The following are lists of the best-selling games and franchises developed, published and/or owned by Konami. The list includes games and franchises from the subsidiary Hudson Soft prior to its acquisition by Konami in 2001.
Franchises[]
Games[]
Arcade[]
Rank | Title | Year | Hardware sales | Market | Ref |
---|---|---|---|---|---|
1 | Frogger | 1981 | 60,000 | USA | [75][76][77] |
2 | Hyper Olympic (Track & Field) | 1983 | 38,000 | Japan | [78] |
3 | Dance Dance Revolution (DDR) | 1998 | 25,000+ | Japan | [56][7] |
4 | Teenage Mutant Ninja Turtles (TMNT) | 1989 | 25,000 | USA / Europe | [46][79] |
Beatmania | 1997 | 25,000 | Japan | [7] | |
6 | Scramble | 1981 | 15,136 | USA | [80][81] |
7 | Mahjong Fight Club 3 | 2004 | 13,000 | Japan | [82] |
8 | Super Cobra | 1981 | 12,337 | USA | [83] |
9 | Astro Invader | 1980 | 4,900 | USA | [84] |
10 | The End | 1980 | 2,067 | ||
11 | Guitar Hero Arcade | 2009 | 2,000 | — | [85] |
Notes[]
- ↑ 1.0 1.1 Dance Dance Revolution:
- ↑ Bemani music game franchise:
- Beatmania (1997) - 1,125,000+[6][7]
- Beatmania console sequels (December 1998 to March 2001) - 1,774,547 (Japan)[8]
- Dance Dance Revolution (1998) - 2,495,000[n 1]
- Dance Dance Revolution 2ndReMix (1999) - 1,000,000+ (Japan)[9]
- Dance Dance Revolution console sequels (June 2000 to March 2001) - 635,128 (Japan)[8]
- GuitarFreaks and DrumMania console games (July 1999 to December 2000) - 156,334 (Japan)[8]
- Dancing Stage series (1999-2000) - 50,224 (Japan)[8]
- April 2001 to March 2003 - 2,300,000[10]
- April 2003 to March 2004 - 1,650,000[11]
- April 2004 to March 2005 - 2,100,000[12]
- April 2005 to March 2006 - 2,060,000[13]
- April 2006 to March 2007 - 1,950,000[14]
- April 2007 to March 2008 - 2,300,000[15]
- April 2008 to March 2009 - 2,350,000[16]
- April 2009 to March 2010 - 1,580,000[17]
- April 2010 to March 2011 - 2,190,000[18]
- April 2011 to March 2012 - 1,200,000[19]
- April 2012 to March 2013 - 200,000[20]
- ↑ Castlevania series:
- ↑ Bomberman series:
References[]
- ↑ Pro Evolution Soccer
- ↑ 2.0 2.1 "Digital Entertainment Business". Konami.
- ↑ 3.00 3.01 3.02 3.03 3.04 3.05 3.06 3.07 3.08 3.09 Mario Party
- ↑ Games
- ↑ 5.0 5.1 "January 2003". The Onion Ring (NPD). Toy Retail Survey Tracking (TRST). Archived from the original on 2003-04-18. Retrieved 5 November 2021.
- ↑ 6.0 6.1 6.2 "Japan Platinum Game Chart". The Magic Box. Archived from the original on 2008-01-01. Retrieved May 2, 2017.
- ↑ 7.0 7.1 7.2 7.3 7.4 Beals, Gregory (11 December 2000). "Kings of Cool". Newsweek. Retrieved 30 October 2021.
Konami has sold 25,000 Beatmania machines in three years. In the arcade industry, selling 1000 units is considered a success.
- ↑ 8.00 8.01 8.02 8.03 8.04 8.05 8.06 8.07 8.08 8.09 8.10 8.11 8.12 8.13 8.14 8.15 "Game Search". Game Data Library. Famitsu.
