Best selling Square-Enix games and franchises. This includes games made by Squaresoft, Enix, and their 2003 merged corporation, Square-Enix. It also includes games by its acquired subsidiaries, Eidos and Taito, from before and after their consolidation.
Franchises
Software sales
- Final Fantasy: 144 million (54 titles)[1]
- Dragon Quest: 78 million[1] (29 titles)[2]
- Tomb Raider: 74 million (30 titles)[1]
- Kingdom Hearts: 30 million (9 titles)
- Mana: 11.51 million (7 titles)[n 1]
- SaGa: 9.9 million (12 titles)[6]
- Hitman: 8 million (5 titles) (only the titles from Eidos and Square Enix)
- Chrono: 5.42 million (2 titles)[n 2]
- Drakengard/Nier: 5.33 million (5 titles)[n 3]
- Legacy of Kain: 3.5 million (5 titles)[13]
- Space Invaders: 2.53 million (le)[14]
Gross revenue
Franchise | Debut year |
Gross (no inflation) |
Ref | Gross (with inflation) |
---|---|---|---|---|
Final Fantasy | 1987 | $11.697 billion | [15] | $30.1 billion |
Space Invaders | 1978 | $3.852 billion | [16] | $17.283 billion |
Dragon Quest | 1986 | $5.236 billion | [17] | $14 billion |
Games
These sales figures are primarily based on sales data from official sources and/or research firms (including Square Enix, Nintendo, Media Create, Famitsu, NPD, Steam Spy, and Google Play). See Final Fantasy and Dragon Quest articles for complete sales data and references for those franchises.
Software sales
- Final Fantasy VII (13,108,000)
- Tomb Raider (2013) (11,000,000)[18][19]
- Final Fantasy XIV (10,903,000 players)
- Final Fantasy X (10,571,400)
- Final Fantasy VI (10,177,600 including SNES Classic bundles, 4,897,600 excluding bundles)
- Final Fantasy VIII (9,600,000)
- Final Fantasy XV (8,100,000)
- Tomb Raider II (8,000,000)[20]
- Final Fantasy XIII (7,700,000)
- Tomb Raider (1996) (7,500,000)[21]
- Final Fantasy XII (7,200,000)
- Rise of the Tomb Raider (7,000,000)[22]
- Tomb Raider III (6,500,000)[23]
- Dragon Quest III (6,445,000)
- Dragon Quest V (6,216,000)
- Secret of Mana (7,501,816)[4]
- Just Cause 2 (6,000,000)[24]
- Dragon Quest IV (5,973,000)
- Kingdom Hearts (5,900,000)[25]
- Final Fantasy X-2 (5,876,000)
- Dragon Quest VIII (5,809,000)
- Final Fantasy IX (5,731,000)
- Dragon Quest VII (5,565,000)
- Final Fantasy IV (5,389,000)
- Dragon Quest IX (5,350,000)
- Kingdom Hearts III (5,000,000)
- Tomb Raider: The Last Revelation (5,000,000)[26]
- Final Fantasy I (4,903,000)
- Dragon Quest II (4,870,000)
- Dragon Quest VI (4,700,000)
- Tomb Raider: Legend (4,500,000)[27]
- Dragon Quest (4,410,000)
- Final Fantasy III (4,368,300)
- Kingdom Hearts II (4,000,000)[28]
- Nier Automata (4,000,000)[12]
- Final Fantasy V (3,966,500)
- Chrono Trigger (3,920,384)[7]
- Final Fantasy XIII-2 (3,600,000)
- Final Fantasy IV: The After Years (3,550,000)
- Dragon Quest Monsters: Terry's Wonderland (3,250,000)
- Dragon Quest XI (3,117,400)
Gross revenue
Game | Release year |
Gross (no inflation) |
Ref | Gross (with inflation) |
---|---|---|---|---|
Space Invaders | 1978 | $3.852 billion | [16] | $17.283 billion |
Final Fantasy XIV | 2010 | $1.7091 billion | [15] | $2.294 billion |
Final Fantasy XI | 2002 | $1.2933 billion | [15] | $2.104 billion |
Final Fantasy VII | 1997 | $903.13 million | [15] | $1.646 billion |
Final Fantasy X | 2001 | $877.6 million | [15] | $1.45 billion |
Dragon Quest V | 1992 | $674 million | [17] | $1.406 billion |
Dragon Quest IV | 1990 | $557 million | [17] | $1.248 billion |
Dragon Quest III | 1988 | $488 million | [17] | $1.208 billion |
Platforms
Sales data from Final Fantasy and Dragon Quest (Video Game Sales Wiki), or List of best-selling video games (Wikipedia), unless otherwise noted.
