Financial performance [ ]
Best-selling video game consoles [ ]
Rank
Manufacturer
Game console
Type
Generation
Sales
Japan
United States
Worldwide
1
Sony
PlayStation
Home
32-bit
4,660,000[ 1]
9,130,000[ 1]
22,500,000[ 1]
2
Nintendo
Game Boy / Game Boy Color
Handheld
8-bit
4,730,000[ 2]
2,430,000[ 3]
12,990,000[ 2]
3
Nintendo
Nintendo 64
Home
64-bit
1,210,000[ 2]
3,881,000[ 4]
7,860,000[ 2]
4
Nintendo
Super NES / Super Famicom
Home
16-bit
50,000[ 2]
200,000[ 4]
1,430,000[ 2]
5
Sega
Dreamcast
Home
128-bit
900,000[ 5]
N/A
900,000
6
Sega
Sega Genesis (Mega Drive)
Home
16-bit
N/A
659,000[ 4]
659,000+
7
Sega
Sega Saturn
Home
32-bit
150,000[ 5]
55,000[ 4]
205,000+
8
Nintendo
NES / Famicom
Home
8-bit
50,000[ 2]
120[ 4]
50,120
Best-selling home video games [ ]
The following titles were the top ten best-selling home video games (console games or computer games ) of 1998 in Japan, the United States, and Germany.
Best-selling home video games in Japan, United States and Germany
Rank
Title
Platform
Sales
Japan
United States
Germany
Combined
1
Pokémon Red / Green / Blue / Pikachu
Game Boy
3,288,391[ n 1]
4,000,000[ 6]
N/A
7,288,391
2
Resident Evil 2 (Biohazard 2 )
PlayStation
2,298,814[ 7]
1,194,840[ 8]
Unknown
3,493,654+
3
The Legend of Zelda: Ocarina of Time
Nintendo 64
920,000[ 9]
2,500,000[ 10]
Unknown
3,420,000+
4
Gran Turismo
PlayStation
1,495,761[ 11]
1,431,483[ 8]
270,000+[ 12]
3,197,244+
5
Tekken 3
PlayStation
1,266,000[ 11]
1,113,749[ 8]
100,000+[ 13]
2,479,749+
6
GoldenEye 007
Nintendo 64
< 17,676[ 14]
2,300,000[ 15]
Unknown
2,300,000+
7
Metal Gear Solid
PlayStation
765,000[ 9]
1,064,909[ 8]
N/A
1,829,909
8
Dragon Quest Monsters: Terry no Wonderland
Game Boy Color
1,660,000[ 9]
N/A
N/A
1,660,000
9
Crash Bandicoot: Warped (Crash Bandicoot 3 )
PlayStation
649,000[ 9]
858,726[ 8]
Unknown
1,507,726+
10
Crash Bandicoot 2: Cortex Strikes Back
PlayStation
395,884[ 11]
941,686[ 8]
Unknown
1,337,570+
The following titles were the top ten highest-grossing home video games of 1998 in the United States and Europe.
Highest-grossing home video games in United States and Europe
Rank
Title
Platform(s)
Sales revenue
United States
Europe [ 16]
Combined
1
The Legend of Zelda: Ocarina of Time
Nintendo 64
$150,000,000[ 10]
€39,000,000+ ($45,000,000 +)
$194,000,000 +
2
Gran Turismo
PlayStation
$58,568,520[ 8]
€66,000,000+ ($76,000,000 +)
$132,568,520 +
3
Resident Evil 2
PlayStation
$58,597,202[ 8]
€29,000,000+ ($34,000,000 +)
$91,597,202 +
4
GoldenEye 007
Nintendo 64
$70,377,973+[ 8]
€19,000,000+ ($22,000,000 +)
$91,377,973 +
5
Tekken 3
PlayStation
$48,554,550[ 8]
€36,000,000+ ($42,000,000 +)
$88,554,550 +
6
Banjo-Kazooie
Nintendo 64
$51,790,624[ 8]
€26,000,000+ ($30,000,000 +)
$80,790,624 +
7
Tomb Raider III
Multi-platform
Unknown
€68,000,000+ ($74,000,000 +)
$74,000,000+
8
Pokémon Red / Blue
Game Boy
$70,000,000+[ 17]
N/A
$70,000,000+
9
Super Mario 64
Nintendo 64
$39,184,953[ 8]
€21,000,000+ ($24,000,000 +)
$63,184,953 +
10
FIFA 99
Multi-platform
Unknown
€50,000,000+ ($58,000,000 +)
$56,000,000+
Japan [ ]
In Japan, the following titles were the top ten best-selling home video games of 1998.
