Video Game Sales Wiki

This is a list of the highest-grossing video game franchises, which have grossed at least $1 billion in revenue. All figures below are in US dollars.

List[]

At least $2 billion[]

Franchise Debut Company Revenue As of Ref Breakdown
Pokémon 1996 Japan Nintendo $150,000,000,000 2023 [1] Pokémon
Mario 1981 Japan Nintendo $55,000,000,000 2023 [2] Mario
Call of Duty 2003 United States Activision $30,000,000,000 2022 [3] Video games – $27 billion[4]
Dungeon Fighter Online 2005 South Korea Nexon $24,510,000,000 2023 [5] Dungeon Fighter Online
Final Fantasy 1987 Japan Square Enix $20,100,000,000 2023 [6] Final Fantasy
Candy Crush 2012 Malta King $20,000,000,000 2023 [7] Highest-grossing mobile games
Fortnite 2017 United States Epic Games $20,000,000,000 2023 [8] Fortnite
Dragon Quest 1986 Japan Square Enix $19,400,000,000 2024 [9] Dragon Quest
Fist of the North Star 2002 Japan Sega $19,200,000,000 2024 [n 1] Pachinko
Honor of Kings 2015 China Tencent $18,664,000,000 2023 [n 2] Highest-grossing mobile games
Wii Series 2007 Japan Nintendo $17,521,000,000 2024 [10] Wii Series
Sonic 1991 Japan Sega $16,111,444,503 2024 [11] Sonic
Pac-Man 1980 Japan Bandai Namco $15,548,000,000 2023 [12] Pac-Man
Lineage 1998 South Korea NCSoft $14,976,000,000 2022 [13] Lineage
PUBG 2017 South Korea Krafton $14,790,000,000 2023 [14] PUBG
Space Invaders 1978 Japan Square Enix $13,930,000,000 2016 [15] Highest-grossing video games
League of Legends 2009 China Tencent $13,451,000,000 2021 [16] Highest-grossing video games
Warcraft 1994 United States Blizzard $13,156,000,000 2017 Original trilogy – $236 million[n 3]
World of Warcraft$11.32B[16]
Hearthstone$1.6 billion[n 4]
CrossFire 2007 South Korea Smilegate $13,088,000,000 2021 [16] Highest-grossing video games
FIFA 1993 Canada EA Canada $12,562,000,000 2020 1993–2013 – $6 billion[23]
2014–2017 – $2.917 billion[n 5]
2018–2020 – $3.645 billion[n 6]
Street Fighter 1987 Japan Capcom $12,427,000,000 2016 [30] Street Fighter
Grand Theft Auto 1997 United Kingdom Rockstar $11,891,000,000 2023 1997 to Mar 2013 – $3.391B[n 7]
Apr 2013 to Dec 2023 $8.5B[35]
Monster Strike 2013 Japan Mixi $10,538,000,000 2022 Mobile game$10.502 billion[n 2]
Nintendo 3DS$36 million[n 8]
Dragon Ball 1986 Japan Bandai Namco $10,523,000,000 2024 Dragon Ball games – $10.306B[37]
Shōnen Jump$217.3 million[n 9]
Resident Evil 1996 Japan Capcom $9,714,083,090 2024 [46] Resident Evil
Angry Birds 2009 Japan Sega $9,300,000,000 2020 Angry Birds$100M[47]
AB2 & Evolution$363M[n 10]
Films – $538 million[50]
Merchandise – $8.297 billion[n 11]
Puzzle & Dragons 2012 Japan GungHo $8,661,000,000 2021 Mobile game – $8.578 billion[n 2]
3DS games – $83 million[n 12]
Clash of Clans 2012 China Tencent $8,400,000,000 2022 [n 2] Highest-grossing mobile games
Westward Journey 2001 China NetEase $8,317,000,000 2017 [16] Highest-grossing video games
Donkey Kong 1981 Japan Nintendo $6,846,000,000 2019 Donkey Kong (1981) – $4.4B[59]
DKC$2.223B[n 13]
Other (Japan) – $223.4M[n 14]
Sega Model series 1992 Japan Sega $6,380,000,000 2001 [80] Arcade games
Fate 2004 Japan Sony $6,386,000,000 2022 Fate/Grand Order$6.3B[n 2]
Other games – $86.3 million[n 15]