Arcade
- Space Invaders (500,000) (Taito)[29]
- Jungle Hunt (18,000) (Taito)[30]
- Gun Fight (8,000) (Taito)[31][32][33]
- Speed Race / Wheels (7,000) (Taito)[34][33]
- Dragon Quest: Monster Battle Road (3,500)
- Dissidia Final Fantasy (3,000)
- Basketball / TV Basketball (1,400) (Taito)[35]
Atari 2600
- Space Invaders (2.53 million) (Taito)[14]
NES
- Dragon Quest III (3.895 million) (Enix)
- Dragon Quest IV (3.18 million) (Enix)
- Dragon Quest II (2.55 million) (Enix)
- Dragon Quest (2 million) (Enix)
- Final Fantasy III (1.4 million in Japan) (Square)
- Final Fantasy (1.1 million) (Square)
- Final Fantasy II (800,000 in Japan) (Square)
SNES
- Dragon Quest VI (3.2 million in Japan) (Enix)
- Final Fantasy VI (3 million) (Square)
- Dragon Quest V (2.8 million in Japan) (Enix)
- Final Fantasy V (2.45 million in Japan) (Square)
- Chrono Trigger (2.32 million) (Square)[36]
- Super Mario RPG (2.14 million) (Square)
- Secret of Mana (Seiken Densetsu 2) (2 million+) (Square)[4][37]
- Final Fantasy IV (1.84 million) (Square)
- Romancing SaGa 2 (1.49 million in Japan) (Square)
- Dragon Quest III (1.4 million in Japan) (Enix)
- Romancing SaGa (1.32 million in Japan) (Square)
- Romancing SaGa 3 (1.3 million in Japan) (Square)
- Dragon Quest I・II (1.2 million in Japan) (Enix)
Game Boy and Game Boy Advance
- Dragon Quest Monsters (2.35 million in Japan) (Enix)
- Kingdom Hearts: Chain of Memories (1.742 million)[38] (Square) (Square Enix)
- Dragon Quest Monsters 2 (1.593 million in Japan) (Enix)
- Final Fantasy Tactics Advance (1.47022 million) (Square)
- Final Fantasy Legend (1.37 million) (Square)
PlayStation
- Final Fantasy VII (10.658 million) (Square)
- Final Fantasy VIII (8.15 million) (Square)
- Tomb Raider II (8 million)[20] (Eidos)
- Tomb Raider (7 million)[39] (Eidos)
- Tomb Raider III (6.5 million)[40] (Eidos)
- Final Fantasy IX (5.3 million)[41] (Square)
- Tomb Raider: The Last Revelation (5 million)[40] (Eidos)
- Dragon Quest VII (4.29 million) (Enix)
- Final Fantasy Tactics (2.4 million) (Square)
- Parasite Eve (1.94 million) (Square)
- Chrono Cross (1.5 million) (Square)
- Tomb Raider Chronicles (1.5 million)[42] (Eidos)
- Dragon Quest IV (1.2 million in Japan) (Enix)
- Xenogears (1.19 million) (Square)
- Chocobo no Fushigina Dungeon (1.166 million in Japan) (Square)
- SaGa Frontier (1.1 million in Japan) (Square)
- Parasite Eve II (1.09 million) (Square)
PlayStation 2
- Final Fantasy X (9.34 million) (Square)
- Final Fantasy XII (6.1 million) (Square Enix)
- Kingdom Hearts (5.9 million)[43] (Square)
- Dragon Quest VIII: Journey of the Cursed King (4.91 million) (Square Enix)
- Final Fantasy X-2 (4.66 million) (Square)
- Kingdom Hearts II (4 million)[44] (Square Enix)
- Dragon Quest V: Tenku no Hanayome (1.64 million in Japan) (Square Enix)
- Star Ocean: Till the End of Time (1.363 million)[45] (Enix)
- Dirge of Cerberus: Final Fantasy VII (1.2432 million)[46] (Square Enix)
Nintendo DS
- Dragon Quest IX (5,320,000)
- Final Fantasy III (2 million)[47]
- Dragon Quest IV (1.53 million)
- Dragon Quest V (1.49 million)
- Dragon Quest Monsters: Joker (1.47 million in Japan)
