Video Game Sales Wiki
Advertisement

Donkey Kong is a platformer franchise created by Nintendo. With the lone exception of the Game & Watch line of games, Donkey Kong is Nintendo's first video game franchise, with its first entry being the arcade game Donkey Kong, which was released in 1981. The game stars an angry gorilla named Donkey Kong battling it out with Nintendo's current mascot, Mario, who went on to launch his own franchise. After a six year hiatus since the Nintendo Entertainment System ports of the arcade trilogy, Nintendo relaunched the series with Donkey Kong Country for the Super Nintendo Entertainment System in 1994. Since then, the series now revolves around Donkey Kong and his friends collecting bananas and battling invaders to protect their home, Donkey Kong Island. As of June 2020, the Donkey Kong franchise has sold over 82.88 million copies worldwide.

Games[]

Classic games[]

Year Platform(s) Title Sales Ref Revenue
(est. US$)
Ref
Donkey Kong 9,644,800 $4,400,000,000 [1]
1981 Arcade Donkey Kong 152,000 [n 1] $1,744,000,000 [n 4]
1982 ColecoVision Donkey Kong 2,000,000 [9] $153,3000,000 [10]
Atari 2600 Donkey Kong 4,000,000 [11][12][13]
1983/1986 NES Donkey Kong 1,130,000 [14] $69,000,000 [15]
1988 NES Donkey Kong Classics 1,560,000 [14] $78,000,000 [16]
2004 GBA Classic NES Series: Donkey Kong 720,000* [17]
2011 3DS (VC) Donkey Kong 82,800 [17] $348,000
Donkey Kong Jr. 2,110,000 $218,620,000
1982 Arcade Donkey Kong Jr. 30,000 [n 5] $125,400,000 [n 6]
1983 Atari 2600 Donkey Kong Junior 970,000* [19] $25,220,000 [n 7]
1983/1984 ColecoVision, Intellivision,
Coleco Adam
Donkey Kong Junior Unknown
1983/1986 NES Donkey Kong Jr. 1,110,000 [14] $68,000,000 [20]
Donkey Kong 3 5,000 $21,000,000
1983 Arcade Donkey Kong 3 5,000 [n 8] $21,000,000 [n 9]
1984/1986 NES Donkey Kong 3 Unknown
Post-arcade games 3,070,000 $163,000,000
1983/1986 NES Donkey Kong Jr. Math Unknown
1994 GB Donkey Kong (Game Boy) 3,070,000 [14] $163,000,000 [21]
Total 14,829,800 $4,802,620,000

Mario vs. Donkey Kong[]

Year Platform(s) Title Sales

(millions)

Ref
2004 GBA Mario vs. Donkey Kong 1.37 [14]
2006 DS Mario vs. Donkey Kong 2: March of the Minis 1.52 [14]
2009 DSiWare Mario vs. Donkey Kong: Minis March Again! Unknown
2010 DS Mario vs. Donkey Kong: Mini-Land Mayhem! 2.98 [14]
2013 3DS eshop Mario and Donkey Kong: Minis on the Move Unknown
2015 3DS / Wii U Mario vs. Donkey Kong: Tipping Stars 0.04JPN [22]
2016 3DS / Wii U eshop Mini Mario & Friends: amiibo Challenge Unknown
Total sales 5.91

Donkey Kong Country[]

Year Platform(s) Title Sales

(millions)

