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Best selling Square-Enix games and franchises. This includes games made by Squaresoft, Enix, and their 2003 merged corporation, Square-Enix. It also includes games by its acquired subsidiaries, Eidos and Taito, from before and after their consolidation. Square-Enix is particularly known for having many of the best selling RPG games.

Franchises[]

This list includes all Square-Enix franchises that have crossed the 2 million mark. Sales data mostly based on Square-Enix's official sales data.

  1. Final Fantasy (159.00 million)[1]
  2. Dragon Quest (82.00 million) [1]
  3. Tomb Raider (81.00 million)[1]
  4. Kingdom Hearts (30.00 million)
  5. Mana (12.30 million)[n 1]
  6. SaGa (9.90 million)[10]
  7. Hitman (80 million) (only the titles from Eidos and Square Enix)
  8. Chrono (5.42 million)[n 2]
  9. Drakengard/Nier (5.33 million)[n 3]
  10. Legacy of Kain (3.50 million)[17]
  11. Space Invaders (2.53 million)[18]

Best-selling games[]

This list includes all Square Enix games that have crossed the 5 million mark.

Software sales[]

  1. Final Fantasy VII (13,258,000)
  2. Tomb Raider (2013) (11,000,000)[19][20]
  3. Final Fantasy XV (10,903,000 )
  4. Final Fantasy XIV (10,571,400)
  5. Final Fantasy X (10,177,600)
  6. Final Fantasy VIII (9,650,000)
  7. Final Fantasy VI (8,900,000 including SNES Classic bundles, or 4,897,600 excluding bundles)
  8. Tomb Raider II (8,000,000)[21]
  9. Secret of Mana (7,885,701 including SNES Classic bundles, or 2,605,701 excluding bundles)[3]
  10. Final Fantasy XIII (7,700,000)
  11. Tomb Raider (1996) (7,500,000)[22]
  12. Final Fantasy XII (7,200,000)
  13. Rise of the Tomb Raider (7,000,000)[23]
  14. Tomb Raider III (6,500,000)[24]
  15. Dragon Quest III (6,445,000)
  16. Dragon Quest V (6,216,000)
  17. Just Cause 2 (6,000,000)[25]
  18. Dragon Quest IV (5,973,000)
  19. Kingdom Hearts (5,900,000)[26]
  20. Final Fantasy X-2 (5,876,000)
  21. Dragon Quest VIII (5,809,000)
  22. Final Fantasy IX (5,731,000)
  23. Dragon Quest VII (5,565,000)
  24. Final Fantasy IV (5,389,000)
  25. Dragon Quest IX (5,350,000)
  26. Final Fantasy I (5,193,000 including NES Classic bundles, or 3,460,000 excluding bundles)
  27. Final Fantasy VII Remake (5,000,000)[27]
  28. Kingdom Hearts III (5,000,000)
  29. Tomb Raider: The Last Revelation (5,000,000)[28]
  30. Nier Automata (5,000,000)[16]

Gross revenue[]

Game Release
year
Gross
(no inflation)
Ref Gross
(with inflation)
Space Invaders 1978 $3.852 billion [29] $14.453 billion
Final Fantasy XIV 2010 $1.7091 billion [30] $1.918 billion
Final Fantasy XI 2002 $1.2933 billion [30] $1.76 billion
Final Fantasy VII 1997 $903.13 million [30] $1.377 billion
Final Fantasy X 2001 $877.6 million [30] $1.213 billion
Dragon Quest V 1992 $674 million [31] $1.175 billion
Dragon Quest IV 1990 $557 million [31] $1.043 billion
Dragon Quest III 1988 $488 million [31] $1.01 billion

Platforms[]

Sales data from Final Fantasy and Dragon Quest (Video Game Sales Wiki), or List of best-selling video games (Wikipedia), unless otherwise noted.