- Dragon Quest VI (1.35 million in Japan)
- Final Fantasy XII: Revenant Wings (1.04 million)[48]
PSP
- Crisis Core: Final Fantasy VII (2.6 million)
- Dissidia Final Fantasy (1.81 million)
PC
- Tomb Raider (5.6 million)[49]
- Just Cause 2 (4.4 million)[49]
- Final Fantasy VII (2.3 million)[15]
- Rise of the Tomb Raider (2.3 million)[49]
- Hitman: Sniper Challenge (2 million)[49]
Other media
Films
Gross revenue of box office and video disc sales:
- Tomb Raider series – $643,360,316[50]
- Lara Croft: Tomb Raider (2001) – $274,703,340
- Tomb Raider (2018) – $212,151,588
- Tomb Raider: The Cradle of Life (2003) – $156,505,388
- Final Fantasy series – $344,076,274[15]
- Final Fantasy VII: Advent Children (2005) – $217,120,016
- Final Fantasy: The Spirits Within (2001) – $111,731,830
- Kingsglaive: Final Fantasy XV (2016) – $15,224,428
- Hitman series – $182,313,448
- Fullmetal Alchemist (Hagane no Renkinjutsushi) series – $45,319,314
- Fullmetal Alchemist the Movie: Conqueror of Shamballa (2005) – $29,686,193[n 4]
- Fullmetal Alchemist (2017) – $8,053,641 (Japan)[59]
- Fullmetal Alchemist: The Sacred Star of Milos (2011) – $7,579,480[n 5]
- Black Butler (Kuroshitsuji) series – $10,177,724
- Black Butler (2014) – $5,342,108 (Asia)[63]
- Black Butler: Book of the Atlantic (2017) – $4,835,616[n 6]
Manga
Number of manga comic tankōbon volumes sold:
- Fullmetal Alchemist (Hagane no Renkinjutsushi) – 70,000,000[67]
- Dragon Quest series – 70,000,000[17]
- Dragon Quest: Dai no Daibōken – 50,000,000 (Japan)
- Dragon Quest Retsuden: Roto no Monshō – 20,000,000
- Black Butler (Kuroshitsuji) – 24,000,000[68]
- Soul Eater – 18,000,000[68]
- Magical Circle Guru Guru (Mahojin Guruguru ) – 12,000,000 (Japan)[68]
Television
Number of viewers on television:
- Fullmetal Alchemist (Hagane no Renkinjutsushi) series – 30,726,301
- Fullmetal Alchemist: Brotherhood (2009-2010) – 18,501,209[n 7]
- Fullmetal Alchemist (2003-2004) – 8,682,716 (Japan)[n 8]
- Fullmetal Alchemist: The Sacred Star of Milos (2011) – 2,389,860[n 9]
- Fullmetal Alchemist the Movie: Conqueror of Shamballa (2005) – 1,152,516 (Japan)[n 10]
- Soul Eater (2008-2009) – 12,659,703[n 11]
- Black Butler (Kuroshitsuji) series – 2,081,175 (Japan)
Music
Number of albums and singles sold:
- Final Fantasy series – 17,343,732[15]
- Final Fantasy XV – 3,627,082
- Final Fantasy X & X-2 – 3,027,699
- Final Fantasy VII series – 2,642,809
- Final Fantasy: Brave Exvius – 2,044,000
- Final Fantasy XIII & XIII-2 – 1,165,949
- Final Fantasy VIII – 844,257
- Final Fantasy Crystal Chronicles series – 732,835
- Final Fantasy XII series – 704,906
- Final Fantasy: The Spirits Within – 303,260
- Final Fantasy Type-0 – 256,194
- Kingdom Hearts series – 9,781,098
- Kingdom Hearts – 8,095,581[n 14]
- Kingdom Hearts II – 1,681,288[n 15]
- Kingdom Hearts: Birth by Sleep & 358/2 – 4,229[93]
- Fullmetal Alchemist – 1,712,758
- Drakengard & Nier series – 791,457
- Drakengard 2 & 3 – 713,808[n 20]
- Nier & Automata – 77,649[n 21]
- Dragon Quest series – 318,646[17]
- Dragon Quest IV – 260,960
- Dragon Quest VII – 22,980
- Dragon Quest VIII – 18,672
- Dragon Quest X – 9,350