Pro Evolution Soccer 1996 Japan Konami $6,131,000,000 2019 Japan (2001–2014) – $1.175B[n 16]
Other (2001–2019) – $4.669B[n 17]
JP F2P (2018-2019) – $287M[n 18]
Star Wars 1982 United States LucasArts $6,030,000,000 2020 1982–2015 – $4 billion[n 19]
Mobile (2016–2019) – $1.01B[108]
P2P (2017-2019) – $1.02B[n 20]
Digimon 1997 Japan Bandai Namco $5,905,000,000 2017 Console (Japan) – $90.5M[n 21]
Digital pets$424.1 million[n 22]
Merchandise – $5.39 billion[n 23]
Madden NFL 1988 United States EA Sports $5,200,000,000 2018 1988–2013 – $4 billion[n 24]
2014–2018 – $1.2 billion[n 25]
The Sims 2000 United States EA $5,000,000,000 2019 [124][125] The Sims 3$1 billion[126]
The Sims 4$1 billion[127]
Halo 2001 United States Microsoft $5,000,000,000 2015 [128] Including console bundles
One Piece 2000 Japan Bandai Namco $4,910,000,000 2024 One Piece games$4.791B[n 26]
Shōnen Jump$119.3 million[n 9]
Gran Turismo 1997 Japan Sony $4,840,000,000 2022 [129] Gran Turismo
Assassin's Creed 2007 France Ubisoft $4,600,000,000 2020 2007–2016 – $4 billion[130]
Origins (2017) – $600M[131][132]
World Club Champion Football 2002 Japan Sega $4,300,000,000 2013 [80] Arcade games
Virtua Fighter 1993 Japan Sega $4,080,000,000 2001 [80]
Need for Speed 1994 United States EA $4,000,000,000 2014 [133][134]
The Legend of Zelda 1986 Japan Nintendo $3,853,000,000 2019 Zelda I & II (NES) – $501M[n 27]
Japan (1991–2019) – $841M[n 28]
Overseas (1991-2019) – $2.511B[n 29]
Monster Hunter 2004 Japan Capcom $3,824,000,000 2019 Games (up to 2017) – $1.797B[n 30]
World (2018) – $985 million[n 31]
Pachinko sales – $900 million[n 1]
Merchandise – $142 million[n 32]
Skylanders 2011 United States Activision $3,500,000,000 2017 [179] Including all media
Super Smash Bros. 1999 Japan Nintendo $3,438,000,000 2019 Games (as of 2017) – $2.254B[n 33]
Ultimate (2018) – $1.11 billion[n 34]
Amiibo$74.04 million[n 35]
Mortal Kombat 1992 United States Midway $3,210,000,000 2019 [192] Arcade (1992–2000) – $1.17B[193]
Home (1992–2000) – $989M[n 36]
2002–2019 – $1.051 billion[n 37]
MapleStory 2003 South Korea Nexon $3,151,000,000 2014 [16]
Tomb Raider 1996 Japan Square Enix $3,122,000,000 2017 1996–2012 – $1 billion[214]
2013–2017 – $1.08 billion[n 38]
Other media – $1.042 billion[n 39]
The Elder Scrolls 1994 United States Bethesda $3,050,000,000 2020 Elder Scrolls 1-4$658M[n 40]
Skyrim$1.39 billion[224]
Spin-offs – $1.002 billion[n 41]
Clash Royale 2016 China Tencent $3,000,000,000 2020 [227]
Minecraft 2011 Sweden Mojang $2,898,000,000 2019 PC game$889 million[n 42]
Pocket Edition$500 million[n 43]
Other – $1.509 billion[n 44]
Battlefield 2002 Sweden EA DICE $2,740,000,000 2017 Battlefield 3$1.1 billion[n 45]
Battlefield 4$499.9 million[n 46]
Battlefield 1$1.14 billion[237]
Overwatch 2016 United States Blizzard $2,557,000,000 2020 As of Q1 2017 – $1 billion[238]
2017 to Nov 2019 – $800M[n 47]
League$757M[241][242][n 48]
Metal Gear 1987 Japan Konami $2,513,000,000 2016 Japan (1998–2016) – $512M[n 49]
Overseas (up to 2015) – $1.408B[n 50]
Other sales – $593.1 million[n 51]
Tom Clancy's 1987 France Ubisoft $2,029,000,000 2019 2002–2006 – $101 million[201]
The Division (up to 2018) – $1.2B[266]
2019 – $728 million[28]
Far Cry 2004 Turkey Crytek $2,000,000,000 2020 [267]