Rank
Title
Platform
Publisher
Genre
Sales
Ref
1
Pocket Monsters: Red / Green / Blue / Pikachu (Pokémon )
Game Boy
Nintendo
Role-playing
3,288,391
[ n 1]
2
Biohazard 2 (Resident Evil 2 )
PlayStation
Capcom
Survival horror
2,298,814+
[ 7]
3
Dragon Quest Monsters: Terry no Wonderland
Game Boy Color
Enix
Role-playing
1,660,000
[ 9]
4
Gran Turismo
PlayStation
Sony
Racing simulation
1,495,761
[ 11]
5
Tekken 3
PlayStation
Namco
Fighting
1,266,000
6
Yu-Gi-Oh! Duel Monsters
PlayStation
Konami
Card battle
1,175,000
[ 9]
7
Parasite Eve
PlayStation
Squaresoft
Horror
1,049,000
8
Tales of Destiny
PlayStation
Namco
Action role-playing
965,280+
[ 7]
9
The Legend of Zelda: Toki no Ocarina (Ocarina of Time )
Nintendo 64
Nintendo
Action-adventure
920,000
[ 9]
10
Xenogears
PlayStation
Squaresoft
Role-playing
892,015
[ 11]
United States [ ]
In the United States, the following titles were the top ten best-selling home video games of 1998 in terms of unit sales.
Rank
Title
Platform
Publisher
Genre
Sales
Revenue
1
Pokémon Red / Blue
Game Boy
Nintendo
Role-playing
4,000,000[ 6]
$70,000,000+[ 17]
2
The Legend of Zelda: Ocarina of Time
Nintendo 64
Nintendo
Action-adventure
2,500,000[ 10]
$150,000,000[ 10]
3
GoldenEye 007
Nintendo 64
Nintendo
Shooter
2,300,000[ 15]
$70,377,973+[ 8]
4
Gran Turismo
PlayStation
Sony
Racing simulation
1,431,483[ 8]
$58,568,520[ 8]
5
Resident Evil 2
PlayStation
Capcom
Survival horror
1,194,840[ 8]
$58,597,202[ 8]
6
Tekken 3
PlayStation
Namco
Fighting
1,113,749[ 8]
$48,554,550[ 8]
7
Madden NFL 99
PlayStation
EA Sports
Sports
1,073,777[ 8]
$44,130,798[ 8]
8
Metal Gear Solid
PlayStation
Konami
Stealth
1,064,909[ 8]
$51,834,077[ 8]
9
Banjo-Kazooie
Nintendo 64
Nintendo
Platformer
1,054,349[ 8]
$51,790,624[ 8]
10
Super Mario 64
Nintendo 64
Nintendo
Platformer
946,411[ 8]
$39,184,953[ 8]
NPD's U.S. Top 20 Best-Selling Games of 1998 ranked in dollar sales:[ 18]
The Legend of Zelda: Ocarina of Time
GoldenEye 007
WWF War Zone
NFL Blitz
WCW/nWo Revenge
Resident Evil 2
Banjo-Kazooie
Gran Turismo
Madden NFL 99
Super Mario 64
Tekken 3
Mario Kart 64
Metal Gear Solid
Yoshi's Story
1080° Snowboarding
NFL GameDay 99
Crash Bandicoot: Warped
Tomb Raider III
Star Wars: Rogue Squadron
WCW Vs NWO: World Tour
Europe [ ]
In Europe, the following titles were the top ten highest-grossing home video games of 1998.
