| 1970s | 1970 · 1971 · 1972 · 1973 · 1974 1975 · 1976 · 1977 · 1978 · 1979 |
| 1980s | 1980 · 1981 · 1982 · 1983 · 1984 1985 · 1986 · 1987 · 1988 · 1989 |
| 1990s | 1990 · 1991 · 1992 · 1993 · 1994 1995 · 1996 · 1997 · 1998 · 1999 |
| 2000s | 2000 · 2001 · 2002 · 2003 · 2004 2005 · 2006 · 2007 · 2008 · 2009 |
| 2010s | 2010 · 2011 · 2012 · 2013 · 2014 2015 · 2016 · 2017 · 2018 · 2019 |
| 2020s | 2020 · 2021 · 2022 · 2023 · 2024 |
The global market for video games based on 2020 revenues was estimated to exceed $179.7 billion according to the International Data Corporation; the growth of 20% over 2019 revenues is attributes to the surge in spending in video games from the COVID-19 pandemic along with the releases of the new consoles.[1]
Financial performance[]
SuperData Research estimated the global video game market grew by 12% in 2020 to a total $139.9 billion in revenues. Mobile games accounted for over $73.8 billion or 58% of the market, with computer games at $33.1 billion and console games at $19.7 billion. Virtual and augmented reality had about $6.7 billion, while video gaming content such as online streamers generated an additional $9.3 billion.[2][3] Newzoo estimated the global market for video games in 2020 was $177.8 billion, a 23.1% increase from 2019, buoyed by the COVID-19 pandemic. As a result, Newzoo anticipated that the 2021 market will see a small decline as the world recovers from COVID-19 and spending on video games slows down, but otherwise the industry would remain on track to break $200 billion in revenue by 2023.[4]
According to PricewaterhouseCoopers, while the overall global entertainment and media market dropped by 3.8% during 2020, the video game market grew by 10% over the year, due to the use of video games to help with social distancing during COVID-19 lockdowns.[5]
Largest markets[]
According to market research firm Newzoo, the following countries were the largest video game markets in 2020.[6]
| Rank | Country | Revenue |
|---|---|---|
| 1 | China | $45,642,000,000 |
| 2 | United States | $39,065,000,000 |
| 3 | Japan | $20,763,000,000 |
| 4 | South Korea | $7,530,000,000 |
| 5 | Germany | $5,702,000,000 |
| 6 | United Kingdom | $5,117,000,000 |
| 7 | France | $4,024,000,000 |
| 8 | Canada | $3,551,000,000 |
| 9 | Italy | $3,205,000,000 |
| 10 | Brazil | $2,288,000,000 |
Highest-grossing games[]
The following are the top ten highest-grossing video games of 2020. Each of the top ten titles grossed more than $1 billion, while the top four grossed more than $2 billion each.[2][7] The majority of the top ten titles are published by Asian companies, including three from Chinese conglomerate Tencent which holds the top two spots.[2]
| Rank | Game | Revenue | Publisher | Genre(s) | Business | Ref |
|---|---|---|---|---|---|---|
| 1 | PUBG | $2,824,000,000 | Bluehole | Battle royale | F2P / B2P | [n 1] |
| 2 | Honor of Kings | $2,564,000,000 | Tencent | MOBA | F2P | [n 2] |
| 3 | Roblox | $2,290,000,000 | Roblox | GCS / MMO | F2P | [2] |
| 4 | Garena Free Fire | $2,130,000,000 | Garena | Battle royale | ||
| 5 | Animal Crossing: New Horizons | $2,000,000,000 | Nintendo | Social sim | B2P | [11] |
| 6 | Pokémon Go | $1,920,000,000 | Nintendo | AR | F2P | [2] |
| 7 | COD: Modern Warfare / Warzone | $1,913,000,000 | Activision | FPS / BR | B2P / F2P | |
| 8 | League of Legends | $1,750,000,000 | Tencent | MOBA | F2P | |
| 9 | Candy Crush Saga | $1,660,000,000 | King | Puzzle | ||
| 10 | AFK Arena | $1,450,000,000 | Lilith Games | RPG |
Free-to-play games[]
The following titles were the top ten highest-grossing free-to-play games in 2020. Three of the top ten free-to-play titles are published by Tencent, which holds the top two spots.[2]
| Rank | Game | Revenue | Publisher(s) | Genre(s) | Ref |
|---|---|---|---|---|---|
| 1 | PUBG Mobile / Game for Peace | $2,700,000,000 | Tencent / Bluehole | Battle royale | [8] |
| 2 | Honor of Kings / Arena of Valor | $2,564,000,000 | Tencent | MOBA | [n 2] |
| 3 | Roblox | $2,290,000,000 | Roblox Corporation | GCS / MMO | [2] |
| 4 | Garena Free Fire | $2,130,000,000 | Garena | Battle royale | |
| 5 | Pokémon Go | $1,920,000,000 | Nintendo | Augmented reality | |
| 6 | League of Legends | $1,750,000,000 | Tencent | MOBA | |
| 7 | Candy Crush Saga | $1,660,000,000 | King | Puzzle | |
| 8 | AFK Arena | $1,450,000,000 | Lilith Games | RPG | |
| 9 | Gardenscapes: New Acres | $1,430,000,000 | Playrix | Puzzle | |
| 10 | Dungeon Fighter Online (DFO) | $1,410,000,000 | Nexon / Tencent | Beat 'em up / ARPG |
Fortnite grossed more than $1 billion in 2020, but less than $1.41 billion. It fell out of the top ten, dropping from its top spot in 2019.[2]
[]
The following titles were the best-selling premium games (including buy-to-play titles) in 2020. Three of the top ten best-selling titles are published by Nintendo, including the year's top-selling game.
