Best selling games and franchises developed or published by Nintendo.
Hardware
Company | Console sales | Total sales | |
---|---|---|---|
Home | Handheld | ||
Nintendo | 425.21 million | 474.33 million | 899.54 million |
Home consoles
- See also: Best selling game consoles
Platform | Year | Sales | Ref |
---|---|---|---|
Color TV-Game | 1977 | 3,000,000 | [1] |
Nintendo Entertainment System | 1983 | 61,910,000 | [2] |
Super Nintendo Entertainment System | 1990 | 49,100,000 | [2] |
Nintendo 64 | 1996 | 32,930,000 | [2] |
Nintendo GameCube | 2001 | 21,740,000 | [2] |
Wii | 2006 | 101,630,000 | [2] |
Wii U | 2012 | 13,560,000 | [2] |
NES Classic Edition | 2016 | 3,600,000 | [3] |
Super NES Classic Edition | 2017 | 5,280,000 | [4] |
Nintendo Switch | 2017 | 132,460,000 | [2] |
Handheld systems
- See also: Best selling handheld consoles
Platform | Year | Sales | Ref |
---|---|---|---|
Game & Watch | 1980 | 43,400,000 | [5] |
Game Boy / Game Boy Color | 1989 / 1998 | 118,690,000 | [2] |
Virtual Boy | 1995 | 770,000 | [6] |
Game Boy Advance | 2001 | 81,510,000 | [2] |
Nintendo DS and DSi | 2004 | 154,020,000 | [2] |
Nintendo 3DS family | 2011 | 75,940,000 | [2] |
Peripherals
Hardware | Year | Sales (est.) | Ref |
---|---|---|---|
Beam Gun | 1970 | 2,000,000 | [7][8] |
Shooting Gallery (Magnavox Odyssey) | 1972 | 20,000 | [9][10] |
Coleco Telstar components | 1978 | 700,000 | [11][12][13] |
Software
Best-selling franchises
This list includes all Nintendo franchises that have crossed the 5 million mark. Sales data mostly based on Nintendo's official sales data.
- Mario (826.38 million)
- Super Mario (396.80 million)
- Mario Kart (166.41 million)
- Mario Party (68.87 million)
- Mario Sports (59.57 million)
- Mario RPGs (28.84 million)
- Pokémon (480.00 million)
- Wii Series (215.44 million)
- The Legend of Zelda (163.34 million)
- Animal Crossing (78.98 million)
- Super Smash Bros (73.74 million)
- Donkey Kong (65.00 million)*
- Kirby (50.76 million)
- Game & Watch (43.40 million)
- Brain Age (35.51 million)
- Yoshi (29.34 million)
- Splatoon (29.22 million)
- Nintendogs (28.65 million)
- Duck Hunt (28.31 million)
- Luigi's Mansion (23.10 million)
- Wario (22.81 million)
- Metroid (21.45 million)
- Fire Emblem (20.70 million)
- Ring Fit Adventure (15.38 million)[14]
- Tomodachi (13.49 million)
- Star Fox (11.67 million)
- Big Brain Academy (11.43 million)
- Pikmin (10.45 million)
- Xenoblade Chronicles (8.74 million)
- Clubhouse Games (7.21 million)
- Excite (6.02 million)
- Style Savvy (5.87 million)
- F-Zero (5.85 million)
- Nintendo Land (5.21 million)[15]
- Rhythm Heaven (5.18 million)
*Not counting licensed ports of the arcade Donkey Kong games to none Nintendo hardware and the Donkey Kong version of Game & Watch
Best-selling games
This list includes the top 50 Nintendo games, all of which have crossed the 10 million mark. For rereleases and remasters of the same game, the sales data is combined.
