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| 1980s | 1980 · 1981 · 1982 · 1983 · 1984 1985 · 1986 · 1987 · 1988 · 1989 |
| 1990s | 1990 · 1991 · 1992 · 1993 · 1994 1995 · 1996 · 1997 · 1998 · 1999 |
| 2000s | 2000 · 2001 · 2002 · 2003 · 2004 2005 · 2006 · 2007 · 2008 · 2009 |
| 2010s | 2010 · 2011 · 2012 · 2013 · 2014 2015 · 2016 · 2017 · 2018 · 2019 |
| 2020s | 2020 · 2021 · 2022 · 2023 · 2024 |
Financial performance[]
Highest-grossing arcade games[]
Japan[]
In Japan, the following titles were the highest-grossing arcade video games of 1995, according to the annual Gamest and Game Machine charts.
| Rank | Gamest[1] | Game Machine[2] | |||
|---|---|---|---|---|---|
| Title | Manufacturer | Title | Type | Points | |
| 1 | Virtua Fighter 2 | Sega | Virtua Fighter 2 | PCB / DX | 7887 |
| 2 | Street Fighter Zero (Street Fighter Alpha) | Capcom | Daytona USA | 2P / DX | 3721 |
| 3 | Vampire Hunter: Darkstalkers' Revenge (Night Warriors) | Capcom | Sega Rally Championship | 2P / DX | 3456 |
| 4 | Tekken | Namco | Virtua Cop | Dedicated | 3204 |
| 5 | The King of Fighters '94 | SNK | Puzzle Bobble (Bust-a-Move) | PCB | 3186 |
| 6 | Super Street Fighter II X (Super Street Fighter II Turbo) | Capcom | Taisen Puzzle-Dama (Crazy Cross) | PCB | 3111 |
| 7 | X-Men: Children of the Atom | Capcom | Puyo Puyo 2 | PCB | 2639 |
| 8 | Shin Samurai Spirits (Samurai Shodown II) | SNK | Tetris (Sega) | PCB | 2638 |
| 9 | Tekken 2 | Namco | Shanghai III | PCB | 2455 |
| 10 | Puzzle Bobble (Bust-a-Move) | Taito | Ace Driver | Dedicated | 2414 |
United States[]
In the United States, the following titles were the highest-grossing arcade video games of 1995, according to the American Amusement Machine Association (AAMA) and Amusement & Music Operators Association (AMOA).
| Rank | AAMA[3][4] | AMOA[5][6] | ||
|---|---|---|---|---|
| Title | Award | Dedicated cabinet | Conversion kit | |
| 1 | Daytona USA, Neo Geo MVS, Mortal Kombat 3 |
Diamond | Cruis'n USA | Mortal Kombat 3 |
| 2 | Daytona USA, Killer Instinct, Mortal Kombat II, Mortal Kombat 3 |
Mortal Kombat II, Raiden II, Tekken, X-Men: Children of the Atom | ||
| 3 | ||||
| 4 | Sega Rally Championship, WWF WrestleMania, Area 51 |
Platinum | ||
| 5 | ||||
| 6 | N/A | N/A | ||
| 7 | 2 on 2 Open Ice Challenge, Indy 500, Virtua Fighter 2, Virtua Cop |
Silver | ||
| 8 | ||||
| 9 | ||||
| 10 | ||||
Best-selling video game consoles[]
| Rank | Manufacturer | Game console | Type | Generation | Sales | ||
|---|---|---|---|---|---|---|---|
| Japan | USA | Worldwide | |||||
| 1 | Nintendo | Super NES / Super Famicom | Home | 16-bit | 1,780,000[7] | 1,738,000[8] | 3,518,000+ |
| 2 | Sony | PlayStation | Home | 32-bit | 1,700,000[9] | 800,000[9] | 3,100,000[9] |
| 3 | Sega | Sega Saturn | Home | 32-bit | 1,660,000[7] | 400,000[10] | 2,060,000+ |
| 4 | Sega | Mega Drive / Genesis | Home | 16-bit | 30,000[7] | 1,968,000[8] | 1,998,000+ |
| 5 | Nintendo | Game Boy | Handheld | 8-bit | 1,000,000[7] | Unknown | 1,000,000+ |
| 6 | Panasonic | 3DO | Home | 32-bit | 150,000[7] | 250,000[11] | 400,000+ |
| 7 | Nintendo | NES / Famicom | Home | 8-bit | 80,000[7] | 104,000[8] | 184,000+ |
| 8 | Sega | Game Gear | Handheld | 8-bit | 180,000[7] | Unknown | 180,000+ |
| 9 | Atari Corp | Atari Jaguar | Home | 32-bit | Unknown | 150,000[11] | 150,000+ |
| 10 | NEC | PC-FX | Home | 32-bit | 120,000[7] | Unknown | 120,000+ |
Best-selling home video games[]
The following titles were the top ten best-selling home video games of 1996 in Japan and the United States.
