Video Game Sales Wiki
Video Game Sales Wiki
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The following are lists of arcade game sales figures. Arcades were dominated by electro-mechanical games (EM games) up until the arrival of video games in the 1970s. In the history of video games, the video game industry originated from arcades in 1971. Since then, arcade games accounted for the largest share of the video game industry up until the late 1990s, while a majority of top-selling home video games were arcade ports or arcade-style games.[1] Home consoles eventually overtook arcades in worldwide revenue during the late 1990s.

The best-selling and highest-grossing arcade game of all time is Space Invaders (1978), followed by Pac-Man (1980) and then Street Fighter II (1991).

Arcade game industry[]

See also: Video game industry, Video games in Japan, and Video games in the United States

By 1988, the three largest arcade game manufacturers were Sega, Namco and Taito.[2]

Market revenue[]

Year Japan [3] United States [4] United Kingdom
2016 ¥573.3 billion ($5.27 billion) $2 billion[5]
2015 ¥573.3 billion ($5.41 billion) $2 billion[6]
2014 ¥637.5 billion ($6.02 billion) $2 billion[7]
2013 ¥637.5 billion ($6.02 billion) $2 billion[8] £275.4 million ($437.14 million)[9]
2012 ¥661.3 billion ($8.29 billion) $2.3 billion[10][11] £275.4 million ($437.14 million)[9]
2011 ¥699.581 billion ($8.77 billion) $1 billion[12] £275.4 million ($444.19 million)[9]
2010 ¥680.9 billion ($8.63 billion) $1.459 billion[13]
2009 ¥773.9 billion ($8.95 billion) $1.492 billion[14]
2008 ¥891.6 billion ($10.08 billion) $1.512 billion[15]
2007 ¥930.961 billion ($9.62 billion) $1.459 billion[16]
2006 ¥926.257 billion ($8.89 billion) $953.2 million[17]
2005 ¥881.727 billion ($8.64 billion) $2.322 billion[18]
2004 ¥829.823 billion ($8.13 billion) $3.5 billion[19]
2003 ¥815.644 billion ($7.86 billion)
2002 ¥760 billion ($6.56 billion) $1.7 billion[4]
2001 ¥737.2 billion ($6.45 billion)
2000 ¥739 billion ($7.27 billion)
1999 ¥806.7 billion ($7.93 billion) $5.7 billion[20]
1998 ¥778.7 billion ($7.13 billion)
1997 ¥810.5 billion ($7.85 billion) $6.5 billion[21]
1996 ¥802.8 billion ($9.89 billion) $8 billion
1995 ¥772.6 billion ($9.52 billion) $4.8 billion
1994 ¥610 billion ($7.51 billion) $7 billion
1993 ¥610 billion ($6.16 billion) $8 billion
1992 ¥640 billion ($6.07 billion) $9 billion £434 million ($870 million)[22]
1991 ¥600 billion ($5.69 billion) $2.1 billion
1990 ¥510 billion ($3.76 billion) $4.9 billion

Best-selling games[]

The following lists the arcade games that sold the most arcade hardware units, including arcade cabinets and conversion kits. The list includes both video games (VG) and electro-mechanical games (EM games).