NBA Jam 1993 United States Midway $2,000,000,000 2010 [268]
Lego 1997 United Kingdom TT Games $2,000,000,000 2014 [269]
Guitar Hero 2005 United States Activision $2,000,000,000 2009 [270]
Just Dance 2009 France Ubisoft $2,000,000,000 2020 [267]
Watch Dogs 2014 France Ubisoft $2,000,000,000 2020 [267]

At least $1 billion[]

Franchise Debut Company Revenue As of Ref Breakdown
Onimusha 2001 Japan Capcom $1,798,000,000 2016 PS2 games – $246 million[n 52]
Arcade/Pachinko$1.552 billion[n 1]
Black Desert Online 2015 South Korea Pearl Abyss $1,700,000,000 2020 [272]
Spider-Man 1982 Japan Sony $1,650,000,000 2018 1982–2003 – $1 billion[273]
Spider-Man 2 (2004) – $110 million[274]
Spider-Man (2018) – $540 million[275][276]
Fallout 1997 United States Bethesda $1,642,000,000 2019 Fallout 1 to 3$344 million[n 53]
Fallout 4$750 million[282]
Spin-offs – $548 million[n 54]
Tetris 1988[n 55] Soviet Union Tetris Company $1,631,000,000 2011 Game Boy$753 million[n 56]
Mobile$532 million[n 57]
NES$346 million[n 58]
Harry Potter 2001 United Kingdom J.K. Rowling $1,555,000,000 2018 2001–2014 – $1.5 billion[297]
Hogwarts Mystery (2018) – $55 million[298]
Disney Tsum Tsum 2014 Japan Line Corp. $1,500,000,000 2019 [299]
The Idolmaster 2005 Japan Bandai Namco $1,236,000,000 2019 Mobile games – $709 million[n 59]
Console games – $65 million[n 60]
Other media – $462 million[n 61]
Counter-Strike 2000 United States Valve $1,233,000,000 2018 CS GO (2015–2018) – $1.233 billion[302]
Power Pros (Pro Yakyū) 1994 Japan Konami $1,159,000,000 2019 Mobile games – $1.159 billion[n 2]
Gundam 1983 Japan Bandai Namco $1,152,000,000 2018 2000–2007 (Japan) – $691 million[n 62]
2008–2014 (Japan) – $436 million[n 63]
Mobile (2018) – $25 million[104]
Doom 1993 United States id Software $1,088,000,000 2020 Video games – $1 billion[304]
Films – $88 million[305][306]
Dota 2003 United States Valve $1,035,000,000 2019 Dota 2 (2015–2017) – $904 million[307]
eSports (2013–2019) – $131 million[308]
Defender 1981 United States Williams $1,000,000,000 2001 [309]
Duke Nukem 1991 Denmark 3D Realms $1,000,000,000 2001 [310]
Diablo 1996 United States Blizzard $1,000,000,000 2017 [21]
Crash Bandicoot 1996 United States Activision $1,000,000,000 2020 [311]
StarCraft 1998 United States Blizzard $1,000,000,000 2017 [21]
Spyro 1998 United States Activision $1,000,000,000 2020 [311]
Red Dead 2004 United States Take-Two $1,000,000,000 2018 [312]
RuneScape 2001 United Kingdom Jagex $1,000,000,000 2018 [313]
Forza 2005 United States Microsoft $1,000,000,000 2016 [314]
Gears of War 2006 United States Epic Games $1,000,000,000 2014 [315]
Uncharted 2007 Japan Sony $1,000,000,000 2016 [316]
Borderlands 2009 United States Take-Two $1,000,000,000 2019 [317]
Bubble Witch 2011 Malta King $1,000,000,000 2017 [21]
Pet Rescue 2012 Malta King $1,000,000,000 2017 [21]
Dishonored 2012 France Arkane $1,000,000,000 2020 [304]
Farm Heroes 2013 Malta King $1,000,000,000 2017 [21]
The Last of Us 2013 Japan Sony $1,000,000,000 2020 [318]
Destiny 2014 Japan Sony $1,000,000,000 2017 [21]
Heroes of the Storm 2015 United States Blizzard $1,000,000,000 2017 [21]
Garena Free Fire 2017 Singapore Garena $1,000,000,000 2019 [319]


See also[]

Notes[]

  1. 1.0 1.1 1.2 1.3 See Pachinko § Franchises.
