766/
- ↑ http://bf4central.com/2013/09/ea-wont-give-battlefield-number-one/
- ↑ https://www.gamesindustry.biz/articles/2018-09-05-fifa-18-sells-over-24-million-copies
- ↑ 34.0 34.1 Street Fighter
- ↑ 2017 in video games
- ↑ Mario Kart
- ↑ Konami (2005-10-11). "Konami's Frogger and Castlevania Nominated for Walk of Game Star". Press release. Archived from the original on 2011-05-25. http://web.archive.org/web/20110525101540/http://www.gamespot.com/news/6135485.html. Retrieved 2009-03-21.
- ↑ Terraria Passes 20 Million Units Sold, Future Plans Teased. GameSpot (February 18, 2017). Retrieved on April 26, 2017.
- ↑ Furry Phones and Pocket Pups: The Sims 2 Pets Goes Mobile. Electronic Arts (29 March 2007). Retrieved on 2012-07-21.
- ↑ E3 2013: ESO Arriving on PlayStation 4, Xbox One!. Bethesda Softworks (June 10, 2013). Retrieved on November 27, 2013.
- ↑ Betz, Brandy (February 16, 2014). Why Did Activision Blizzard End Up on Top?. The Motley Fool. Retrieved on May 2, 2014.
- ↑ Recommendation of the Board of Directors to Reject Electronic Arts Inc.'s Tender Offer (PDF). Take-Two Interactive Software, Inc. (26 March 2008). Archived from the original on 8 April 2008. Retrieved on 1 April 2008.
- ↑ Electronic Arts (2005-02-07). "The Sims Franchise Celebrates Its Fifth Anniversary and Continues to Break Records". Press release. http://www.tmcnet.com/usubmit/2005/feb/1114806.htm. Retrieved 2014-06-26.
- ↑ http://ps3.ign.com/articles/879/879043p1.html
- ↑ http://files.shareholder.com/downloads/ACTI/519590956x0x843410/390F1F00-D54F-4E63-9E11-0AA7F94993F1/Q2_2015_ATVI_Earnings_Press_Release.pdf
- ↑ 30 million for Diablo III and Reaper of Souls combined
- ↑ http://www.gamerevolution.com/features/13510-world-of-warcraft-leads-industry-with-nearly-10-billion-in-revenue
- ↑ 48.0 48.1 48.2 "After Pong". ACE (6 (March 1988)): 29-32 (29). 4 February 1988. https://archive.org/details/ACE_Issue_06_1988-03_Future_Publishing_GB/page/n28/mode/1up.
- ↑ "Can Asteroids Conquer Space Invaders?". Electronic Games 1 (1): 30?33 [31]. Winter 1981. http://www.digitpress.com/library/magazines/electronic_games/electronic_games_winter81.pdf. Retrieved February 1, 2012.
- ↑ "Video arcades rival Broadway theatre and girlie shows in NY", InfoWorld 4 (14): p. 15, April 12, 1982, ISSN 0199-6649, https://books.google.com/books?id=YjAEAAAAMBAJ&pg=PA15, retrieved May 1, 2011
- ↑ https://ia801802.us.archive.org/17/items/the_spectrum_show/TheSpectrumShow000.pdf#page=5
- ↑ Glenn Adilman, Videogames: knowing the score, Creative Computing, December 1983
- ↑ 53.0 53.1 53.2 http://www.atarimuseum.com/whatsnew/2009-MAY-28.html
- ↑ https://pdf.irpocket.com/C3659/wigp/Bk3B/C9Yf.pdf
- ↑ Donald Mustard. AGBO. Retrieved on 20 November 2023.
- ↑ 56.0 56.1 56.2 56.3 56.4 List of highest-grossing mobile games
- ↑ PUBG
- ↑ 58.0 58.1 Lineage
- ↑ Snider, Mike (July 11, 2013). "'League of Legends' makes big league moves". USA Today. https://usatoday.com/story/tech/gaming/2013/07/11/league-of-legends-at-staples-center/2504935/.
