The fighting game genre has historically been one of the stronger selling genres. The following are some of the best-selling fighting games of all time.
Franchises [ ]
Gross revenue [ ]
See also: List of highest-grossing video game franchises
No.
Franchise
Debut year
Debut platform
Owner
Revenue (est. )
Ref
1
Street Fighter
1987
Arcade
Capcom
$13,873,900,000
[ 1]
2
Dragon Ball (fighting games)
1992
Famicom
Bandai Namco
$5,858,000,000
[ 2]
3
Mortal Kombat
1992
Arcade
Warner Bros.
$5,537,400,000
[ 3]
4
Tekken
1994
Arcade
Bandai Namco
$4,982,870,595
[ 4]
5
Super Smash Bros.
1999
Nintendo 64
Nintendo
$4,230,000,000
[ 5]
6
Virtua Fighter
1993
Arcade
Sega
$4,100,000,000
[ 6]
Unit sales [ ]
No.
Title
Debut year
Debut platform
Owner
Unit sales
Ref
1
Mortal Kombat
1992
Arcade
Warner Bros.
100,000,000
[ 7]
2
Super Smash Bros.
1999
Nintendo 64
Nintendo
77,550,000
[ 5]
3
Street Fighter
1987
Arcade
Capcom
68,105,770
[ 8]
4
Dragon Ball (fighting games)
1992
Famicom
Bandai Namco
66,044,351
[ 2]
5
Tekken
1994
Arcade
Bandai Namco
58,000,000
[ 9]
6
Naruto
2003
GameCube
Bandai Namco
35,470,000
[ 10]
7
Soul Calibur
1995
Arcade
Bandai Namco
17,000,000
[ 11]
8
Marvel vs. Capcom
1996
Arcade
Capcom
12,000,000
[ 12]
9
Dead or Alive
1996
Arcade
Koei Tecmo
10,760,000
[ 13]
10
Shonen Jump Stars
2005
Nintendo DS
Bandai Namco
7,038,000
[ 14]
11
Injustice
2013
Multi-platform
Warner Bros.
6,741,110
[ 15]
12
Def Jam
2003
PlayStation 2
Electronic Arts
6,560,000
[ 16]
13
Guilty Gear
1998
PlayStation
Arc System Works
5,798,760
[ 17]
14
Virtua Fighter
1993
Arcade
Sega
5,500,000
[ 13]
15
The King of Fighters
1994
Neo Geo
Misk Foundation
5,140,000
[ 18]
16
One Piece (fighting games)
2001
PlayStation
Bandai Namco
4,191,310
[ 19]
17
Killer Instinct
1994
Arcade
Rare
4,130,000
[ 20]
18
BlazBlue
2008
Arcade
Arc System Works
3,990,000
[ 21]
19
Dissidia Final Fantasy
2008
PSP
Square Enix
3,719,263
[ 22]
20
Godzilla (fighting games)
1993
TurboDuo
Toho
2,520,000
[ 23]
21
Toshinden
1995
PlayStation
Takara
2,400,000
[ 24]
22
Bleach
2006
PlayStation 2
Bandai Namco
2,270,000
[ 25]
23
Bushido Blade
1997
PlayStation
Square
1,840,000
[ 26]
24
Fatal Fury
1991
Neo Geo
Misk Foundation
1,760,000
[ 27]
25
Capcom vs. SNK
1999
Neo Geo Pocket
Capcom / SNK
1,550,000
[ 28]
26
Bloody Roar
1997
Arcade
Konami
1,510,000
[ 29]
27
Samurai Shodown
1993
Neo Geo
Misk Foundation
1,290,000
[ 30]
28
Tobal
1996
PlayStation
Square
1,290,000
[ 31]
29
Kamen Rider (fighting games)
1998
PlayStation
Bandai Namco
1,120,000
[ 32]
30
Granblue Fantasy Versus
2020
PlayStation 4
Cygames
1,000,000
[ 33]
Arcade hardware [ ]
See also: Arcade gaming
Games [ ]
Gross revenue [ ]
See also: List of highest-grossing video games
No.