Arcade[]

  1. Space Invaders (500,000) (Taito)[32]
  2. Jungle Hunt (18,000) (Taito)[33]
  3. Gun Fight (8,000) (Taito)[34][35][36]
  4. Speed Race / Wheels (7,000) (Taito)[37][36]
  5. Dragon Quest: Monster Battle Road (3,500)
  6. Dissidia Final Fantasy (3,000)
  7. Basketball / TV Basketball (1,400) (Taito)[38]

Atari 2600[]

  1. Space Invaders (2.53 million) (Taito)[18]

NES[]

  1. Dragon Quest III (3.895 million) (Enix)
  2. Dragon Quest IV (3.18 million) (Enix)
  3. Dragon Quest II (2.55 million) (Enix)
  4. Dragon Quest (2 million) (Enix)
  5. Final Fantasy III (1.4 million in Japan) (Square)
  6. Final Fantasy (1.1 million) (Square)
  7. Final Fantasy II (800,000 in Japan) (Square)

SNES[]

  1. Dragon Quest VI (3.2 million in Japan) (Enix)
  2. Final Fantasy VI (3 million) (Square)
  3. Dragon Quest V (2.8 million in Japan) (Enix)
  4. Final Fantasy V (2.45 million in Japan) (Square)
  5. Chrono Trigger (2.32 million) (Square)[39]
  6. Super Mario RPG (2.14 million) (Square)
  7. Secret of Mana (Seiken Densetsu 2) (2 million+) (Square)[3][40]
  8. Final Fantasy IV (1.84 million) (Square)
  9. Romancing SaGa 2 (1.49 million in Japan) (Square)
  10. Dragon Quest III (1.4 million in Japan) (Enix)
  11. Romancing SaGa (1.32 million in Japan) (Square)
  12. Romancing SaGa 3 (1.3 million in Japan) (Square)
  13. Dragon Quest I・II (1.2 million in Japan) (Enix)

Game Boy and Game Boy Advance[]

  1. Dragon Quest Monsters (2.35 million in Japan) (Enix)
  2. Kingdom Hearts: Chain of Memories (1.742 million)[41] (Square) (Square Enix)
  3. Dragon Quest Monsters 2 (1.593 million in Japan) (Enix)
  4. Final Fantasy Tactics Advance (1.47022 million) (Square)
  5. Final Fantasy Legend (1.37 million) (Square)

PlayStation[]

  1. Final Fantasy VII (10.68 million) (Square)
  2. Final Fantasy VIII (8.6 million) (Square)
  3. Tomb Raider II (8 million)[21] (Eidos)
  4. Tomb Raider (7 million)[42] (Eidos)
  5. Tomb Raider III (6.5 million)[43] (Eidos)
  6. Final Fantasy IX (5.3 million)[44] (Square)
  7. Tomb Raider: The Last Revelation (5 million)[43] (Eidos)
  8. Dragon Quest VII (4.29 million) (Enix)
  9. Final Fantasy Tactics (2.4 million) (Square)
  10. Parasite Eve (1.94 million) (Square)
  11. Chrono Cross (1.5 million) (Square)
  12. Tomb Raider Chronicles (1.5 million)[45] (Eidos)
  13. Dragon Quest IV (1.2 million in Japan) (Enix)
  14. Xenogears (1.19 million) (Square)
  15. Chocobo no Fushigina Dungeon (1.166 million in Japan) (Square)
  16. SaGa Frontier (1.1 million in Japan) (Square)
  17. Parasite Eve II (1.09 million) (Square)

PlayStation 2[]

  1. Final Fantasy X (9.34 million) (Square)
  2. Final Fantasy XII (6.1 million) (Square Enix)
  3. Kingdom Hearts (5.9 million)[46] (Square)
  4. Dragon Quest VIII: Journey of the Cursed King (4.91 million) (Square Enix)
  5. Final Fantasy X-2 (4.66 million) (Square)
  6. Kingdom Hearts II (4 million)[47] (Square Enix)
  7. Dragon Quest V: Tenku no Hanayome (1.64 million in Japan) (Square Enix)
  8. Star Ocean: Till the End of Time (1.363 million)[48] (Enix)
  9. Dirge of Cerberus: Final Fantasy VII (1.2432 million)[49] (Square Enix)