- Dragon Quest XI – 6,684
- SaGa series – 16,216[84]
- Romancing SaGa: Minstrel Song – 12,486
- SaGa Frontier II – 3,730
- Legend of Mana – 13,470[n 22]
- Xenogears – 9,977[n 23]
- Chrono Cross – 8,760[n 24]
Notes
- ↑ Mana series sales - 10,210,454
- ↑ Chrono series sales:
- Chrono Trigger - 3,920,384+[7]
- Chrono Cross - 1,500,000[8]
- ↑
- ↑ Fullmetal Alchemist the Movie: Conqueror of Shamballa
- ↑ Fullmetal Alchemist: The Sacred Star of Milos
- ↑ Black Butler: Book of the Atlantic
- ↑ Fullmetal Alchemist: Brotherhood
- Japan – 11% viewer ratings (2009-2010),[69] out of 128,057,352 (2010) population[70] = 14,086,309 viewers
- United States – 2,965,000 viewers
- Mega Manilla (Philippines) – 8.1% viewer ratings (2009-2010), out of 17,900,000 population = 1,449,900 viewers
- ↑ Fullmetal Alchemist (Japan television) – 6.8% view rating,[55] out of 127,687,000 (2004)[75] population = 8,682,716 viewers
- ↑ Fullmetal Alchemist the Movie: The Sacred Star of Milos (television)
- ↑ Fullmetal Alchemist the Movie: Conqueror of Shamballa (Japan television) – 0.9% viewer rating (2011),[77] out of 128,057,352 (2010) population[70] = 1,152,516 viewers
- ↑ Soul Eater (television)
- ↑ Black Butler (Kuroshitsuji) television series
- ↑ Black Butler (Kuroshitsuji) film (Japan television) – 0.8% viewer rating (2016),[83] out of [https://www.google.com/search?q = japan+population+2016 127,000,000] (2016) population = 1,016,000 viewers
- ↑ Kingdom Hearts music sales:
- Kingdom Hearts: Original Soundtrack (Yoko Shimomura) – 15,940[84]
- "Hikari" (Utada Hikaru) – 8,079,641
- "Hikari" – 860,000[85]
- "Colors" – 893,790[86]
- Deep River – 3,605,000[87]
- Utada Hikaru Single Collection Vol. 1 – 2,720,851[88]
- ↑ Kingdom Hearts II music sales:
- Kingdom Hearts II: Original Soundtrack (Yoko Shimomura) – 15,288[84]
- "Passion" (Utada Hikaru)
- "Passion" – 350,000[89]
- Ultra Blue – 1,300,000[90][91]
- This Is the One (US edition) – 16,000[92]
- ↑ Fullmetal Alchemist: Brotherhood music sales
- ↑ Fullmetal Alchemist music sales
- Hagane no Renkinjutsushi COMPLETE BEST – 194,329[102]
- "Ready Steady Go" (L'Arc~en~Ciel) – 310,534[103]
- ↑ Fullmetal Alchemist the Movie: Conqueror of Shamballa music sales
- ↑ Fullmetal Alchemist: The Sacred Star of Milos music sales
- "Good Luck My Way" (L'Arc-en-Ciel) – 100,000[105]
- ↑ Drakengard 2 & 3
- Drakengard 2 – 673,423
- "Hitori" (Mika Nakashima) – 26,275[106]
- Music (Mika Nakashima) – 547,148[107]
- Tears (Mika Nakashima) – 100,000[108]
- Drakengard 3 – 40,385
- Drakengard 2 – 673,423
- ↑ Nier & Automata:
- ↑ Legend of Mana:
- ↑ Xenogears:
- Myth: The Xenogears Orchestral Album – 5,427[117]
- Square Vocal Collection – 4,550[84][116]
- ↑ Chrono Cross:
- Chrono Cross: Original Soundtrack – 4,210[84]
- Square Vocal Collection – 4,550[84][116]
References
- ↑ 1.0 1.1 1.2 https://www.hd.square-enix.com/eng/news/pdf/19q4release.pdf
- ↑ http://www.gamasutra.com/view/pressreleases/327819/TOMB_RAIDER_LEGENDS_THE_BOARD_GAME_COMING_FEBRUARY_2019.php
- ↑ Businesses – Square Enix Holdings (2011-03-31). Archived from the original on March 25, 2012. Retrieved on 2012-03-25.