Title Release Manufacturer Sales Ref Market Type
Street Fighter II 1991 Capcom 800,000 [23] Worldwide VG
Space Invaders 1978 Taito 757,030 [24]
Pac-Man 1980 Namco 700,000 [25]
Neo Geo MVS 1990 SNK 500,000 [26][27]
Donkey Kong 1981 Nintendo 218,178 [28]
Galaxian 1979 Namco 150,000 [29][30]
Ms. Pac-Man 1982 Namco / Midway 125,000 [31][32][33]
Asteroids 1979 Atari 100,000 [32][34]
Frogger 1981 Konami / Sega 97,042 [35]
Defender 1981 Williams 70,000 [36][37]
Track & Field (Hyper Olympic) 1983 Konami 65,138 [38][39]
Donkey Kong Jr. 1982 Nintendo 60,717 [40][41] USA
Centipede 1980 Atari 56,006 [42][43] Worldwide
Breakout 1976 Atari / Namco 51,000 [42][44]
Berzerk 1980 Stern Electronics 50,000 [45]
BurgerTime 1982 Data East 50,000 [40][46]
Hang-On 1985 Sega 50,000 [47]
IPM Invader 1979 IPM (Irem) 50,000 [48]
Street Fighter 1987 Capcom 50,000 [49]
Print Club (Purikura) 1995 Atlus / Sega 45,000 [50] Japan
Galaga 1981 Namco 42,500 [46][33] USA
Karate Champ 1984 Technōs / Data East 40,000+ [51][52] Worldwide
Virtua Fighter 1993 Sega 40,000+ [53]
Tekken 2 1995 Namco 40,000 [54]
UFO Catcher 1985 Sega 40,000 [55] Worldwide EM
Virtua Fighter 2 1994 Sega 40,000 [56][53] Worldwide VG
Double Dragon 1987 Technōs / Taito 40,000 [57][58]
Speed Race (Wheels) 1974 Taito 40,000 [59][60]
StarHorse2 2005 Sega 38,614 [n 1]
Tekken 3 1996 Namco 35,000 [68] Worldwide VG
Block Out 1978 IPM (Irem) 35,000 [69]
Air Hockey 1972 Brunswick 33,000 [70] Worldwide EM
Mr. Do! 1982 Universal 30,000 [71] USA VG
Final Fight 1989 Capcom 30,000 [72][73] Worldwide
OutRun 1986 Sega 30,000 [55]
Virtua Fighter 3 1996 Sega 30,000 [68]
Tempest 1981 Atari 29,000 [74]
Stargate 1981 Williams 27,000 [75][74]
Mortal Kombat II 1993 Midway 27,000 [76]
Joust 1982 Williams 26,000 [77]
Dance Dance Revolution 1998 Konami 25,000+ [n 2]
VS. Super Mario Bros. / VS. Mario's Adventure 1986 Nintendo 25,000 [83] USA
Gorf 1981 Midway 25,000 [84] Worldwide
Q*bert 1982 Gottlieb 25,000 [85]
Champion Baseball 1983 Sega 25,000 [86]
Punch-Out! 1984 Nintendo 25,000 [87]
Teenage Mutant Ninja Turtles 1989 Konami 25,000 [88]
Beatmania 1997 Konami 25,000 [79]
Mortal Kombat 1992 Midway 24,000 [76]
Pong 1972 Atari 23,929 [40][89]
Robotron: 2084 1982 Williams 23,000 [74]
Dig Dug 1982 Namco 22,228 [43] USA
Zaxxon 1981 Sega 22,000 [40][90]
Pole Position 1982 Namco 22,000 [40][74]
Hyper Sports 1984 Konami 20,833 [39]
Lady Bug 1981 Universal 20,084 [40]
Gyruss 1983 Konami 20,060 [39]
Popeye 1982 Nintendo 20,000 [41]
Missile Command 1980 Atari 20,000 [91] Worldwide
Tron 1982 Bally Midway 20,000 [92]
Pro Soccer 1983 Data East 20,000 [57]
NBA Jam 1993 Midway 20,000 [93]
Area 51 1995 Mesa Logic / Atari 20,000 [94]
Pump It Up 1999 Andamiro 20,000 [80]
Tekken Tag Tournament 1999 Namco 19,000 [95]
Phoenix 1980 TPN / Hiraoka 18,614 [39][96] USA
Jungle Hunt (Jungle King) 1982 Taito 18,000 [97]
Paddle Battle 1973 Allied Leisure 17,000 [98]
Baby Pac-Man 1982 Namco / Midway 17,000 [40][92]
Raiden 1990 Tecmo 17,000 [99] Worldwide
Killer Instinct 1994 Rare 17,000 [100]
Dragon's Lair 1983 Cinematronics 16,000 [101]
Scramble 1981 Konami 15,136 [102][103] USA
Battlezone 1980 Atari 15,122 [42] Worldwide
Super Pac-Man 1982 Namco 15,000 [104] USA
Commando 1985 Capcom 15,000 [105] Europe
Captain Commando 1991 Capcom 15,000 [106] Worldwide
Tank 1974 Kee Games / Atari 15,000 [60]
Gorf 1981 Midway 15,000 [107]
Wizard of Wor 1981 Midway 15,000 [84]
Ice Cold Beer / Zeke's Peak 1983 Taito 14,000 [40][90] USA EM
Mushiking: The King of Beetles 2003 Sega 13,500 [108] Worldwide VG
Mahjong Fight Club 3 2004 Konami 13,000 [109] Japan
Sega Network Mahjong MJ4 2008 Sega 12,892 [n 3]
Star Wars 1983 Atari 12,695 [43] Worldwide
Space Invaders Deluxe 1979 Taito 12,370 [40] USA
Super Cobra 1981 Konami 12,337 [102]
Moon Patrol 1982 Irem 12,320 [90][111]
Maximum Force 1997 Atari Games 12,167 [42] Worldwide
Space Duel 1982 Atari 12,038 [43]