Nintendo DS[]

  1. Dragon Quest IX (5,320,000)
  2. Final Fantasy III (2 million)[50]
  3. Dragon Quest IV (1.53 million)
  4. Dragon Quest V (1.49 million)
  5. Dragon Quest Monsters: Joker (1.47 million in Japan)
  6. Dragon Quest VI (1.35 million in Japan)
  7. Final Fantasy XII: Revenant Wings (1.04 million)[51]

PSP[]

  1. Crisis Core: Final Fantasy VII (2.6 million)
  2. Dissidia Final Fantasy (1.81 million)

Switch[]

  1. Octopath Traveler (2 million)[52]

PC[]

  1. Tomb Raider (5.6 million)[53]
  2. Just Cause 2 (4.4 million)[53]
  3. Final Fantasy VII (2.3 million)[30]
  4. Rise of the Tomb Raider (2.3 million)[53]
  5. Hitman: Sniper Challenge (2 million)[53]

Other media[]

Films[]

Gross revenue of box office and video disc sales:

  1. Tomb Raider series – $643,360,316[54]
    1. Lara Croft: Tomb Raider (2001) – $274,703,340
    2. Tomb Raider (2018) – $212,151,588
    3. Tomb Raider: The Cradle of Life (2003) – $156,505,388
  2. Final Fantasy series – $344,076,274[30]
    1. Final Fantasy VII: Advent Children (2005) – $217,120,016
    2. Final Fantasy: The Spirits Within (2001) – $111,731,830
    3. Kingsglaive: Final Fantasy XV (2016) – $15,224,428
  3. Hitman series – $182,313,448
    1. Hitman (2007) – $99,965,792[55]
    2. Hitman: Agent 47 (2015) – $82,347,656[56]
  4. Fullmetal Alchemist (Hagane no Renkinjutsushi) series – $45,319,314
    1. Fullmetal Alchemist the Movie: Conqueror of Shamballa (2005) – $29,686,193[n 4]
    2. Fullmetal Alchemist (2017) – $8,053,641 (Japan)[63]
    3. Fullmetal Alchemist: The Sacred Star of Milos (2011) – $7,579,480[n 5]
  5. Black Butler (Kuroshitsuji) series – $10,177,724
    1. Black Butler (2014) – $5,342,108 (Asia)[67]
    2. Black Butler: Book of the Atlantic (2017) – $4,835,616[n 6]

Manga[]

Number of manga comic tankōbon volumes sold:

  1. Fullmetal Alchemist (Hagane no Renkinjutsushi) – 70,000,000[71]
  2. Dragon Quest series – 70,000,000[31]
    1. Dragon Quest: Dai no Daibōken – 50,000,000 (Japan)
    2. Dragon Quest Retsuden: Roto no Monshō – 20,000,000
  3. Black Butler (Kuroshitsuji) – 24,000,000[72]
  4. Soul Eater – 18,000,000[72]
  5. Magical Circle Guru Guru (Mahojin Guruguru ) – 12,000,000 (Japan)[72]

Television[]

Number of viewers on television:

  1. Fullmetal Alchemist (Hagane no Renkinjutsushi) series – 30,726,301
    1. Fullmetal Alchemist: Brotherhood (2009-2010) – 18,501,209[n 7]
    2. Fullmetal Alchemist (2003-2004) – 8,682,716 (Japan)[n 8]
    3. Fullmetal Alchemist: The Sacred Star of Milos (2011) – 2,389,860[n 9]
    4. Fullmetal Alchemist the Movie: Conqueror of Shamballa (2005) – 1,152,516 (Japan)[n 10]
  2. Soul Eater (2008-2009) – 12,659,703[n 11]
  3. Black Butler (Kuroshitsuji) series – 2,081,175 (Japan)
    1. Black Butler (2008-2010) – 1,065,175[n 12]
    2. Black Butler (2014) – 1,016,000[n 13]

Music[]

Number of albums and singles sold:

  1. Final Fantasy series – 17,343,732[30]
    1. Final Fantasy XV – 3,627,082
    2. Final Fantasy X & X-2 – 3,027,699
    3. Final Fantasy VII series – 2,642,809
    4. Final Fantasy: Brave Exvius – 2,044,000
    5. Final Fantasy XIII & XIII-2 – 1,165,949
    6. Final Fantasy VIII – 844,257
    7. Final Fantasy Crystal Chronicles series – 732,835
    8. Final Fantasy XII series – 704,906
    9. Final Fantasy: The Spirits Within – 303,260
    10. Final Fantasy Type-0 – 256,194
  2. Kingdom Hearts series – 9,781,098
    1. Kingdom Hearts – 8,095,581[n 14]
    2. Kingdom Hearts II – 1,681,288[n 15]
    3. Kingdom Hearts: Birth by Sleep & 358/2 – 4,229[97]
  3. Fullmetal Alchemist – 1,712,758
    1. Fullmetal Alchemist: Brotherhood – 872,144[n 16]
    2. Fullmetal Alchemist – 504,863[n 17]
    3. Fullmetal Alchemist the Movie: Conqueror of Shamballa – 235,751[n 18]
    4. Fullmetal Alchemist: The Sacred Star of Milos – 100,000[n 19]
  4. Drakengard & Nier series – 791,457
    1. Drakengard 2 & 3 – 713,808[n 20]
    2. Nier & Automata – 77,649[n 21]
  5. Dragon Quest series – 318,646[31]
    1. Dragon Quest IV – 260,960
    2. Dragon Quest VII – 22,980
    3. Dragon Quest VIII – 18,672
    4. Dragon Quest X – 9,350
    5. Dragon Quest XI – 6,684
  6. SaGa series – 16,216[88]
    1. Romancing SaGa: Minstrel Song – 12,486
    2. SaGa Frontier II – 3,730
  7. Legend of Mana – 13,470[n 22]
  8. Xenogears – 9,977[n 23]
  9. Chrono Cross – 8,760[n 24]

Notes[]