- ↑ 4.0 4.1 4.2 Secret of Mana, Wiki of Mana
- ↑ https://play.google.com/store/apps/details?id=com.square_enix.adventures&hl=en_GB
- ↑ Businesses - SQUARE ENIX HOLDINGS CO., LTD.. Square Enix (March 31, 2014). Archived from the original on 2016-01-05. Retrieved on 2014-08-15.
- ↑ 7.0 7.1 Chrono Trigger
- ↑ Square Enix IR Roadshow Document (PDF). Square Enix (2003-08-04). Archived from the original on 2006-07-23. Retrieved on 2006-07-06.
- ↑ 9.0 9.1 http://salesdatabase.net/search/drakengard
- ↑ GEIMIN.NET/2005年テレビゲームソフト売り上げTOP500 (Japanese). Geimin.net. Archived from the original on 2014-10-09. Retrieved on 2014-01-05.
- ↑ http://www.hd.square-enix.com/jpn/ir/library/pdf/ar_2018_06feature.pdf
- ↑ 12.0 12.1 https://twitter.com/NieR_JPN/status/1004286898926338050
- ↑ SCi Entertainment Group Plc Annual Report 2007 (PDF). SCi Entertainment Group Plc. Retrieved on 2012-10-31.
- ↑ 14.0 14.1 http://www.complex.com/pop-culture/2013/04/the-best-video-games-to-come-out-every-year-since-the-atari-2600/space-invaders
- ↑ 15.0 15.1 15.2 15.3 15.4 15.5 15.6 15.7 Final Fantasy, Video Game Sales Wiki
- ↑ 16.0 16.1 List of highest-grossing video games
- ↑ 17.0 17.1 17.2 17.3 17.4 17.5 Dragon Quest
- ↑ https://www.facebook.com/pg/TombRaider/about/
- ↑ Matulef, Jeffrey (6 April 2015). Tomb Raider reboot has sold 8.5m copies. Eurogamer. Retrieved on 6 April 2015.
- ↑ 20.0 20.1 All Time Top 20 Best Selling Games (21 May 2003). Archived from the original on 21 February 2006. Retrieved on 1 December 2006.
- ↑ Eidos Celebrates with Lara Croft Tomb Raider: Anniversary. GameSpot (30 October 2006). Retrieved on 29 November 2006.
- ↑ East meets West: Yosuke Matsuda on growing Square Enix's global empire. GamesIndustry.biz (November 27, 2017). Retrieved on November 30, 2017.
- ↑ Contact Michael McWhertor: Comment (23 April 2009). Tomb Raider Lifetime Sales Show Off Lara Croft's Biggest Hits. Kotaku.com. Retrieved on 4 July 2012.
- ↑ Makuch, Eddie (13 February 2014). Some Just Cause 2 users have played for more than 500 hours. GameSpot. Retrieved on 1 August 2016.
- ↑ 3.45 million in US, 1.23 million in Japan
- ↑ Corporate Strategy Meeting (PDF). Square Enix (22 April 2009). Retrieved on 3 July 2012.
- ↑ Recommended Acquisition of Eidos plc by SQEX Ltd.. Square Enix (2009-03-30). Archived from the original on 2016-05-24. Retrieved on 2012-03-20.