Title
Platform(s)
Year
Publisher
Gross (est. )
Ref
1
Street Fighter II
Multi-platform
1991
Capcom
$11,267,300,000
[ 1]
2
Super Smash Bros. Ultimate
Switch
2018
Nintendo
$2,200,000,000
[ 5]
3
Marvel Contest of Champions
Android , iOS
2014
Netmarble
$2,100,000,000
[ 37]
4
Virtua Fighter
Arcade
1993
Sega
$1,700,000,000
[ 6]
5
Mortal Kombat
Multi-platform
1992
Midway
$1,500,000,000
[ 3]
6
Dragon Ball Legends
Android, iOS
2018
Bandai Namco
$1,300,000,000
[ 2]
7
Tekken 3
Multi-platform
1996
Namco
$1,400,000,000
[ 4]
8
Virtua Fighter 2
Arcade
1994
Sega
$1,200,000,000
[ 6]
9
Virtua Fighter 3
Arcade
1996
Sega
$1,200,000,000
[ 6]
10
Tekken 2
Multi-platform
1996
Namco
$1,100,000,000
[ 4]
11
Mortal Kombat II
Multi-platform
1993
Midway
$1,000,000,000
[ 3]
12
Mortal Kombat 11
Multi-platform
2019
Warner Bros.
$900,000,000
[ 3]
13
Dragon Ball FighterZ
Multi-platform
2018
Bandai Namco
$820,000,000
[ 2]
14
Street Fighter IV
Consoles , PC
2009
Capcom
$721,000,000
[ 1]
15
Mortal Kombat X
Multi-platform
2015
Warner Bros.
$720,000,000
[ 3]
16
Tekken 7
Multi-platform
2015
Bandai Namco
$720,000,000
[ 4]
17
Super Smash Bros. for 3DS / Wii U
3DS , Wii U
2014
Nintendo
$710,000,000
[ 5]
18
Super Smash Bros. Brawl
Wii
2008
Nintendo
$670,000,000
[ 5]
19
Tekken Tag Tournament
Multi-platform
1999
Namco
$620,000,000
[ 4]
20
Street Fighter V
PS4 , PC
2016
Capcom
$620,000,000
[ 1]
21
Dragon Ball Xenoverse 2
Multi-platform
2016
Bandai Namco
$600,000,000
[ 2]
22
Naruto Shippuden: Ultimate Ninja Storm 4
Multi-platform
2016
Bandai Namco
$590,000,000
[ 38] [ 39]
23
Street Fighter
Multi-platform
1987
Capcom
$565,400,000
[ 8]
24
Karate Champ
Multi-platform
1984
Technōs
$503,400,000
[ 40] [ 41]
25
Dragon Ball Z: Kakarot
Multi-platform
2020
Bandai Namco
$480,000,000
[ 2]
Unit sales [ ]
No.
Title
Platform(s)
Year
Publisher
Unit sales
Ref
1
Super Smash Bros. Ultimate
Switch
2018
Nintendo
36,550,000
[ 42]
2
Street Fighter II
Multi-platform
1991
Capcom
31,778,992
[ 8]
3
Super Smash Bros. for Nintendo 3DS / Wii U
3DS , Wii U
2014
Nintendo
15,020,000
[ 43]
4
Mortal Kombat 11
Multi-platform
2019
Warner Bros.
15,000,000
[ 44]
5
Super Smash Bros. Brawl
Wii
2008
Nintendo
13,320,000
[ 45]
6
Tekken 7
Multi-platform
2015
Bandai Namco
12,000,000
[ 9]
7
Mortal Kombat X
Multi-platform
2015
Warner Bros.
12,000,000
[ 46] [ 47]
8
Naruto Shippuden: Ultimate Ninja Storm 4
Multi-platform
2016
Bandai Namco
11,880,000
[ 38]
9
Street Fighter IV
Consoles , PC
2009
Capcom
10,580,000
[ 8]
10
Dragon Ball FighterZ
Multi-platform
2018
Bandai Namco
10,190,000
[ 48]
11
Tekken 5
Multi-platform
2004
Namco
10,000,000
[ 49]
12
Dragon Ball Xenoverse 2
Multi-platform
2016
Bandai Namco
10,000,000
[ 50]
13
Tekken 3
Multi-platform
1996
Namco
9,000,000
[ 51]
14
Dragon Ball Z: Kakarot
Multi-platform
2020
Bandai Namco
8,000,000
[ 52]
15
Street Fighter V
PS4 , PC
2016
Capcom
7,800,000
[ 53]
16
Street Fighter Alpha 3
Consoles, PC
1998
Capcom
7,266,503
[ 8]
17
Super Smash Bros. Melee
GameCube
2001
Nintendo
7,090,000
18
Street Fighter Alpha 2
Consoles, PC
1996
Capcom
7,076,814
[ 8]
19
Mortal Kombat
Multi-platform
1992
Midway
6,524,000
[ 3]
20
Street Fighter Alpha
Consoles, PC
1995
Capcom
6,412,766
[ 8]
21
Street Fighter
Multi-platform
1987
Capcom
6,056,383
[ 8]
22
Tekken 2
Arcade , PS1
1995
Namco
5,740,000
[ 54]
23
Dragon Ball Xenoverse
Multi-platform
Bandai Namco
5,680,000
[ 2]
24
Tekken 6
Consoles
2009
Namco
5,600,000
[ 9]
25
Marvel vs. Capcom 3
Consoles
2011
Capcom
5,600,000
[ 55]
26
Super Smash Bros.
