Video Game Sales Wiki
Advertisement

A list of the best selling video games worldwide. Lists are given in terms of software units sold for single‑platform and multi‑platform releases, paid mobile downloads, and gross revenue figures.

Best-selling games by software units sold[]

See also: Top Global Markets Report

The following tables list the best-selling games by the number of units sold.

Note that the lists exclude arcade coin drops, mobile downloads, and online subscriptions. Paid mobile downloads are excluded because they typically cost around $1-5 each, whereas console and PC games typically cost around $20-70 each. It would be an apples-to-oranges comparison to list them together, so paid mobile downloads are listed separately.

Single-platform sales[]

This table lists the best-selling games on a single platform. It does not include combined sales of cross-platform games (such as Madden NFL, for example) or free mobile downloads.

Rank Title Platform Year Sales Ref
1 Japan Wii Sports Wii 2006 82,900,000 [1]
2 South Korea PUBG PC 2017 67,900,000 [2]
3 Japan Mario Kart 8 Deluxe Switch 2017 52,000,000 [3]
4 Japan Pokémon Red / Green / Blue / Yellow Game Boy 1996 45,690,000 [4]
5 Japan Wii Fit Wii 2007 43,800,000 [5]
6 Japan Animal Crossing: New Horizons Switch 2020 42,210,000 [3]
7 Japan Super Mario Bros. NES 1985 40,240,000 [6]
8 Japan Mario Kart Wii Wii 2008 37,380,000 [7]
9 Soviet Union Tetris Game Boy 1989 35,000,000 [8]
10 Japan Wii Sports Resort Wii 2009 33,140,000 [7]
11 Sweden Minecraft PC 2009 33,010,000 [9]
12 Japan Super Smash Bros. Ultimate Switch 2018 31,090,000 [3]
13 Japan New Super Mario Bros. Wii Wii 2009 30,320,000 [7]
14 Japan Pokemon Gold / Silver / Crystal GBC 1999 30,120,000 [4]
15 Japan Pac-Man BREW 2005 43,300,000 [10]
16 Japan The Legend of Zelda: Breath of the Wild Switch 2017 29,810,000 [3]
17 United Kingdom Grand Theft Auto V PS3 2013 29,520,000 [11]
18 Japan Duck Hunt NES 1984 28,300,000 [12]
19 Japan Wii Play Wii 2006 28,020,000 [7]
20 Japan Pokémon Sword / Shield Switch 2019 25,820,000 [3]
21 Japan Super Mario Odyssey Switch 2017 25,760,000 [3]
22 Japan Pokémon Sun / Moon 3DS 2016 25,450,000 [4]
23 Japan Pokémon Diamond / Pearl / Platinum DS 2006 25,270,000 [4]
24 United Kingdom Grand Theft Auto V PS4 2013 24,660,000 [11]
25 United States Kinect Adventures X360 2010 24,000,000 [13]
26 Japan Nintendogs DS 2005 23,960,000 [14]
27 Japan Mario Kart DS DS 2005 23,600,000 [14]
28 Japan Pokémon Ruby / Sapphire / Emerald GBA 2002 23,280,000 [4]
29 United Kingdom Grand Theft Auto V PS3 2013 22,950,000 [11]
30 Japan Sonic Dash iOS 2013 22,600,000 [15]
31 Japan Sonic the Hedgehog Mega Drive 1991 22,480,000 [15]
32 Japan Pokémon Scarlet / Violet Switch 2022 22,100,000 [3]
33 Japan Super Mario World SNES 1990 20,610,000 [6]
34 United States Spider-Man PS4 2018 20,000,000 [16]
35 Japan Brain Age DS 2005 19,010,000 [17]
36 Japan Sonic & Sega All-Stars Racing iOS 2011 16,750,000 [15]
37 Finland Angry Birds iOS 2009 10,000,000 [18]
38 Canada Hitman: Sniper Android 2015 10,000,000 [19]
39 Vietnam Stickman Legends Offline Games Android 2017 10,000,000 [20]
40 Vietnam Shadow of Death: Dark Knight Android 2019 10,000,000 [21]
41 Japan Sonic Jump iOS 2013 8,800,000 [22]

Multi-platform sales[]

A list of best-selling games across all platforms by the number of units sold. Not that the list excludes arcade coin drops, free mobile downloads, and online subscriptions.