- ↑ http://www.square-enix.com/jp/common/images/sqex_07profile_e.pdf#page=6
- ↑ Space Invaders arcade machine sales
- Worldwide sales: 500,000 cabinets
- Up until 1982: 350,000 cabinets in Japan and 65,000 cabinets in the United States
- Jiji Gaho Sha, inc. (2003), Asia Pacific perspectives, Japan, 1, University of Virginia, p. 57, http://books.google.co.uk/books?id=CTRWAAAAYAAJ, retrieved 9 April 2011, "At that time, a game for use in entertainment arcades was considered a hit if it sold 1000 units; sales of Space Invaders topped 300,000 units in Japan and 60,000 units overseas."
- Dale Peterson (1983), Genesis II, creation and recreation with computers, Reston Publishing, p. 175, ISBN 0-8359-2434-3, http://books.google.co.uk/books?id=DL1YAAAAMAAJ, retrieved 1 May 2011, "By 1980, some 300,000 Space Invader video arcade games were in use in Japan, and an additional 60,000 in the United States."
- Kohler, Chris (2004). Power-Up: How Japanese Video Games Gave the World an Extra Life. Indianapolis, Ind.: BradyGames. p. "represented+a+significant+portion+of+the+cost" 19. ISBN 0-7440-0424-1. "Within one year of its US release, an additional 60,000 machines had been sold. One arcade owner said of Space Invaders that it was the first arcade game whose intake "represented a significant portion of the cost of [buying] the game in any one week." That is, it was the first video game that paid for itself within about a month."
- Kubey, Craig (April 1982). The winners' book of video games. pp. 63-4. http://www.digitpress.com/library/books/book_winners_book_of_video_games.pdf. "Space Invaders. It is the Muhammad Ali of the video game world. It is the Greatest. The biggest seller in the history of the world. The best game ever for the year it was introduced. The game that revitalized the industry and changed it forever. The game that made the industry the monster it is today. The game that not only was an unprecedented success as a coin-op machine, but also the game that launched a home video version that became the biggest seller of all time. Space Invaders drove an entire nation mad. You may think the last sentence refers to the United States: Space Invaders did outsell the previous US leader—Pong of Sea Wolf, take your pick— by six to one (60,000 to 10,000). But if the United States was an eight on the scale of video craziness, Japan was an eleven. Space Invaders created a shortage of the hundred-yen coin. [...] The biggest seller in the history of the United States—Pac-Man—has sold about 100,000 units of the legal Midway version. That's in a country with a 1980 population of 226 million. Japan's 1980 population was about 117 million, or about half that of the United States. In Japan alone, approximately 350,000 Space Invaders machines were sold, about one for every 330 citizens!"
- Space Invaders, Arcade History: "About 65000 units were produced in the U.S. and a reported 350000 world wide."
- ↑ Fujihara, Mary (25 July 1983). Inter Office Memo. Atari. Retrieved on 18 March 2012.
- ↑ Gun Fight, Arcade History
- ↑ Steven L. Kent (2001), The Ultimate History of Video Games: The Story behind the Craze that Touched Our Lives and Changed the World, Prima, p. 91, http://books.google.co.uk/books?id=C2MH05ogU9oC, retrieved 9 April 2011
- ↑ 33.0 33.1 What Was The Best-Selling U.S. Arcade Video Game Prior to Space Invaders?, The Golden Age Arcade Historian
- ↑ http://www.arcade-history.com/?n=wheels-no.-591&page=detail&id=4772
- ↑ http://allincolorforaquarter.blogspot.co.uk/2013/11/video-game-firsts.html
- ↑ 2.03 million in Japan, 290,000 overseas
- ↑ 1.5 million Seiken Densetsu 2 sales in Japan, over 500,000 Secret of Mana sales in the United States
- ↑ 1.2 million in US, 342,341 in Japan, 200,000 in Europe (PAL)
- ↑ Eidos Celebrates with Lara Croft Tomb Raider: Anniversary. GameSpot (2006-10-30). Retrieved on 2006-11-29.
- ↑ 40.0 40.1 Corporate Strategy Meeting. Square Enix (2009-04-22). Retrieved on 2012-07-03.
