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Financial performance[]
Highest-grossing arcade games[]
The best-selling arcade printed circuit board (PCB) worldwide in 1994 was SNK's Neo Geo MVS system.[1]
Japan[]
The following titles were the top ten highest-grossing arcade games of 1994 in Japan.
| Rank | Gamest[2] | Game Machine[3] | |||
|---|---|---|---|---|---|
| Title | Manufacturer | Title | Type | Points | |
| 1 | Super Street Fighter II X: Grand Master Challenge | Capcom | Virtua Fighter | PCB / Deluxe | 5857 |
| 2 | Virtua Fighter | Sega | Super Street Fighter II / X | PCB | 5003 |
| 3 | Garō Densetsu Special (Fatal Fury Special) | SNK | Puyo Puyo | PCB | 3466 |
| 4 | Vampire: The Night Warriors (Darkstalkers) | Capcom | Ridge Racer | Deluxe | 3265 |
| 5 | The King of Fighters '94 | SNK | Super Real Mahjong PIV | PCB | 2909 |
| 6 | Super Street Fighter II | Capcom | Shanghai III | PCB | 2794 |
| 7 | Gokujo Parodius | Konami | Raiden II | PCB | 2718 |
| 8 | Ridge Racer | Namco | Lethal Enforcers | Dedicated | 2713 |
| 9 | Daytona USA | Sega | Tetris (Sega) | PCB | 2686 |
| 10 | Puyo Puyo | Compile | OutRunners | 2P cabinet | 2676 |
United Kingdom[]
In the United Kingdom, the following titles were the highest-grossing games of each month in 1994.
| Month | Dedicated arcade cabinet | Printed circuit board (PCB) | Ref |
|---|---|---|---|
| February | Ridge Racer | [4][5] | |
| March | Ridge Racer | Super Street Fighter II Turbo | [6] |
| April | [7] | ||
| May | Daytona USA | [8] | |
| June | [9] | ||
| July | Daytona USA | [10] | |
| August | [11] | ||
| September | [12] | ||
| October | Daytona USA | Gunbird | [13] |
Virtua Fighter by Sega AM2 was also one of the UK's most popular coin-ops of the year.[14]
United States[]
In the United States, the following titles were the highest-grossing arcade video games of 1994.
| Rank | Play Meter | AAMA[15][16] | AMOA[17][18] | ||
|---|---|---|---|---|---|
| Title | Award | Dedicated arcade cabinet | Arcade conversion kit | ||
| 1 | Daytona USA, Mortal Kombat II[19] |
Daytona USA (Twin) Cruis'n USA, Killer Instinct, Mortal Kombat II, Neo Geo MVS |
Diamond | Mortal Kombat II | |
| 2 | Lethal Enforcers, Mortal Kombat, NBA Jam, NBA Jam: Tournament Edition, Virtua Fighter |
NBA Jam: Tournament Edition, Raiden II, Super Street Fighter II, Samurai Shodown | |||
| 3 | Unknown | ||||
| 4 | |||||
| 5 | |||||
| 6 | Unknown | NBA Jam: Tournament Edition | Platinum | N/A | |
| 7 | Unknown | Darkstalkers: The Night Warriors, Raiden II, Revolution X |
Gold | N/A | |
| 8 | |||||
| 9 | |||||
| 10 | Unknown | Alien vs. Predator, Dungeons & Dragons: Tower of Doom, Super Street Fighter II Turbo |
Silver | ||
| 11 | |||||
| 12 | |||||
Best-selling video game consoles[]
| Rank | Manufacturer | Game console | Type | Generation | Sales | ||||
|---|---|---|---|---|---|---|---|---|---|
| Japan | USA | Europe | Elsewhere | Worldwide | |||||
| 1 | Nintendo | Game Boy | Handheld | 8-bit | 1,140,000[20] | Unknown | Unknown | Unknown | 7,500,000+[21] |
| 2 | Sega | Mega Drive / Genesis | Home | 16-bit | 500,000[22] | 4,000,000+[23] | 1,540,000[22] | 1,000,000[22] | 7,040,000+ |
| 3 | Nintendo | Super NES | Home | 16-bit | 2,200,000[22] | 2,058,000[24] | 1,060,000[22] | 900,000[22] | 6,218,000 |
| 4 | Sega | Sega CD / Mega-CD | Home | 16-bit | 150,000[22] | 550,000[22] | 205,000[22] | N/A | 905,000[22] |
| 5 | Sega | Game Gear | Handheld | 8-bit | 350,000[20] | 500,000+[23] | Unknown | Unknown | 850,000+ |
| 6 | Sega | Sega Saturn | Home | 32-bit | 840,000[20] | N/A | N/A | N/A | 840,000 |
| 7 | Sega | 32X | Home | 32-bit | 270,000[25] | 500,000[23] | 65,000[22] | N/A | 835,000 |
| 8 | Panasonic | 3DO | Home | 32-bit | 450,000[20] | 160,000[22] | 15,000[22] | 5,000+[22] | 630,000+ |
| 9 | Sony | PlayStation | Home | 32-bit | 600,000[20] | N/A | N/A | N/A | 600,000 |
| 10 | Nintendo | NES / Famicom | Home | 8-bit | 280,000[20] | 268,000[24] | Unknown | Unknown | 548,000+ |
Best-selling home video games[]
The following titles were the top ten best-selling home video games (console games or computer games) worldwide in 1994.