| Rank | Title | Platform | Sales | ||
|---|---|---|---|---|---|
| Japan | USA[12][13][14] | Combined | |||
| 1 | Dragon Quest VI: Maboroshi no Daichi (Realms of Reverie) | Super Famicom | 2,482,640[15] | N/A | 2,482,640 |
| 2 | Chrono Trigger | Super NES | 2,000,000+[16] | Unknown | 2,000,000+ |
| Super Mario World 2: Yoshi's Island | Super NES | 1,000,000+[17] | 1,000,000+ | 2,000,000+ | |
| Mortal Kombat 3 | Super NES, Sega Genesis | N/A | 2,000,000+ | 2,000,000+ | |
| 5 | Donkey Kong Country 2: Diddy's Kong Quest | Super NES | 987,295[15] | 1,000,000+ | 1,987,295+ |
| 6 | Donkey Kong Country (Super Donkey Kong) | Super NES | 643,028[18] | 1,000,000+ | 1,643,028+ |
| 7 | Virtua Fighter 2 | Sega Saturn | 1,500,000+[19] | Unknown | 1,500,000+ |
| 8 | Derby Stallion III | Super Famicom | 1,086,141[18] | N/A | 1,086,141 |
| 9 | Killer Instinct | Super NES | N/A | 1,000,000+ | 1,000,000+ |
| 10 | Tekken | PlayStation | 942,000[20] | Unknown | 942,000+ |
Japan[]
In Japan, the following titles were the top ten best-selling home video games of 1995.
| Rank | Title | Platform | Publisher | Genre | Sales | Ref |
|---|---|---|---|---|---|---|
| 1 | Dragon Quest VI: Maboroshi no Daichi (Realms of Reverie) | Super Famicom | Enix | Role-playing game | 2,482,640 | [15] |
| 2 | Chrono Trigger | Super Famicom | Squaresoft | Role-playing game | 2,000,000+ | [16] |
| 3 | Virtua Fighter 2 | Sega Saturn | Sega | Fighting | 1,500,000+ | [19] |
| 4 | Derby Stallion III | Super Famicom | ASCII Corporation | Simulation | 1,086,141 | [18] |
| 5 | Super Mario: Yoshi Island (Super Mario World 2: Yoshi's Island) | Super Famicom | Nintendo | Platformer | 1,000,000+ | [17] |
| 6 | Super Donkey Kong 2: Dixie & Diddy (Donkey Kong Country 2) | Super Famicom | Nintendo | Platformer | 987,295 | [15] |
| 7 | Tekken | PlayStation | Namco | Fighting | 942,000 | [20] |
| 8 | Romancing SaGa 3 | Super Famicom | Squaresoft | Role-playing game | 786,000 | |
| 9 | Arc the Lad | PlayStation | Sony | Role-playing game | 697,000 | |
| 10 | Mobile Suit Gundam | PlayStation | Bandai | First-person shooter | 668,242 | [18] |
United States[]
In the United States, the following titles were the top ten best-selling home video games of 1995 in terms of unit sales.[12][13][14]
| Rank | Title | Publisher | Genre | Platform(s) | Sales |
|---|---|---|---|---|---|
| 1 | Mortal Kombat 3 | Williams Entertainment | Fighting | Super NES, Sega Genesis | 2,000,000+ |
| 2 | Donkey Kong Country | Nintendo | Platformer | Super NES | 1,000,000+ |
| 3 | Killer Instinct | Nintendo | Fighting | Super NES | 1,000,000+ |
| 4 | Donkey Kong Country 2: Diddy's Kong Quest | Nintendo | Platformer | Super NES | 1,000,000+ |
| 5 | Super Mario World 2: Yoshi's Island | Nintendo | Platformer | Super NES | 1,000,000+ |
| 6 | Madden NFL '96 | EA Sports | Sports | Sega Genesis | Unknown |
| 7 | NBA Jam: Tournament Edition | Acclaim Entertainment | Sports | Sega Genesis | |
| 8 | Super NES | ||||
| 9 | Mortal Kombat II | Acclaim Entertainment | Fighting | Sega Genesis | |
| 10 | The Lion King | Virgin Interactive | Platformer | Super NES |
NPD's U.S. Top 20 Best-Selling Games of 1995 ranked in dollar sales:[21]
- Mortal Kombat 3
- Donkey Kong Country
- NBA Jam Tournament Edition
- Madden NFL 96
- Killer Instinct
- Mortal Kombat II
- The Lion King
- Super Mario World 2: Yoshi's Island
- Donkey Kong Country 2: Diddy's Kong Quest