  2. 2.0 2.1 2.2 2.3 2.4 2.5 2.6 List of highest-grossing mobile games
  3. Warcraft original trilogy:
    • Warcraft: Orcs & Humans$13.5 million (300,000 copies,[17] average $45 price)[18]
    • Warcraft II: Tides of Darkness$34.5 million (United States)[19]
    • Warcraft III: Reign of Chaos$188 million[20]
  4. Hearthstone:
    • 2014–2017 – $1 billion[21]
    • 2018 – $600 million[22]
  5. $145 million digital revenue in 2014.[24] $1.876 billion revenue in 2016.[25] $896 million in 2017.[26]
  6. $1.272 billion in 2018.[27] $1.29 billion in 2019.[28]
    • 2020 – $1.083 billion[29]
  7. Grand Theft Auto franchise revenue up until 2009:
    • Up until March 2005 – $2 billion[31]
    • November 2005 to October 2008 – $1,071,429,641[32]
    • November 2008 to October 2009 – $296,357,328[33]
    • April 2012 to March 2013 – $23.4 million[34]
  8. ¥3,889,894,500[36] ($36 million).
  9. 9.0 9.1 Shōnen Jump video game retail sales in Japan:
    • Famicom Jump: Hero Retsuden – 1.1 million cartridges, ¥6,500 price[38]¥7,150 million ($90 million)
    • 2006–2012 – ¥7,579,055,580 ($95 million)
      • Battle Stadium D.O.N – 217,647 units, at ¥7,140 price,[39] grossed approximately ¥1,553,999,580.
      • Jump Super Stars – 517,514 units, at ¥4,800 price,[40] grossed approximately ¥2,484,067,200.
      • Jump Ultimate Stars – 737,706 units, at ¥4,800 price,[41] grossed approximately ¥3,540,988,800.
    • J-Stars Victory VS (2014) – 360,114 units, at ¥7,600 and ¥6,648 prices,[42][43] grossed approximately ¥2,574,363,808 ($24.3 million).
    • 50th Anniversary Shōnen Jump Edition (June 2018) – 110,000 units,[44] $73 price[45]$8.03 million
  10. Angry Birds 2 grossed $332.5 million.[48] Angry Birds Evolution grossed over $30 million.[49]
  11. $250 million in 2011.[51] $1.849 billion in 2012. $1.882 billion in 2013.[52] $1.16 billion in 2014.[53] $1.065 billion in 2015.[54] $1.277 billion in 2016. $814 million in 2017.[55]
  12. Puzzle & Dragons retail sales on Nintendo 3DS in Japan:
    • Puzzle & Dragons Z + Super Mario Bros. Edition¥7,828,778,095 ($72 million)
      • Puzzle & Dragons Z (2013) – ¥6,448,042,095 (as of 2016)[56]
      • Puzzle & Dragons: Super Mario Bros. Edition (2015) – ¥1,380,736,000 (as of 2016)[57]
    • Puzzle & Dragons X (2016) – ¥1,161,537,600 ($11 million)[58]
  13. Donkey Kong Country series – $2,222,743,284
    • Donkey Kong Country (SNES) – 9.3 million cartridges[60]$809.47 million
      • Japan – 3 million sales, ¥9,800 price[61]¥29,400 million ($368.47 million)
      • Other regions – 6.3 million sales, $69.95 price[62]$441 million
    • Donkey Kong Country 2 (SNES) – 5.15 million cartridges[60]$545.47 million
      • Japan – 2.2 million sales, ¥9,800 price[61]¥21,560 million ($368.47 million)
      • Other regions – 2.95 million sales, $59.99 price[63]$177 million
    • Donkey Kong Country 3 (SNES) – 3.51 million cartridges[60]$255.4 million
      • Japan – 1.77 million sales – ¥12,036 million[61] ($151 million)
      • Other regions – 1.74 million sales, $59.99 price[64]$104.4 million