Nintendo 64
1999
Nintendo
5,550,000
[ 56]
27
Mortal Kombat II
Multi-platform
1993
Midway
5,527,000
[ 3]
28
Naruto: Ultimate Ninja Storm
Multi-platform
2008
Bandai Namco
5,450,000
[ 48]
29
Dragon Ball: Sparking Zero
Multi-platform
2024
Bandai Namco
5,400,000
[ 57]
30
Super NES Classic Edition
Super NES
2017
Nintendo
5,280,000
[ 58]
31
Street Fighter 6
Consoles, PC
2023
Capcom
5,200,000
[ 53]
32
Jump Force
Multi-platform
2019
Bandai Namco
5,120,000
[ 48]
33
Mortal Kombat 1
Multi-platform
2023
Warner Bros.
5,000,000
[ 59]
34
Tekken Tag Tournament
Multi-platform
1999
Namco
4,369,000
[ 54]
35
Tekken 4
PlayStation 2
2002
Namco
4,350,000
[ 9]
36
Mortal Kombat
Multi-platform
2011
Warner Bros.
4,000,000
[ 60]
37
Dragon Ball Z: Budokai Tenkaichi 3
PS2 , Wii
2007
Bandai Namco
3,970,000
[ 61]
38
Street Fighter III
Multi-platform
1997
Capcom
3,860,473
[ 8]
39
Street Fighter 30th Anniversary Collection
Multi-platform
2018
Capcom
3,600,000
[ 53]
40
Dragon Ball Z: Budokai
PS2 , GC
2002
Bandai
3,578,000
[ 2]
41
Mortal Kombat: Deadly Alliance
Multi-platform
2002
Midway
3,500,000
[ 62]
42
Pokkén Tournament
Wii U, Switch
2016
Bandai Namco
3,420,000
[ 54]
43
Killer Instinct
Multi-platform
1994
Rare
3,200,000
[ 63]
44
Tekken 8
Multi-platform
2024
Bandai Namco
3,000,000
[ 64]
45
Guilty Gear Strive
Multi-platform
2021
Arc System Works
3,000,000
[ 65]
46
Street Fighter x Tekken
Multi-platform
2012
Capcom
2,899,172
[ 54]
47
Tekken
PlayStation
1995
Namco
2,824,345
[ 4]
48
Soul Calibur II
Consoles
2003
Namco
2,765,355
[ 11]
49
ARMS
Switch
2017
Nintendo
2,720,000
[ 56]
50
Mortal Kombat Trilogy
PS1 , N64
1996
Midway
2,621,161
[ 3]
51
Capcom Arcade Stadium
Multi-platform
2021
Capcom
2,600,000
[ 66]
52
Virtua Fighter 2
Saturn
1995
Sega
2,500,000
[ 67]
53
My Hero One's Justice 2
Multi-platform
2020
Bandai Namco
2,500,000
[ 68]
54
Mortal Kombat 3
Consoles
1995
Midway
2,495,121
[ 3]
55
Soul Calibur IV
PS3 , X360
2008
Bandai Namco
2,320,000
[ 69]
56
Marvel vs. Capcom: Infinite
Multi-platform
2017
Capcom
2,300,000
[ 53]
57
Super Gem Fighter
Consoles, PC
1998
Capcom
2,195,491
[ 8]
58
Naruto to Boruto: Shinobi Striker
PlayStation 4
2018
Bandai Namco
2,130,000
[ 48]
59
Persona 4 Arena
2012
Arcade
Sega
2,103,490
[ 70]
60
Dragon Ball Z: Budokai 2
PS2, GC
2003
Bandai
2,084,183
[ 2]
61
Naruto: Ultimate Ninja Storm Trilogy
PlayStation 4
2018
Bandai Namco
2,080,000
[ 48]
62
Dead or Alive 3
Xbox
2001
Tecmo
2,000,000
[ 71]
63
Soul Calibur VI
Multi-platform
2018
Bandai Namco
2,000,000
[ 72]
64
Capcom Arcade 2nd Stadium
Multi-platform
2022
Capcom
2,000,000
[ 66]
65
Dragon Ball Z: Budokai Tenkaichi 2
PS2, Wii
2006
Bandai Namco
1,990,969
[ 2]
66
Marvel vs. Capcom 2: New Age of Heroes
Consoles
2009
Capcom
1,977,138
[ 55]
67
Mortal Kombat: Deception
Multi-platform
2004
Midway
1,900,000
[ 73]
68
Dragon Ball Z: Budokai 3
PlayStation 2
2004
Bandai
1,836,230
[ 2]
69
Mortal Kombat vs. DC Universe
PS3 , X360
2008
Midway
1,800,000
[ 74]
70
Tekken Tag Tournament 2
Consoles
2012
Bandai Namco
1,800,000
[ 9]
71
Injustice 2
Multi-platform
2017
Warner Bros.