Ref
Donkey Kong Country 13.31
1994 SNES Donkey Kong Country 9.30 [14]
2000 GBC Donkey Kong Country 2.19 [14]
2003 GBA Donkey Kong Country 1.82 [14]
Donkey Kong Country 2 6.19
1995 SNES Donkey Kong Country 2 5.15 [14]
2004 GBA Donkey Kong Country 2 1.04* [22][23][24]
Donkey Kong Country 3 4.24
1996 SNES Donkey Kong Country 3 3.51 [14]
2005 GBA Donkey Kong Country 3 0.73* [22][25]
Donkey Kong 64 5.27
1999 N64 Donkey Kong 64 5.27 [14]
Donkey Kong Land series 7.29
1995 GB Donkey Kong Land 3.91 [14]
1996 GB Donkey Kong Land 2 2.35 [14]
1997/2000 GB / GBC Donkey Kong Land 3 1.03 [14]
Donkey Kong Jungle Beat 1.88
2005 GCN Donkey Kong Jungle Beat 1.32* [22][26]
2008 Wii New Play Control! Donkey Kong Jungle Beat 0.56* [22][27]
Donkey Kong Country Returns 9.40
2010 Wii Donkey Kong Country Returns 6.53 [14]
2013 3DS Donkey Kong Country Returns 3D 2.87 [14]
Donkey Kong Country: Tropical Freeze 4.94
2014 Wii U Donkey Kong Country: Tropical Freeze 2.01 [14]
2018 Switch Donkey Kong Country: Tropical Freeze 2.93 [14]
Total sales 52.52

Donkey Kong spin-offs[]

Year Platform Title Sales

(millions)

Ref
1997 N64 Diddy Kong Racing 4.88 [14]
2003 GCN Donkey Konga 1.18 [14]
2004 GCN Donkey Konga 2 0.52* [22][28]
2005 GBA DK: King of Swing 0.28* [22][29]
GCN Donkey Konga 3: Tabehōdai! Haru Mogitate 50 Kyoku 0.08 [22]
2007 DS Diddy Kong Racing DS 1.59 [14]
DS DK: Jungle Climber 0.51* [22][30]
Wii Donkey Kong Barrel Blast 0.59* [22][31]
Total sales 9.63

Notes[]

  • * Includes VGChartz numbers
  • These games based on Donkey Kong were converted into Game & Watch systems: Donkey Kong (1982), Donkey Kong Jr. (1982), Donkey Kong II (1983), Donkey Kong 3 (1984), Donkey Kong Circus (1984), and Donkey Kong Hockey (1984).
  • A special version of the NES version of Donkey Kong was released for the Wii Virtual Console in 2010.
  • Donkey Kong Classics, which was a combo pack of Donkey Kong and Donkey Kong Jr., was not released in Japan.
  • A slot machine version of Donkey Kong was released in 1996 only in Europe.
  • Hudson Soft developed and released Donkey Kong 3: Dai Gyakushū in 1984 for the PC-6001mkII/PC-6601, PC-8801, and X1 computers.
  • Mario vs. Donkey Kong: Tipping Stars was only released in physical form in Japan.
  • A competition variant of Donkey Kong Country was released by Nintendo Power in 1994. Only 2,500 copies were printed.
  • Two Arcade semi-sequels to Donkey Kong Jungle Beat were released in 2005 and 2006, Donkey Kong: Jungle Fever and Donkey Kong: Banana Kingdom.
  • Donkey Konga 3: Tabehōdai! Haru Mogitate 50 Kyoku was only released in Japan.

Footnotes[]