- Wii Sports — Wii — 82.90 million
- Mario Kart 8 — Wii U/Switch — 65.47 million
- Pokémon Red/Green/Blue/Yellow — GB/GBA/VC — 59.52 million
- Super Mario Bros. — NES/GBC/GBA/3DS(VC) — 48.24 million
- Animal Crossing: New Horizons — Switch — 43.38 million
- Pokémon Gold/Silver/Crystal — GBC/DS — 42.21 million
- Pokémon Diamond/Pearl/Platinum — DS/Switch — 40.34 million
- Pokémon Ruby/Sapphire/Emerald — GBA/3DS — 37.88 million
- Mario Kart Wii — Wii — 37.38 million
- Tetris — NES/GB — 35.84 million
- Wii Sports Resort — Wii — 33.14 million
- The Legend of Zelda: Breath of the Wild — Switch/Wii U — 32.85 million
- Super Smash Bros. Ultimate — Switch — 32.44 million
- New Super Mario Bros. — DS — 30.80 million
- New Super Mario Bros. Wii — Wii — 30.32 million
- Duck Hunt — NES — 28.31 million
- Wii Play — Wii — 28.02 million
- Super Mario Odyssey — Switch — 26.95 million
- Super Mario World — SNES/GBA — 26.30 million
- Pokémon Sword and Shield — Switch — 26.02 million
- New Super Mario Bros. U — Wii U/Switch — 25.59 million
- Pokémon Sun & Moon — 3DS — 25.09 million
- Nintendogs — DS — 23.96 million
- Super Mario Bros. 3 — NES/GBA — 23.71 million
- Mario Kart DS — DS — 23.60 million
- Super Mario 64 — N64/DS — 22.97 million
- Wii Fit — Wii — 22.67 million
- Pokémon Scarlet and Violet — Switch — 22.10 million
- Wii Fit Plus — Wii — 21.13 million
- Super Mario Party — Switch — 19.66 million
- The Legend of Zelda: Tears of the Kingdom - 19.50 million
- Brain Age: Train Your Brain in Minutes a Day! — DS — 19.01 million
- Mario Kart 7 — 3DS — 18.98 million
- Super Mario 3D World — Wii U/Switch — 18.47 million
- Super Mario Land — GB — 18.14 million
- Pokémon X & Y — 3DS — 16.72 million
- Pokémon Black & White — DS — 15.64 million
- Ring Fit Adventure — Switch — 15.38 million
- Pokémon: Let's Go, Pikachu! & Pokémon: Let's Go, Eevee! — Switch — 15.07 million
- Super Smash Bros. for Nintendo 3DS/WiiU — 3DS/Wii U — 14.99 million
- Brain Age 2: More Training in Minutes a Day! — DS — 14.88 million
- Pokémon Legends: Arceus — Switch — 14.83 million
- The Legend of Zelda: Ocarina of Time — N64/3DS — 13.82 million
- New Super Mario Bros. 2 — 3DS — 13.37 million
- Super Smash Bros. Brawl — Wii — 13.32 million
- Donkey Kong Country — SNES/GBC/GBA — 13.31 million
- Splatoon 2 — Switch — 13.60 million
- Super Mario Bros. 2 (USA) — NES/GBA — 13.03 million
- Animal Crossing: New Leaf — 3DS — 13.05 million
- Luigi's Mansion 3 — Switch — 12.82 million
See also
References
- ↑ Sheff, David; Eddy, Andy (1999), Game Over: How Nintendo Conquered the World, GamePress, p. 27, ISBN 978-0-9669617-0-6, "Nintendo entered the home market in Japan with the dramatic unveiling of Color TV Game 6, which played six versions of light tennis. It was followed by a more powerful sequel, Color TV Game 15. A million units of each were sold. The engineering team also came up with systems that played a more complex game, called "Blockbuster," as well as a racing game. Half a million units of these were sold."
- ↑ 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 https://www.nintendo.co.jp/ir/en/finance/hard_soft/index.html
- ↑ Nintendo software and hardware sales data from 1983 to present, Updated as of December 2021
- ↑ https://www.nintendo.co.jp/ir/pdf/2018/180426e.pdf
- ↑ http://iwataasks.nintendo.com/interviews/#/clubn/game-and-watch-ball-reward/0/3
- ↑ Blake Snow (May 4, 2007). The 10 Worst-Selling Consoles of All Time. GamePro.com. Archived from the original on May 8, 2007. Retrieved on November 25, 2007.
- ↑ Kohler, Chris (2004). Power-Up: How Japanese Video Games Gave the World an Extra Life. Indianapolis, IN: BradyGames. pp. 30-1. ISBN 978-0-7440-0424-3. https://archive.org/details/poweruphowjapane0000kohl/page/30/mode/2up.
- ↑ https://darkzero.co.uk/game-articles/the-history-of-nintendo/
- ↑ Picard, Martin (December 2013). "The Foundation of Geemu: A Brief History of Early Japanese video games". Game Studies 13 (2). ISSN 1604-7982. https://gamestudies.org/1302/articles/picard.
- ↑ https://www.guinnessworldrecords.com/world-records/92331-first-home-console-light-gun
- ↑ Weekly Television Digest with Consumer Electronics. 18. Editorial & Business Headquarters. 1978. p. 10. https://books.google.com/books?id=ZSIqAQAAIAAJ. "Coleco is going to Japan for game chips, boards & technology. Toy maker Nintendo, Japan's largest game supplier for domestic market, will supply Coleco with unspecified quantity of components beginning in June, provide technology on royalty basis for game system."
- ↑ Herman, Leonard (1997). Phoenix: the fall & rise of videogames (2nd ed.). Union, NJ: Rolenta Press. p. 20. ISBN 0-9643848-2-5. https://books.google.com/books?id=duITAQAAIAAJ. "Like Pong, Telstar could only play video tennis but it retailed at an inexpensive $50 that made it attractive to most families that were on a budget. Coleco managed to sell over a million units"
- ↑ "Toy Industry Anticipates High Sales". The Windsor Star: p. 23. 12 February 1979. https://books.google.com/books?id=3FU_AAAAIBAJ&pg=PA23&article_id=3848,3907810. "Coleco first introduced its Telstar game computer in June, 1976, before other toy companies had turned to electronics. About 300,000 Telstar units have been sold since, Clarke said."
- ↑ https://www.nintendo.co.jp/ir/en/finance/software/index.html
- ↑ https://www.nintendo.co.jp/ir/en/finance/software/wiiu.html
External links
Best selling video games | |
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List of best-selling video games · List of highest-grossing video games
Franchises · United States (NPD) · Japan · Best selling new IPs |