1,720,000
[ 75]
72
Dragon Ball Z: Budokai Tenkaichi
PlayStation 2
2005
Bandai
1,610,000
[ 2]
73
Virtua Fighter
Saturn
1994
Sega
1,500,000
[ 76]
74
Dead or Alive 2
Multi-platform
1999
Tecmo
1,500,000
[ 77]
75
Virtua Fighter 4
PlayStation 2
2002
Sega
1,500,000
[ 78]
76
Dead or Alive 5
Multi-platform
2012
Koei Tecmo
1,500,000
[ 79]
77
Dragon Ball Z: Super Butōden
SFC
1993
Bandai
1,450,000
[ 80]
78
Injustice: Gods Among Us
Multi-platform
2013
Warner Bros.
1,420,000
[ 81]
79
Soul Calibur V
PS3, X360
2012
Bandai Namco
1,380,000
[ 82]
80
Soul Calibur
Dreamcast
1999
Namco
1,300,000
[ 83]
81
Battle Arena Toshinden
PS1, Saturn
1995
Takara
1,287,238
[ 80] [ 84] [ 85]
82
Mortal Kombat 4
Consoles
1998
Midway
1,281,005
[ 3]
83
Dead or Alive 4
Xbox 360
2005
Tecmo
1,200,000
[ 86]
84
Dragon Ball Z: Super Butōden 2
SFC
1993
Bandai
1,200,000
[ 80]
85
Soul Edge / Soul Blade
PlayStation
1996
Namco
1,014,355
[ 11]
86
Mortal Kombat: Armageddon
PS2 , Xbox
2006
Midway
1,000,000
[ 87]
Granblue Fantasy Versus
PS4, PC
2020
Cygames
1,000,000
[ 88]
Arcade hardware [ ]
No.
Title
Year
Company
Unit sales
Ref
1
Street Fighter II
1991
Capcom
600,000
[ 89]
2
Street Fighter
1987
Capcom
50,000
[ 90]
3
Karate Champ
1984
Technōs Japan
40,000+
[ 91] [ 92]
4
Virtua Fighter
1993
Sega
40,000+
[ 6]
5
Virtua Fighter 2
1994
Sega
40,000
[ 6]
6
Tekken 2
1995
Namco
40,000
[ 4]
7
Tekken 3
1996
Namco
35,000
[ 4]
8
Virtua Fighter 3
1996
Sega
30,000
[ 6]
9
Mortal Kombat II
1993
Midway
27,000
[ 34]
10
Mortal Kombat
1992
Midway
24,000
[ 34]
11
Darkstalkers
1994
Capcom
24,000
[ 35]
12
Killer Instinct
1994
Rare
17,000
[ 36]
Annual [ ]
Gross revenue [ ]
1980s
Year
Top-grossing title
Platform(s)
Company
Gross revenue (est. )
Ref
1980
Boxing
Atari VCS
Atari
—
[ 97]
1981
KO Punch
Arcade
Sega
$24,000,000
[ 98]
1982
Knock Down
Arcade
Namco
$28,000,000
[ 99]
1983
The Big Pro Wrestling!
Arcade
Technōs
—
[ 100]
1984
Punch-Out!