Rank Title Year Genre Platform(s) Sales Ref
1 United Kingdom Grand Theft Auto V 2013 Action adventure Multi-platform 185,000,000 [23]
2 Sweden Minecraft: Pocket Edition 2009 Sandbox Mobile 133,000,000 [24]
Sweden Minecraft 2009 Sandbox Consoles / PC 105,000,000
3 Soviet Union Tetris 2008 Puzzle Mobile 132,000,000 [25]
1985 Puzzle Consoles / PC 70,000,000 [26]
4 Japan Wii Sports 2006 Sports Wii 82,900,000 [7]
5 South Korea PUBG 2017 Battle royale Multi-platform 75,000,000 [27]
6 Japan Pokémon Red / Green / Blue / Yellow 1996 RPG Multi-platform 74,260,000 [4]
7 Japan Super Mario Bros. 1985 Platformer Multi-platform 65,915,000 [28]
8 Japan Pac-Man 1980 Maze Multi-platform 64,450,000 [10]
9 Japan Mario Kart 8 2014 Racing Multi-platform 62,250,000 [29]
10 Japan Sonic the Hedgehog 1991 Platformer Multi-platform 50,190,000 [15]
11 Poland The Witcher 3 2015 Action RPG Multi-platform 50,000,000 [30]
12 Japan Wii Fit 2007 Fitness Wii 43,800,000 [n 1]
13 Japan Pokémon Gold / Silver / Crystal 1999 RPG Multi-platform 42,840,000 [4]
14 Japan Animal Crossing: New Horizons 2020 Social sim Switch 42,210,000 [3]
15 Japan Super Mario Bros. 3 1988 Platformer Multi-platform 40,820,000 [28]
16 Japan Pokémon Diamond / Pearl / Platinum 2006 RPG Multi-platform 40,190,000 [4]
17 Japan Super Mario Bros. 2 1986 Platformer Multi-platform 38,390,000 [28]
18 Japan Pokémon Ruby / Sapphire / Emerald 2002 RPG Multi-platform 37,850,000 [4]
19 Japan Mario Kart Wii 2008 Racing Wii 37,380,000 [7]
20 Japan Super Mario World 1990 Platformer Multi-platform 34,180,000 [28]
21 Japan Wii Sports Resort 2009 Sports Wii 33,140,000 [7]
22 Japan Super Mario 64 1996 Platformer Multi-platform 32,310,000 [28]
23 Japan The Legend of Zelda: Breath of the Wild 2017 Action adventure Multi-platform 31,510,000 [31]
24 Japan Super Smash Bros. Ultimate 2018 Fighting Switch 31,090,000 [3]
25 Japan New Super Mario Bros. 2006 Platformer Nintendo DS 30,800,000 [17][32]
26 Japan New Super Mario Bros. Wii 2009 Platformer Wii 30,320,000 [7]
27 United States The Elder Scrolls V: Skyrim 2011 Action RPG Multi-platform 30,000,000 [33]
28 Japan Duck Hunt 1984 Lightgun shooter NES 28,310,000 [12]
29 Japan Wii Play 2006 Party Wii 28,020,000 [7]
30 United Kingdom Grand Theft Auto: San Andreas 2004 Action adventure Multi-platform 27,500,000 [34]
31 United States Call of Duty: Modern Warfare 3 2011 FPS Multi-platform 26,500,000 [35][36]
32 Japan Pokémon Sword / Shield 2019 RPG Switch 25,820,000 [3]
33 Japan Super Mario Odyssey 2017 Platformer Switch 25,760,000 [3]
34 Japan Pokémon Sun / Moon 2016 RPG Nintendo 3DS 25,450,000 [4]
35 United Kingdom Grand Theft Auto IV 2008 Action adventure Multi-platform 25,000,000 [37][38]
36 United States Call of Duty: Black Ops 2010 FPS Multi-platform 25,000,000 [39][40][41]
37 Japan Elden Ring 2022 Action RPG Multi-platform 25,000,000 [13]
38 United StatesKinect Adventures 2010 Sports Xbox 360 24,000,000 [13]
39 United States Call of Duty: Black Ops II 2012 FPS Multi-platform 24,000,000 [42]
40 United StatesFIFA 18 2017 Sports Multi-platform 24,000,000 [43]
41 Japan Nintendogs 2005 Sim Nintendo DS 23,960,000 [14]
42 Japan Sonic the Hedgehog 2 1992 Platformer Multi-platform 23,737,770 [15]
43 Japan Mario Kart DS 2005 Racing Nintendo DS 23,600,000 [14]
44 Japan Street Fighter II 1991 Fighting Multi-platform 22,933,479 [44]
45 Japan Sonic Dash 2013 Platformer iOS 22,600,000 [15]
46 United States Call of Duty: Modern Warfare 2 2009 FPS Multi-platform 22,000,000 [39]
47 Japan Super Mario Galaxy 2007 Platformer Multi-platform 21,870,000 [28]
48 United States Call of Duty: WWII 2017 FPS Multi-platform 20,620,000 [45]
49 Japan New Super Mario Bros. U 2007 Platformer Multi-platform 20,570,000 [28]
50 Japan Frogger 1981 Action Multi-platform 20,000,000 [46]

Highest-grossing games by gross revenue figures[]

Main article: List of highest-grossing video games
See also: Highest-grossing video game franchises, Arcade gaming, and List of highest-grossing mobile games


At least $5 billion[]