    • Donkey Kong Country 1 & 2 (GBA) sales in the United States – $45 million[65]
    • Donkey Kong Country Returns – $332,630,064
      • Japan – ¥7,403,573,080 ($87,582,564)[66]
        • Donkey Kong Country Returns¥5,721,079,400 ($71,701,709)
        • Donkey Kong Country Returns 3D¥1,682,493,680 ($15,880,855)
      • Overseas – 5.25 million units – $245,047,500
        • Donkey Kong Country Returns – 4.09 million units,[67] $49.99 price[68] – $204,459,100
        • Donkey Kong Country Returns 3D – 1.16 million units,[69] $34.99 price[70] – $40,588,400
    • Donkey Kong Country: Tropical Freeze – $234,773,220
      • Wii U (2014) – 1.98 million units[71] – $99,795,720
        • Japan – 120,086 units,[72] ¥6,270 price[73]¥752,939,220 ($6,860,494)
        • Overseas – 1,859,914 units, $49.99 price[74]$92,977,101
      • Nintendo Switch (2018) – 2.25 million units,[75] $59.99 price[76]$134,977,500
  14. Japan retail sales of other Donkey Kong games – ¥17,825,589,000 ($223,406,304)
    • 'Donkey Kong 64 (N64) – ¥8,580 million[77]
    • Mario vs. Donkey Kong series – ¥4,245,388,800[78] ($53,207,028)
    • Other 2003–2012 releases – ¥5,000,200,200[79]
  15. Other games in Fate franchise – $86,319,559
    • 2007–2012 releases – ¥4,986,551,447 ($62,495,945)
    • 2014 handheld releases – ¥559,185,360 ($5,278,083)
      • Fate/hollow ataraxia (PSV) – ¥510,216,000[93]
      • Fate/kaleid liner Prisma Illya (3DS) – ¥48,969,360[94]
    • Fate/Extella (2016) – $18,545,531
  16. 14,009,999 retail sales, at average ¥6,735 price, grossed approximately ¥94,354,237,127 ($1,174,620,312).[100]
  17. 93,390,001 other sales (107.4 million units worldwide as of December 2019),[100][101] $49.99 average price[102][103]
  18. Winning Eleven mobile revenue in Japan during 2018–2019 – ¥31.64 billion ($288 million)
    • 2018 – ¥19.56 billion[104]
    • 2019 – ¥12.08 billion[105]
  19. $3 billion up until July 2015.[106] $1 billion during August–December 2015.[107]
  20. Star Wars games on consoles and PC (2017–2019)
    • Star Wars Battlefront II (2017) – $540 million
    • Jedi: Fallen Order (2019) – $480M[111]
  21. Digimon console game retail sales in Japan – $90,467,983
    • 2000–2002 releases – 216,890 units, average ¥4,430 price – ¥960,751,800[112] ($12,041,005)
    • 2006–2012 releases – 797,387 units, average ¥5,081 price – ¥4,051,533,280[113] ($50,777,457)
    • 2013–2014 releases – 958,518 units, average ¥5,911 price – ¥952,385,880[113] ($8,989,455)
    • 2014–2016 releases – 258,702 units, average ¥6,637 price – ¥1,717,000,040[113] ($15,782,280)
    • 2017 releases – 51,456 units, average ¥6,273 price – ¥322,801,200[113] ($2,941,241)
  22. Digital Monster virtual pet sales:
    • By 2005, Bandai sold more than 24 million units, at about ¥1,260 price,[114] grossing approximately ¥30,240 million ($379 million).
    • Bandai Namco's Digimon toy sales from April 2005 to March 2007 – ¥3.6 billion ($45.12 million)[115][116]
  23. Digimon merchandise sales:
  24. 1988–2013 – 100 million units – $4 billion.[122]
  25. 2014–2018 – 30 million units,[123] $40 average price[122]$1.2 billion.