Rank
Title
Platform(s)
Europe sales revenue[ 16]
France
Germany
Rank
Sales
1
Tomb Raider III
Multi-platform
€68,000,000+ ($74,000,000 +)
Unknown
Unknown
2
Gran Turismo
PlayStation
€66,000,000+ ($76,000,000 +)
1[ 19]
270,000+[ 12]
3
FIFA 99
Multi-platform
€50,000,000+ ($58,000,000 +)
Unknown
Unknown
4
World Cup 98
Multi-platform
€48,000,000+ ($55,000,000 +)
Unknown
339,000+[ 12]
5
The Legend of Zelda: Ocarina of Time
Nintendo 64
€39,000,000+ ($45,000,000 +)
Unknown
Unknown
Tomb Raider II
Multi-platform
€39,000,000+ ($45,000,000 +)
Unknown
358,000+[ 12]
7
FIFA: Road to World Cup 98
Multi-platform
€37,000,000+ ($43,000,000 +)
Unknown
160,000+[ 12]
8
Tekken 3
PlayStation
€36,000,000+ ($42,000,000 +)
Unknown
100,000+[ 13]
9
Colin McRae Rally
Multi-platform
€30,000,000+ ($35,000,000 +)
Unknown
10
Resident Evil 2
PlayStation
€29,000,000+ ($34,000,000 +)
United Kingdom [ ]
Australia [ ]
In Australia, the following titles were the top ten best-selling home console games of 1998.[ 21]
Highest-grossing arcade games in Japan [ ]
In Japan, the following titles were the highest-grossing arcade games of 1998.
Rank
Gamest [ 22]
Game Machine [ 23]
Title
Manufacturer
Title
Type
Points
1
Tekken 3
Namco
Tekken 3
Software
4561
2
Street Fighter Zero 3 (Street Fighter Alpha 3 )
Capcom
Virtua Striker 2 / Ver. 98
Software
4366
3
Marvel vs. Capcom: Clash of Super Heroes
Capcom
Print Club 2
Other
3534
4
The King of Fighters '98
SNK
The House of the Dead
Dedicated
3334
5
Virtua Fighter 3 Team Battle (Virtua Fighter 3tb )
Sega
Virtua Fighter 3 Team Battle
Dedicated
2936
6
The King of Fighters '97
SNK
Sega Bass Fishing (Get Bass )
Dedicated
2931
7
Virtua Striker 2
Sega
The Lost World: Jurassic Park
Dedicated
2719
8
Cyber Troopers Virtual-On Oratorio Tangram
Sega
Strikers 1945 II
Software
2622
9
Street Fighter EX2
Capcom
Final Furlong
Dedicated
2414
10
Virtua Striker 2 Ver. 98
Sega
The King of Fighters '97
Software
2377
Notes [ ]
References [ ]
↑ 1.0 1.1 1.2 "Cumulative Production Shipments of Hardware / PlayStation®" . Sony Computer Entertainment Inc. Sony . 31 December 2003. Archived from the original on 2004-04-22. Retrieved 2021-12-25 .
↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 "Consolidated Sales Transition by Region" (PDF) . Nintendo . Nintendo Co., Ltd. September 2012. Archived from the original (PDF) on 2012-10-30. Retrieved 2021-12-26 .
↑ "Game Boy Enjoys Record-Breaking Year" (PDF) . GamePro . No. 136. January 2000. p. 34. Retrieved 26 December 2021 .
↑ 4.0 4.1 4.2 4.3 4.4 Clements, Matthew T.; Ohashi, Hiroshi (October 2004). "Indirect Network Effects and the Product Cycle: Video Games in the U.S., 1994–2002" (PDF) . NET Institute. pp. 12, 24. Archived (PDF) from the original on September 14, 2014. Retrieved September 21, 2011 .
↑ 5.0 5.1 小川 (Ogawa), 純生 (Sumio) (2010-12-14). "テレビゲーム機の変遷 —ファミコン、スーパーファミコン、プレステ、プレステ2、Wiiまで—" [Recent Developments in Video Game Technology in Japan — Famicom, Super Famicom, Play Station, Play Station 2 and Wii —] (PDF) . 経営論集 (Keiei Ronshū) (in Japanese) (77) (published March 2011): 1-17 (2). ISSN 0286-6439 . Archived from the original (PDF) on 2015-07-25. Retrieved 2021-12-06 – via Toyo University Academic Information Repository (Toyo University).