Rank Title Platform Year Gross revenue (est. US$) Genre
Nominal As of Ref Inflation
1 Japan Space Invaders Multi-plat 1978 $13,930,000,000 2016 [n 2] $30,000,000,000 Shmup
2 Japan Pac-Man Multi-plat 1980 $13,227,000,000 2016 [n 3] $26,000,000,000 Maze
3 South Korea Dungeon Fighter Online PC / Mobile 2005 $22,000,000,000 2023 [54] $22,000,000,000 Beat 'em up
4 Japan Street Fighter II Multi-plat 1991 $10,857,000,000 2016 [44] $21,000,000,000 Fighting
5 United States Fortnite Multi-plat 2017 $20,000,000,000 2023 [55] $20,000,000,000 Battle royale
6 China Honor of Kings Mobile 2015 $18,664,000,000 2023 [56] $18,664,000,000 MOBA
7 South Korea PUBG Multi-plat 2017 $16,431,000,000 2023 [57] $16,431,000,000 Battle royale
8 South Korea Lineage Multi-plat 1998 $9,252,513,000 2022 [58] $16,370,000,000 MMORPG
9 United States League of Legends PC / Mobile 2009 $15,251,000,000 2022 [n 4] $15,251,000,000 MOBA
10 South Korea CrossFire PC 2007 $13,088,000,000 2021 [69] $13,088,000,000 MMOFPS
11 Sweden Candy Crush Saga Multi-plat 2012 $12,000,000,000 2023 [11] $12,000,000,000 Puzzle
12 United States World of Warcraft PC 2004 $11,320,000,000 2018 [n 5] $11,320,000,000 MMORPG
13 Japan Monster Strike Mobile 2013 $11,021,921,723 2023 [n 6] $11,021,921,723 Puzzle
14 Japan Pokémon Go Mobile 2016 $9,266,000,000 2021 [4] $9,266,000,000 AR
15 South Korea Lineage II Multi-plat 2003 $5,723,920,000 2022 [58] $9,481,000,000 MMORPG
16 Japan Puzzle & Dragons Mobile 2012 $8,578,340,000 2022 [n 7] $8,578,340,000 Puzzle RPG
17 Finland Clash of Clans Mobile 2012 $8,400,000,000 2022 [56] $8,400,000,000 Strategy
18 China Westward Journey Multi-plat 2001 $8,317,000,000 2021 [87] $8,317,000,000 MMORPG
19 United Kingdom Grand Theft Auto V / Online Multi-plat 2013 $8,000,000,000 2023 [88][n 8] $8,000,000,000 Action ADV
20 South Korea MapleStory PC 2003 $5,000,000,000 2017 [90][91] $8,300,000,000 MMORPG
21 Japan Wii Sports Wii 2006 $5,194,100,000 2012 [n 9] $7,850,000,000 Sports
22 Japan Donkey Kong Multi-plat 1981 $4,400,000,000 2017 [92] $7,785,000,000 Platformer
23 Japan Super Mario Bros. Multi-plat 1985 $2,673,000,000 2017 [28] $7,572,000,000 Platformer
24 Japan Fate/Grand Order Mobile 2015 $7,000,000,000 2023 [56] $7,000,000,000 RPG
25 Japan Wii Fit Wii 2007 $4,427,000,000 2013 [93] $6,505,000,000 Fitness
26 China Genshin Impact Mobile 2020 $6,310,000,000 2023 [56][94] $6,310,000,000 Action RPG
27 Japan Super Mario Bros. 3 Multi-plat 1988 $2,385,000,000 2017 [28] $6,144,000,000 Platformer
28 United States Roblox Mobile Mobile 2012 $5,540,000,000 2023 [56] $5,540,000,000 GCS / MMO
29 Japan Sonic the Hedgehog Multi-plat 1991 $2,395,000,000 2016 [95] $5,358,000,000 Platformer

At least $1 billion[]

Title Platform Year Gross revenue (est. US$) Genre
Nominal As of Ref Inflation
Japan Super Mario World Multi-plat 1990 $2,143,000,000 2011 [28] $4,998,000,000 Platformer
Japan Super Mario Bros. 2 Multi-plat 1986 $1,719,000,000 2017 [28] $4,778,000,000 Platformer
Japan Pokémon Red/Green/Blue/Yellow Multi-plat 1996 $2,384,000,000 2016 [4] $4,631,000,000 RPG
Japan Final Fantasy XIV Multi-plat 2010 $3,265,000,000 2023 [96] $4,562,000,000 MMORPG
Japan World Club Champion Football Arcade 2002 $2,507,000,000 2012 [n 11] $4,247,000,000 Sports sim
Japan Wii Sports Resort Wii 2009 $2,841,300,000 2013 [93] $4,035,000,000 Sports
Japan Mario Kart Wii Wii 2008 $2,833,000,000 2013 [104] $4,023,000,000 Racing
Japan Final Fantasy VII Multi-plat 1997 $2,011,666,110 2023 [96] $3,818,000,000 RPG