  1. Mana series sales:
    • 1991-2011 - 6 million[2]
    • Secret of Mana (2014-2018) - 5,785,701[3]
    • Rise of Mana (PSV) – 160,000[4]
    • Adventures of Mana (2016) – 67,000+
      • Android – 10,000+[5]
      • PSV – 57,000[6]
    • Trials of Mana (2020) – 300,114+
      • PS4 – 130,000[7]
      • Switch (Japan) – 70,114 (physical)[8]
      • Steam – 100,000+[9]
  2. Chrono series sales:
    • Drakengard – 247,931[13]
    • Drakengard 2 – 203,336[14]
    • Drakengard 3 – 176,077[13]
    • Nier – 700,000[15]
    • Nier Automata – 4 million[16]
  3. Fullmetal Alchemist the Movie: Conqueror of Shamballa
    • Box office (East Asia) – $11,580,480
      • Japan – ¥1.22 billion[57] (1,004,942 tickets)[58][59] = $11,095,131[60]
      • Hong Kong & Taiwan – $485,349[61]
    • DVD sales (United States) – $18,105,713[62]
  4. Fullmetal Alchemist: The Sacred Star of Milos
    • Japan – ¥590,000,000[64] = $7,401,480[65]
    • North America – $178,000[66]
  5. Black Butler: Book of the Atlantic
    • Japan – ¥480,000,000[64] = $4,279,254[68]
    • South Korea & Australia – $299,816[69]
    • North America & New Zealand – $256,546[70]
  6. Fullmetal Alchemist: Brotherhood
    • Japan – 11% viewer ratings (2009-2010),[73] out of 128,057,352 (2010) population[74] = 14,086,309 viewers
      • 2009 – 5.8% viewer rating[75]
      • 2010 – 5.2% viewer rating[76]
    • United States – 2,965,000 viewers
    • Mega Manilla (Philippines) – 8.1% viewer ratings (2009-2010), out of 17,900,000 population = 1,449,900 viewers
      • 2009 – 3.6% viewer rating[77]
      • 2010 – 4.5% viewer rating[78]
  7. Fullmetal Alchemist (Japan television) – 6.8% view rating,[59] out of 127,687,000 (2004)[79] population = 8,682,716 viewers
  8. Fullmetal Alchemist the Movie: The Sacred Star of Milos (television)
    • Japan – 1.5% viewer rating (2013),[80] out of 128,057,352 (2010) population[74] = 1,920,860 viewers
    • United States – 469,000 viewers
  9. Fullmetal Alchemist the Movie: Conqueror of Shamballa (Japan television) – 0.9% viewer rating (2011),[81] out of 128,057,352 (2010) population[74] = 1,152,516 viewers
  10. Soul Eater (television)
    • Japan – 8.2% viewer rating (2008-2011),[82] out of 128,057,352 (2010) population[74] = 10,500,703 viewers
      • Soul Eater – 3.6% viewer rating (2008)[83]
      • Soul Eater Late Show – 1.9% viewer rating (2008)[83]
      • Soul Eater: Repeat Show – 2.7% viewer rating (2011)[84]
    • United States – 2,159,000 viewers
  11. Black Butler (Kuroshitsuji) television series
    • Kanto (Japan) – 2.5% viewer rating (2008),[85] out of 42,607,000(2010) population[86] = 1,065,175 viewers
  12. Black Butler (Kuroshitsuji) film (Japan television) – 0.8% viewer rating (2016),[87] out of [https://www.google.com/search?q = japan+population+2016 127,000,000] (2016) population = 1,016,000 viewers
  13. Kingdom Hearts music sales:
  14. Kingdom Hearts II music sales:
  15. Fullmetal Alchemist: Brotherhood music sales
  16. Fullmetal Alchemist music sales
  17. Fullmetal Alchemist the Movie: Conqueror of Shamballa music sales
  18. Fullmetal Alchemist: The Sacred Star of Milos music sales
  19. Drakengard 2 & 3
  20. Nier & Automata:
    • Nier – 18,302
      • NieR Gestalt & RepliCant Original Soundtrack – 15,060[117]
      • NieR Gestalt & Replicant / 15 Nightmares & Arrange Tracks – 3,242[118]
    • Nier: Automata – 59,347[119]
  21. Legend of Mana:
    • Legend of Mana: Original Soundtrack – 8,920[88]
    • Square Vocal Collection – 4,550[88][120]
  22. Xenogears:
  23. Chrono Cross:


References[]