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(help) - ↑ 9.0 9.1 https://www.playstation.com/ja-jp/local/events/playstation-awards/history/2000/
- ↑ 10.0 10.1 10.2 https://web.archive.org/web/20050301090530/www.konami.co.jp/en/ir/pdf/meeting/2003/030522-e.pdf
- ↑ 11.0 11.1 https://web.archive.org/web/20060630082334/www.konami.co.jp/en/ir/pdf/meeting/2004/040512-e.pdf
- ↑ 12.0 12.1 https://web.archive.org/web/20051230040530/www.konami.co.jp/en/ir/pdf/meeting/2005/050510.pdf
- ↑ 13.0 13.1 https://web.archive.org/web/20061102062653/www.konami.co.jp/en/ir/pdf/meeting/2006/060517.pdf
- ↑ 14.0 14.1 https://web.archive.org/web/20070930201241/www.konami.co.jp/en/ir/pdf/meeting/fy2007/070522.pdf
- ↑ 15.0 15.1 https://web.archive.org/web/20101126101556/konami.co.jp/en/ir/ir-data/meeting/2008/0520.pdf
- ↑ 16.0 16.1 https://web.archive.org/web/20090520152921/www.konami.co.jp/en/ir/ir-data/meeting/2009/0514.pdf
- ↑ 17.0 17.1 https://web.archive.org/web/20101206171820/www.konami.co.jp/en/ir/ir-data/meeting/2010/0513.pdf
- ↑ 18.0 18.1 https://web.archive.org/web/20110518130507/www.konami.co.jp/en/ir/ir-data/meeting/2011/0512.pdf
- ↑ 19.0 19.1 https://web.archive.org/web/20120617080419/www.konami.co.jp/en/ir/ir-data/meeting/2012/0510.pdf
- ↑ 20.0 20.1 https://web.archive.org/web/20140724113358/www.konami.co.jp/en/ir/ir-data/meeting/2013/0509_517714.pdf
- ↑ Marlowe, Chris (August 4, 2006). "Project 51 to Explore Castlevania Storyline". GameDaily. Archived from the original on January 16, 2009. Retrieved March 21, 2009.
- ↑ 22.0 22.1 "Castlevania: LOS ships a million". Eurogamer. November 22, 2010. Archived from the original on September 7, 2013. Retrieved May 24, 2013.
- ↑ 23.0 23.1 https://www.pushsquare.com/news/2023/06/dead-cells-dlc-planned-until-2025-as-game-sells-10-million-copies
- ↑ 24.0 24.1 https://resources.newzoo.com/hubfs/Reports/DLC%20Report/Newzoo_DLC_Content_Report_2023_Final.pdf
- ↑ "KONAMI CORPORATION, Form 20-F, Filing Date Jul 22, 2005". secdatabase.com. Archived from the original on May 16, 2018. Retrieved May 15, 2018.
- ↑ "They're Back!! Playmates Toys Launches All-New Teenage Mutant Ninja Turtles Toys". PR Newswire. October 17, 2002. Archived from the original on February 15, 2017. Retrieved February 23, 2017.
- ↑ 27.0 27.1 27.2 27.3 "さくまあきら プロフィール" [Akira Sakuma Profile]. Kouenirai.com (in Japanese). Archived from the original on 2015-09-22. Retrieved 14 March 2021.
- ↑ 28.0 28.1 https://twitter.com/Konami_PR_IR/status/1506095718099914755
- ↑ "Hudson News Release Bomberman World". hudson.co.jp. January 29, 1998. Archived from the original on February 9, 1998. Retrieved February 19, 2023.
- ↑ 30.0 30.1 https://www.gamedeveloper.com/business/xbox-live-arcade-by-the-numbers---an-extensive-look-back-at-2012
- ↑ 31.0 31.1 https://www.gematsu.com/2021/03/super-bomberman-r-sales-top-two-million
- ↑ https://gamerant.com/konami-best-selling-franchises-all-time-ranked/
- ↑ 33.0 33.1 https://www.konami.com/games/us/en/topics/2779/
- ↑ "Contra Legacy of War: The Classics Come to 32-Bits" (PDF). Electronic Gaming Monthly. No. 87. Ziff Davis. October 1996. p. 142.
- ↑ 35.0 35.1 35.2 35.3 35.4 35.5 35.6 35.7 "Japan Platinum Game Chart". The Magic Box. Archived from the original on August 1, 2019. Retrieved April 22, 2017.
- ↑ "PS1 US Sales from 1995-2003". Game Pilgrimage. NPD. Archived from the original on May 20, 2005. Retrieved 18 October 2020.
- ↑ "U.S. Platinum Videogame Chart". The Magic Box. Archived from the original on June 5, 2004. Retrieved 2008-07-01.