United States Ms. Pac-Man Arcade 1981 $1,200,000,000 1987 [105] $3,671,000,000 Maze
Japan Pokémon Gold/Silver/Crystal Multi-plat 1999 $1,990,000,000 2011 [4] $3,640,000,000 RPG
Japan Virtua Fighter Arcade 1993 $1,680,000,000 1996 [105] $3,543,000,000 Fighting
United States Apex Legends Multi-plat 2019 $3,400,000,000 2024 [106] $3,400,000,000 Shooting
Japan Wii Play Wii 2006 $2,216,000,000 2012 [n 12] $3,349,000,000 Party
Japan Super Mario 64 Multi-plat 1996 $1,660,000,000 2001 [28] $3,225,000,000 Platformer
Japan OutRun Arcade 1986 $1,104,000,000 1993 [105] $3,069,000,000 Racing
Japan New Super Mario Bros. Wii Wii 2009 $2,185,000,000 2013 [28] $3,103,000,000 Platformer
Japan Duck Hunt NES 1984 $1,048,000,000 1995 [n 13] $3,074,000,000 Light gun
United States Asteroids Arcade 1979 $800,000,000 1982 [n 14] $2,958,000,000 Shmup
Japan Final Fantasy X & X-2 Multi-plat 2001 $1,630,382,020 2023 [96] $2,805,000,000 RPG
Japan Pokémon Ruby/Sapphire/Emerald Multi-plat 2002 $1,646,000,000 2014 [4] $2,788,000,000 RPG
Japan New Super Mario Bros. DS 2006 $1,785,000,000 2013 [28] $2,698,000,000 Platformer
Japan Virtua Fighter 2 Arcade 1994 $1,200,000,000 2001 [105] $2,467,000,000 Fighting
United States Call of Duty: Black Ops Multi-plat 2010 $1,769,750,000 2011 [n 15][n 15] $2,397,000,000 FPS
Japan Virtua Fighter 3 Arcade 1996 $1,200,000,000 2001 [105] $2,331,000,000 Fighting
Japan Final Fantasy XI Online Multi-plat 2002 $1,368,113,000 2023 [96] $2,318,000,000 MMORPG
Finland Clash Royale Mobile 2016 $2,178,000,000 2018 [n 16] $2,178,000,000 Strategy
Township Multi-plat 2013 $2,100,000,000 2023 [112] $2,100,000,000 Simulation
Japan Print Club Arcade 1995 $1,000,000,000 1997 [113] $1,593,000,000 Purikura
Sweden Minecraft Multi-plat 2011 $1,593,000,000 2017 [n 17] $1,830,000,000 Sandbox
Japan Pole Position (US gross) Arcade 1982 $579,600,000 1984 [105] $1,829,000,000 Racing
United States Defender Arcade 1980 $1,000,000,000 2002 [105] $1,769,000,000 Shmup
South Korea TERA Online PC 2011 $1,290,000,000 2015 [116] $1,747,000,000 MMO ARPG
United States NBA Jam Arcade 1993 $1,000,000,000 2010 [105] $1,403,000,000 Sports
Japan Pokémon Diamond/Pearl/Platinum DS 2006 $1,150,000,000 2014 [4] $1,738,000,000 RPG
Japan Sonic 2 Multi-plat 1992 $774,422,000 2018 [95] $1,681,000,000 Platformer
Japan Phantasy Star Online 2 Multi-plat 2012 $1,253,000,000 2021 [117] $1,663,000,000 MMO ARPG
Japan Tetris Multi-plat 1989 $699,650,000 2009 [118] $1,632,000,000 Puzzle
South Korea Crazyracing Kartrider PC 2004 $1,000,000,000 2021 [119] $1,613,107,822 Racing
Japan Pokémon Sun & Moon 3DS 2016 $1,247,000,000 2018 [4] $1,583,000,000 RPG
Japan Dragon Quest I & II Multi-plat 1986 $507,000,000 2014 [120] $1,409,000,000 RPG
Japan Dragon Quest V Multi-plat 1992 $646,040,000 2015 [120] $1,403,000,000 RPG
South Korea Summoners War Mobile 2013 $1,000,000,000 2017 [121] $1,308,000,000 Strategy
Japan Final Fantasy VIII Multi-plat 1999 $701,362,000 2023 [96] $1,283,000,000 RPG
Japan Pokémon X & Y 3DS 2013 $953,000,000 2016 [4] $1,247,000,000 RPG
Japan Final Fantasy XV Multi-plat 2016 $1,368,113,000 2023 [96] $1,204,000,000 ARPG
Japan Final Fantasy XII Multi-plat 2006 $792,540,000 2023 [96] $1,198,000,000 ARPG
United States Call of Duty: WWII Multi-plat 2017 $1,000,000,000 2017 [122] $1,000,000,000 FPS
United States Call of Duty: Black Ops 4 Multi-plat 2018 $1,000,000,000 2018 [123] $1,000,000,000 FPS
United Kingdom Red Dead Redemption 2 Multi-plat 2018 $1,000,000,000 2018 [124] $1,000,000,000 Action ADV