  1. Donkey Kong arcade hardware sales: 152,000 cabinets
    • Japan: 65,000 of Donkey Kong[2]
    • United States: 87,000 of Donkey Kong and Crazy Kong
      • 67,000 of Donkey Kong[3]
      • 20,000 of Crazy Kong (licensed release of Donkey Kong)
  2. July-December 1981:
    • July-December 1981: 4,000 cabinet sales per month,[5] at $288 weekly average earnings per cabinet[6]
      • July 1981: 4,000 cabinets = $5 million
      • August 1981: 8,000 cabinets = $10 million
      • September 1981: 12,000 cabinets = $15 million
      • October 1981: 16,000 cabinets = $20 million
      • November 1981: 20,000 cabinets = $25 million
      • December 1981: 24,000 cabinets = $30 million
  3. Donkey Kong was the highest-grossing arcade game of 1982 in the United States.[7] Pac-Man earned $1.003 billion in the US in 1982 (at least 95,000 machines with $203 weekly earnings per machine).[8]
  4. Donkey Kong arcade revenue: $1.744 billion during 1981-1982
    • Cabinet sales revenue: $636 million during 1981-1982
      • United States hardware sales: $280 million during 1981-1982[4]
        • Average Donkey Kong cabinet price in United States: 67,000 cabinets for $280 million = $4179 per cabinet
      • Crazy Kong cabinet sales in United States: 20,000 cabinets at $4179 each = $84 million
      • Japan hardware sales: 65,000 units at $4179 each in 1981 = $272 million
    • United States coin revenue: $1.108 billion from July 1981 to December 1982
      • July-December 1981: $105 million[n 2]
      • 1982: $1.003 billion[n 3]
  5. 30,000 cabinets[18] at $4179 each
  6. 30,000 cabinets[18] at $4179 each
  7. 970,000 units at $26 each[10]
  8. 5000 cabinets[18] at $4179 each
  9. 5000 cabinets[18] at $4179 each

References[]