- ↑ Maiberg, Emanuel (January 24, 2014). "League of Legends revenues for 2013 total $624 million [UPDATE"]. GameSpot. https://www.gamespot.com/articles/league-of-legends-revenues-for-2013-total-624-million-update/1100-6417224/.
- ↑ 61.0 61.1 "Hearthstone, Dota 2 can't compete with League of Legends in terms of player spending". VentureBeat. October 23, 2014. https://venturebeat.com/2014/10/23/the-10-highest-grossing-online-pc-games-in-2014-hearthstone-dota-2-cant-compete-with-league-of-legends/.
- ↑ 62.0 62.1 DiChristopher, Tom (January 26, 2016). "Digital gaming sales hit record $61B: Report". CNBC. https://www.cnbc.com/2016/01/26/digital-gaming-sales-hit-record-61-billion-in-2015-report.html.
- ↑ 2016 Year in Review: Digital Games and Interactive Media. SuperData Research (December 2016).
- ↑ 64.0 64.1 Special Report: Evolution of Mobile Esports for the Mass Market. Niko Partners. August 2019. p. 19. https://nikopartners.com/wp-content/uploads/2019/08/Evolution-of-Mobile-Esports-for-the-Mass-Market.pdf.
- ↑ 65.0 65.1 2019 Year In Review: Digital Games and Interactive Media. SuperData Research. Nielsen Media Research (January 2, 2020).
- ↑ 66.0 66.1 Games and interactive media earnings rose 12% to $139.9B in 2020. SuperData Research. Nielsen Company (6 January 2021). Alt URL
- ↑ Rousseau, Jeffrey (8 April 2022). A breakdown of China's games market (GDC 2022). GamesIndustry.biz.
- ↑ https://mobilemarketingreads.com/league-of-legends-revenue-and-user-stats/
- ↑ CrossFire revenues:
- 2008-2009: $213 million+
- Neowiz Games: ₩165,553 million = $184 million [9] [10]
- Smile Gate: $29 million
- Tencent Games: Unknown
- 2010 - $1.2 billion
- 2011 - $1 billion (including $893 million in China)
- 2012 - $1.2 billion [11][12][13] (including $874 million in China)
- 2013 - $1 billion [14] [15]
- China: $957 million
- South Korea: ₩33.7 billion ($32.1 million) (4th quarter)
- 2014 - ₩1.5 trillion = $1693.593 million
- 2015 - $1.11 billon
- 2016 - $1.1 billion
- 2017 - $1.4 billion
- 2018 - $1.3 billion
- 2019 - $1.4 billion
- 2021 - $795 million
- 2008-2009: $213 million+
- ↑ Nelson, Randy (December 11, 2023). TikTok Becomes the First Non-Game Mobile App to Generate $10 Billion in Consumer Spending. Data.ai.
- ↑ 71.0 71.1 Annual Report 2005. U.S. Securities and Exchange Commission. Vivendi Universal (2006).
- ↑ 2008 Annual Report. Activision. Activision Blizzard (2009).
- ↑ 2010 Annual Report. Activision. Activision Blizzard (2011).
- ↑ Peterson, Steve (October 3, 2012). "Game Industry Legends: Rob Pardo". GamesIndustry.biz. https://www.gamesindustry.biz/articles/2012-10-02-game-industry-legends-rob-pardo.
- ↑ 2012 Annual Report. Activision 13–4. Activision Blizzard (2013).
- ↑ Pereira, Chris (July 18, 2014). "WoW Was the Top Subscription MMO in 2013, Star Wars: The Old Republic #4". GameSpot. https://www.gamespot.com/articles/wow-was-the-top-subscription-mmo-in-2013-star-wars/1100-6421191/.
- ↑ 77.0 77.1 Spannbauer, Adam (October 23, 2018). "Monster Strike Revenue Passes $7.2 Billion, Making It the Highest Earning App of All Time". Sensor Tower. https://sensortower.com/blog/monster-strike-revenue.
- ↑ 78.0 78.1 Nelson, Randy (11 December 2018). "The Top Mobile Games for November 2018: Knives Out Takes Down Fortnite and PUBG Mobile". Sensor Tower. https://sensortower.com/blog/top-mobile-games-november-2018.