See also[]

Notes[]

  1. Wii Fit sales:[7]
  2. Space Invaders estimated revenue - $13.93 billion up until 2016[47]
    • Up until 1980s - $7.751 billion
    • Arcade – $7.5 billion (as of 1982)
      • Cabinet sales: $3.1 billion (750,000 cabinets by 1979[48])
        • Japan: $2.4 billion (400,000 cabinets by 1979[48])
          • 1978: $600 million earnings for Taito from 100,000 Japan cabinet sales in 1978.[49] This gives average Japan cabinet price of $6000 each.
        • Overseas: $700 million+
          • 350,000 cabinet sold outside Japan by 1979.[48] US prices ranged from $2,000 to $3,000 per cabinet.[50]
      • Coin drop revenue: $4.4 billion+ (as of 1982)
        • Japan: At least more than $2.4 billion as of 1979 (if 400,000 cabinets cost about $2.4 billion, coin drop earnings would need to be greater in order to be profitable for arcade operators).
        • United States: $2 billion from 60,000 cabinets (as of 1982)[51]
    • Atari systems – $151 million in the US (as of 1990)
      • Atari 2600 – $150,595,407 (1980-1990)
        • 1980-1983 – $150 million[52]
        • 1986-1990 – $595,407[53]
      • Atari 5200 – $208,780 (1986-1989)[53]
      • Atari XE (computer) – $1,612 (1986-1990)[53]
  3. Pac-Man
  4. League of Legends:
    • 2012 – $200 million[59]
    • 2013 – $624 million[60]
    • 2014 – $946 million[61]
    • 2015 – $1.628 billion[62]
    • 2016 – $1.7 billion[63]
    • 2017–2018 – $4 billion[64]
    • 2019 – $1.5 billion[65]
    • 2020 – $1.75 billion[66]
    • 2021 – $1.1 billion[67]
    • 2022 - $1.8 billion[68]
  5. World of Warcraft revenue:
    • 2004 – €28.5 million[70] ($35 million)
    • 2005 – €314 million[70] ($391 million)
    • 2006–2008 – $2.797 billion[71]
    • 2009–2010 – $2.478 billion[72]
    • 2011 – $1 billion[73]
    • 2012 – $986 million[74]
    • 2013 – $1.041 billion[75]
    • 2014 – $728 million[61]
    • 2015 – $814 million[62]
    • 2017–2018 – $1.05 billion[64]
  6. Monster Strike:
    • Up until October 2018 – $7.2 billion[76]
    • November 2018 – $52 million+[77]
    • December 2018 – $68 million+[78]
    • 2019 – $932 million[79]
    • 2020 – $958 million[79]
    • 2021 – $702 million[80]
    • 2022 – $589,921,723[81]
  7. Puzzle & Dragons:
    • Up until October 2018 – $7 billion[76][82]
    • November 2018 – $52 million+[77]
    • December 2018 – $68 million+[78]
    • 2019 (Japan) – ¥52.2 billion[83][84] ($479 million)
    • June–December 2020 (Japan) – ¥24,156.02 million[85] ($234.34 million)[86]
    • 2021 – $745 million[80]
  8. Grand Theft Auto V and GTA Online
    • September 2013 to April 2018 – $6 billion[89]
    • 2019 – $595 million[65]
    • 2020 – $911 million[66]
  9. Wii Sports revenue: 81.99 million units[7] at ¥4800 ($63.35) each = $5.1941 billion
  10. World Club Champion Football: Intercontinental Clubs
    • Fiscal year ended 31 March 2010: ¥4.2 billion[99]
    • Fiscal year ended 31 March 2011: ¥3.8 billion[100]
    • Fiscal year ended 31 March 2012: ¥3.6 billion[101] (additional ¥6.8 billion)
    • Fiscal year ended March 2013: ¥1.7 billion [1] [102][103]
    • Fiscal year ended 31 March 2013: ¥3.2 billion
    • April-December 2013: ¥2.1 billion
    • Currency conversion: [2] $224 million
      • ¥4.2 billion = $55.4312 million
      • ¥3.8 billion = $50.2 million
      • ¥3.6 billion = $48 million
      • ¥3.2 billion = $42.2333 million
      • ¥2.1 billion = $28 million
  11. World Club Champion Football revenue:
    • Card revenues up until January 2009 - $1.901 billion
      • 480 million player cards sold as of January 2009, costing around ¥300 each.[97][98] This brings the total card revenue up to ¥144 billion, equivalent to [http://www.x-rates.com/historical/?from = JPY&amount=144000&date=2011-10-30 $1.901 billion].
    • Unit sales revenues from April 2005 to December 2009 - $307.4 million
      • World Club Champion Football: European Clubs 2004–2005 at £90,000 ($189,000) [3] each - $149.4 million
        • 514 units from April 2005 to March 2006: $97.2 million
        • 276 units during April–September 2006: $52.2 million
      • World Club Champion Football: Intercontinental Clubs 2006-2007 - 831 units from June 2008 to March 2009 at £90,000 ($189,000) [4] each = $158 million
    • World Club Champion Football: Intercontinental Clubs revenues from April 2009 to December 2013 - $224 million[n 10]
  12. Wii Play sales revenue:
    • Prices:
    • December 2006 to March 2010: 27.38 million units = US$2166.44 million
      • Japan: 2.88 million units at US$63 each = US$181.44 million
      • Overseas: 24.5 million units at US$81 (mean average AU/UK/US price) each = US$1985 million
    • April 2010 to March 2012: 640,000 (28.02 million[32] - 27.38 million) units at US$77 (mean average AU/JP/UK/US price) each = US$49.3 million
  13. 28.31 million[12] at = pc&a=page_h_title&title_id=20004 ¥4500] ([http://fxtop.com/en/historical-exchange-rates.php?A=4500&C1=JPY&C2=USD&DD1=01&MM1=01&YYYY1=1988&B=1&P=&I=1&DD2=31&MM2=12&YYYY2=1988&btnOK=Go%21 $37) each
  14. [107][108]
  15. 15.0 15.1 Call of Duty: Black Ops overall revenue:
    • 25 million copies as of August 2011 [6] [7] at $59.99 [8] each: $1379.77 billion
    • Map packs: $270 million[109]
  16. Clash Royale:
    • Up until 2017 - $1.278 billion[110]
    • 2018 - $900 billion[111]
  17. Minecraft sales revenue: 122 million units
    • PC: 26 million units at $26.95 = $700.7 million
    • Consoles: 17 million units[114] at $19.99[115] = $339.8 million
    • Mobile & other: 79 million units at $6.99 = $552.2

