The first generation of video game consoles (1972–1977) were the first consoles in the history of video games. They were dedicated consoles that had built-in games rather than cartridges, and they used discrete logic in the form of transistor–transistor logic (TTL) rather than microprocessors. The first generation includes the Magnavox Odyssey, Home Pong, Coleco Telstar, Nintendo Color TV Game, and other consoles.
Sales figures[]
| Console | Company | Year | Sales | As of | Market | Ref | Launch price | |
|---|---|---|---|---|---|---|---|---|
| Nominal | Inflation | |||||||
| Color TV Game | Nintendo | 3,031,000 | 1979 | |||||
| Color TV-Game 6 | Nintendo | 1977 | 1,000,000 | 1978 | Japan | [1][2] | $36[3] | $190 |
| TV Fun Color Model 601 | Tomy | 1977 | 11,000 | 1978 | Japan | [4] | $36[5] | $190 |
| Sharp Color TV Game | Sharp | 1977 | 20,000 | 1978 | Japan | [4] | $36[5] | $190 |
| Color TV-Game 15 | Nintendo | 1977 | 1,000,000 | 1979 | Japan | [1][2] | $56[6] | $290 |
| Color TV-Racing 112 | Nintendo | 1978 | 500,000 | 1979 | Japan | [1] | $57[7] | $270 |
| Color TV-Block Kuzushi | Nintendo | 1979 | 500,000 | 1979 | Japan | [1] | $62[8] | $270 |
| Epoch series | Epoch | 3,000,000 | 1981 | [9] | ||||
| TV Tennis Electrotennis | Epoch | 1975 | 90,000 | 1978 | Japan | $66[10] | $360 | |
| Video Game VG-104 | Hitachi | 1977 | 10,000 | 1978 | Japan | [11] | $92[4] | $480 |
| TV Game System 10 | Epoch / NEC | 1977 | 200,000 | 1978 | Japan | [12] | $58[13] | $300 |
| Epoch TV Baseball | Epoch | 1978 | 230,000 | 1978 | Japan | [12] | $88[14] | $420 |
| Odyssey series | Magnavox | 1,773,918 | 1981 | [15] | ||||
| Magnavox Odyssey | Magnavox | 1972 | 500,000 | 1975 | Worldwide | [16] | $99.95[17] | $750 |
| Shooting Gallery | Nintendo | 1972 | 20,000 | 1975 | USA | [18][19] | $25[20] | $190 |
| Odyssey 100 | Magnavox | 1975 | 300,000+ | 1976 | Worldwide | [21] | $99.95[22] | $580 |
| Odyssey 200 | $129.95[23] | $760 | ||||||
| Odyssey 300 | Magnavox | 1976 | 900,000+ | 1981 | Worldwide | [15] | $70[24] | $390 |
| Odyssey 400 | $100[24] | $550 | ||||||
| Odyssey 500 | $130[24] | $720 | ||||||
| Odyssey 4305 | $500[24] | $2,800 | ||||||
| Odyssey 2000 | Magnavox | 1977 | — | — | ||||
| Odyssey 3000 | $49.95[25] | $260 | ||||||
| Odyssey 4000 | — | — | ||||||
| Atari series | Atari | 1,703,000 | 1978 | |||||
| Tele-Games Pong | Sears | 1975 | 200,000 | 1975 | USA | [26] | $98.95[27] | $580 |
| Home Pong (C-100) | Atari | 1975 | 600,000 | 1978 | USA | [28] | ||
| Pong Doubles (C-160) | Atari | 1976 | 400,000 | 1976 | USA | [29] | — | — |
| Super Pong | $90[24] | $500 | ||||||
| C-100 | Toyo Bussan | 1977 | 3,000 | 1978 | Japan | [4] | $93[4] | $480 |
| Super Pong Pro-Am | Atari | 1977 | 500,000 | 1977 | USA | [29] | — | — |
| Ultra Pong (C-402) | $99.98[30] | $520 | ||||||
| Ultra Pong Doubles | — | — | ||||||
| Video Pinball (C-380) | $129.98[30] | $670 | ||||||
| Stunt Cycle (C-450) | — | — | ||||||
| Coleco Telstar series | Coleco | 1,000,000 | 1979 | [31] | ||||
| Coleco Telstar | Coleco | 1976 | 300,000 | 1979 | USA | [32] | $50[31] | $280 |
| Coleco Telstar Classic | Coleco | 1976 | 700,000 | 1977 | USA | [31] | — | — |
| Coleco Telstar Arcade | Coleco | 1977 | $94.99[30] | $490 | ||||
| Coleco Telstar Combat | $69.95[30] | $360 | ||||||