- NBA Live 96
- Myst
- NHL 96
- Toy Story
- NBA Live 95
- Primal Rage
- Mighty Morphin Power Rangers
- Batman Forever
- Donkey Kong Land
- DOOM
- WWF WrestleMania: The Arcade Game
United Kingdom[]
In the United Kingdom, the following titles were the best-selling home video games of 1995.[22]
| Rank | CD-ROM | Cartridge |
|---|---|---|
| 1 | FIFA Soccer 96 | |
| 2 | Destruction Derby | FIFA Soccer 95 |
| 3 | Command & Conquer | The Lion King |
| 4 | Discworld | Theme Park |
| 5 | Star Trek: The Next Generation – A Final Unity | Mortal Kombat 3 |
| 6 | Star Wars: Dark Forces | Killer Instinct |
| 7 | Wipeout | Mickey Mania |
| 8 | Tekken | Brian Lara Cricket |
| 9 | Star Wars: Rebel Assault | Micro Machines Turbo Tournament '96 |
| 10 | Theme Park | Premier Manager |
Top game rentals in the United States[]
Blockbuster Video, an American chain of video rental shops, released a monthly list of the chain's highest-renting console titles. The following games topped the monthly charts, as reported by GamePro.
| Month | NES | Super NES | Sega Genesis | Sega CD | Ref |
|---|---|---|---|---|---|
| January | Wario's Woods | Donkey Kong Country | The Lion King | NBA Jam Session | [23] |
| February | Slam City with Scottie Pippen | [24] | |||
| March | NBA Jam: Tournament Edition | NBA Jam: Tournament Edition | NBA Jam: Tournament Edition | [25] | |
| April | Kirby's Adventure | Myst | [26] | ||
| May | [27] | ||||
| June | N/A | Judge Dredd | Judge Dredd | N/A | [28] |
| July | N/A | N/A | [29] | ||
| August | N/A | Mighty Morphin Power Rangers | The Adventures of Batman & Robin | N/A | [30] |
| September | N/A | Killer Instinct | Batman Forever | N/A | [31] |
| October | N/A | Mortal Kombat 3 | N/A | [32] | |
| November | N/A | Madden NFL '96 | N/A | [33] | |
| December | N/A | Donkey Kong Country 2 | NBA Live 96 | N/A | [34] |
References[]
- ↑ "第9回 ゲーメスト大賞" [9th Gamest Awards]. Gamest (in Japanese). Vol. 162 (January 1995). December 27, 1995. pp. 36–53.
{{cite magazine}}: Unknown parameter|lay-url=ignored (help) - ↑ ""Virtua Fighter 2" and "Virtua Cop" Top Videos" (PDF). Game Machine (in Japanese). No. 511. Amusement Press, Inc. 1 February 1996. p. 22.
- ↑ "Coin Machine: Six Receive ACME Awards For Product Excellence". Cash Box. Cash Box Pub. Co. 6 April 1996. p. 26.
- ↑ "And the Winner Is..." Next Generation. No. 17. Imagine Media. May 1996. p. 21.
- ↑ "Coin Machine: AMOA Jukebox, Games Awards Winners Announced At Expo '95" (PDF). Cash Box. October 7, 1995. p. 26.
- ↑ "Coin Machine: AMOA JB And Games Awards Nominees Announced" (PDF). Cash Box. July 22, 1995. p. 30.
- ↑ 7.0 7.1 7.2 7.3 7.4 7.5 7.6 7.7 小川 (Ogawa), 純生 (Sumio) (2010-12-14). "テレビゲーム機の変遷 —ファミコン、スーパーファミコン、プレステ、プレステ2、Wiiまで—" [Recent Developments in Video Game Technology in Japan — Famicom, Super Famicom, Play Station, Play Station 2 and Wii —] (PDF). 経営論集 (Keiei Ronshū) (in Japanese) (77) (published March 2011): 1-17 (2). ISSN 0286-6439. Archived from the original (PDF) on 2015-07-25. Retrieved 2021-12-06 – via Toyo University Academic Information Repository (Toyo University).
{{cite journal}}: External link in(help)|via= - ↑ 8.0 8.1 8.2 Clements, Matthew T.; Ohashi, Hiroshi (October 2004). "Indirect Network Effects and the Product Cycle: Video Games in the U.S., 1994–2002" (PDF). NET Institute. pp. 12, 24. Archived (PDF) from the original on September 14, 2014. Retrieved September 21, 2011.