  26. One Piece
  27. 10.89 million units[135]$501,476,100[136][137]
  28. Zelda sales in Japan (1991–2019) – $841,495,130
    • 1991–2012 – ¥52,981,178,477 ($664,007,751)
      • A Link to the Past¥9,280,482,349[61][138]
      • Ocarina of Time¥12,908,829,400[139][140][141]
      • Majora's Mask¥8,316,968,896[140]
      • The Wind Waker¥6,181,577,600[142][143]
      • Zelda I & II (Famicom Mini) – ¥560,446,000[144][145]
      • Minish Cap¥961,233,600[146]
      • Twilight Princess¥4,869,612,900[140][147]
      • Phantom Hourglass and Spirit Tracks¥7,506,537,332[140][148]
      • Skyward Sword¥2,395,490,400[140][149]
    • A Link Between Worlds (2013) – ¥2,129,424,000[140] ($21,818,839)
    • Hyrule Warriors (2014) – ¥1,972,854,397[150][151] ($18,621,535)
    • Tri Force Heroes (2015) – ¥790,638,700[152] ($7,267,374)
    • Breath of the Wild (2017) – 2,052,535 units (1.91 million on Switch,[153][154][155] 142,535 on Wii U)[72][156]¥14,326,694,300[157] ($130,539,356)
  29. Zelda overseas sales (1991–2019) – $2,510,556,724
    • A Link to the Past (SNES) overseas sales – 3.45 million units[135][158]$172,465,500[159]
    • United States retail sales from 1995 to March 2017 – $1.4 billion[160]
    • Virtual Console digital sales (2009 & 2011) – $6.7 million
      • Wii Virtual Console (2009) – $4.4 million[161]
      • Link's Awakening (3DS) – $2.3 million (2011)[162]
    • Breath of the Wild sales outside Japan and North America in March 2017 – 1.945 million units (1.445 million on Switch,[153][163] 500,000 on Wii U)[153][163] – €136,130,550[164] ($153,472,999)
    • Breath of the Wild overseas sales from April 2017 to December 2019 – 12,967,465 units (12.05 million on Switch as of December 2019,[154][155] 917,465 on Wii U as of March 2018)[156][163][165]$777,918,225[166][167]
  30. Monster Hunter (2004–2017)
    • Console game retail sales in Japan (2004–2017) – $1.736 billion
      • 2004–2012 – 17,443,368 units, average ¥5,133 price – ¥89,539,373,091[168] ($1,122,187,907)
      • Monster Hunter 4 (2013) – 3,378,455 units, ¥5,705 price[168]¥19,274,085,775 ($197,489,172)
      • Monster Hunter 4 Ultimate (2014) – 2,559,186 units, ¥5,800 price[168]¥14,843,278,800 ($140,103,917)
      • 2015–2016 – 3,097,450 units, ¥5,800 price – ¥17,965,210,000[168] ($165,132,191)
      • Monster Hunter XX (2017) – 2.15 million units (1.8 million on 3DS,[169] 350,000 on Switch),[170] ¥5,800 price[168]¥12,470 million ($111.17 million)
    • Overseas (2016–2017) – $60.5 million
      • Monster Hunter Generations (3DS) – 4.3 million worldwide sales[169] (including 2,787,985 Japan sales)[168]
      • Overseas sales – 1,512,015 units,[168][169] $39.99 price[171] – $60,465,480
  31. Monster Hunter: World
    • PS4 & Xbox One – 8.3 million units[172]$565 million
      • Japan – 3.2 million units,[173][174] ¥8,980 price[168]¥74,534 million ($262 million)
      • Overseas – 5.1 million units, $59.99 price[175]$306 million
    • Steam – $420 million
  32. Monster Hunter licensed merchandise sales in Japan between 2007 and 2012 – ¥11,324.2 million ($142 million)
    • 2007 & 2010 – ¥9.33 billion[119]
    • 2012 – ¥1,994.2 million[178]
  33. Super Smash Bros sales up until 2019 – $2,253,967,980