| Coleco Telstar Ranger | $52.99[30] | $270 | ||||||
| Alpha / Colormatic / Deluxe | — | — | ||||||
| Galaxy / Gemini / Regent | ||||||||
| Coleco Telstar Sportsman | Coleco | 1978 | — | — | — | — | — | |
| Colortron / Marksman | ||||||||
| Ping-O-Tronic series | 1,000,000 | 1983 | [33] | |||||
| Ping•O•Tronic | Zanussi | 1974 | — | — | Italy | — | — | |
| Play•O•Tronic | Zanussi | 1977 | 21,514 | 1977 | Italy | [34] | £28,800 ($33)[34] | $170 |
| APF TV Fun series | APF | 400,000 | 1977 | [35] | ||||
| APF TV Fun Model 401 | APF | 1976 | 200,000 | 1977 | USA | $90[36][24] | $470 | |
| APF TV Fun Model 402 | APF | 1976 | 200,000 | 1977 | USA | $90[36] | $470 | |
| Executive Games series | 83,000 | 1977 | ||||||
| Television Tennis | Executive | 1975 | 65,000 | 1976 | USA | [37] | $60[24] | $350 |
| Face•Off | Executive | 1976 | 18,000 | 1977 | USA | [37] | $90[24] | $500 |
| Fuji series | Fuji Electric | 33,000 | 1978 | |||||
| TV-Game Sportstron | Fuji Electric | 1977 | 25,000 | 1978 | Japan | [4] | $28[4] | $150 |
| Video Family G5500 | Todaka | 1977 | 3,000 | 1978 | Japan | [4] | $36[4] | $190 |
| Video Fighter G2200 | Fuji Electric | 1977 | 5,000 | 1978 | Japan | [4] | $36[4] | $190 |
| Video Action series | URL | 8,000+ | 1977 | |||||
| Video Action | URL | 1974 | 3,000+ | — | USA | $499[38] | $3,200 | |
| Video Action III | URL | 1976 | — | — | USA | $200[24] | $1,100 | |
| Indy 500 / Video Action IV | URL | 1976 | 5,000 | 1977 | USA | [39] | $130[24] | $720 |
| Other consoles | 61,000 | 1978 | ||||||
| Takatoku TUG | Takatoku | 1977 | 30,000 | 1978 | Japan | [4] | $93[4] | $480 |
| Name Of The Game | Allied's | 1976 | 16,000 | 1978 | USA | [40][41] | $67–100[41][24] | $370–550 |
| Lion TV Game[n 1] | Lion | 1977 | 9,000 | 1978 | Japan | [4] | — | — |
| TY-TG40 | Matsushita | 1977 | 5,000 | 1978 | Japan | [4] | $92[4] | $480 |
| Tennis Game Machine[n 2] | Packel[n 3] | 1975 | 1,000 | 1975 | Japan | [4] | $440[4] | $2,600 |
| Total | 12,084,918 | |||||||
Sales history[]
| Year | Sales | |||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Odyssey [42] | Epoch Tennis [12] | Atari Pong | Coleco Telstar [43] | Nintendo Color TV Game [1][12][44] | ||||||
| Atari | Sears | Toyo | Game 6 | Game 15 | Racing | Kuzushi | ||||
| 1972 | 69,000 | — | — | — | — | — | — | — | — | — |
| 1973 | 158,000 (+89,000) | |||||||||
| 1974 | 287,000 (+129,000) | |||||||||
| 1975 | 367,000 (+80,000)[16] |
10,000[45] | 50,000[46] | 150,000[47] | ||||||
| 1976 | 40,000 (+30,000) |
— | ||||||||
| 1977 | 90,000 (+50,000) |
— | 3,000[4] | 500,000 | 300,000 | |||||
| 1978 | 203,000 | 300,000[32] | 1,000,000 (+500,000) |
1,000,000 (+700,000) |
500,000 | |||||
| 1979 | 2,500,000 | 500,000 | ||||||||
| 1980 | 3,000,000 | |||||||||
Notes[]
References[]
- ↑ 1.0 1.1 1.2 1.3 1.4 Sheff, David; Eddy, Andy (1999), Game Over: How Nintendo Conquered the World, GamePress, p. 27, ISBN 978-0-9669617-0-6,
Nintendo entered the home market in Japan with the dramatic unveiling of Color TV Game 6, which played six versions of light tennis. It was followed by a more powerful sequel, Color TV Game 15. A million units of each were sold. The engineering team also came up with systems that played a more complex game, called "Blockbuster," as well as a racing game. Half a million units of these were sold.