Arcade , G&W
Nintendo
$290,000,000
[ 101]
1985
Karate Champ
Multi-platform
Technōs
$390,000,000
[ 102]
1986
Mat Mania
Arcade
Taito
$160,000,000
[ 103]
1987
Street Fighter
Arcade
Capcom
$56,000,000
[ 104]
1988
Arcade , PCE
Capcom
$230,000,000
[ 105]
1989
WWF Superstars
Arcade
Technōs
$92,000,000
[ 106]
1980s
Karate Champ
Multi-platform
Technōs
$470,000,000
[ 40]
1990s
Year
Top-grossing title
Platform(s)
Company
Gross revenue (est. )
Ref
1990
Pit-Fighter
Arcade
Atari
$30,000,000
[ 107] [ 108]
1991
Street Fighter II
Arcade
Capcom
$1,100,000,000
[ 109]
1992
Multi-platform
Capcom
$3,000,000,000
1993
$3,000,000,000
1994
Virtua Fighter
Arcade
Sega
$1,000,000,000
[ 6] [ 110]
1995
Virtua Fighter 2
Arcade
Sega
$700,000,000
[ 6] [ 111] [ 112]
1996
Tekken 2
Arcade , PS1
Namco
$700,000,000
[ 4]
1997
Virtua Fighter 3
Arcade
Sega
$700,000,000
[ 6] [ 113] [ 114]
1998
Tekken 3
Arcade, PS1
Namco
$700,000,000
[ 4] [ 115] [ 116]
1999
$400,000,000
[ 4]
1990s
Street Fighter II
Multi-platform
Capcom
$10,000,000,000
[ 109]
Unit sales [ ]
1980s
Year
Top-selling title
Platform(s)
Company
Unit sales (est. )
Ref
1980
Boxing
Atari VCS
Atari
—
[ 97]
1981
Boxing
Intellivision
Mattel
475,700
[ 98]
1982
Knock Down
Arcade
Namco
2,000
[ 99]
1983
The Big Pro Wrestling!
Arcade
Technōs
—
[ 100]
1984
Punch-Out!
Arcade , G&W
Nintendo
256,000
[ 101]
1985
Karate Champ
Multi-platform
Technōs
431,000
[ 102]
1986
Pro Wrestling
FDS
Nintendo
576,560
[ 103]
1987
Mike Tyson's Punch-Out!
NES
Nintendo
1,079,176
[ 104]
1988
2,050,377
[ 105]
1989
WWF WrestleMania
NES
Acclaim
60,000
[ 106]
1980s
Mike Tyson's Punch-Out!
NES
Nintendo
3,149,553
[ 40]
1990s
Year
Top-selling title
Platform(s)
Company
Unit sales (est. )
Ref
1990
Maniac Pro Wrestling
PCE
Hudson
56,938
[ 119]
1991
Super Fire Pro Wrestling
SFC
Human
185,417
[ 120]
1992
Street Fighter II
SNES
Capcom
5,000,000
[ 121]
1993
Multi-platform
Capcom
5,000,000
[ 122] [ 121]
1994
Mortal Kombat II
Multi-platform
Midway
4,000,000
[ 3]
1995
Mortal Kombat 3
Multi-platform
Midway
2,000,000
[ 3] [ 123]
1996
Tekken 2
PS1
Namco
4,000,000
[ 4]
1997
1,500,000
1998
Tekken 3
PS1
Namco
6,000,000
1999
Super Smash Bros.
N64
Nintendo
4,000,000
[ 5]
1990s
Street Fighter II
Multi-platform
Capcom
15,000,000
[ 109]
References [ ]
↑ 1.0 1.1 1.2 1.3 1.4 Street Fighter
↑ 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 Dragon Ball
↑ 3.00 3.01 3.02 3.03 3.04 3.05 3.06 3.07 3.08 3.09 3.10 3.11 Mortal Kombat
↑ 4.00 4.01 4.02 4.03 4.04 4.05 4.06 4.07 4.08 4.09 4.10 4.11 4.12 Tekken
↑ 5.0 5.1 5.2 5.3 5.4 5.5 Super Smash Bros.
↑ 6.00 6.01 6.02 6.03 6.04 6.05 6.06 6.07 6.08 6.09 6.10 Arcade games
↑ Yin-Poole, Wesley (May 24, 2025). "Confirmed: Mortal Kombat 1 Won't Get Any More DLC Characters or Story Chapters as NetherRealm 'Needs to Shift Focus to the Next Project' " . IGN . Retrieved June 5, 2025 .
↑ 8.00 8.01 8.02 8.03 8.04 8.05 8.06 8.07 8.08 8.09 Street Fighter
↑ 9.0 9.1 9.2 9.3 9.4 Tekken 8 Game Details & Franchise Sales Data Revealed at CEDEC2024 Presentation
↑ Fact Book 2024 (PDF) . Bandai Namco. 2024. p. 3.
↑ 11.0 11.1 11.2 Soul Calibur
↑ Capcom's franchise sales
↑ 13.0 13.1 "Past International Million Shipment Series (2022)". 2023 CESA Games White Paper . July 2023.