References[]

  1. https://www.nintendo.co.jp/ir/en/finance/software/wii.html
  2. PUBG
  3. 3.00 3.01 3.02 3.03 3.04 3.05 3.06 3.07 3.08 3.09 3.10 https://www.nintendo.co.jp/ir/en/finance/software/index.html
  4. 4.00 4.01 4.02 4.03 4.04 4.05 4.06 4.07 4.08 4.09 4.10 4.11 4.12 4.13 4.14 4.15 4.16 Pokémon
  5. Wii Series
  6. 6.0 6.1 Nintendo software and hardware sales data from 1983 to present, December 2014
  7. 7.00 7.01 7.02 7.03 7.04 7.05 7.06 7.07 7.08 7.09 7.10 Nintendo Top Selling Software Sales Units: Wii. Nintendo (2014-03-31). Retrieved on 2014-05-31.
  8. 8.0 8.1 Computer game Tetris celebrates 25 years. Daily Telegraph (June 6, 2009). Retrieved on 2012-08-23.
  9. Store Minecraft. Minecraft.net. Mojang. Archived from the original on 2019-11-08.
  10. 10.0 10.1 Pac-Man
  11. 11.0 11.1 11.2 11.3 https://www.marketwatch.com/story/this-violent-videogame-has-made-more-money-than-any-movie-ever-2018-04-06 Cite error: Invalid <ref> tag; name ":1" defined multiple times with different content
  12. 12.0 12.1 12.2 Welch, Hanuman (April 23, 2013). 1984: Duck Hunt - The Best Selling Video Game Of Every Year Since 1977. Complex. Verizon Hearst Media Partners. Retrieved on April 26, 2017.
  13. 13.0 13.1 13.2 https://x.com/ELDENRING/status/1800890964925366476
  14. 14.0 14.1 14.2 14.3 Sales Date - Top Selling Software Sales Units - Nintendo DS Software. Nintendo (2014-03-31). Retrieved on 2014-05-08.
  15. 15.0 15.1 15.2 15.3 15.4 15.5 Sonic
  16. Sony Interactive Entertainment to Acquire Insomniac Games, Developer of PlayStation®4 Top-Selling Marvel's Spider-Man, Ratchet & Clank (en-US). SIE.com (2020-11-18).
  17. 17.0 17.1 IR Information : Sales Data - Top Selling Software Sales Units - Nintendo DS Software
  18. Angry Birds: 12+ Million Copies Sold. macstories (December 8, 2010). Retrieved on 2011-07-01.
  19. https://play.google.com/store/apps/details?id=com.squareenixmontreal.hitmansniperandroid
  20. https://play.google.com/store/apps/details?id=com.zitga.ninja.stickman.legends.shadow.wars
  21. https://play.google.com/store/apps/details?id=com.Zonmob.Stickman.FightingGames.ShadowOfDeath
  22. https://web.archive.org/web/20150710152704/www.segasammy.co.jp/english/ir/ar2013/future/future_02.html
  23. Gutierrez, Luis Joshua (May 17, 2023). GTA Sells 5M Copies In Past 3 Months, Jumps To 180 Million In Total Sales. GameSpot.
  24. https://www.businessofapps.com/data/minecraft-statistics/
  25. "EA Launches New Tetris® Game on the App Store Today". Business Wire. 1 December 2011. https://www.businesswire.com/news/home/20111201006159/en/EA-Launches-New-Tetris%C2%AE-Game-App-Store.
  26. Johnson, Bobbie (June 1, 2009). How Tetris conquered the world, block by block. The Guardian.
  27. https://www.theverge.com/2021/12/9/22821220/pubg-playerunknowns-battlegrounds-free-to-play-release-date
  28. 28.00 28.01 28.02 28.03 28.04 28.05 28.06 28.07 28.08 28.09 28.10 28.11 28.12 28.13 Mario
  29. Mario Kart
  30. https://www.ign.com/articles/the-witcher-3-sales-officially-cross-50-million
  31. The Legend of Zelda
  32. 32.0 32.1 Supplementary Information:Financial Results Briefing for Fiscal Year Ended March 31, 2012 (PDF). Nintendo (2012-04-27). Retrieved on 2012-07-20.
  33. Suellentrop, Chris (November 21, 2016). 'Skyrim' Creator Todd Howard Talks Switch, VR and Elder Scrolls Wait. Glixel.
  34. Good, Owen (September 15, 2011). GTA IV Overtakes San Andreas in Lifetime Sales [Correction]. Kotaku. Retrieved on September 12, 2012.
  35. Call of Duty: A Short History. IGN. IGN. Retrieved on 23 February 2014.
  36. Call of Duty: A Short History. IGN. Retrieved on 2013-11-06.
  37. http://www.computerandvideogames.com/421641/grand-theft-auto-iv-has-sold-25-million-copies/
  38. http://ir.take2games.com/ReleaseDetail.cfm?ReleaseID=332433
  39. 39.0 39.1 Activision reveals sales figures for Black Ops and Modern Warfare 2. Shacknews (August 3, 2011). Retrieved on Jan 28, 2014.
  40. Makuch, Eddie (2011-05-05). Call of Duty: Black Ops sells 20 million - Analyst. GameSpot. GameSpot AU. Retrieved on 2011-05-25. “12 million of which were Xbox 360 copies”
  41. Black Ops sold over 23 million units, over 18 million map packs in first nine months, Joystiq
  42. http://bf4central.com/2013/09/ea-wont-give-battlefield-number-one/
  43. https://www.gamesindustry.biz/articles/2018-09-05-fifa-18-sells-over-24-million-copies
  44. 44.0 44.1 Street Fighter
  45. 2017 in video games
  46. Konami (2005-10-11). "Konami's Frogger and Castlevania Nominated for Walk of Game Star". Press release. Archived from the original on 2011-05-25. http://web.archive.org/web/20110525101540/http://www.gamespot.com/news/6135485.html. Retrieved 2009-03-21.
  47. http://www.gamerevolution.com/features/13510-world-of-warcraft-leads-industry-with-nearly-10-billion-in-revenue
  48. 48.0 48.1 48.2 "After Pong". ACE (6 (March 1988)): 29-32 (29). 4 February 1988. https://archive.org/details/ACE_Issue_06_1988-03_Future_Publishing_GB/page/n28/mode/1up.
  49. "Can Asteroids Conquer Space Invaders?". Electronic Games 1 (1): 30?33 [31]. Winter 1981. http://www.digitpress.com/library/magazines/electronic_games/electronic_games_winter81.pdf. Retrieved February 1, 2012.
  50. "Video arcades rival Broadway theatre and girlie shows in NY", InfoWorld 4 (14): p. 15, April 12, 1982, ISSN 0199-6649, https://books.google.com/books?id=YjAEAAAAMBAJ&pg=PA15, retrieved May 1, 2011
  51. https://ia801802.us.archive.org/17/items/the_spectrum_show/TheSpectrumShow000.pdf#page=5