Capcom Bowling 1988 Capcom 12,000 [112] USA
Mahjong Gakuen 1988 Yuga 12,000 [113] Japan
Sega Rally 1994 Sega 12,000 [114] Worldwide
Indy 500 (Speedway) 1968 Kasco 12,000 [115] Worldwide EM
Atari Football 1978 Atari 11,306 [42] Worldwide VG
Turbo 1981 Sega 11,280 [40] USA
Mr. & Mrs. Pac-Man 1982 Namco / Bally 10,600 [116] USA EM
Vanguard 1981 Tose / SNK 10,360 [39] USA VG
Satan's Hollow 1982 Midway 10,332 [40] Worldwide
Oshare Majo: Love and Berry 2004 Sega 10,300 [63]
Red Tent (VS. DualSystem) 1984 Nintendo 10,121 [40] USA
Space Wars 1977 Cinematronics 10,000 [117]
Gee Bee 1978 Namco 10,000 [118] Japan
Cosmic Alien 1979 Universal 10,000 [40] USA
Qix 1981 Taito 10,000 [119][120]
Astron Belt 1983 Sega 10,000 [121] Japan
Rad Mobile 1990 Sega 10,000 [47]
Sea Wolf 1976 Midway 10,000 [122] Worldwide
Street Fighter III 1997 Capcom 10,000 [123]
Virtua Striker 2 ver. 2000 2000 Sega 10,000 [124][125]
Millipede 1982 Atari 9,990 [42] Worldwide
Kangaroo 1982 Sun Electronics 9,803 USA
Omega Race 1981 Midway 9,714 [40][90] Worldwide
Front Line 1982 Taito 9,000 [126][120] USA
Snake Pit 1983 Sente 9,000 [127] Worldwide
Gun Fight 1975 Taito 8,600 [128] USA
The House of the Dead 1997 Sega 8,600 [129] Worldwide
California Speed 1998 Atari Games 8,441 [42] Worldwide
Sprint 2 1976 Kee Games / Atari 8,200
Star Castle 1980 Cinematronics 8,000+ [46]
Gauntlet 1985 Atari Games 7,848 [42] USA
Spy Hunter 1984 Bally Midway 7,833 [40][90] Worldwide
Sega Network Mahjong MJ3 2005 Sega 7,608 [61] Japan
Cruis'n USA 1994 Midway Games 7,569 [40][90] Worldwide
PlayChoice-10 (Dual Monitor) 1986 Nintendo 7,100 [40] USA
Pit-Fighter 1990 Atari Games 7,055 [42] Worldwide
Thunder Storm (Cobra Command) 1984 Data East 7,000+ [57] Japan
Dinosaur King 2005 Sega 7,000 [62]
Klax 1990 Atari Games 6,759 [42] Worldwide
Primal Rage 1994 Atari Games 6,345
Mario Bros. 1983 Nintendo 6,250 [40][74] USA
Bump 'n' Jump 1982 Data East 6,000+ [130][120]
San Francisco Rush: The Rock 1997 Atari Games 5,866 [42] Worldwide
Tetris 1989 Atari Games 5,771 [42] USA
RoadBlasters 1987 Atari Games 5,610 [42] Worldwide
Toki (JuJu Densetsu) 1989 TAD Corporation 5,600 [131]
Nekketsu Kōha Kunio-kun (Renegade) 1986 Technōs / Taito 5,500 [57] Japan
Big Buck Safari 2008 Raw Thrills 5,500 [132] Worldwide
Sega Network Mahjong MJ2 2003 Sega 5,486 [135] Japan
Gravitar 1982 Atari 5,427 [42] Worldwide
Crystal Castles 1983 Atari 5,380
Xevious 1982 Namco 5,295 [42] USA
Periscope 1965 Namco / Sega 5,100 [136] Worldwide EM
Donkey Kong 3 1983 Nintendo 5,000 [n 4] USA VG
Space Ace 1983 Cinematronics 5,000 [46][139] Worldwide
Side Arms (Hyper Dyne Side Arms) 1986 Capcom 5,000 [140]
China Gate 1988 Technōs 5,000 [141] Worldwide
Bagman 1983 Valadon 5,000 [97]
Astro Invader 1980 Konami 4,900 [102] USA
Lunar Lander 1979 Atari 4,830 [42] Worldwide
Super Breakout 1978 Atari 4,805 [42] USA
Pleiades 1981 Tehkan (Tecmo) 4,763 [39]
Time Pilot 1982 Konami 4,530 [40]
San Francisco Rush: Extreme Racing 1996 Atari Games 4,500 [42] Worldwide
Road Riot 4WD 1991 Atari Games 4,173 [42]
Smash TV 1990 Williams 4,325 [40][90]
Sangokushi Taisen 2 2006 Sega 4,041 [n 5]
Cliff Hanger: Edward Randy 1990 Data East 4,000 [142] Worldwide
Sea Wolf II 1978 Midway 4,000 [143]
Armor Attack 1980 Cinematronics 3,994 [40]
R.B.I. Baseball 1987 Namco 3,945 [43] USA
Initial D Arcade Stage 4 2007 Sega 3,904 [n 6]
Sinistar 1983 Williams Electronics 3,841 [40] Worldwide
Tapper 1984 Bally Midway 3,600 [46]
Championship Sprint 1986 Atari Games 3,595 [42]
Terminator 2: Judgment Day 1991 Midway 3,557 [40]
Race Drivin' 1990 Atari Games 3,525 [42]
Gauntlet II 1986 Atari Games 3,520 [43]
Starship 1977 Atari 3,500 [42] Worldwide
Super Bug 1977 Kee Games / Atari 3,500
Paperboy 1985 Atari Games 3,442
Radar Scope 1980 Nintendo 3,424 [40][144] USA
Hard Drivin' 1989 Atari Games 3,318 [43] Worldwide
Eyes 1982 Rock-Ola 3,302 [40]