- ↑ 9.0 9.1 9.2 "Cumulative Production Shipments of Hardware / PlayStation®". Sony Computer Entertainment Inc. Sony. 31 December 2003. Archived from the original on 2004-04-22. Retrieved 2021-12-25.
- ↑ "Sales War Continues" (PDF). Sega Pro. No. 56 (published 28 February 1996). April 1996. p. 11. Retrieved 25 December 2021.
- ↑ 11.0 11.1 "Game-System Sales". Newsweek Magazine. January 14, 1996. Archived from the original on 2013-05-13. Retrieved 25 December 2021 – via The Daily Beast.
- ↑ 12.0 12.1 "Top-Selling Video Games, 1995". The World Almanac and Book of Facts, 1997. World Almanac Books. 1996. p. 293.
Source: The NPD TRSTS Video Game Tracking Service, The NPD Group, Inc., Port Washington, NY; ranked by units sold
- ↑ 13.0 13.1 "U.S. Top 20 Best-Selling Games in 1995-1999 ranked on dollar sales". Twitter. The NPD Group. January 17, 2020. Retrieved 11 October 2021.
- ↑ 14.0 14.1 Carlton, Jim (November 23, 1995). "Fans remain loyal to 16-bit machines". The Hartford Courant. The Wall Street Journal. p. E2. Retrieved December 7, 2020 – via Newspapers.com.
Nintendo's 'Killer Instinct' has sold more than 1 million copies since it was introduced in September, as has the Nintendo version of 'Mortal Kombat III' and the company's recently released 'Super Mario World: Yoshi's Island.'
- ↑ 15.0 15.1 15.2 15.3 "1996年ゲームソフト年間売上TOP100" [1996 Game Software Annual Sales Top 100]. Famitsū Gēmu Hakusho 1997 ファミ通ゲーム白書1997 [Famitsu Game Whitebook 1997] (in Japanese). Tokyo: Enterbrain. 1997. Archived from the original on 2008-12-27. Retrieved 17 February 2021.
- ↑ 16.0 16.1 "Chrono Trigger: A New Standard for RPGs". Nintendo Power. No. 73. June 1995. pp. 36–7.
- ↑ 17.0 17.1 "Virtual Boy in the Red?". Game Players. Vol. 8, no. 12. December 1995. p. 21.
- ↑ 18.0 18.1 18.2 18.3 "1995 Top 100". Game Data Library. Famitsu. Retrieved 17 September 2021.
- ↑ 19.0 19.1 Hickman, Sam (15 December 1995). "Virtua Sell Out!". Sega Saturn Magazine. No. 3 (January 1996). Emap International Limited. p. 7.
- ↑ 20.0 20.1 "1995年のコンシューマーゲームソフトの売上" [1995 Consumer Game Software Sales]. Dengeki Oh (in Japanese). MediaWorks. Archived from the original on 22 August 2002. Retrieved 16 September 2021.
- ↑ https://x.com/npdgames/status/1217971911973658625
- ↑ "Appendix B: Top 10 software" (PDF). Unlimited learning: Computer and video games in the learning landscape. European Leisure Software Publishers Association (ELSPA). 2006. p. 51. Retrieved 16 October 2021 – via International Federation for Information Processing (IFIP).
- ↑ "Blockbuster Video February Hot Sheet!" (PDF). GamePro. February 1995. p. 163.
- ↑ "Blockbuster Video March Hot Sheet!" (PDF). GamePro. March 1995. p. 155.
- ↑ "Blockbuster Video April Hot Sheet!" (PDF). GamePro. April 1995. p. 148.
- ↑ "Blockbuster Video May Hot Sheet!" (PDF). GamePro. May 1995. p. 139.
- ↑ "Blockbuster Video June Hot Sheet!" (PDF). GamePro. June 1995. p. 149.
- ↑ "Blockbuster Video July Hot Sheet!" (PDF). GamePro. July 1995. p. 131.
- ↑ "Blockbuster Video August Hot Sheet!" (PDF). GamePro. August 1995. p. 118.
- ↑ "Blockbuster Video September Hot Sheet!" (PDF). GamePro. September 1995. p. 142.
- ↑ "Blockbuster Video October Hot Sheet!" (PDF). GamePro. October 1995. p. 172.
- ↑ "Blockbuster Video November Hot Sheet!" (PDF). GamePro. November 1995. p. 189.
- ↑ "Blockbuster Video December Hot Sheet!" (PDF). GamePro. December 1995. p. 205.
- ↑ "Blockbuster Video January Hot Sheet!" (PDF). GamePro. January 1996. p. 23.