  1. 1.0 1.1 1.2 https://www.hd.square-enix.com/eng/ir/pdf/21q2release.pdf
  2. Businesses – Square Enix Holdings (2011-03-31). Archived from the original on March 25, 2012. Retrieved on 2012-03-25.
  3. 3.0 3.1 3.2 Secret of Mana, Wiki of Mana
  4. https://gamstat.com/games/Seiken_Densetsu_Rise_of_Mana/
  5. https://play.google.com/store/apps/details?id=com.square_enix.adventures
  6. https://gamstat.com/games/Adventures_of_Mana/
  7. https://gamstat.com/games/Trials_of_Mana/
  8. https://www.siliconera.com/trials-of-mana-sales-look-pretty-good-in-japan-heres-how-it-did/
  9. https://steamspy.com/app/924980
  10. Businesses - SQUARE ENIX HOLDINGS CO., LTD.. Square Enix (March 31, 2014). Archived from the original on 2016-01-05. Retrieved on 2014-08-15.
  11. Cite error: Invalid <ref> tag; no text was provided for refs named ct
  12. Square Enix IR Roadshow Document (PDF). Square Enix (2003-08-04). Archived from the original on 2006-07-23. Retrieved on 2006-07-06.
  13. 13.0 13.1 http://salesdatabase.net/search/drakengard
  14. GEIMIN.NET/2005年テレビゲームソフト売り上げTOP500 (Japanese). Geimin.net. Archived from the original on 2014-10-09. Retrieved on 2014-01-05.
  15. http://www.hd.square-enix.com/jpn/ir/library/pdf/ar_2018_06feature.pdf
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  17. SCi Entertainment Group Plc Annual Report 2007 (PDF). SCi Entertainment Group Plc. Retrieved on 2012-10-31.
  18. 18.0 18.1 http://www.complex.com/pop-culture/2013/04/the-best-video-games-to-come-out-every-year-since-the-atari-2600/space-invaders
  19. https://www.facebook.com/pg/TombRaider/about/
  20. Matulef, Jeffrey (6 April 2015). Tomb Raider reboot has sold 8.5m copies. Eurogamer. Retrieved on 6 April 2015.
  21. 21.0 21.1 All Time Top 20 Best Selling Games (21 May 2003). Archived from the original on 21 February 2006. Retrieved on 1 December 2006.
  22. Eidos Celebrates with Lara Croft Tomb Raider: Anniversary. GameSpot (30 October 2006). Retrieved on 29 November 2006.
  23. East meets West: Yosuke Matsuda on growing Square Enix's global empire. GamesIndustry.biz (November 27, 2017). Retrieved on November 30, 2017.
  24. Contact Michael McWhertor: Comment (23 April 2009). Tomb Raider Lifetime Sales Show Off Lara Croft's Biggest Hits. Kotaku.com. Retrieved on 4 July 2012.
  25. Makuch, Eddie (13 February 2014). Some Just Cause 2 users have played for more than 500 hours. GameSpot. Retrieved on 1 August 2016.
  26. 3.45 million in US, 1.23 million in Japan
  27. https://www.eurogamer.net/articles/2020-08-07-final-fantasy-7-remake-hits-5m-sold
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  29. List of highest-grossing video games
  30. 30.0 30.1 30.2 30.3 30.4 30.5 30.6 Final Fantasy, Video Game Sales Wiki
  31. 31.0 31.1 31.2 31.3 31.4 Dragon Quest
  32. Space Invaders arcade machine sales
    • Worldwide sales: 500,000 cabinets
    • Up until 1982: 350,000 cabinets in Japan and 65,000 cabinets in the United States
    • Jiji Gaho Sha, inc. (2003), Asia Pacific perspectives, Japan, 1, University of Virginia, p. 57, http://books.google.co.uk/books?id=CTRWAAAAYAAJ, retrieved 9 April 2011, "At that time, a game for use in entertainment arcades was considered a hit if it sold 1000 units; sales of Space Invaders topped 300,000 units in Japan and 60,000 units overseas."
    • Dale Peterson (1983), Genesis II, creation and recreation with computers, Reston Publishing, p. 175, ISBN 0-8359-2434-3, http://books.google.co.uk/books?id=DL1YAAAAMAAJ, retrieved 1 May 2011, "By 1980, some 300,000 Space Invader video arcade games were in use in Japan, and an additional 60,000 in the United States."
    • Kohler, Chris (2004). Power-Up: How Japanese Video Games Gave the World an Extra Life. Indianapolis, Ind.: BradyGames. p. "represented+a+significant+portion+of+the+cost" 19. ISBN 0-7440-0424-1. "Within one year of its US release, an additional 60,000 machines had been sold. One arcade owner said of Space Invaders that it was the first arcade game whose intake "represented a significant portion of the cost of [buying] the game in any one week." That is, it was the first video game that paid for itself within about a month."