Marble Madness 1984 Atari Games 3,270 [42]
Eagle (Moon Cresta) 1980 Nichibutsu 3,249 [145] USA
Pengo 1982 Coreland / Sega 3,220 [40][97]
Mappy 1983 Namco 3,200 [40]
Sky Fighter II 1971 Taito 3,000 [146] Japan EM
Zoo Keeper 1982 Taito 3,000 [97] VG
VS. The Goonies 1986 Konami / Nintendo 3,000 [40] USA
Big Buck Hunter Pro: Open Season 2009 Incredible 3,000 [147]
Silver Strike Live 2010 Incredible 3,000 [148]
Mahjong Gakuen: Super Marukin-Ban 1990 Yuga 2,900 [149] Japan
Rampart 1991 Atari Games 2,837 [42] Worldwide
Indiana Jones and the Temple of Doom 1985 Atari Games 2,825 [43]
Cyberball 2072 1989 Atari Games 2,550 [42] Worldwide
Initial D Arcade Stage 2001 Sega 2,534 [150]
Rally-X 1980 Namco 2,500 [151] USA
Lost Worlds (Forgotten Worlds) 1988 Capcom 2,500 [152]
Space Intruders 1979 Subelectro 2,500 [153]
Rolling Thunder 1986 Namco 2,402 [42] USA
Pole Position II 1983 Namco 2,400
Hoop It Up: World Tour 1995 Atari Games 2,400 [42] Worldwide EM
Badlands 1990 Atari Games 2,393 [42] Worldwide VG
Shining Force Cross 2009 Sega 2,389 [67]
720° 1986 Atari Games 2,265 [42] Worldwide
Warlords 1981 Atari 2,262
Radikal Bikers 1998 Gaelco / Atari 2,250
Super Sprint 1986 Atari Games 2,232
The Pit 1982 Zilec 2,193 [39] USA
Relief Pitcher 1992 Atari Games 2,175 [42] Worldwide
Route-16 1981 Tehkan / Sun 2,151 [39] USA
Firefox 1983 Atari 2,115 [42] Worldwide
Night Driver 1976 Atari 2,100
The End 1980 Konami 2,067 [102] USA
Food Fight 1983 Atari 2,051 [42] Worldwide
Congo Bongo 1983 Sega 2,040 [40][90] USA
Turtle 1981 Stern 2,014 [102]
Red Baron 1981 Atari 2,004 [42] Worldwide
Computer Space 1971 Syzygy 2,000 [154] USA
Badlands 1984 Konami 2,000 [155]
Gaplus (Galaga 3) 1984 Namco 2,000 [156][120]
The Adventures of Robby Roto! 1981 Bally Midway 2,000 [157][40] Worldwide
APB 1987 Atari Games 2,000 [42]
Blasteroids 1988 Atari Games 2,000 [43]
Guitar Hero Arcade 2009 Konami 2,000 [158]
H2Overdrive 2009 Midway 2,000 [159]
Arabian 1983 Sun Electronics 1,950 [160] USA
Sangokushi Taisen 2005 Sega 1,942 [161]
Surf Planet 1997 Atari Games 1,940 [42] Worldwide
World Rally 1993 Zigurat / Atari 1,915 [42] USA
Drag Race 1977 Kee Games 1,900 [42] Worldwide
STUN Runner 1989 Atari Games 1,821
Formula-X 1973 Namco 1,800 [162][163] Japan
Xybots 1987 Atari Games 1,752 [42] Worldwide
Vindicators 1988 Atari Games 1,719
Jr. Pac-Man 1983 Namco / Midway 1,714 [40][90] USA
LeMans 1976 Atari 1,680 [40][90] Worldwide
Black Widow 1983 Atari 1,550 [42]
Video Pinball 1979 Atari 1,505
Special Criminal Investigation 1989 Taito 1,500 [164] UK
Mad Planets 1983 Gottlieb 1,500 [165][90] USA
Kick 1981 Midway 1,500 [46] Worldwide
Toobin' 1988 Atari / Midway 1,500 [42]
Challenger 1981 Centuri 1,487 [39] USA
Pac-Mania 1987 Namco 1,412 [43]
TV Basketball (Basketball) 1974 Taito 1,400 [166]
Space Zap 1980 Game-A-Tron 1,385 [40]
Escape from the Planet of the Robot Monsters 1989 Atari Games 1,371 [42] Worldwide
Guardians of the 'Hood 1992 Atari Games 1,305
Moon War II 1981 Stern / Konami 1,270 [102] USA
Cyberball 1988 Atari Games 1,250 [42] Worldwide
Journey 1983 Bally Midway 1,212 [40]
Steel Talons 1991 Atari Games 1,151 [42]
Tunnel Hunt / Vertigo 1982 Centuri / Atari 1,150 [167][168]
Final Lap 1987 Namco 1,150 [42]
R-Type 1987 Irem / Nintendo 1,110 [40] USA
Assault 1988 Namco 1,079 [43]
Swimmer 1982 Tehkan 1,065 [39]
Baseball / Atari Baseball 1979 Atari 1,050 [42] Worldwide
Hydra 1990 Atari Games 1,050
Round-Up (Fitter) [169][170] 1981 Taito / Hiraoka 1,044 [39] USA
Space Lords 1992 Atari Games 1,019 [42] Worldwide
The House of the Dead 4 2005 Sega 1,008 [171]
Galaga '88 1987 Namco 1,000+ [42] Worldwide
City Connection 1985 Jaleco 1,000 [46] USA
Ghosts 'n Goblins 1985 Capcom 1,000 [172]
Knuckle Bash 1993 Toaplan 1,000 [42] Overseas
Death Race 1976 Exidy 1,000 [173] Worldwide
I, Robot 1984 Atari 1,000 [43][174]
Terminator Salvation 2010 Raw Thrills 1,000 [175]