- ↑ 2.86 million in Japan
- ↑ http://kotaku.com/5224724/tomb-raider-lifetime-sales-show-off-lara-crofts-biggest-hits
- ↑ 3.45 million in US, 1.23 million in Japan
- ↑ 2.03 million in US, 1.16 million in Japan, 700,000 in Europe
- ↑ 740,000 in the US, 533,373 in Japan, 90,000 in Europe
- ↑ 513,157 in Japan, 460,000 in North America, 270,000 in Europe
- ↑ 1.06 million in Japan, 460,000 in North America, and 480,000 in Europe
- ↑ 540,000 in Japan, 220,000 in North America, 280,000 in Europe
- ↑ 49.0 49.1 49.2 49.3 http://steamspy.com/dev/Square+Enix
- ↑ http://www.boxofficemojo.com/showdowns/chart/?id=tombraider.htm
- ↑ Hitman. Box Office Mojo. Retrieved on 30 November 2012.
- ↑ Hitman: Agent 47 (2015). Box Office Mojo. Retrieved on October 22, 2015.
- ↑ Japanese Box Office: Top 10 Anime Movies of 2007. Anime News Network (December 31, 2007). Retrieved on June 22, 2009.
- ↑ ¥1214 ticket price in 2008
- ↑ 55.0 55.1 More than 1 million viewers at Japan box office as of March 2007
- ↑ http://fxtop.com/en/historical-exchange-rates.php?A=1220000000&C1=JPY&C2=USD&YA=1&DD1=01&MM1=01&YYYY1=2005&B=1&P=&I=1&DD2=31&MM2=12&YYYY2=2005
- ↑ http://www.boxofficemojo.com/movies/intl/?page=&country=JP&wk=2005W51&id=_fFULLMETALALCHEMI01
- ↑ 31% of Final Fantasy VII: Advent Children ($58,405,526)
- ↑ Full Metal Alchemist Box Office Mojo Listing. Box Office Mojo. Retrieved on 15 December 2017.
- ↑ 60.0 60.1 http://www.someanithing.com/268
- ↑ Top Anime Movies at Japanese Box Office: 2011 - News. Anime News Network (January 4, 2012). Retrieved on December 8, 2014.
- ↑ https://www.the-numbers.com/movie/Hagane-no-renkinjutsushi-Mirosu-no-seinaru-hoshi
- ↑ http://www.boxofficemojo.com/movies/intl/?id=_fKUROSHITSUJIBLA01
- ↑ http://fxtop.com/en/historical-exchange-rates.php?A=480000000&C1=JPY&C2=USD&YA=1&DD1=01&MM1=01&YYYY1=2017&B=1&P=&I=1&DD2=31&MM2=12&YYYY2=2017
- ↑ https://www.the-numbers.com/movie/Gekijo-ban-Kuroshitsuji-Book-of-the-Atlantic-(Japan)/South-Korea#tab=international
- ↑ http://www.boxofficemojo.com/movies/?page=main&id=blackbutler.htm
- ↑ http://jp.ign.com/full-metal-alchemist-movie/19584/review/
- ↑ 68.0 68.1 68.2 Businesses. Square Enix (May 16, 2017).
- ↑ https://www.animenewsnetwork.com/news/2009-06-22/japanese-anime-tv-ranking-may-25-31
- ↑ 70.0 70.1 70.2 70.3 http://www.stat.go.jp/english/data/kokusei/pdf/20111026.pdf
- ↑ https://www.animenewsnetwork.com/news/2009-06-22/japanese-anime-tv-ranking-may-25-31
- ↑ https://www.animenewsnetwork.com/news/2010-07-10/japan-animation-tv-ranking-june-21-27
- ↑ https://www.pep.ph/news/22791/agb-mega-manila-tv-ratings-aug-7-10-darna-flies-high-on-its-pilot-episode
- ↑ Typhoon Ondoy and Pepeng TV Ratings
- ↑ http://www.stat.go.jp/english/data/jinsui/2004np/index.html
- ↑ https://www.animenewsnetwork.com/news/2013-01-16/japan-animation-tv-ranking-december-31-january-6
- ↑ https://www.animenewsnetwork.com/news/2011-07-10/japan-animation-tv-ranking-june-27-july-3
- ↑ https://www.animenewsnetwork.com/news/2011-07-10/japan-animation-tv-ranking-june-27-july-3
- ↑ 79.0 79.1 Japanese Anime TV Ranking
- ↑ NEWS: Japan's Animation TV Ranking, January 10-16
- ↑ https://www.animenewsnetwork.com/news/2011-07-10/japan-animation-tv-ranking-june-27-july-3
- ↑ http://www.newgeography.com/content/002227-japan%E2%80%99s-2010-census-moving-tokyo
- ↑ https://www.animenewsnetwork.com/news/2011-07-10/japan-animation-tv-ranking-june-27-july-3
- ↑ 84.0 84.1 84.2 84.3 84.4 84.5 84.6 84.7 Greening, Chris. Square Enix Album Sales. Square Enix Music Online. Retrieved on 5 August 2011.