↑ Shonen Jump
↑ Injustice (VGChartz)
↑ https://www.vgchartz.com/gamedb/games.php?name=Def+Jam
↑ Guilty Gear (VGChartz)
↑ King of Fighters (VGChartz)
↑ One Piece fighting games (VGChartz)
↑ Killer Instinct (VGChartz)
↑ https://www.vgchartz.com/gamedb/games.php?name=BlazBlue
↑ Final_Fantasy#Spin-offs
↑ Godzilla fighting games (VGChartz)
↑ Toshinden (VGChartz)
↑ Bleach (VGChartz)
↑ Bushido Blade (VGChartz)
↑ Fatal Fury (VGChartz)
↑ https://www.vgchartz.com/games/games.php?name=Capcom+vs.+SNK&keyword=&console=®ion=All&developer=&publisher=&goty_year=&genre=&boxart=Both&banner=Both&ownership=Both&showmultiplat=No&results=50&order=Sales&showtotalsales=0&showpublisher=0&showpublisher=1&showvgchartzscore=0&showvgchartzscore=1&shownasales=0&showdeveloper=0&showcriticscore=0&showcriticscore=1&showpalsales=0&showreleasedate=0&showreleasedate=1&showuserscore=0&showuserscore=1&showjapansales=0&showlastupdate=0&showlastupdate=1&showothersales=0&showshipped=0&showshipped=1
↑ Bloody Roar (VGChartz)
↑ Samurai Shodown (VGChartz)
↑ Tobal (VGChartz)
↑ Kamen Rider fighting games (VGChartz)
↑ "Granblue Fantasy: Versus Exceeds 1 Million Units Sold Worldwide!" . Games Press . 2023-08-09. Retrieved 2025-10-08 ."Granblue Fantasy: Versus Exceeds 1 Million Units Sold Worldwide!" . Games Press . 2023-08-09. Retrieved 2025-10-08 .
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↑ 36.0 36.1 Horowitz, Ken (30 July 2020). Beyond Donkey Kong: A History of Nintendo Arcade Games . McFarland & Company. p. 199. ISBN 978-1-4766-4176-8 .
↑ Kristianto, Donny (December 13, 2023). "November 2023: Anime Hit "Black Clover" Debuted on Mobile, While Long Time Favorite "Rhythm Master" Returned After Year-Long Hiatus" . Data.ai . Archived from the original on 2023-12-23.
↑ 38.0 38.1 "《第1回》サイバーコネクトツー【2024年卒向け会社説明会】基本編" . Youtube (in Japanese). December 6, 2022. Archived from the original on April 28, 2023. Retrieved May 25, 2023 .
↑ https://www.destructoid.com/reviews/review-naruto-shippuden-ultimate-ninja-storm-4/
↑ 40.0 40.1 40.2 1980s
↑ 1985 , 1986 , 1987 , 1988
↑ "Top Selling Title Sales Units" . Nintendo . Retrieved 2025-10-04 .
↑ Nintendo 3DS' top 10 selling games
↑ Hills, Dakota (2022-10-12). "Mortal Kombat 11 is now likely the best-selling game in the franchise after adding a couple million more copies to its total" . EventHubs . Retrieved 2025-10-04 . Hills, Dakota (2022-10-12). "Mortal Kombat 11 is now likely the best-selling game in the franchise after adding a couple million more copies to its total" . EventHubs . Retrieved 2025-10-04 .
↑ https://www.nintendo.co.jp/ir/en/finance/software/wii.html
↑ 166 Rapid-Fire Questions With Mortal Kombat 11's Ed Boon || 16:43
↑ https://twitter.com/noobde/status/1419669323984035842?s=19
↑ 48.0 48.1 48.2 48.3 48.4 2023 CESA Games White Paper (2022) . July 2023.
↑ World famous character could have joined TEKKEN? Harada QA Ⅱ
↑ https://twitter.com/dragonballgames/status/1656207541863366656
↑ World famous character could have joined TEKKEN? Harada QA Ⅱ
↑ Romano, Sal (July 4, 2024). "Dragon Ball Z: Kakarot shipments and digital sales top eight million" . Gematsu . Archived from the original on July 4, 2024. Retrieved July 4, 2024 .
↑ 53.0 53.1 53.2 53.3 "Platinum Titles" . Capcom .
↑ 54.0 54.1 54.2 54.3 Tekken
↑ 55.0 55.1 Best-selling Capcom games
↑ 56.0 56.1 "Nintendo software and hardware sales data from 1983 to present" . Install Base . Archived from the original on 30 January 2025.
↑ https://www.marketscreener.com/quote/stock/BANDAI-NAMCO-HOLDINGS-INC-6497993/news/BANDAI-NAMCO-Presentation-Material-May-08-2025-P-49921224/
↑ https://www.nintendo.co.jp/ir/pdf/2018/180426e.pdf
↑ https://www.gamedeveloper.com/business/mortal-kombat-1-sales-top-5-million-copies-as-netherrealm-keeps-trucking-forward-
↑ "Boon: Mortal Kombat 9 sold closer to 4 million units than 3 - likely outperformed vanilla Street Fighter 4" . 11 January 2013.