    • Kubey, Craig (April 1982). The winners' book of video games. pp. 63-4. http://www.digitpress.com/library/books/book_winners_book_of_video_games.pdf. "Space Invaders. It is the Muhammad Ali of the video game world. It is the Greatest. The biggest seller in the history of the world. The best game ever for the year it was introduced. The game that revitalized the industry and changed it forever. The game that made the industry the monster it is today. The game that not only was an unprecedented success as a coin-op machine, but also the game that launched a home video version that became the biggest seller of all time. Space Invaders drove an entire nation mad. You may think the last sentence refers to the United States: Space Invaders did outsell the previous US leader—Pong of Sea Wolf, take your pick— by six to one (60,000 to 10,000). But if the United States was an eight on the scale of video craziness, Japan was an eleven. Space Invaders created a shortage of the hundred-yen coin. [...] The biggest seller in the history of the United States—Pac-Man—has sold about 100,000 units of the legal Midway version. That's in a country with a 1980 population of 226 million. Japan's 1980 population was about 117 million, or about half that of the United States. In Japan alone, approximately 350,000 Space Invaders machines were sold, about one for every 330 citizens!"
    • Space Invaders, Arcade History: "About 65000 units were produced in the U.S. and a reported 350000 world wide."
  33. Fujihara, Mary (25 July 1983). Inter Office Memo. Atari. Retrieved on 18 March 2012.
  34. Gun Fight, Arcade History
  35. Steven L. Kent (2001), The Ultimate History of Video Games: The Story behind the Craze that Touched Our Lives and Changed the World, Prima, p. 91, http://books.google.co.uk/books?id=C2MH05ogU9oC, retrieved 9 April 2011
  36. 36.0 36.1 What Was The Best-Selling U.S. Arcade Video Game Prior to Space Invaders?, The Golden Age Arcade Historian
  37. http://www.arcade-history.com/?n=wheels-no.-591&page=detail&id=4772
  38. http://allincolorforaquarter.blogspot.co.uk/2013/11/video-game-firsts.html
  39. 2.03 million in Japan, 290,000 overseas
  40. 1.5 million Seiken Densetsu 2 sales in Japan, over 500,000 Secret of Mana sales in the United States
  41. 1.2 million in US, 342,341 in Japan, 200,000 in Europe (PAL)
  42. Eidos Celebrates with Lara Croft Tomb Raider: Anniversary. GameSpot (2006-10-30). Retrieved on 2006-11-29.
  43. 43.0 43.1 Corporate Strategy Meeting. Square Enix (2009-04-22). Retrieved on 2012-07-03.
  44. 2.86 million in Japan
  45. http://kotaku.com/5224724/tomb-raider-lifetime-sales-show-off-lara-crofts-biggest-hits
  46. 3.45 million in US, 1.23 million in Japan
  47. 2.03 million in US, 1.16 million in Japan, 700,000 in Europe
  48. 740,000 in the US, 533,373 in Japan, 90,000 in Europe
  49. 513,157 in Japan, 460,000 in North America, 270,000 in Europe
  50. 1.06 million in Japan, 460,000 in North America, and 480,000 in Europe
  51. 540,000 in Japan, 220,000 in North America, 280,000 in Europe
  52. https://www.gematsu.com/2020/03/octopath-traveler-shipments-and-digital-sales-top-two-million
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  56. Hitman: Agent 47 (2015). Retrieved on October 22, 2015.
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  58. ¥1214 ticket price in 2008
  59. 59.0 59.1 More than 1 million viewers at Japan box office as of March 2007
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  70. http://www.boxofficemojo.com/movies/?page=main&id=blackbutler.htm
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  77. https://www.pep.ph/news/22791/agb-mega-manila-tv-ratings-aug-7-10-darna-flies-high-on-its-pilot-episode
  78. Typhoon Ondoy and Pepeng TV Ratings
  79. http://www.stat.go.jp/english/data/jinsui/2004np/index.html
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  96. Utada Hikaru discography
  97. http://www.generasia.com/wiki/KINGDOM_HEARTS_Birth_by_Sleep_%26_358/2_Days_Original_Soundtrack
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  102. http://www.generasia.com/wiki/Uso_(SID)
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  107. http://www.generasia.com/wiki/Ready_Steady_Go
  108. http://www.generasia.com/wiki/Link_(L%27Arc~en~Ciel)
  109. http://www.generasia.com/wiki/Good_Luck_My_Way
  110. http://www.generasia.com/wiki/Hitori_(Nakashima_Mika)
  111. http://www.generasia.com/wiki/Music_(Nakashima_Mika)
  112. http://www.generasia.com/wiki/Tears_(Nakashima_Mika)
  113. Chihiro Onitsuka discography
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  121. http://www.generasia.com/wiki/Oricon_Weekly_for_2011_week_9
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