↑ 6.0 6.1 Kohler, Chris (21 October 2016). Power-Up: How Japanese Video Games Gave the World an Extra Life . Courier Dover Publications . p. 234. ISBN 978-0-486-80149-0 . The Game Boy titles Pokémon Red and Pokémon Blue were released on September 27, 1998. They became the fastest-selling Game Boy titles ever, selling a combined 200,000 copies in the first two weeks of their availability. By the end of 1998 they had sold four million units in the US alone across three versions. In Japan, across four versions the game had sold nearly 12 million copies.
↑ 7.0 7.1 7.2 "97年9月~98年8月" [1997.09~1998.08]. TV Game Ranking Databook: 1995.9~1998.8 (in Japanese). ベストセラーズ (Bestsellers). 15 December 1998. p. 19. ISBN 978-4-584-16090-9 .
↑ 8.00 8.01 8.02 8.03 8.04 8.05 8.06 8.07 8.08 8.09 8.10 8.11 8.12 8.13 8.14 8.15 8.16 8.17 8.18 8.19 8.20 8.21 8.22 8.23 8.24 8.25 8.26 "High Scores: Top Titles in the Game Industry" . Feed Magazine . April 22, 1999. Archived from the original on May 8, 1999.
↑ 9.0 9.1 9.2 9.3 9.4 9.5 9.6 9.7 "1998年のコンシューマーゲームソフトの売上Top100" [1998 Consumer Game Software Sales: Top 100]. Dengeki Oh (in Japanese). MediaWorks . Archived from the original on 21 September 2001. Retrieved 16 September 2021 .
↑ 10.0 10.1 10.2 10.3 "Zelda Breaks All Records" . IGN . 8 January 1999. Retrieved 21 October 2021 .
↑ 11.0 11.1 11.2 11.3 11.4 11.5 "1998 Top 30 Best Selling Japanese Console Games" . The Magic Box . Retrieved 24 February 2021 .
↑ 12.0 12.1 12.2 12.3 12.4 Müller, Eva; Canibol, Hans-Peter (November 23, 1998). "Die Spaßmaschine" . Focus (in German). Archived from the original on December 6, 2018.
↑ 13.0 13.1 "Neues aus der Verbandsgeschäftstelle" (Press release) (in German). Paderborn : Verband der Unterhaltungssoftware Deutschland . 27 November 1998. Archived from the original on 10 June 2000.
↑ "Game Search" . Game Data Library . Famitsu . Retrieved 25 April 2020 .
↑ 15.0 15.1 "On Top Of Their Game" . Supermarket News . 8 February 1999. Retrieved 25 October 2021 .
↑ 16.0 16.1 "Milia News; ECCSELL Awards Name Winners" . GameSpot . February 12, 1999. Archived from the original on August 30, 1999. Retrieved January 1, 2019 .
↑ 17.0 17.1 King, Sharon R. (26 April 1999). "Mania for 'Pocket Monsters' Yields Billions for Nintendo" . The New York Times . Retrieved 22 October 2021 .
↑ https://www.dayonepatch.com/topic/19748-circana-npd-video-games-sales-top-20-for-each-year-since-1995/
↑ Lemaire, Oscar. "Animal Crossing New Horizons est le jeu vidéo le plus vendu de l'année 2020 en France en physique" [Animal Crossing New Horizons is the best-selling video game of the year 2020 in France in physical]. Twitter (in French). Ludostrie. Retrieved 18 November 2021 .
↑ The Top Selling UK Games Since 1996
↑ "Top 20 Console Games Ranked by Units Sold, 1998–2013" . Screen Australia . Australian Government . Retrieved 22 October 2021 .
↑ "第12回 ゲーメスト大賞" [11th Gamest Awards]. Gamest (in Japanese). Vol. 248 (January-February 1999). December 26, 1998. pp. 35–51.
↑ Akagi, Masumi, ed. (1 February 1999). " "Tekken 3", "House of the Dead" Top Annual Chart" (PDF) . Game Machine . No. 580. Amusement Press, Inc. p. 22.