Highest-grossing games[]

Title Year Company Gross (est.) As of Inflation (est.) Ref
Japan Pac-Man 1980 Namco $10,000,000,000 1990 $22,000,000,000 [176]
Japan Space Invaders 1978 Taito $8,575,000,000 1982 $22,000,000,000 [177]
Japan Street Fighter II 1991 Capcom $8,505,000,000 1994 $19,000,000,000 [178]
Japan Donkey Kong 1981 Nintendo $4,400,000,000 1982 $7,800,000,000 [179]
Japan Whac-A-Mole / Mogura Taiji 1975 TOGO $1,500,000,000 2005 $7,500,000,000 [180]
Japan World Club Champion Football 2002 Sega $4,300,000,000 2013 $7,300,000,000 [n 8]
Japan Data Carddass 2005 Bandai Namco $4,000,000,000 2023 $6,200,000,000 [188][189]
United States Ms. Pac-Man 1982 Namco $1,200,000,000 1987 $3,700,000,000 [190][n 9]
Japan Virtua Fighter 1993 Sega $1,700,000,000 1996 $3,600,000,000 [n 11]
United States NBA Jam 1993 Midway $2,000,000,000 2012 $3,400,000,000 [93]
United States Defender 1980 Williams $1,500,000,000 2000 $3,100,000,000 [n 12]
Japan OutRun 1986 Sega $1,104,000,000 1993 $3,100,000,000 [n 10]
United States Asteroids 1979 Atari $800,000,000 1982 $3,000,000,000 [n 13]
Japan Teenage Mutant Ninja Turtles 1989 Konami $1,100,000,000 1999 $2,700,000,000 [204][n 14]
Japan Virtua Fighter 2 1994 Sega $1,200,000,000 2001 $2,500,000,000 [n 15]
United States Mortal Kombat 1992 Midway $1,200,000,000 2002 $2,400,000,000 [204][76]
Japan Virtua Fighter 3 1996 Sega $1,200,000,000 1997 $2,300,000,000 [n 16]
Japan UFO Catcher 1985 Sega $800,000,000 1991 $2,300,000,000 [212][213][214]
Japan Dragon Ball Heroes 2010 Bandai Namco $1,500,000,000 2022 $2,100,000,000 [215][216]
Japan Print Club 1995 Atlus / Sega $1,000,000,000 1997 $2,000,000,000 [217]
Japan Pokémon Battrio 2007 Nintendo $1,300,000,000 2021 $1,900,000,000 [218]
Japan Dance Dance Revolution 1998 Konami $1,000,000,000 2005 $1,900,000,000 [204][219]
Japan Pole Position (US gross) 1982 Namco $579,600,000 1984 $1,800,000,000 [n 17]
Japan Galaxian (US gross) 1979 Namco $386,440,000 1980 $1,600,000,000 [n 18]
United States Mortal Kombat II 1993 Midway $600,000,000 1994 $1,300,000,000 [224][225]
Japan Karate Champ 1984 Technōs $408,000,000 1985 $1,200,000,000 [n 19]
Japan Mushiking: The King of Beetles 2003 Sega $631,023,200 2006 $1,000,000,000 [n 20]
Japan Double Dragon (US gross) 1987 Taito $347,000,000 1989 $930,000,000 [n 21][234]
Japan Frogger (US gross) 1981 Konami / Sega $270,000,000 1983 $900,000,000 [235]
Japan Final Fight 1989 Capcom $346,300,000 1990 $850,000,000 [n 22]
Japan Indy 500 (Speedway) 1968 Kasco $96,000,000 1980 $800,000,000 [115]
Japan VS. Super Mario Bros. / VS. Mario's Adventure 1986 Nintendo $267,500,000 1986 $740,000,000 [n 23]
United Kingdom Killer Instinct 1994 Rare $340,000,000 1996 $660,000,000 [237][100]
Japan Sangokushi Taisen 2005 Sega $399,340,400 2006 $620,000,000 [238]
Japan Beatmania 1997 Konami $310,000,000 2000 $590,000,000 [n 24]
Japan Raiden 1990 Tecmo $252,530,000 1990 $590,000,000 [n 25]
Japan Phoenix (US gross) 1980 TPN / Taito $157,000,000 1982 $580,000,000 [n 26]
Japan Rad Mobile 1990 Sega $230,000,000 1991 $540,000,000 [47]
Japan Oshare Majo: Love and Berry 2004 Sega $317,000,000 2006 $510,000,000 [n 27]
Japan Dragon Quest: Monster Battle Road 2007 Square Enix $327,200,000 2008 $480,000,000 [240]
South Korea Pump It Up 1999 Andamiro $222,000,000 2005 $410,000,000 [80][241]
United States Pit Fighter 1990 Atari Games $156,000,000 1991 $350,000,000 [n 28]
Japan Commando 1985 Capcom $114,000,000 1985 $320,000,000 [105][242]
Japan Periscope 1965 Sega $32,000,000 1969 $300,000,000 [243][244]
United States Centipede 1981 Atari $115,650,000 1991 $260,000,000 [43]
United States Pong 1972 Atari $35,000,000 1979 $250,000,000 [204]
Japan Pokémon Mezastar 2020 Nintendo $190,000,000 2021 $220,000,000 [218]
United States Dragon's Lair 1983 Cinematronics $68,800,000 1983 $210,000,000 [101][245]
Japan StarHorse3 Season I: A New Legend Begins 2011 Sega $152,400,000 2013 $210,000,000 [n 29]
Japan Border Break 2009 Sega $141,000,000 2013 $200,000,000 [n 30]
Japan Pokémon Tretta 2012 Nintendo $130,000,000 2021 $170,000,000 [218]
Japan Sengoku Taisen 2010 Sega $121,440,000 2013 $170,000,000 [n 31]
Japan Dig Dug 1982 Namco $46,300,000 1983 $150,000,000 [43]
United States Tempest 1981 Atari $62,408,000 1991 $140,000,000 [43]
United States Tron 1982 Bally Midway $45,000,000 1983 $140,000,000 [248]