- ↑ Coleman, Stephen (2002-08-22). Square, Disney and Japanese Pop Star Utada Hikaru Collaborate on Kingdom Hearts. IGN. Retrieved on 2007-05-13.
- ↑ http://www.generasia.com/wiki/Colors_(Utada_Hikaru)
- ↑ http://www.generasia.com/wiki/Deep_River
- ↑ http://www.generasia.com/wiki/Utada_Hikaru_Single_Collection_Vol._1
- ↑ オリコンランキング情報サービス「you大樹」. Oricon. Retrieved on August 26, 2014.
- ↑ https://musicbrainz.org/release-group/ec19fe3d-ae17-31b2-8a74-b3daf6d802c2
- ↑ https://web.archive.org/web/20070928173728/www.utada-online.net/blog/?p=38
- ↑ Utada Hikaru discography
- ↑ http://www.generasia.com/wiki/KINGDOM_HEARTS_Birth_by_Sleep_%26_358/2_Days_Original_Soundtrack
- ↑ http://www.generasia.com/wiki/Hagane_no_Renkinjutsushi_FULLMETAL_ALCHEMIST_Final_Best
- ↑ http://www.generasia.com/wiki/Oricon_Weekly_for_2012_week_10
- ↑ http://www.generasia.com/wiki/Oricon_Weekly_for_2012_week_11
- ↑ http://www.generasia.com/wiki/Again_(YUI)
- ↑ http://www.generasia.com/wiki/Uso_(SID)
- ↑ http://www.generasia.com/wiki/Golden_Time_Lover
- ↑ Error on call to Template:cite web: Parameters url and title must be specified (Japanese). RIAJ. Retrieved on 2017-10-21.
- ↑ http://www.generasia.com/wiki/Shunkan_Sentimental
- ↑ http://www.generasia.com/wiki/2004_Oricon_Top_100_Albums
- ↑ http://www.generasia.com/wiki/Ready_Steady_Go
- ↑ http://www.generasia.com/wiki/Link_(L%27Arc~en~Ciel)
- ↑ http://www.generasia.com/wiki/Good_Luck_My_Way
- ↑ http://www.generasia.com/wiki/Hitori_(Nakashima_Mika)
- ↑ http://www.generasia.com/wiki/Music_(Nakashima_Mika)
- ↑ http://www.generasia.com/wiki/Tears_(Nakashima_Mika)
- ↑ Chihiro Onitsuka discography
- ↑ http://www.generasia.com/wiki/The_Silence_Is_Mine_/_Anata_to_Science
- ↑ http://www.generasia.com/wiki/Best_-E-
- ↑ http://www.generasia.com/wiki/Kuroi_Uta
- ↑ https://www.generasia.com/wiki/NieR_Gestalt_%26_RepliCant_Original_Soundtrack
- ↑ https://www.generasia.com/wiki/NieR_Gestalt_%26_Replicant_/_15_Nightmares_%26_Arrange_Tracks
- ↑ https://www.generasia.com/wiki/2017_Oricon_Top_100_Albums
- ↑ 116.0 116.1 116.2 http://www.squareenixmusic.com/albums/s/squarevocal.shtml
- ↑ http://www.generasia.com/wiki/Oricon_Weekly_for_2011_week_9
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