  52. Glenn Adilman, Videogames: knowing the score, Creative Computing, December 1983
  53. 53.0 53.1 53.2 http://www.atarimuseum.com/whatsnew/2009-MAY-28.html
  54. https://pdf.irpocket.com/C3659/wigp/Bk3B/C9Yf.pdf
  55. Donald Mustard. AGBO. Retrieved on 20 November 2023.
  56. 56.0 56.1 56.2 56.3 56.4 List of highest-grossing mobile games
  57. PUBG
  58. 58.0 58.1 Lineage
  59. Snider, Mike (July 11, 2013). "'League of Legends' makes big league moves". USA Today. https://usatoday.com/story/tech/gaming/2013/07/11/league-of-legends-at-staples-center/2504935/.
  60. Maiberg, Emanuel (January 24, 2014). "League of Legends revenues for 2013 total $624 million [UPDATE"]. GameSpot. https://www.gamespot.com/articles/league-of-legends-revenues-for-2013-total-624-million-update/1100-6417224/.
  61. 61.0 61.1 "Hearthstone, Dota 2 can't compete with League of Legends in terms of player spending". VentureBeat. October 23, 2014. https://venturebeat.com/2014/10/23/the-10-highest-grossing-online-pc-games-in-2014-hearthstone-dota-2-cant-compete-with-league-of-legends/.
  62. 62.0 62.1 DiChristopher, Tom (January 26, 2016). "Digital gaming sales hit record $61B: Report". CNBC. https://www.cnbc.com/2016/01/26/digital-gaming-sales-hit-record-61-billion-in-2015-report.html.
  63. 2016 Year in Review: Digital Games and Interactive Media. SuperData Research (December 2016).
  64. 64.0 64.1 Special Report: Evolution of Mobile Esports for the Mass Market. Niko Partners. August 2019. p. 19. https://nikopartners.com/wp-content/uploads/2019/08/Evolution-of-Mobile-Esports-for-the-Mass-Market.pdf.
  65. 65.0 65.1 2019 Year In Review: Digital Games and Interactive Media. SuperData Research. Nielsen Media Research (January 2, 2020).
  66. 66.0 66.1 Games and interactive media earnings rose 12% to $139.9B in 2020. SuperData Research. Nielsen Company (6 January 2021). Alt URL
  67. Rousseau, Jeffrey (8 April 2022). A breakdown of China's games market (GDC 2022). GamesIndustry.biz.
  68. https://mobilemarketingreads.com/league-of-legends-revenue-and-user-stats/
  69. CrossFire revenues:
  70. 70.0 70.1 Annual Report 2005. U.S. Securities and Exchange Commission. Vivendi Universal (2006).
  71. 2008 Annual Report. Activision. Activision Blizzard (2009).
  72. 2010 Annual Report. Activision. Activision Blizzard (2011).
  73. Peterson, Steve (October 3, 2012). "Game Industry Legends: Rob Pardo". GamesIndustry.biz. https://www.gamesindustry.biz/articles/2012-10-02-game-industry-legends-rob-pardo.
  74. 2012 Annual Report. Activision 13–4. Activision Blizzard (2013).
  75. Pereira, Chris (July 18, 2014). "WoW Was the Top Subscription MMO in 2013, Star Wars: The Old Republic #4". GameSpot. https://www.gamespot.com/articles/wow-was-the-top-subscription-mmo-in-2013-star-wars/1100-6421191/.
  76. 76.0 76.1 Spannbauer, Adam (October 23, 2018). "Monster Strike Revenue Passes $7.2 Billion, Making It the Highest Earning App of All Time". Sensor Tower. https://sensortower.com/blog/monster-strike-revenue.
  77. 77.0 77.1 Nelson, Randy (11 December 2018). "The Top Mobile Games for November 2018: Knives Out Takes Down Fortnite and PUBG Mobile". Sensor Tower. https://sensortower.com/blog/top-mobile-games-november-2018.
  78. 78.0 78.1 Nelson, Randy (17 January 2019). "The Top Mobile Games for December 2018: Monster Strike Stays on Top, Brawl Stars Debuts with a Bang". Sensor Tower. https://sensortower.com/blog/top-mobile-games-december-2018.
  79. 79.0 79.1 Forde, Matthew (December 16, 2020). "Five mobile games have made more than a billion dollars in 2020 so far". Pocket Gamer. https://www.pocketgamer.biz/asia/news/75317/five-mobile-games-have-made-more-than-a-billion-dollars-in-2020/.
  80. 80.0 80.1 "Top Games by Monetization Descriptors — How Top Titles Utilize Monetization Features". The State of Mobile Game Monetization 2022 — An Analysis of the Latest Mobile Game Monetization Strategies. Sensor Tower. March 2022. pp. 12-9. https://go.sensortower.com/rs/351-RWH-315/images/st-state-of-mobile-game-monetization-2022.pdf#page=12.
  81. https://mobilegamer.biz/2022s-top-grossing-mobile-games-honor-of-kings-pubg-mobile-genshin-impact-and-more/
  82. "Monster Strike and Puzzle & Dragons have grossed more than $7 billion each". Pocket Gamer. October 24, 2018. https://www.pocketgamer.biz/asia/news/69335/monster-strike-puzzle-and-dragons-gross-7bn-usd-each/.
  83. "“ファミ通モバイルゲーム白書2020”最新市場動向が発表。国内年間課金売上トップは『FGO』。もっとも遊ばれたのは『ポケモンGO』" (in ja). Famitsu (Kadokawa Game Linkage). 29 January 2021. https://www.famitsu.com/news/202001/29191590.html.
  84. "2019年世界モバイルゲーム市場は7兆1840億円に! 国内年間課金売上トップは「Fate/Grand Order」~『ファミ通モバイルゲーム白書2020』~" (in ja). PR Times (Kadokawa Game Linkage). 29 January 2020. https://prtimes.jp/main/html/rd/p/000006749.000007006.html.
  85. パズル&ドラゴンズ(パズドラ) (ja). AppMedia.
  86. Historical currency converter with official exchange rates (24,156.02 JPY to USD). fxtop.com (31 December 2020).
  87. Westward Journey revenues
    • Westward Journey Online II (launched 2002) from 2002 to 2003: $37 million
    • Westward Journey Online II and Fantasy Westward Journey (launched 2004) from 2004 to 2008: $1.3 billion
    • Fantasy Westward Journey from 2009 to 2011: $1.5 billion+
      • $400 million in 2009 [30]
      • $400 million+ in 2010 [31]
      • $400 million+ in 2011 [32]
    • $400 million+ in 2012 [33] [34]
    • PC revenue in 2016: $380 million ($95 million per quarter)
    • Fantasy Westward Journey mobile revenue from 2015 to July 2021: $4.7 billion