    • Super Smash Bros. – 5.55 million units[180]$358.2 million
      • Japan – 1.97 million units, ¥5,800 price[77]¥11,426 million ($143.2 million)
      • Overseas – 3.58 million units,[77][180] $59.95 price[181]$215 million
    • Super Smash Bros. Melee – 7.09 million units[182] – $406,188,789
      • Japan – 1,497,415 units, ¥6,800 price[183]¥10,182,422,000 ($127,615,265)
      • Overseas – 5,572,585 units, $49.99 price[184]$278,573,524
    • Super Smash Bros. Brawl – 13.3 million units[185] – $752,784,938
      • Japan – 2,509,467 units, ¥6,800 price[183]¥17,064,375,600 ($213,866,093)
      • Overseas – 10,790,533 units, $49.99 price[186]$539,418,745 revenue
    • Super Smash Bros. for Nintendo 3DS (2014) – 9.57 million units[185] – $407,281,360
      • Japan – 2,703,101 units,[72] ¥5,200 price[183]¥14,056,125,200 ($132,674,069)
      • Overseas – 6,866,899 units, $39.99 price[187]$274,607,291 revenue
    • Super Smash Bros. for Wii U (2014) – 5.37 million units[185] – $329,012,993
      • Japan – 861,575 units, ¥7,200 price[183]¥6,203,340,000 ($58,552,577)
      • Overseas – 4,508,425 units, $59.99 price[188]$270,460,416
  34. Super Smash Bros Ultimate (2018)
    • Japan – 4.22 million units,[155] ¥7,920 price[189]¥33,422,400,000 ($304,532,118)
    • Overseas – 13.46 million units,[155] $59.99 price[190]$807,465,400
  35. 5.7 million Amiibo sales for Super Smash Bros. (Nintendo 3DS and Wii U) up until February 2015, $12.99 retail price.[191]
  36. Mortal Kombat home releases (1992–2000)
  37. Mortal Kombat (2002–2019)
  38. 18 million sales,[215] $59.99 price[216][217]
  39. Other Tomb Raider media:
    • Box office – $705 million[218]
    • Pachinko sales – $300 million[n 1]
    • DVD rentals – $36.6 million[219]
  40. The Elder Scrolls I to IV:
    • The Elder Scrolls: Arena and Daggerfall – 690,000 units, $39 average price[220]$27 million
    • The Elder Scrolls III: Morrowind – 4 million units,[221] $39 average price[220]$156 million
    • The Elder Scrolls IV: Oblivion – 9.5 million units,[222] $49.99 price[223]$475 million
  41. The Elder Scrolls spin-offs:
    • The Elder Scrolls Online$1 billion[225]
    • The Elder Scrolls: Blades$1.5 million[226]
  42. 33 million units, at $26.95 price, as of April 2019.[228]
  43. $500 million as of February 2019, equivalent to a maximum of 71.53 million units at $6.99 each.[229]
  44. Approximately 75.47 million units on other platforms (out of 180 million units on all platforms, as of November 2019),[230] at $19.99 price,[231][232] grossing approximately $1,509 million.
  45. Battlefield 3:
    • Sales – 15 million units,[233] $59.99 price[234]$899.85 million
    • Subscriptions – $200 million[235]
  46. Battlefield 4:
    • Sales – 7 million units,[236] $59.99 price[234]$419.93 million
    • Subscriptions – $79.984 million[234]
  47. Overwatch reached 30 million players as of the first quarter of 2017,[239] and gained 20 million players from Q1 2017 to Q3 2019.[240] Overwatch costs about $40 per copy.
  48. Overwatch League sold 12 teams for $20m each, 8 teams for $50m each, a $90 million, two-year Twitch deal, and its two-year deals with HP Omen and Intel are worth $17 million and $10 million. Sponsorship deals are incomplete.