- ↑ 38.0 38.1 Pollack, Andrew (1996-11-25). "Japan's Newest Young Heartthrobs Are Sexy, Talented and Virtual". The New York Times. ISSN 0362-4331. Archived from the original on 2018-01-29. Retrieved 2018-05-30.
- ↑ 39.0 39.1 Kohler, Chris (2004). Power-Up: How Japanese Video Games Gave the World an Extra Life. Indianapolis, IN: BradyGames. pp. 232–3. ISBN 978-0-7440-0424-3.
- ↑ Konami (2005-10-11). "Konami's Frogger and Castlevania Nominated for Walk of Game Star". Press release. Archived from the original on 2013-02-02. https://web.archive.org/web/20130202065907/www.gamespot.com/news/konamis-frogger-and-castlevania-nominated-for-walk-of-game-star-6135485. Retrieved 2009-03-21.
- ↑ 41.00 41.01 41.02 41.03 41.04 41.05 41.06 41.07 41.08 41.09 Metal Gear Solid
- ↑ https://www.sec.gov/Archives/edgar/data/1191141/000119312509161518/d20f.htm
- ↑ Barzegar, Karine G. (2001-03-05). "Atari makes a comeback". New Bedford Standard-Times. Retrieved 27 April 2023.
- ↑ https://www.gamasutra.com/view/news/218234/Republique_and_the_fight_for_narrative_games_in_a_modern_market.php
- ↑ Sheff, David (1994) [1993]. "Game Masters" (PDF). Game Over: How Nintendo Conquered the World. Vintage Books. p. 235. ISBN 978-0-307-80074-9. Archived from the original (PDF) on 2021-01-02. Retrieved 2021-09-20.
- ↑ 46.0 46.1 "Overseas Readers Column: Korean Counterfeiters Were Exposed By Police" (PDF). Game Machine (in Japanese). No. 379. Amusement Press, Inc. 1 May 1990. p. 30.
- ↑ 47.0 47.1 47.2 https://web.archive.org/web/20200924092013/www.konami.com/corporate/en/business/digitalentertainment.html
- ↑ 48.0 48.1 48.2 https://www.konami.com/games/us/en/topics/1021/
- ↑ "Digital Entertainment Business". Konami. December 2022. Archived from the original on 2023-03-15.
- ↑ https://web.archive.org/web/20140513014730/www.konami.co.jp/en/ir/ir-data/meeting/2014/0508_750855.pdf
- ↑ 51.0 51.1 https://www.konami.com/games/eu/en/topics/14182/
- ↑ https://www.konami.com/games/corporate/en/news/release/20160219_2/
- ↑ 53.0 53.1 2021CESAゲーム白書 (2021 CESA Games White Papers). Computer Entertainment Supplier's Association. 2021. ISBN 978-4-902346-43-5.
- ↑ 54.0 54.1 https://twitter.com/ZhugeEX/status/755153620560216065
- ↑ 55.0 55.1 55.2 55.3 55.4 "Million-Seller Genealogy". Konami Computer Entertainment Japan. Konami. December 31, 2004. Archived from the original on 2005-03-15. Retrieved 11 September 2021.
- ↑ 56.0 56.1 Balauag, Miguel (2004). "Dance Dance Revolution: A True Revolution" (PDF). Stanford University. p. 3. Archived from the original (PDF) on 2016-03-07. Retrieved 20 April 2012.
- ↑ 57.0 57.1 https://www.gamespot.com/articles/ddr-dances-its-way-to-platinum/1100-6117369/
- ↑ "【GBC20周年企画(2)】いちばん売れたゲームボーイカラー専用ソフトは『遊☆戯☆王DM4』! では2位は? GBC専用ソフト販売ランキングTOP10!". Famitsu (in Japanese). Enterbrain. October 21, 2018. p. 1. Archived from the original on April 16, 2021. Retrieved October 21, 2018.
- ↑ https://web.archive.org/web/20060613131639/www.everythingandnothing.org.uk/vg/worldtotals.php
- ↑ "The 100 Best Original Nintendo Games". Complex. September 19, 2018. Archived from the original on October 18, 2018. Retrieved October 17, 2018.