| No. | Game | Units sold | Revenue | Genre(s) | Publisher |
|---|---|---|---|---|---|
| 1 | Animal Crossing: New Horizons | 31,800,000[12] | $2,000,000,000[11] | Social sim | Nintendo |
| 2 | Call of Duty: Modern Warfare | < 25,250,000[n 3] | < $1,913,000,000[n 4] | FPS / BR | Activision |
| 3 | FIFA 20 | Unknown | $1,083,000,000[2] | Sports | Electronic Arts |
| 4 | Grand Theft Auto V / Online | 20,000,000[15] | $911,000,000[2] | Action ADV | Take-Two |
| 5 | Cyberpunk 2077 | 13,000,000[16] | $609,000,000[2] | Action RPG | CD Projekt |
| 6 | Among Us | 12,700,000[n 5] | Unknown | Party | Innersloth |
| 7 | Fall Guys: Ultimate Knockout | 11,000,000[20] | Unknown | BR / Platform | Devolver |
| 8 | Mario Kart 8 Deluxe | 10,450,000[12][21] | Unknown | Kart racing | Nintendo |
| 9 | Super Mario 3D All-Stars | 8,320,000[12] | Unknown | Platformer | |
| 10 | NBA 2K21 | 8,000,000[22] | $889,000,000[2] | Sports | Take-Two |
Markets[]
The following were 2020's top ten best-selling video games by region (excluding microtransactions and free-to-play titles) on PC and console platforms, for Australia,[23] Japan,[24] Europe,[25] and the United States.[26]
| Rank | Australia[23] | Japan[n 6][24] | Europe[25][27] | United States[n 7][26] |
|---|---|---|---|---|
| 1 | Animal Crossing: New Horizons | Animal Crossing: New Horizons | FIFA 21 | Call of Duty: Black Ops Cold War |
| 2 | Grand Theft Auto V | Ring Fit Adventure | Grand Theft Auto V | Call of Duty: Modern Warfare |
| 3 | Call of Duty: Black Ops Cold War | Momotaro Dentetsu: Showa, Heisei, Reiwa Mo Teiban! | Animal Crossing: New Horizons[n 8] | Animal Crossing: New Horizons[n 8] |
| 4 | Call of Duty: Modern Warfare | Final Fantasy VII Remake | FIFA 20 | Madden NFL 21 |
| 5 | Mario Kart 8 Deluxe | Pokémon Sword / Shield | Call of Duty: Black Ops Cold War | Assassin's Creed Valhalla |
| 6 | FIFA 21 | Mario Kart 8 Deluxe | Mario Kart 8 Deluxe[n 8] | The Last of Us Part II |
| 7 | Assassin's Creed Valhalla | Super Smash Bros. Ultimate | The Last of Us Part II | Ghost of Tsushima |
| 8 | The Last of Us Part II | Minecraft: Switch Edition | Assassin's Creed Valhalla | Mario Kart 8 Deluxe[n 8] |
| 9 | NBA 2K20 | Clubhouse Games: 51 Worldwide Classics | Call of Duty: Modern Warfare | Super Mario 3D All-Stars[n 8] |
| 10 | NBA 2K21 | Super Mario 3D All-Stars | Red Dead Redemption 2 | Final Fantasy VII Remake |
United States[]
Notes[]
- ↑ PlayerUnknown's Battlegrounds (PUBG)
- ↑ 2.0 2.1 Honor of Kings / Arena of Valor
- ↑ 30 million units sold between October 2019 and September 2020,[13] 4.75 million digital units sold during October–November 2019.[14]
- ↑ Call of Duty: Modern Warfare and free-to-play battle royale game Call of Duty: Warzone grossed a combined $1.913 billion in 2020.[2]
- ↑ Among Us sales:
- Steam – 9.5 million+ (est.)
- Nintendo Switch – 3.2 million[19]
- ↑ Best-selling games by physical unit sales
- ↑ Highest-grossing games by sales revenue
- ↑ 8.0 8.1 8.2 8.3 8.4 Not including digital sales
References[]
- ↑ Witkowski, Wallace (December 26, 2020). "Videogames are a bigger industry than movies and North American sports combined, thanks to the pandemic". Market Watch. Retrieved December 27, 2020.
- ↑ 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 "Games and interactive media earnings rose 12% to $139.9B in 2020" (PDF). SuperData Research. Nielsen Company. 6 January 2021. Archived from the original on 6 January 2021. Alt URL Cite error: Invalid
<ref>tag; name "SuperData2020" defined multiple times with different content - ↑ Takahashi, Dean (January 6, 2020). "SuperData: Games grew 12% to $139.9 billion in 2020 amid pandemic". Venture Beat. Retrieved January 6, 2020.