↑ Derek Padula (2 June 2015). Dragon Soul: 30 Years of Dragon Ball Fandom .
↑ Cook, Dave (2011-04-20). "Mortal Kombat: Ed Boon Interview" . Now Gamer. Archived from the original on March 16, 2012. Retrieved 2011-09-06 .
↑ "Ex-Rare devs talk Killer Instinct, Perfect Dark : Page 3 : Starfire Studios recounts Rare's heyday" . Eurogamer.net . 13 October 2011. Retrieved September 16, 2017 .
↑ Hills, Dakota (2025-02-24). "Tekken 8 has crossed 3 million copies sold in 1 year and did so faster than its predecessor" . EventHubs . Retrieved 2025-10-04 .
↑ https://www.youtube.com/watch?v=pq4SLI7hm8Q at 0:15
↑ 66.0 66.1 "Platinum Titles" . Capcom . December 31, 2024. Archived from the original on 2025-02-20.
↑ Sega
↑ https://twitter.com/heroaca_oj/status/1601139599497216000
↑ https://web.archive.org/web/20110723162849/www.bandainamco.co.jp/en/ir/financial/pdf_bnh/en_20090520_1.pdf
↑ Megami Tensei
↑ Romano, Sal (January 17, 2021). "Dead or Alive and modern Ninja Gaiden creator Tomonobu Itagaki establishes Itagaki Games [Update]" . Gematsu . Archived from the original on January 17, 2021.
↑ https://twitter.com/soulcalibur/status/1417655554126663680
↑ Surette, Tim (October 14, 2005). "MK: Deception slashes price" . GameSpot. Archived from the original on October 28, 2020. Retrieved February 22, 2021 .
↑ https://www.gamespot.com/articles/mk-vs-dc-ships-18-million-follow-up-incoming/1100-6203670/
↑ https://www.vgchartz.com/game/117274/injustice-2/
↑ "Sega captures dollar share of videogame market -- again; diverse product strategy yields market growth; Sega charts path for 1996" . Business Wire . 1996-01-10. Retrieved 2015-11-27 . In addition, Sega's exclusive software "Virtua Fighter 2 (TM)" sold more than 1.5 million units, bringing to 3 million the total number sold in Japan of the "Virtua Fighter " series (including: "Virtua Fighter ," "Virtua Fighter Remix ," and "Virtua Fighter 2 ") ... [In the U.S.] Sega sold more than 200,000 copies of "Virtua Fighter 2 " in December, even though the title didn't reach retail until mid-December and was in limited distribution.
↑ "Tecmo Discusses Development Plans" . IGN . June 6, 2001.
↑ Gantayat, Anoop (2002-06-11). "Hands on: Virtua Fighter 4: Evolution " . IGN . Retrieved 2015-11-27 . The original VF4 has sold upwards of 1.5 million copies to date.
↑ "Dead or Alive 6 shifted 350,000 copies in its first month" . Destructoid. 2019-04-29. Archived from the original on 2021-06-14.
↑ 80.0 80.1 80.2 "Game Search" . Game Data Library . Famitsu .
↑ https://www.vgchartz.com/game/71001/injustice-gods-among-us/
↑ https://www.eurogamer.net/articles/2012-08-03-soulcalibur-5-sales-are-a-million-less-than-soulcalibur-4s
↑ "Game Info Display: Soul Calibur II" . Namco . Archived from the original on October 21, 2002. Retrieved July 1, 2024 .
↑ "January 2003" . The Onion Ring (NPD ) . Toy Retail Survey Tracking (TRST). Archived from the original on 2003-04-18. Retrieved 5 November 2021 .
↑ https://segaretro.org/images/8/8c/SegaFY1997BrandReview_US.pdf
↑ Summary of financial results and business plan for this fiscal year ending December 2007 (Tecmo official site)
↑ https://www.gamespot.com/articles/mk-armageddon-sells-a-million/1100-6163898/
↑ https://www.gematsu.com/2023/08/granblue-fantasy-versus-sales-top-one-million
↑ Yasuda, Akira . "Street Fighter 2" . Akiman . Archived from the original on 2001-12-24.
↑ Leone, Matt (July 7, 2020). "Street Fighter 1: An oral history" . Polygon . Vox Media. Archived from the original on July 16, 2020. Retrieved July 16, 2020 .