- ↑ Sato, Takayoshi. "My Resume". Takayoshi Sato. Archived from the original on December 25, 2017. Retrieved May 2, 2017.
- ↑ "Frogger: The Great Quest Preview". GameSpot. May 17, 2006. Retrieved 27 April 2023.
- ↑ Ashcraft, Brian (April 9, 2009). "Two Million Copies Of Deca Sports Shipped". Kotaku. Retrieved April 12, 2009.
- ↑ "2 million Sports Island and counting". P-Nintendo.com. Retrieved 2009-04-08.
- ↑ 65.0 65.1 Keiser, Joe (August 2, 2006). "The Century's Top 50 Handheld Games". Next Generation. Archived from the original on October 10, 2007.
- ↑ "Lock'n'Lode". IGN. Ziff Davis. February 17, 1999. Archived from the original on May 11, 2019. Retrieved April 22, 2017.
- ↑ "The Weekly Japan Digest". The Weekly Japan Digest 9 (16-28): 12. 1998. https://books.google.com/books?id=AGa6AAAAIAAJ. "Konami, sold 800,000 copies of its "World Cup—Winning Eleven." "
- ↑ https://3rdvoicegaming.com/2020/05/25/so-i-finally-played-castlevania-symphony-of-the-night-1997/
- ↑ "Silent Hill 2 Cracks Million Mark". IGN. October 31, 2001. Archived from the original on May 24, 2007. Retrieved July 31, 2007.
- ↑ "US Platinum Videogame Chart". The Magic Box. Archived from the original on 2010-05-29.
- ↑ "Bomb Away With Bomberman On The N-GageTM Mobile Game Deck". Nokia. March 1, 2004. Archived from the original on February 3, 2013. Retrieved April 22, 2017.
- ↑ https://retrocdn.net/images/e/e1/Edge_UK_032.pdf#page=54
- ↑ "Gradius Cover Art". MobyGames. Retrieved 2014-08-02.
- ↑ 74.0 74.1 "Nintendo 64 Player's Choice". Nintendo. Archived from the original on December 13, 2000. Retrieved April 17, 2023.
- ↑ Horowitz, Ken (22 June 2018). The Sega Arcade Revolution: A History in 62 Games. McFarland & Company. pp. 36–42. ISBN 978-1-4766-7225-0. Retrieved 7 April 2021.
Frogger never reached the heights of Pac-Man, but it did incredibly well, far better than any title Sega/Gremlin had previously released. During its arcade production run, it earned over $135 million, garnering attention beyond video games.
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: CS1 maint: url-status (link) - ↑ "Venture, Volume 5, Issues 7-12". Venture. Vol. 5, no. 7–12. p. 88.
But when compared to the average $2,100 game price, Kirby doubts if arcade operators will continue to buy at that pace.
- ↑ "San Diego's Gremlin: how video games work". San Diego Reader. 1982-07-15. Retrieved 2020-10-25.
- ↑ RePlay, January 1984
- ↑ "News Digest: TMNT Counterfeiters". RePlay. Vol. 15, no. 9. June 1990. p. 18.
- ↑ "Stern Production Numbers and More CCI Photos". 1 May 2012. Retrieved 21 July 2013.
- ↑ Stern Electronics, Inc. v. Kaufman, 669 F.2d 852 (2nd Cir. 1982)
- ↑ "FY2005 Third Quarter Financial Results (April–December 2004)" (PDF). Konami. January 27, 2005. p. 15. Archived from the original (PDF) on 2006-01-16. Retrieved 20 April 2012.
- ↑ "Stern Production Numbers and More CCI Photos". 1 May 2012. Retrieved 21 July 2013.
- ↑ "Stern Production Numbers and More CCI Photos". 1 May 2012. Archived from the original on 2012-05-04. Retrieved 21 July 2013.
- ↑ Shaggy (10 June 2009). "Betson: 2000 Guitar Hero units have been sold in three months". Arcade Heroes.
External Links[]
- Financial Results Presentation Materials
- Financial Results Presentation Materials (FY2002 to FY2005)
- Financial Results Presentation Materials (FY2002 to FY2008)
- Financial Results Presentation Materials (FY2010 to FY2016)
Best selling video games | |
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List of best-selling video games · List of highest-grossing video games
Franchises · United States (NPD) · Japan · Best selling new IPs |