- ↑ 79.0 79.1 Nelson, Randy (17 January 2019). "The Top Mobile Games for December 2018: Monster Strike Stays on Top, Brawl Stars Debuts with a Bang". Sensor Tower. https://sensortower.com/blog/top-mobile-games-december-2018.
- ↑ 80.0 80.1 Forde, Matthew (December 16, 2020). "Five mobile games have made more than a billion dollars in 2020 so far". Pocket Gamer. https://www.pocketgamer.biz/asia/news/75317/five-mobile-games-have-made-more-than-a-billion-dollars-in-2020/.
- ↑ 81.0 81.1 "Top Games by Monetization Descriptors — How Top Titles Utilize Monetization Features". The State of Mobile Game Monetization 2022 — An Analysis of the Latest Mobile Game Monetization Strategies. Sensor Tower. March 2022. pp. 12-9. https://go.sensortower.com/rs/351-RWH-315/images/st-state-of-mobile-game-monetization-2022.pdf#page=12.
- ↑ https://mobilegamer.biz/2022s-top-grossing-mobile-games-honor-of-kings-pubg-mobile-genshin-impact-and-more/
- ↑ "Monster Strike and Puzzle & Dragons have grossed more than $7 billion each". Pocket Gamer. October 24, 2018. https://www.pocketgamer.biz/asia/news/69335/monster-strike-puzzle-and-dragons-gross-7bn-usd-each/.
- ↑ "“ファミ通モバイルゲーム白書2020”最新市場動向が発表。国内年間課金売上トップは『FGO』。もっとも遊ばれたのは『ポケモンGO』" (in ja). Famitsu (Kadokawa Game Linkage). 29 January 2021. https://www.famitsu.com/news/202001/29191590.html.
- ↑ "2019年世界モバイルゲーム市場は7兆1840億円に! 国内年間課金売上トップは「Fate/Grand Order」~『ファミ通モバイルゲーム白書2020』~" (in ja). PR Times (Kadokawa Game Linkage). 29 January 2020. https://prtimes.jp/main/html/rd/p/000006749.000007006.html.
- ↑ パズル&ドラゴンズ(パズドラ) (ja). AppMedia.
- ↑ Historical currency converter with official exchange rates (24,156.02 JPY to USD). fxtop.com (31 December 2020).
- ↑ Westward Journey revenues
- Westward Journey Online II (launched 2002) from 2002 to 2003: $37 million
- Westward Journey Online II and Fantasy Westward Journey (launched 2004) from 2004 to 2008: $1.3 billion
- Fantasy Westward Journey from 2009 to 2011: $1.5 billion+
- $400 million+ in 2012 [33] [34]
- PC revenue in 2016: $380 million ($95 million per quarter)
- Fantasy Westward Journey mobile revenue from 2015 to July 2021: $4.7 billion
- ↑ https://outsidergaming.com/how-much-money-has-gta-5-made/
- ↑ Cherney, Max A. (April 9, 2018). This violent videogame has made more money than any movie ever. MarketWatch.
- ↑ Donkey Kong
- ↑ 92.0 92.1 Wii Series
- ↑
- $1.8 billion as of 2011 [35]
- 2012: Unknown
- 2013: $326 million
- 2014, January-September: $240 million
- 2015 - $253 million
- 2016 - $253 million+
- 2017 - $279 million
- ↑ 94.0 94.1 94.2 94.3 94.4 94.5 94.6 Final Fantasy
- ↑ AOU 2009 - Sega World Club Champion Football Intercontinental Clubs 2007-2008. AOU Amusement Expo 2009. DigInfo TV (2 March 2009). Retrieved on 18 May 2012.
- ↑ Sports Gaming in Japan: World Club Champion Football. GameSpot (22 September 2009). Retrieved on 18 May 2012.
- ↑ Appendix of Consolidated Financial Statements: Year Ended March 31, 2010. Sega Sammy Holdings (14 May 2010). Retrieved on 13 April 2012.