Best-selling systems[]

Rank Arcade system Company Year Arcade unit sales Gross revenue (est.)
Sales Ref Nominal Inflation Ref
1 Neo Geo MVS SNK 1990 1,000,000 [249][26][27] $6,900,000,000 $16,000,000,000 [250]
2 Sega Model series Sega 1992 240,000+ $8,400,000,000 $18,000,000,000
Sega Model 2 Sega 1993 130,000 [251] $3,900,000,000 $8,200,000,000 [252][253]
Sega Model 3 Sega 1996 70,000 [254][251] $2,800,000,000 $5,400,000,000 [255]
Sega Model 1 Sega 1992 40,000+ [53] $1,700,000,000 $3,700,000,000 [53]
3 Nintendo systems Nintendo 1984 131,200
Nintendo VS. System Nintendo 1984 100,000 [256]
Nintendo PlayChoice-10 Nintendo 1986 30,000 [257]
Nintendo Super System Nintendo 1991 1,200 [257]
4 Data Carddass Namco 2005 100,000 [258]
5 e-Amusement Konami 2002 32,000 [259] $1,232,000,000 $2,100,000,000 [n 32]

Best-selling franchises[]

See also: List of highest-grossing video game franchises and List of best-selling video game franchises

These are the combined hardware sales of at least two or more arcade games that are part of the same franchise. This list only includes franchises that have sold at least 10,000 hardware units or grossed at least $100 million revenue.

Franchise Original release year Total hardware units sold Gross revenue
(US$ without inflation)
Gross revenue
(US$ with 2014 inflation)[263]
Japan Pac-Man 1980 862,012 (up to 2002)[25][n 33][265] $12.915 billion (up to 1999)[n 34] $25.8 billion
Japan Street Fighter 1987 860,000 (up to 2002)[266] $10.61 billion (up to 1994)
(Street Fighter II)[178]
$21.2 billion
(Street Fighter II)
Japan Space Invaders 1978 750,000 (up to 1990)[267] $8.575 billion (up to 1982)[177] $24.3 billion
Japan Mario 1981 210,800 (up to 1986)[n 35] $4.4 billion (up to 1982)[179] $8.8 billion
Japan Donkey Kong 1981 187,000 (up to 1983)[179] $4.4 billion (up to 1982)[179] $8.8 billion
Japan Virtua Fighter 1993 110,000 (up to 2001)[n 36] $4.08 billion (up to 2001)[n 37] $8.61 billion
Japan Whac-A-Mole 1500 Unknown $1.5 billion (up to 2005)[180] $7.54 billion
Japan World Club Champion Football 2002 2,479 (2006-2009)[n 39] $4.3 billion (up to 2013)[n 8] $7.28 billion
United States Asteroids 1979 136,437 (up to 1999)[n 40] $850.79 million (up to 1999)[n 41] $1.46 billion
United States Golden Tee Golf 1989 100,000 (up to 2011)[270]
United States Defender 1981 75,000 (up to 2002)[n 42] $1 billion (up to 2002)[196] $1.69 billion
United States Centipede 1981 65,978 (up to 1991)[n 43] $136.3 million (up to 1991)[n 44] $305 million
United States Mortal Kombat 1992 51,000 (up to 2002)[76] $1 billion (up to 1995)[273] $2 billion
Japan Bemani 1997 50,000+ (up to 2003)[n 45] $709.32 million+ (as of 2003)[n 46] $1.35 billion
Japan Galaxian 1979 45,986 (in the US up to 1988)[n 47]
Japan Starhorse 2000 38,734 (up to 2009)[n 48] $212 million (up to 2012)[n 49] $375 million
Japan Dragon Quest: Monster Battle Road 2007 $327.2 million (up to 2008)[240] $481 million
United States Big Buck 2000 33,500 (up to 2010)[n 50]
Japan Mr. Do! 1982 30,000 (in the US up to 1982)[275]
Japan OutRun 1986 30,000 (up to 1993)[55] $1.104 billion (up to 1993)[n 10] $3.07 billion
(hardware sales)
Japan SEGA Network Mahjong MJ 2000 25,986 (up to 2006)[n 52] $81.87 million (up to 2012)[n 53] $145 million
Japan Pole Position 1982 24,550 (in the US up to 1983)[n 54] $597 million (up to 1988)
(US hardware sales)[n 55]
$1.88 billion
Japan Dig Dug 1982 22,228[43] (in the US up to 1983)[97] $46.3 million (up to 1983)[43]
(US hardware sales)
$146 million
(US hardware sales)
South Korea Pump It Up 1999 20,000 (up to 2005)[80] $222 million (up to 2005)[80][276] $406 million
Japan Mushiking 2003 13,500 (up to 2005)[108] $631.0232 million (up to 2006)[n 20] $1.05 billion
Japan Love and Berry 2004 10,300 (up to 2006)[63] $317 million (up to 2005)[n 27] $511 million
Japan Sangokushi Taisen 2005 9,929 (up to 2008)[n 57] $582.2 million (up to 2011)[n 58] $908 million
United States Pong 1972 8500-19,000[277][89] $11 million (up to 1973)[278] $75.5 million
United States Breakout 1976 15,805 (up to 1999)[42] $17.745 million (up to 1999)[42] $32.5 million
United States Star Wars 1983 14,039 (up to 1991)[43] $9.275 million (up to 1999)[43] $17 million
United States Sprint 1976 14,027 (up to 1999)[42] $28.729 million (up to 1999)[42] $52.5 million
United States Sea Wolf 1976 14,000 (up to 2000)[279]
Japan Mahjong Fight Club 2002 13,000 (up to 2004)[280]
United States Gauntlet 1985 11,368 (up to 1991)[43] $20.41 million (up to 1991)[43] $45.7 million
Japan Border Break 2009 2,998 (up to 2009)[67] $141 million (up to 2013)[n 30] $200 million