  1. "The 11 top-grossing video games of all time". Business Insider. August 15, 2015. http://www.businessinsider.in/tech/the-11-top-grossing-video-games-of-all-time/1-Space-Invaders-Arcade/slidelist/48495665.cms.
  2. Brian Ashcraft ; with Jean Snow. ; forewords by Kevin Williams; Crecente, Brian (2008). Arcade Mania: The Turbo-charged World of Japan's Game Centers (1st ed. ed.). Tokyo: Kodansha International. ISBN 4-7700-3078-9. http://books.google.co.uk/books?ei=DH03T87uGYbp8QO-rtHMAg&id=wX8kAQAAIAAJ. Retrieved 12 February 2012. "Jumpman hopped over barrels, climbed ladders, and jumped from suspended platform to suspended platform as he tried to rescue a damsel from his pissed-off pet gorilla. The game was a smash, and sixty-five thousand cabinets were sold in Japan, propping up the then-struggling Nintendo and laying the groundwork for Nintendo and Donkey Kong creator Shigeru Miyamoto to dominate gaming throughout the 1980s and beyond."
  3. Bienaimé, Pierre (January 13, 2012). Square Roots: Donkey Kong (NES). Nintendojo. Retrieved on 8 April 2012. “Donkey Kong sold some 67,000 arcade cabinets in two years, making two of its American distributors sudden millionaires thanks to paid commission. As a barometer of success, know that Pac-Man and Ms. Pac-Man are the only arcade games to have sold over 100,000 units in the United States.”
  4. Jorg Ziesak (2009), Wii Innovate ? How Nintendo Created a New Market Through the Strategic Innovation Wii, GRIN Verlag, p. 50, ISBN 3640497740, http://books.google.co.uk/books?id=C8rHXoUCbfAC&pg=PA2029, retrieved 9 April 2011, "Donkey Kong was Nintendo's first international smash hit and the main reason behind the company's breakthrough in the Northern American market. In the first year of its publication, it earned Nintendo 180 million US dollars, continuing with a return of 100 million dollars in the second year."
  5. http://books.google.co.uk/books?id=PTrcTeAqeaEC&pg=PA286
  6. Craig Kubey (1982), The Winners' Book of Video Games, page 136
  7. http://allincolorforaquarter.blogspot.co.uk/2013/08/replay-magazine-chart-summary-part-1.html
  8. How to Win Video Games. Pocket Books. 1982. pp. 87. ISBN 0-671-45841-8. https://archive.org/stream/book_how_to_win_video_games#page/n87/mode/2up.
  9. McFerran, Damien (18 September 2010). "Feature: How ColecoVision Became the King of Kong". Nintendo Life. https://www.nintendolife.com/news/2010/09/feature_how_colecovision_became_the_king_of_kong.
  10. 10.0 10.1 Sheff 121:
    "And we received from Coleco an agreement that they would pay us three percent of the net sales price [of all the "Donkey Kong" cartridges Coleco sold]." It turned out to be an impressive number of cartridges, 6 million, which translated into $4.6 million.
    ~ Sid Sheinberg
  11. Donkey Kong 2600.
  12. Morrison, Mike (1994). The Magic of Interactive Entertainment. Sams Publishing. p. 156. ISBN 978-0-672-30456-9. https://books.google.com/books?id=5NnLDpBy-zkC. "Kitchen's first cartridge game (Donkey Kong, 1981), sold 4 million units, took five months to create, and used 4,000 lines of code."
  13. Kitchen, Garry E. (March 5, 2010). Expert Report of Garry E. Kitchen. United States District Court for the Southern District of Ohio. p. 3. https://www.muddlawoffices.com/cases/allisonvwise/ohio/msj/064-12%20Exhibit%20M.pdf#page=3.
  14. 14.00 14.01 14.02 14.03 14.04 14.05 14.06 14.07 14.08 14.09 14.10 14.11 14.12 14.13 14.14 14.15 14.16 14.17 14.18 14.19 14.20 14.21 14.22 https://www.resetera.com/threads/nintendo-software-and-hardware-sales-data-from-1983-to-present.2725/
  15. 1.13 million units at ¥4860 ($43)
  16. 1.56 million units at $50
  17. 17.0 17.1 https://www.vgchartz.com/game/26544/classic-nes-series-donkey-kong/sales
  18. 18.0 18.1 18.2 18.3 Steven L. Kent (2001), The Ultimate History of Video Games: The Story behind the Craze that Touched Our Lives and Changed the World, Prima, p. 352, http://books.google.co.uk/books?id=C2MH05ogU9oC, retrieved 2011-04-09, "With more than 60,000 units sold in the United States, Donkey Kong was Nintendo's biggest arcade hit. ... Nintendo released Donkey Kong Junior in 1982 and sold only 30,000 machines, 20,000 Popeye machines (also 1982), and a mere 5000 copies of Donkey 3 (1983)."
  19. https://www.vgchartz.com/game/19874/donkey-kong-junior/sales
  20. 1.11 million units at ¥4860 ($43)
  21. 3.07 million units at ¥4212 ($38)
  22. 22.0 22.1 22.2 22.3 22.4 22.5 22.6 22.7 22.8 22.9 https://sites.google.com/site/gamedatalibrary/game-search
  23. https://web.archive.org/web/20071010052300/http://www.next-gen.biz/index2.php?option=com_content&task=view&id=3557&Itemid=2&pop=1&page=0
  24. https://www.vgchartz.com/game/6228/donkey-kong-country-2/sales
  25. https://www.vgchartz.com/game/3110/donkey-kong-country-3/sales
  26. https://www.vgchartz.com/game/553/donkey-kong-jungle-beat/sales
  27. https://www.vgchartz.com/game/27350/new-play-control-donkey-kong-jungle-beat/sales
  28. https://www.vgchartz.com/game/555/donkey-konga-2/sales
  29. https://www.vgchartz.com/game/25337/dk-king-of-swing/sales
  30. https://www.vgchartz.com/game/7157/donkey-kong-jungle-climber/sales
  31. https://www.vgchartz.com/game/6975/donkey-kong-barrel-blast/sales


Best selling franchises
Mario · Pokémon · FIFA · Grand Theft Auto · Call of Duty · Wii Series · Lego · The Sims · Minecraft · Final Fantasy · Assassin's Creed · Need for Speed · Sonic · Madden NFL · The Legend of Zelda · Star Wars · Resident Evil · Pro Evolution Soccer · Tetris · NBA 2K · (more)
See also: Best selling games · Best selling games worldwide · Highest grossing franchises
Advertisement