- ↑ Appendix of Consolidated Financial Statements: Year Ended March 31, 2011. Sega Sammy Holdings (13 May 2011). Retrieved on 13 April 2012.
- ↑ Appendix of Consolidated Financial Statements: Year Ended March 31, 2012. Sega Sammy Holdings (11 May 2012). Retrieved on 17 May 2012.
- ↑ FY Ending March 2013: 1st Quarter Results Presentation (Ended June 2012). Sega Sammy Holdings (1 August 2012). Retrieved on 2 September 2012.
- ↑ Appendix of Consolidated Financial Statements: 9 Months Ended December 31, 2011. Sega Sammy Holdings (3 February 2012). Retrieved on 13 April 2012.
- ↑ Mario Kart
- ↑ 103.0 103.1 103.2 103.3 103.4 103.5 103.6 103.7 Arcade gaming, Video Game Sales Wiki
- ↑ Gottschalk, S. (1995). "Videology: Video-Games as Postmodern Sites/Sights of Ideological Reproduction". Symbolic Interaction 18 (1). http://cdclv.unlv.edu/archives/interactionism/gottschalk/video.html. Retrieved 26 February 2012.
- ↑ "Forbes, Volume 127". Forbes: 102. 1981. http://books.google.co.uk/books?id=6y68AAAAIAAJ. Retrieved 25 February 2012. "At $2000 a unit, Atari has made about $140 million from that game alone."
- ↑ Call of Duty: Black Ops, revenues
- ↑ https://www.zdnet.com/pictures/25-wildly-popular-android-games-raking-in-the-most-cash-from-in-app-purchases/24/
- ↑ Market Brief – 2018 Digital Games & Interactive Entertainment Industry Year In Review. SuperData Research.
- ↑ Playrix’s Township is 10 and still growing after $2.1bn revenue, 600m downloads (September 28 2023).
- ↑ https://twitter.com/johnandersen21/status/986588367889592320
- ↑ Xbox 360 & PS3
- ↑ TERA revenues:
- 2011: $175.334 million
- February-December 2012: $403.2 million
- February-April 2012: $240 million [47]
- May 2012: 717,458 subscriptions at $78.33 average each = $56.2 million
- Retail price: $63.33 average ($49.99, $59.99, $79.99)
- Subscription fee: $15
- June-December 2012: $107 million
- 900,000 subscriptions (1.4 million - 500,000)
- Retail revenue: 182,542 additional sales at $63.33 average each = $12 million
- Subscription revenue: 900,000 subscriptions at $15 each for seven months = $95 million
- 2013: $236 million
- January-July 2013: $143.1 million
- January 2013: 900,000 subscriptions at $15 each = $14 million
- TERA Rising (North America & Europe) during February-July 2013: $129.1 million
- United States: $86.04 million
- Freemium revenue: $12 million monthly for six months = $72 million
- Elite subscriptions: 156,000 subscriptions at $14.99 each for six months = $14.04 million
- Europe: Half of US revenue = $43.02 million
- United States: $86.04 million
- January-July 2013: $143.1 million
- 2014: $236 million
- 2015: $239 million ($19.9 million monthly)
- ↑ https://www.gamesindustry.biz/articles/2021-08-06-phantasy-star-online-2-expansion-drives-sega-sammy-q1-revenues
- ↑ Tetris (Game Boy) sales revenue: 35 million cartridges (including bundles)[4] at $19.99 each = $699.65 million
- ↑ 115.0 115.1 Dragon Quest, Video Game Sales Wiki
- ↑ http://www.pocketgamer.biz/asia/news/66387/summoners-war-1-billion-lifetime-revenues/
- ↑ https://www.gamespot.com/articles/call-of-duty-ww-2-passes-1-billion-in-worldwide-sa/1100-6455775/
- ↑ https://www.foxsportsasia.com/esports/callofduty/982991/call-of-duty-black-ops-4-makes-over-1-billion-in-under-a-month-to-become-best-selling-game-of-2018/
- ↑ https://news.yahoo.com/red-dead-redemption-2-now-195425033.html
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