- ↑ Takahashi, Dean (May 6, 2021). "Newzoo: Global game market will shrink in 2021 for first time in many years". Venture Beat. Retrieved May 7, 2021.
- ↑ Takahashi, Dean (July 11, 2021). "PwC: Games grew 10% in 2020 and will grow 4.4% per year through 2025". Venture Beat. Retrieved July 11, 2021.
- ↑ "Top Countries & Markets by Game Revenues". Newzoo. Archived from the original on 2021-12-16. Retrieved 6 January 2022.
- ↑ 7.0 7.1 Chapple, Craig (15 December 2020). "PUBG Mobile Tops List of Billion-Dollar Mobile Games in 2020". Sensor Tower. Retrieved 31 December 2020.
- ↑ 8.0 8.1 Chapple, Craig (25 March 2021). "PUBG Mobile Grosses $5 Billion After Generating an Average of $7.4 Million Per Day in 2020". Sensor Tower. Retrieved 26 April 2021.
- ↑ Lyons, Bethany (July 17, 2020). "The success of Fortnite is big enough to share". SuperData Research. Nielsen Company. Archived from the original on February 2, 2021. Retrieved 1 February 2021.
- ↑ Chapple, Craig (6 January 2021). "Call of Duty: Mobile Shoots Past $14 Million in First Week in China". Sensor Tower. Retrieved 6 January 2021.
- ↑ 11.0 11.1 DeAngelo, Daniel (3 November 2021). "Genshin Impact Made More Money in Its First Year Than Any Other Game". Game Rant. Retrieved 16 January 2022.
- ↑ 12.0 12.1 12.2 "Consolidated Results for the Nine Months Ended December 30, 2019 and 2020" (PDF). Nintendo. August 6, 2020. p. 3. Retrieved 18 February 2021.
- ↑ Deschamps, Marc (September 1, 2020). "Call of Duty: Modern Warfare Passes 30 Million Copies Sold". ComicBook.com. Retrieved 18 February 2021.
- ↑ Valentine, Rebekah (25 November 2019). "Call of Duty: Modern Warfare sold 4.75m digital units in its launch month". GamesIndustry.biz. Retrieved 18 February 2021.
- ↑ Clifford, Tyler (10 February 2021). "'Grand Theft Auto V' sold 20 million units in 2020, the most since its 2013 release, Take-Two CEO says". CNBC. Retrieved 18 February 2021.
- ↑ "Disclosure of estimated sales of Cyberpunk 2077" (PDF). CD Projekt Red. 22 December 2020. Archived (PDF) from the original on 22 December 2020. Retrieved 23 December 2020.
- ↑ Peters, Jay (23 September 2020). "Among Us is so popular that its developers just canceled the sequel". The Verge. Retrieved 20 February 2021.
- ↑ "Among Us". Steam Spy. Archived from the original on April 23, 2020. Retrieved 20 February 2021.
- ↑ "Worldwide digital games market: December 2020". SuperData Research. Nielsen Company. 22 January 2021. Archived from the original on January 22, 2021. Retrieved 22 January 2021.
- ↑ Wood, Austin (1 December 2020). "Fall Guys has sold over 11 million copies on PC and is now the most downloaded PS Plus game". GamesRadar+. Retrieved 20 February 2021.
- ↑ "Earnings Release for the Nine-Period Ended December 2019: Supplementary Information" (PDF). Nintendo. January 30, 2020. p. 7. Retrieved 17 February 2021.
- ↑ Calvin, Alex (February 9, 2021). "$70 price hike hasn't stopped NBA 2K21 selling 8 million copies". VG 247. Retrieved February 9, 2021.
- ↑ 23.0 23.1 Dring, Christopher (January 15, 2021). "Nintendo and GTA 5 come top in big year for Australia game sales | Australia Annual Report". Gamesindustry.biz. Gamer Network. Archived from the original on January 15, 2021. Retrieved February 6, 2021.
- ↑ 24.0 24.1 Dring, Christopher (January 15, 2021). "Nintendo Switch accounted for 87% of consoles sold in Japan last year | Japan Annual Report". Gamesindustry.biz. Gamer Network. Archived from the original on January 15, 2021. Retrieved February 6, 2021.
- ↑ 25.0 25.1 Dring, Christopher (8 February 2021). "Digital downloads jumped 47% across Europe in 2020: European Annual Report". GamesIndustry.biz. Retrieved 2021-11-18.
- ↑ 26.0 26.1 Dealessandri, Marie (January 15, 2021). "2020 sees record US games spending at $56.9bn | US Annual Report". Gamesindustry.biz. Gamer Network. Archived from the original on January 15, 2021. Retrieved February 6, 2021.
- ↑ Schmucker, Hans (January 21, 2021). "Press release: FIFA 21 Europe's best-selling game in 2020" (PDF). GfK Entertainment. Retrieved 2021-11-06.