- ↑ 2.0 2.1 Horowitz, Ken (2020-07-30). "Video Killed the Electromechanical Star". Beyond Donkey Kong: A History of Nintendo Arcade Games. McFarland & Company. p. 27. ISBN 978-1-4766-4176-8.
- ↑ Voskuil, Erik (April 9, 2011). "Nintendo Color TV-Game 6 (カラー テレビゲーム 6, 1977)". Before Mario. Archived from the original on October 27, 2019. Retrieved May 8, 2020.
- ↑ 4.00 4.01 4.02 4.03 4.04 4.05 4.06 4.07 4.08 4.09 4.10 4.11 4.12 4.13 4.14 4.15 4.16 4.17 4.18 "The Ultimate Chronological Table of Japanese Home Videogame Systems". Classic Videogame Station Odyssey (CVS Odyssey) (in Japanese). 2013-07-13.
- ↑ 5.0 5.1 https://infoconsolas.com/en/color-tv-game-block-kuzushi-nintendo-en/
- ↑ Voskuil, Erik (January 22, 2012). "Nintendo Color TV-Game 15 (カラー テレビゲーム 15, 1977)". Before Mario. Archived from the original on October 31, 2019. Retrieved May 8, 2020.
- ↑ Voskuil, Erik (May 28, 2011). "Nintendo Color TV Game Racing 112 (任天堂 カラー テレビゲーム レーシング 112, 1978)". Before Mario. Archived from the original on November 1, 2019. Retrieved May 8, 2020.
- ↑ Voskuil, Erik (May 6, 2011). "Nintendo Color TV Game Block Kuzushi (任天堂 カラー テレビゲーム ブロック崩し, 1979)". Before Mario. Archived from the original on October 30, 2019. Retrieved May 8, 2020.
- ↑ "Retro-Gaming: Die allererste japanische Videospielkonsole feiert 40. Jubiläum". 2019-01-22. Archived from the original on January 22, 2019. Retrieved 2020-11-10.
- ↑ M.B. Mook (2016). Perfect Guide of Nostalgic Family Computer (in Japanese). Tokyo: Magazine Box. pp. 99–100. ISBN 9784906735891.
- ↑ https://thegamescholar.com/2020/06/10/the-forgotten-epic/
- ↑ 12.0 12.1 12.2 12.3 "昔(1970年代)のテレビゲームは何台売れた? (How many old (1970s) video games sold?)". Classic Videogame Station Odyssey (CVS Odyssey) (in Japanese). 2014-01-09. Archived from the original on 2014-01-09. Retrieved 16 April 2021.
{{cite web}}: More than one of|archivedate=and|archive-date=specified (help); More than one of|archiveurl=and|archive-url=specified (help) - ↑ https://www.computinghistory.org.uk/det/63203/Epoch-TV-Game-System-10/
- ↑ https://www.old-computers.com/museum/computer.asp?st=2&c=798
- ↑ 15.0 15.1 "Plaintiffs' Proposed Findings Of Fact For Their Prima Facie Case". Magnavox v. Mattel. United States District Court for the Northern District of Illinois, Eastern Division. 1982-06-22. p. 70. Retrieved 19 August 2023.
- ↑ 16.0 16.1 Smith, Alexander (November 27, 2019). They Create Worlds: The Story of the People and Companies That Shaped the Video Game Industry. Vol. 1: 1971 – 1982. CRC Press. pp. xviii–xx. ISBN 978-1-138-38990-8.
- ↑ Nowak, Peter (December 20, 2011). Sex, Bombs, and Burgers: How War, Pornography, and Fast Food Have Shaped Modern Technology. Rowman & Littlefield. p. 132. ISBN 9780762776108. Archived from the original on February 9, 2023. Retrieved September 23, 2020.
- ↑ Picard, Martin (December 2013). "The Foundation of Geemu: A Brief History of Early Japanese video games". Game Studies. 13 (2). ISSN 1604-7982.
- ↑ https://www.guinnessworldrecords.com/world-records/92331-first-home-console-light-gun
- ↑ https://www.ign.com/articles/2007/06/01/odyssey-35-years-later
- ↑ "Agreed Statement of Facts". Magnavox v. Chicago Dynamic Industries Et al. US District Court for the Northern District of Illinois, Eastern Division. 1976-11-03. pp. 10–3. Retrieved 19 August 2023.