See also[]

Notes[]

  1. 1.0 1.1 1.2 StarHorse2:
    • From April 2005 to March 2007: 18,079 units
      • StarHorse2: New Generation – 7,819 units from April 2005 to June 2006 (6,020 units in fiscal year ended March 2006,[61] and 1,799 units during April–June 2006[62]
      • StarHorse2: Second Fusion - 10,260 units from April 2006 to March 2007 (8,105 conversion kits during April–December 2006,[63] and 2,155 body and satellite units in fiscal year ending March 2007[64]
    • From April 2007 to March 2008: 10,275 units (756 body and satellite units of StarHorse2: Second Fusion during April–September 2007,[65] and 9,519 conversion kits in fiscal year ended March 2008[66]
    • From April 2009 to December 2009: 10,657 units of StarHorse2: Fifth Expansion[67]
  2. 2.0 2.1 Dance Dance Revolution sales:
    • Worldwide sales, as of 2003: at least 25,000[78] [79] [80]
    • Japan cabinet sales as of 1999: 10,000+[81][82]
    • North America cabinet sales as of August 2000: at least 100 (Tran, Khanh T.L. (August 16, 2000). "In the Latest Arcade Craze, Players". The Wall Street Journal. Retrieved 6 March 2012. To date, Konami has sold a "triple-digit" number of DDR machines in the U.S. and Canada, a company spokeswoman says. Their $15,500 price tag makes them one of the most expensive arcade games on the market.)
    • Schools using machines: 3000+ ("BISD bets 'Dance Dance Revolution' will keep students fit". AstroCon News. Asterisk User Conference & Expo. November 10, 2007. Retrieved 6 March 2012.)
    • Machine locations as of 2011: 3350 ("Machine Locations". DDR Freak. 2011. Retrieved 6 March 2012.)
  3. 3.0 3.1 3.2 Sega Network Mahjong MJ4:
    • Fiscal year ended March 2008: 10,427[66]
    • Fiscal year ended March 2009: 2,465[110]
  4. Donkey Kong:
  5. 5.0 5.1 Sangokushi Taisen 2:
    • 3,211 units during April?September 2006.[62]
    • 830 units during April?September 2007.[65]
  6. Initial D Arcade Stage 4:
    • 3,056 units in fiscal year ending March 2007.[64]
    • 848 units during April–September 2007.[65]
  7. World Club Champion Football: Intercontinental Clubs
    • Fiscal year ended 31 March 2010: ¥4.2 billion[184]
    • Fiscal year ended 31 March 2011: ¥3.8 billion[185]
    • Fiscal year ended 31 March 2012: ¥3.6 billion[186][187]
    • Fiscal year ended 31 March 2013: ¥3.2 billion
    • April-December 2013: ¥2.1 billion
    • Currency conversion: [1] $224 million
      • ¥4.2 billion = $55.4312 million
      • ¥3.8 billion = $50.2 million
      • ¥3.6 billion = $48 million
      • ¥3.2 billion = $42.2333 million
      • ¥2.1 billion = $28 million
  8. 8.0 8.1 World Club Champion Football revenue:
    • Card revenues up until January 2009 - ¥300 billion ($3.76 billion)
    • Unit sales revenues from April 2005 to December 2009 - $307.4 million
      • World Club Champion Football: European Clubs 2004–2005 at £90,000 ($189,000) [2] each - $149.4 million
        • 514 units from April 2005 to March 2006: $97.2 million
        • 276 units during April–September 2006: $52.2 million
      • World Club Champion Football: Intercontinental Clubs 2006-2007 - 831 units from June 2008 to March 2009 at £90,000 ($189,000) [3] each = $158 million
    • World Club Champion Football: Intercontinental Clubs revenues from April 2009 to December 2013 - $224 million[n 7]
  9. 9.0 9.1 125,000 units[31] at $2800 each[191]
  10. 10.0 10.1 10.2 10.3 OutRun arcade revenue:
    • Arcade cabinet sales - $393.06 million[198]
    • Coin drop earnings (1987-1988) - $711.36 million+
      • Annual earnings per cabinet - At least more than $18,720 per year
        • OutRun peaked at up to $1,900 weekly earnings per machine, while maintaining an average of at least more than $360 per week.[199] $360 per week is equivalent to $18,720 per year.
      • 1987: $336.96 million+ (18,000 units,[200] $360+ weekly per unit)
      • 1988: $374.4 million+ (20,000 units,[201] $360+ weekly per unit)
  11. 11.0 11.1 Virtua Fighter:
    • Cabinet sales revenue - $840 million
      • 40,000+ cabinet sales (by 1996),[53] £14,000 ($21,000) per cabinet[192]
    • Coin drop earnings - $840 million+
      • In 1994 coin drop earnings, it was the year's #1 highest-earning arcade game in Japan[193] and one of the year's top 5 in the United States.[194]
      • To be a profitable hit for operators, that means coin drop earnings for each unit exceeded the cost of purchasing the machine.
    • Virtua Fighter grossed more than OutRun.[56][n 10]
  12. [195][196][197]
  13. [202][203]
  14. Teenage Mutant Ninja Turtles:
    • 1990 annual coin drop revenue - $286.3 million (25,000 cabinets,[88] $163 weekly per unit)[205]
  15. 15.0 15.1 Virtua Fighter 2:
    • Cabinet sales revenue - $600 million
    • Coin drop earnings - $600 million+
      • In 1996 coin drop earnings, it was the year's #1 highest-earning arcade game in Japan[207][208] and one of the year's top 10 in the United States.[209]
      • To be a profitable hit for operators, that means coin drop earnings for each unit exceeded the cost of purchasing the machine.
    • Virtua Fighter grossed more than OutRun.[56][n 10]
  16. 16.0 16.1 Virtua Fighter 3:
    • Cabinet sales revenue - $600 million
      • 30,000 cabinet sales (by 1997),[68] $20,000 per cabinet[210]
    • Coin drop earnings - $600 million+
      • In 1997 coin drop earnings, it was the year's #1 highest-earning arcade game in Japan[211]
      • To be a profitable hit for operators, that means coin drop earnings for each unit exceeded the cost of purchasing the machine.
  17. 17.0 17.1 Pole Position revenue:
    • US hardware sales as of 1983: $88.2 million (21,000 units[74] at $4200[220] each)
    • US coin revenue in 1984: $491.4 million (21,000 units,[74] with $450 weekly earnings per cabinet)[221]
  18. Galaxian US revenue in 1980:
    • Hardware sales - $120 million (40,000 units,[222] $3000 each)[223]
    • Annual coin drop revenue - $266.44 million+ ($128+ weekly per unit)[223]
  19. Karate Champ
    • Hardware sales - $96 million+ (40,000+ units,[51][52] $2400 each)[226]
    • 1985 annual US coin drop revenue - $312 million ($200 weekly per unit)[226]
  20. 20.0 20.1 Mushiking: King of the Beetles, revenue
    • 420 million cards by December 2006.[227]
    • 478 million cards [4] at 100 yen each[228] = ¥47.8 billion
    • Currency conversion: $631.023102 million [5]
    • 498 million cards sold (as of November 2007)[229]
  21. Double Dragon revenue in the United States:
    • Cabinet sales - $35 million+ (10,000+ units,[58] $3500 each)[230]
    • Coin drop earnings (1987, 1988,[231][232] 1989)[233] - $312 million (3 years)
      • Annual coin drop earnings - $104 million ($200 weekly per unit)[226]
  22. Final Fight
    • Hardware sales - $60 million (30,000 units, $2000 each)[73]
    • 1990 annual coin drop revenue - $286.3 million ($183.50 weekly per unit)[205]
  23. VS. Super Mario Bros. / VS. Mario's Adventure (arcade)
    • 1986 arcade unit sales - 25,000 units,[83] $299.99 price,[236] $7,500,000,000,000 sales revenue
    • 1986 coin drop earnings - $200 weekly earnings per unit,[39] $5,000,000,000,000 weekly revenue, $260,000,000,000,000 annual revenue
