Video Game Sales Wiki
Tag: rte-source
Tag: rte-source
Line 122: Line 122:
 
| 750,000<br />(+134,200)
 
| 750,000<br />(+134,200)
 
|
 
|
| 4,810,000<br />(+2,310,000)<br /><ref name="sat_jp"/><ref>https://farm1.staticflickr.com/591/23262347663_dcc819d16e_b.jpg</ref>
+
| 4,810,000<br />(+2,310,000)<br /><ref name="sat_jp"/><ref>[https://farm1.staticflickr.com/591/23262347663_dcc819d16e_b.jpg Magazine article]</ref>
 
| 4,200,000<br /><ref name="ps1sales2">{{cite web |url=http://www.scei.co.jp/corporate/data/bizdataps_e.html |archiveurl=http://web.archive.org/web/20110524023857/http://www.scei.co.jp/corporate/data/bizdataps_e.html |archivedate=2011-05-24 |title=PlayStation Cumulative Production Shipments of Hardware |accessdate=2008-03-22 |publisher=Sony Computer Entertainment Inc}}. Note: These Japan sales figures include shipments to other Asian countries.</ref><br />(+2,200,000)
 
| 4,200,000<br /><ref name="ps1sales2">{{cite web |url=http://www.scei.co.jp/corporate/data/bizdataps_e.html |archiveurl=http://web.archive.org/web/20110524023857/http://www.scei.co.jp/corporate/data/bizdataps_e.html |archivedate=2011-05-24 |title=PlayStation Cumulative Production Shipments of Hardware |accessdate=2008-03-22 |publisher=Sony Computer Entertainment Inc}}. Note: These Japan sales figures include shipments to other Asian countries.</ref><br />(+2,200,000)
 
| 270,000
 
| 270,000

Revision as of 00:52, 3 December 2016


The fifth-generation era includes Nintendo 64, Playstation, Sega Saturn, Game Boy Color

Fifth generation hardware sales

See also: List of best-selling game consoles

Worldwide

System Worldwide (units shipped) Asia (including Japan) Japan North America
Game Boy and Game Boy Color 118 million[1] 32.47 million[2] 44.06 million[3]
PlayStation 102.49 million[4][5] 21.59 million[6] 15.255 million
[7]
40.78 million[8]
Nintendo 64 32.92 million[9] 5.54 million[10] 20.63 million[11]
Sega Saturn 17 million[12][13] 10 million[14] 3 million[14]
3DO 2 million[15] 750,000[16]
PC-FX 290,000[17] 290,000[17]
Atari Jaguar 250,000[18]
Amiga CD32 100,000
FM Towns Marty 45,000 45,000
Apple Bandai Pippin 42,000[19]

Japan

Year Sales
FMT
Marty
3DO JAG Sega
Saturn
PlayStation
NEC
PC-FX
Nintendo
64
1993 45,000
1994
[20]
365,800 2,000 840,000 [21] 300,000 [20] 70,000
1995 615,800
(+250,000)
[22]
2,500,000
(+1,660,000)
[21]
2,000,000
[4]
(+1,700,000)
1996
[16]
750,000
(+134,200)
4,810,000
(+2,310,000)
[21][23]
4,200,000
[24]
(+2,200,000)
270,000 2,030,000
[25]
1997
[17]
5,620,000
(+810,000)
[21]
8,600,000
[17]
(+4,400,000)
290,000
(+20,000)
3,140,000
(+1,110,000)
[25]
1998 14,710,000
[24]
(+6,110,000)
4,350,000
(+1,210,000)
[25]
1999 5,290,000
(+940,000)[25]
2000 5,490,000
(+200,000)[25]
2001 10,000,000[14] 15,255,000
[7]
5,540,000
(+50,000)[25]

Sales trends

Economist generations 1980-2002

Fifth generation console sales


See also

References

  1. http://images.businessweek.com/ss/06/10/game_consoles/source/7.htm
  2. http://www.nintendo.co.jp/ir/library/historical_data/pdf/consolidated_sales_e0806.pdf
  3. http://garaph.info/shipmentbar.html
  4. 4.0 4.1 PlayStation Cumulative Production Shipments of Hardware. Sony Computer Entertainment Inc. Archived from the original on 2011-05-24. Retrieved on 2008-03-22.
  5. http://www.ft.com/cms/s/1c46ad2e-5678-11dd-8686-000077b07658.html
  6. http://garaph.info/shipmentbar.html
  7. 7.0 7.1 PlayStation sales in Asia by end of 2001: 19.07 million
    • Korea, Taiwan, Hong Kong, Singapore: 3.815 million (Famitsu)
    • Japan: 15.255 million
  8. http://garaph.info/shipmentbar.html
  9. http://www.nintendo.co.jp/ir/pdf/2002/020530e.pdf
  10. http://garaph.info/shipmentbar.html
  11. http://garaph.info/shipmentbar.html
  12. Evans, David S.; Hagiu, Andrei; Schmalensee, Richard (2006). Invisible engines: how software platforms drive innovation and transform industries ([Online-Ausg.] ed.). Cambridge (Mass.): MIT Press. p. 131. ISBN 0262050854. http://books.google.co.uk/books?id=5Wx6-uv-DSkC&pg=PA131. Retrieved 31 January 2012. (with reference to Table 2: Worldwide Video Game Console Annual Shipment History - 1989-1998. Video Game Consoles: Sony, Nintendo and Sega Brace for Microsoft Challenge. In-Stat (NPD Group) (December 2000). Archived from the original on 2001-05-01. Retrieved on 31 January 2012.)
  13. http://www.nli-research.co.jp/english/economics/1997/eco9709b.html
  14. 14.0 14.1 14.2 http://www.gamepilgrimage.com/SATPScompare.htm
  15. Blake Snow (2007-05-04). The 10 Worst-Selling Consoles of All Time. GamePro.com. Archived from the original on 2008-09-05. Retrieved on 2007-11-25.
  16. 16.0 16.1 Mega, issue 23, August 1994
  17. 17.0 17.1 17.2 17.3 Japon Previews, Consoles +, issue 73 (March 1997)
  18. Greg Orlando (2007-05-15). Console Portraits: A 40-Year Pictorial History of Gaming. Wired News. Condé Nast Publications. Retrieved on 2008-03-23.
  19. Blake Snow (2007-05-04). The 10 Worst-Selling Consoles of All Time. GamePro.com. Archived from the original on 2008-09-05. Retrieved on 2007-11-25.
  20. 20.0 20.1 Edge, April 1995, page 10
  21. 21.0 21.1 21.2 21.3 Sega Saturn sales in Japan:
  22. Annual (FY) Japanese Home Console Hardware Shipments, Nihon Keizai Shimbun (Nikkei)
  23. Magazine article
  24. 24.0 24.1 PlayStation Cumulative Production Shipments of Hardware. Sony Computer Entertainment Inc. Archived from the original on 2011-05-24. Retrieved on 2008-03-22.. Note: These Japan sales figures include shipments to other Asian countries.
  25. 25.0 25.1 25.2 25.3 25.4 25.5 Consolidated Sales Transition by Region (PDF). Nintendo (2012-10-23). Archived from the original on 2012-11-12. Retrieved on 2012-10-24.

External links


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