  88. https://www.euronews.com/culture/2023/11/18/we-need-a-reset-gaming-journalist-on-why-consoles-need-to-stop-improving
  89. Cherney, Max A. (April 9, 2018). This violent videogame has made more money than any movie ever. MarketWatch.
  90. https://pdf.irpocket.com/C3659/MH4b/NT9o/KodI.pdf
  91. *$1.8 billion as of 2011 [35]
  92. Donkey Kong
  93. 93.0 93.1 Wii Series
  94. Sony Analytic Analysis (2022)
  95. 95.0 95.1 Sonic, Video Game Sales Wiki
  96. 96.0 96.1 96.2 96.3 96.4 96.5 96.6 Final Fantasy
  97. AOU 2009 - Sega World Club Champion Football Intercontinental Clubs 2007-2008. AOU Amusement Expo 2009. DigInfo TV (2 March 2009). Retrieved on 18 May 2012.
  98. Sports Gaming in Japan: World Club Champion Football. GameSpot (22 September 2009). Retrieved on 18 May 2012.
  99. Appendix of Consolidated Financial Statements: Year Ended March 31, 2010. Sega Sammy Holdings (14 May 2010). Retrieved on 13 April 2012.
  100. Appendix of Consolidated Financial Statements: Year Ended March 31, 2011. Sega Sammy Holdings (13 May 2011). Retrieved on 13 April 2012.
  101. Appendix of Consolidated Financial Statements: Year Ended March 31, 2012. Sega Sammy Holdings (11 May 2012). Retrieved on 17 May 2012.
  102. FY Ending March 2013: 1st Quarter Results Presentation (Ended June 2012). Sega Sammy Holdings (1 August 2012). Retrieved on 2 September 2012.
  103. Appendix of Consolidated Financial Statements: 9 Months Ended December 31, 2011. Sega Sammy Holdings (3 February 2012). Retrieved on 13 April 2012.
  104. Mario Kart
  105. 105.0 105.1 105.2 105.3 105.4 105.5 105.6 105.7 Arcade gaming, Video Game Sales Wiki
  106. https://imgur.com/PDE9Ka7 - Profit. Unclear what is the overall revenue. Featured in Electronic Arts' Q4 FY 3/2024 report
  107. Gottschalk, S. (1995). "Videology: Video-Games as Postmodern Sites/Sights of Ideological Reproduction". Symbolic Interaction 18 (1). http://cdclv.unlv.edu/archives/interactionism/gottschalk/video.html. Retrieved 26 February 2012.
  108. "Forbes, Volume 127". Forbes: 102. 1981. http://books.google.co.uk/books?id=6y68AAAAIAAJ. Retrieved 25 February 2012. "At $2000 a unit, Atari has made about $140 million from that game alone."
  109. Call of Duty: Black Ops, revenues
    • Game sales: $1 billion in 2010 [41]
    • Map packs: $270 million as of September 2011 [42]
  110. https://www.zdnet.com/pictures/25-wildly-popular-android-games-raking-in-the-most-cash-from-in-app-purchases/24/
  111. Market Brief – 2018 Digital Games & Interactive Entertainment Industry Year In Review. SuperData Research.
  112. Playrix’s Township is 10 and still growing after $2.1bn revenue, 600m downloads (September 28 2023).
  113. https://twitter.com/johnandersen21/status/986588367889592320
  114. "Built to last: the Minecraft model". The Independent. October 10, 2014. http://www.independent.co.uk/news/business/analysis-and-features/built-to-last-the-minecraft-model-9788669.html. Retrieved November 13, 2014.
  115. Xbox 360 & PS3
  116. TERA revenues:
    • 2011: $175.334 million
      • January-February 2011: $89.334 million [43][44]
      • March-December 2011: $86 million [45] [46]
    • February-December 2012: $403.2 million
      • February-April 2012: $240 million [47]
      • May 2012: 717,458 subscriptions at $78.33 average each = $56.2 million
      • June-December 2012: $107 million
        • 900,000 subscriptions (1.4 million - 500,000)
        • Retail revenue: 182,542 additional sales at $63.33 average each = $12 million
        • Subscription revenue: 900,000 subscriptions at $15 each for seven months = $95 million
    • 2013: $236 million
      • January-July 2013: $143.1 million
        • January 2013: 900,000 subscriptions at $15 each = $14 million
        • TERA Rising (North America & Europe) during February-July 2013: $129.1 million
          • United States: $86.04 million
            • Freemium revenue: $12 million monthly for six months = $72 million
            • Elite subscriptions: 156,000 subscriptions at $14.99 each for six months = $14.04 million
          • Europe: Half of US revenue = $43.02 million
    • 2014: $236 million
    • 2015: $239 million ($19.9 million monthly)
  117. https://www.gamesindustry.biz/articles/2021-08-06-phantasy-star-online-2-expansion-drives-sega-sammy-q1-revenues
  118. Tetris (Game Boy) sales revenue: 35 million cartridges (including bundles)[8] at $19.99 each = $699.65 million
  119. https://pdf.irpocket.com/C3659/l3Fa/kCDx/KsjF.pdf
  120. 120.0 120.1 Dragon Quest, Video Game Sales Wiki
  121. http://www.pocketgamer.biz/asia/news/66387/summoners-war-1-billion-lifetime-revenues/
  122. https://www.gamespot.com/articles/call-of-duty-ww-2-passes-1-billion-in-worldwide-sa/1100-6455775/
  123. https://www.foxsportsasia.com/esports/callofduty/982991/call-of-duty-black-ops-4-makes-over-1-billion-in-under-a-month-to-become-best-selling-game-of-2018/
  124. https://news.yahoo.com/red-dead-redemption-2-now-195425033.html

External links[]

Best selling video games
List of best-selling video games · List of highest-grossing video games

Franchises · United States (NPD) · Japan · Best selling new IPs
Consoles (6th generation · 7th generation) · Arcade · Mobile · PC
2017 · 2018 · 2021 · 2022
Nintendo · Sega · Sony · Microsoft · Bandai Namco · Capcom · Konami · Square Enix · Ubisoft · Blizzard

See also: Best selling games · Best selling franchises · Highest-grossing franchises
Advertisement