↑ "Data East – 2002 Round Table Interview" . Shmuplations . 20 December 2021. Retrieved 31 January 2022 .
↑ "Overseas Readers Column" (PDF) . Game Machine (in Japanese). No. 259. Amusement Press, Inc. 1 May 1985. p. 22.
↑ 93.0 93.1 93.2 1976
↑ 94.0 94.1 1977
↑ 95.0 95.1 Spencer, Spanner (2008-02-06). "The Tao of Beat-'em-ups" . Eurogamer.net . Retrieved 2025-10-08 .
↑ 1970s
↑ 97.0 97.1 "Atari VCS game release dates" . Atari Archive . 2020. Retrieved 2023-08-12 .
↑ 98.0 98.1 1981
↑ 99.0 99.1 1982
↑ 100.0 100.1 "ライセンス一覧表" . Data East . Archived from the original on 23 April 2001. Retrieved 12 January 2022 .
↑ 101.0 101.1 1984
↑ 102.0 102.1 1985
↑ 103.0 103.1 1986
↑ 104.0 104.1 1987
↑ 105.0 105.1 1988
↑ 106.0 106.1 1989
↑ "Production Numbers" (PDF) . Atari Games. August 31, 1999. Archived from the original (PDF) on April 17, 2021. Retrieved April 19, 2021 .
↑ "Editorial" . RePlay . Vol. 16, no. 4. January 1991. p. 6."Editorial" . RePlay . Vol. 16, no. 4. January 1991. p. 6.
↑ 109.0 109.1 109.2 Street Fighter
↑ "Best Videos '94: "Puyo Puyo", "Ridge Racer" DX" (PDF) . Game Machine (in Japanese). No. 487. Amusement Press, Inc. 15 January 1995. p. 36.
↑ "第9回 ゲーメスト大賞" [9th Gamest Awards]. Gamest (in Japanese). Vol. 162 (January 1995). December 27, 1995. pp. 36–53. Archived from the original on December 19, 2022. Retrieved April 16, 2021 .
↑ " "Virtua Fighter 2" and "Virtua Cop" Top Videos" (PDF) . Game Machine (in Japanese). No. 511. Amusement Press, Inc. February 1, 1996. p. 22. Archived (PDF) from the original on November 21, 2021. Retrieved April 16, 2021 .
↑ "第11回 ゲーメスト大賞" [11th Gamest Awards]. Gamest (in Japanese). Vol. 212 (January–February 1998). December 26, 1997. pp. 34–102.
↑ Akagi, Masumi, ed. (1 February 1998). " "Tekken 3", "Virtua Fighter 3" Top Videos" (PDF) . Game Machine . No. 557. Amusement Press, Inc. p. 22.
↑ "第12回 ゲーメスト大賞" [11th Gamest Awards]. Gamest (in Japanese). Vol. 248 (January–February 1999). December 26, 1998. pp. 35–51.
↑ Akagi, Masumi, ed. (1 February 1999). " "Tekken 3", "House of the Dead" Top Annual Chart" (PDF) . Game Machine . No. 580. Amusement Press, Inc. p. 22.
↑ 1978
↑ 1979
↑ https://sites.google.com/site/gamedatalibrary/games-by-year/1990-top-100
↑ https://sites.google.com/site/gamedatalibrary/games-by-year/1991-top-100
↑ 121.0 121.1 Tokyo Business Today . Toyo Keizai Shinposha (The Oriental Economist). 1993. p. 38. The most important new contributor to Sega is Capcom Co., producer of the phenomenally successful Street Fighter II (five million unit sales last year). Capcom is widely known as the single biggest outside contributor to the Nintendo legend, but will launch software designed for Sega this spring.
↑ Japan Economic Almanac . Japan Economic Journal. 1994. p. 90. ISBN 978-4-532-67504-2 . As for video-game software, accumulated sales of Capcom Co.'s Street Fighter II series reached 10 million units in 1993, compared with 15 million units of Enix Inc.'s Dragon Quest series and 100 million units of Nintendo's Super Mario series. Japan Economic Almanac . Japan Economic Journal. 1994. p. 90. ISBN 978-4-532-67504-2 . As for video-game software, accumulated sales of Capcom Co.'s Street Fighter II series reached 10 million units in 1993, compared with 15 million units of Enix Inc.'s Dragon Quest series and 100 million units of Nintendo's Super Mario series.
↑ "Top-Selling Video Games, 1995" . The World Almanac and Book of Facts, 1997 . World Almanac Books. 1996. p. 293. ISBN 9780886878016 . Source: The NPD TRSTS Video Game Tracking Service, The NPD Group, Inc., Port Washington, NY; ranked by units sold