  24. 24.0 24.1 Beatmania revenue:
    • ¥1 billion in March 1998[82]
      • Yen-Dollar currency conversion: $12.4 million[239]
    • Based on $12.4 million revenue from 1,000 units sold in fiscal year ending March 1998,[82] assuming price of $12,400
      • 25,000 arcade machines at $12,400 each = $310 million
  25. Raiden:
    • 1990 annual coin drop revenue - $286.3 million (25,000 cabinets,[99] $194.25 weekly per unit)[205]
  26. Phoenix, March 1981 to February 1982: 15,000 arcade cabinets, with $201 weekly earnings per cabinet[96]
  27. 27.0 27.1 Love and Berry:
    • 240 million[227] 100 yen coins[228] = ¥24 billion
    • Currency conversion: $317 million [6]
  28. Pit Fighter:
    • Hardware sales - $16 million (6500 units, $2495 each)[43]
    • 1990 annual coin drop revenue - $140 million ($413.75 weekly per unit)[205]
  29. StarHorse3 Season I: A New Legend Begins
    • Three quarters ended December 2011: ¥3.3 billion [7]
    • Fiscal year ended March 2012: ¥10.1 billion[186] (additional ¥6.8 billion)
    • Fiscal year ended March 2013: ¥1.7 billion [8] [246]
    • Currency conversion:
      • ¥3.3 billion in 2011 = $43 million in 2011 [9]
      • ¥6.8 billion in 2012 = $87.2 million in 2012 [10]
      • ¥1.7 billion in 2013 = $22.2 million in 2013 [11]
  30. 30.0 30.1 Border Break:
    • Fiscal year ended 31 March 2010: ¥3.3 billion[184]
    • Fiscal year ended 31 March 2011: ¥2.5 billion[185]
    • Fiscal year ended 31 March 2012: ¥2.3 billion[186][247]
    • Fiscal year ended 31 March 2013: ¥2 billion
    • April-December 2013: ¥1.2 billion
    • Currency conversion:[239]
      • ¥3.3 billion = $40.7317 million
      • ¥2.5 billion = $30.8542 million
      • ¥2.3 billion = $28.6371 million
      • ¥2 billion = $24.902 million
      • ¥1.2 billion = $14.9411 million
  31. Sengoku Taisen:
    • Fiscal year ended 31 March 2011: ¥6.4 billion[185]
    • Fiscal year ended 31 March 2012: ¥1.2 billion[186]
    • Fiscal year ended 31 March 2013: ¥2.2 billion
    Currency conversion:[239]
    • ¥6.4 billion = $79.1 million
    • ¥1.2 billion = $14.94 million
    • ¥2.2 billion = $27.4 million
  32. e-Amusement revenue:
    • April 2009 to March 2010: ¥39 billion[260]
    • April 2010 to March 2011: ¥28.3 billion[260]
    • April 2011 to March 2012: ¥25.5 billion[261]
    • April 2012 to June 2012: ¥3.8 billion[262]
    • Currency conversion:[239]
      • ¥39 billion = $497.5124 million in 2010
      • ¥28.3 billion = $361.0154 million in 2011
      • ¥25.5 billion = $325.2966 million in 2012
      • ¥3.8 billion = $48.4756 million in 2012
  33. Pac-Man series:
  34. Pac-Man series:
  35. Mario series:
  36. Virtua Fighter series:
    • Virtua Fighter: 40,000+[53]
    • Virtua Fighter 2: 40,000[56][53]
    • Virtua Fighter 3: 30,000[68]
  37. Virtua Fighter series:
    • Virtua Fighter: $1.68 billion[n 11]
    • Virtua Fighter 2: $1.2 billion[n 15]
    • Virtua Fighter 3: $1.2 billion[n 16]
  38. World Club Champion Football: Intercontinental Clubs
    • World Club Champion Football: Intercontinental Clubs 2006-2007 - 831 units from June 2008 to March 2009[110]
    • World Club Champion Football: Intercontinental Clubs 2008-2009 - 858 units from April 2009 to December 2009[67]
  39. World Club Champion Football, unit sales:
    • World Club Champion Football: European Clubs 2004-2005 - 514 units in fiscal year ending March 2006[61]
    • World Club Champion Football: European Clubs 2004-2005 Ver. 2 - 276 units during April?September 2006 (240 satellite units during April?June 2006,[269] and 36 body units during April?September 2006)[62]
    • World Club Champion Football: Intercontinental Clubs 2008-2009 - 1,689 units from June 2008 to December 2009[n 38]
  40. Asteroids series:
    • Asteroids: 100,000[34]
    • Asteroids sequels:[42]
      • Asteroids Deluxe: 22,399
      • Space Duel: 12,038
      • Blasteroids: 2,000
  41. Asteroids series:
    • Asteroids: $800 million in 1991[202]
    • Asteroids sequels:
      • Asteroids Deluxe: $46.1 million in 1999[42]
      • Blasteroids: $4.69 million in 1991[43]
  42. Defender series:
  43. Centipede series:[43][74]
    • Centipede: 55,988
    • Millipede: 9,990
  44. Centipede series:[43]
    • Centipede: $115.65 million
    • Millipede: $20.669 million
  45. Bemani series, sales:
    • Beatmania as of 2000: 25,000[79]
    • Dance Dance Revolution as of 2003: at least 25,000[n 2]
  46. Bemani series, gross revenues:
    • Beatmania as of 2000: estimated $310 million[n 24]
    • Dance Dance Revolution as of 2003: at least $399.32 million[219]
  47. Galaxian series:
    • Galaxian: 45,000 in the US[30]
    • Galaga '88: 986 in the US[43]
  48. StarHorse series:
    • Starhorse Progress - 120 in fiscal year ended March 2005[133]
    • StarHorse2 - 38,614 up to 2009[n 1]
  49. Starhorse series, 2009-2011:
    • Starhorse2 - $59.321 million[n 1]
  50. Big Buck series:
    • Big Buck Hunter series sales up until April 2007: 22,500 units, including 7,500 Big Buck Hunter Pro units.[274]
    • Series sales after April 2007 until September 2009: additional 2,500 Big Buck Hunter Pro units and 5,500 Big Buck Safari units.[132]
    • Big Buck Hunter Pro: Open Season sales from September 2009 to January 2010: 3,000 units[147]
  51. SEGA Network Mahjong MJ2:
    • April 2004 to March 2005: 4,984[133]
    • April 2005 to June 2005: 502[134]
  52. SEGA Network Mahjong MJ series:
    • SEGA Network Mahjong MJ2 from April 2004 to June 2005: 5,486 units[n 51]
    • SEGA Network Mahjong MJ3 from April 2005 to March 2006: 7,608 units[61]
    • SEGA Network Mahjong MJ4 from April 2007 to March 2009: 12,892[n 3]
  53. SEGA Network Mahjong MJ series, 2009-2012:
    • SEGA Network Mahjong MJ4: $47 million in fiscal year 2010[n 3]
  54. Pole Position series US sales:
    • Pole Position: 21,000[74]
    • Pole Position sequels:[43]
      • Pole Position II: 2,400
      • Final Lap: 1,150
  55. Pole Position series US sales:[43][74]
    • Pole Position: $579.6 million (hardware sales & coin revenue) by 1983[n 17]
    • Pole Position II: $7.43 million (hardware sales) in 1983
    • Final Lap: $9.5 million (hardware sales) by 1988
  56. Sangokushi Taisen unit sales:
    • As of March 2005: 421[133]
    • April 2005 to March 2006: 1,521[61]
  57. Sangokushi Taisen series:
    • Sales from January 2005 to September 2006: 5,153 units
      • Sangokushi Taisen from January 2005 to March 2006: 1,942 units[n 56]
      • Sangokushi Taisen 2 during April-September 2006: 3,211 units[62]
    • Sales from April 2007 to March 2008: 4,776
      • 166 body units of Sangokushi Taisen 2 during April-September 2007[65]
      • 4,610 satellite units of Sangokushi Taisen from April 2007 to March 2008[66]
  58. Sangokushi Taisen series revenue:
    • Sangokushi Taisen, 2005-2006: $399.3404 million[238]
    • Sangokushi Taisen 2, 2006-2007: $7 million[n 5]

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      • Additional 380 locations x $15,000 in 2003 = $6 million+
    • Remaining 23,428+ units at £9995 ($21,000) each = $492 million+
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