  49. Known Japan sales during 1998–2016 – 6,855,344 units
    • 1998–2005 – 2,789,813 sales – ¥18,937,418,585 ($237,340,752)
      • Metal Gear Solid (PS1) – 1 million sales,[243] ¥6,264 price[244]¥6,264 million
      • Metal Gear Solid 2 (PS2) – 839,548 sales, ¥6,800 price[245][246]¥5,708,926,400
      • Metal Gear Solid 3 (PS2) – 950,265 sales, ¥7,329 price[245][247]¥6,964,492,185
    • 2006–2016 – 4,065,531 retail sales, average ¥5,982 price – ¥24,321,650,838 ($274,364,521)[245]
  50. Known overseas sales during 1987–2015 – 26,866,625 units – $1,407,710,939
    • Metal Gear (NES) – 1 million cartridges,[248] $39.95 price[249]$39.95 million
    • Metal Gear Solid (PS1) – 5 million units,[243] $50 price[250]$250 million
    • Metal Gear Solid 2 (PS2) – 6,160,452 units,[245][246][251] $50 price[252] – $308,022,600
    • Metal Gear Solid 3 (PS2) – 2,842,052 units,[245][253] $50 price[254] – $142,102,600
    • Metal Gear Solid 4 (PS3) – 5,070,425 units,[245][255] $59.99 price[256] – $304,174,796
    • Metal Gear Rising (Steam) – 722,000 units, $29.99 price[257] – $21,652,780
    • Metal Gear Solid V: Ground Zeroes (2014) – 748,012 units,[245][258] average $30 price[259] – $22,440,360
    • Metal Gear Solid V: The Phantom Pain (2015) – 5,323,684 units,[245][260] $59.99 price[261] – $319,367,803
  51. 15,478,031 sales,[262] at average $38.32 price.[263][264][265]
  52. Onimusha retail sales on PlayStation 2:
    • Sales in Japan – 2,427,301 units, average ¥7,161 price – ¥17,381,661,170[271] ($217,842,601)
    • Onimusha: Warlords sales in the United States – 800,000 units – $28 million[201]
  53. Fallout 1 to 3:
    • Fallout – 600,000 units,[277] $54.95 price[278]$33 million
    • Fallout 2 – 240,000 units,[279] $45 price[280]$11 million
    • Fallout 3$300 million[281]
  54. Fallout spin-offs:
    • New Vegas$300 million[283]
    • Fallout Shelter$100 million[284]
    • Fallout 76 – 2.46 million units,[285] $59.99 price[286]$148 million
  55. The year of inception of the first commercial versions.[287] Earlier versions were given out for free.[288]
  56. Tetris sales on Game Boy – 35 million units[289]
    • Japan – 4.24 million units grossed ¥11,024 million[290] ($138.13 million)
    • Other regions – 30.76 million units grossed $614,892,400[291]
  57. Tetris mobile game – 132 million paid downloads, as of June 2011.[292]
    • 100 million downloads up until January 2010, at $5 price,[293] grossed approximately $500 million.
    • 32 million downloads between February 2010 and June 2011, at $0.99 price,[294] grossed approximately $32 million.
  58. Tetris sales on NES – 8 million units[295]
    • Japan – 1.81 million units grossed ¥8,869 million[38] ($111.13 million)
    • Other regions – 6.19 million units grossed $235,158,100[296]
    • The Idolmaster Cinderella Girls¥12 billion ($150 million)[300]
    • The Idolmaster Cinderella Girls: Starlight Stage$559 million[n 2]
  59. Idolm@ster console game sales revenue in Japan – 792,116 units – ¥5,151,623,280 ($64,564,774)[301]
  60. See The Idolmaster § Commercial reception
  61. 8,160,226 retail sales, at average ¥6,761 price, grossed approximately ¥55,170,844,400 ($691,450,613).[303]
  62. Gundam video game retail sales of 2013–2014 releases in Japan:[303]
    • 2008–2012 releases – 4,334,427 sales, average ¥6,806 price – ¥29,501,067,413 ($369,733,894)
    • 2013 releases – 491,798 sales, average ¥7,807 price – ¥3,839,631,720 ($39,342,239)
    • Mobile Suit Gundam: Extreme Vs. Full Boost (2014) – 371,323 sales, ¥7,600 price – ¥2,822,054,800 ($26,637,035)

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Best selling franchises
Mario · Pokémon · FIFA · Grand Theft Auto · Call of Duty · Wii Series · Lego · The Sims · Minecraft · Final Fantasy · Assassin's Creed · Need for Speed · Sonic · Madden NFL · The Legend of Zelda · Star Wars · Resident Evil · Pro Evolution Soccer · Tetris · NBA 2K · (more)
See also: Best selling games · Best selling games worldwide · Highest grossing franchises
Best selling video games
List of best-selling video games · List of highest-grossing video games

Franchises · United States (NPD) · Japan · Best selling new IPs
Consoles (6th generation · 7th generation) · Arcade · Mobile · PC
2017 · 2018 · 2021 · 2022
Nintendo · Sega · Sony · Microsoft · Bandai Namco · Capcom · Konami · Square Enix · Ubisoft · Blizzard

See also: Best selling games · Best selling franchises · Highest-grossing franchises