- ↑ "Buffums Advertisement". No. Vol. 91 No. 280. Pomona, California: Progress Bulletin. 1975-11-06. p. 3. Retrieved 19 August 2023.
- ↑ "Ken Crane's Advertisement". Tele-Vues. Long Beach, California: Independent Press Telegram. 1975-12-14. p. 96. Retrieved 19 August 2023.
- ↑ 24.00 24.01 24.02 24.03 24.04 24.05 24.06 24.07 24.08 24.09 24.10 https://books.google.com/books?id=auMDAAAAMBAJ&pg=PA80
- ↑ Youngstown Vindicator. Youngstown Vindicator. 19 Dec 1977.
- ↑ Baer, Ralph H. (2005). Videogames: In the Beginning (PDF). Rolenta Press. pp. 10–3. ISBN 978-0-9643848-1-1. Archived from the original on 2025-10-19.
- ↑ Wish Book for the 1975 Christmas Season. Sears. 1975. p. 412. Archived from the original on April 28, 2019. Retrieved September 16, 2019.
- ↑ https://books.google.com/books?id=u-O6EAAAQBAJ&pg=PP61
- ↑ 29.0 29.1 https://mcurrent.name/atarihistory/wci_games.html
- ↑ 30.0 30.1 30.2 30.3 30.4 The Montreal Gazette. 3 December 1977.
- ↑ 31.0 31.1 31.2 Herman, Leonard (1997). Phoenix: the fall & rise of videogames (2nd ed.). Union, NJ: Rolenta Press. p. 20. ISBN 0-9643848-2-5. Archived from the original on December 31, 2013. Retrieved February 16, 2012.
Like Pong, Telstar could only play video tennis but it retailed at an inexpensive $50 that made it attractive to most families that were on a budget. Coleco managed to sell over a million units that year.
- ↑ 32.0 32.1 "Toy Industry Anticipates High Sales". The Windsor Star. 12 February 1979. p. 23. Retrieved 3 August 2023.
Coleco first introduced its Telstar game computer in June, 1976, before other toy companies had turned to electronics. About 300,000 Telstar units have been sold since, Clarke said.
- ↑ "Riapre Sèleco, e la tv torna a parlare l'italiano". Tom's Hardware (in Italian). August 1, 2017. Retrieved January 12, 2022.
- ↑ 34.0 34.1 "Zanussi - Ping-O-Tronic Advertisement". Pongmuseum.com. August 27, 2009. Archived from the original on April 27, 2014. Retrieved June 8, 2019.
- ↑ "The Imagination Machine - Georgia State University News -". Georgia State News Hub. 15 March 2018. Retrieved 6 May 2022.
- ↑ 36.0 36.1 Video games. Put your backhand on TV, By Cindy Morgan, Popular Mechanics, Oct 1976, Page 80, Picture and listed in table: ...APF TV Fun / Price: $90 / Number of Players: 1-2 / .../ Color: no / ... / Remarks: Manual or auto-serve; ball angle selection...
- ↑ 37.0 37.1 https://www.pong-story.com/executivegames.htm
- ↑ https://allincolorforaquarter.blogspot.com/2013/11/urls-video-action-first-us-consumer.html
- ↑ https://www.pong-story.com/url.htm
- ↑ http://www.pong-story.com/allieds.htm
- ↑ 41.0 41.1 http://allincolorforaquarter.blogspot.co.uk/2012/09/allied-leisures-name-of-game-home-video.html
- ↑ "How Many Units Were Sold? Playing the Numbers Game with Video Games". The History of How We Play. 2020-03-20. Retrieved 2023-11-24.
- ↑ Herman, Leonard (1997). Phoenix: the fall & rise of videogames (2nd ed. ed.). Union, NJ: Rolenta Press. p. 20. ISBN 0-9643848-2-5. Retrieved 16 February 2012.
Like Pong, Telstar could only play video tennis but it retailed at an inexpensive $50 that made it attractive to most families that were on a budget. Coleco managed to sell over a million units that year.
{{cite book}}:|edition=has extra text (help) - ↑ http://kotaku.com/5785568/nintendos-first-console-is-one-youve-never-played
- ↑ Koyama, Yusuke (2023-06-02). History of the Japanese Video Game Industry. Springer Nature. pp. 41–2. ISBN 978-981-99-1342-8.
- ↑ Booth, John (27 June 2012). "Timeline: A Look Back at 40 Years of Atari". Wired. Retrieved 14 August 2020.
- ↑ Ellis, David (2004). "Dedicated Consoles". Official Price Guide to Classic Video Games. Random House. pp. 33–36. ISBN 0-375-72038-3.
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