| Rank | Title | Platform(s) | Sales | ||
|---|---|---|---|---|---|
| Japan[26] | USA[27] | Worldwide | |||
| 1 | Donkey Kong Country (Super Donkey Kong) | Super NES | 956,000 | 2,057,006 | 6,000,000[28] |
| 2 | Street Fighter II | Multi-platform | 941,000+ | 989,178+[n 1] | 3,709,090+[n 2] |
| 3 | Final Fantasy VI (Final Fantasy III) | Super NES | 2,550,000+[33] | 275,952 | 2,825,952+ |
| 4 | Mortal Kombat II | Multi-platform | Unknown | 1,929,494+ | 2,500,000+[34] |
| 5 | NBA Jam | Sega Genesis, Super NES | Unknown | 2,313,526 | 2,313,526+ |
| 6 | Sonic 3 & Knuckles | Mega Drive/Genesis | Unknown | 1,473,730 | 1,473,730+ |
| 7 | Madden NFL 95 | Sega Genesis, Super NES | N/A | 811,568 | 811,568+ |
| 8 | Super Metroid | Super NES | 531,000 | 256,262+[35] | 787,262+ |
| 9 | Mighty Morphin Power Rangers | Sega Genesis, Super NES | N/A | 731,910 | 731,910+ |
| 10 | J.League Excite Stage '94 (Capcom's Soccer Shootout) | Super Famicom | 714,000 | Unknown | 714,000+ |
Japan[]
In Japan, the following titles were the top ten best-selling home video games of 1994.
| Rank | Title | Platform | Publisher | Genre | Sales | Ref |
|---|---|---|---|---|---|---|
| 1 | Final Fantasy VI | Super Famicom | Squaresoft | RPG | 2,550,000+ | [33] |
| 2 | Super Donkey Kong (Donkey Kong Country) | Super Famicom | Nintendo | Platformer | 956,000 | [26] |
| 3 | Super Street Fighter II | Super Famicom | Capcom | Fighting | 941,000 | |
| 4 | J.League Excite Stage '94 (Capcom's Soccer Shootout) | Super Famicom | Epoch Co. | Sports | 714,000 | |
| 5 | Super Bomberman 2 | Super Famicom | Hudson Soft | Maze | 713,000 | |
| 6 | Super Momotarō Dentetsu III | Super Famicom | Hudson Soft | Simulation | 610,000 | |
| 7 | Dragon Ball Z: Super Butōden 3 | Super Famicom | Bandai | Fighting | 595,000 | |
| 8 | Fire Emblem: Monshō no Nazo (Mystery of the Emblem) | Super Famicom | Nintendo | Tactical RPG | 563,000 | |
| 9 | Super Metroid | Super Famicom | Nintendo | Metroidvania | 531,000 | |
| 10 | Mother 2: Gīgu no Gyakushū (EarthBound) | Super Famicom | Nintendo | RPG | 518,000 |
United States[]
In the United States, the following titles were the top ten best-selling home video games of 1994.[36]
| Rank | Title | Platform(s) | Publisher(s) | Genre | Sales | Ref |
|---|---|---|---|---|---|---|
| 1 | NBA Jam | Sega Genesis, Super NES | Acclaim Entertainment | Sports | 2,313,526 | [27] |
| 2 | Donkey Kong Country | Super NES | Nintendo | Platformer | 2,057,006 | |
| 3 | Mortal Kombat II | Sega Genesis, Super NES | Acclaim Entertainment | Fighting | 1,929,494 | |
| 6 | Sonic 3 & Knuckles | Sega Genesis | Sega | Platformer | 1,473,730 | [27] |
| 4 | Street Fighter II | Sega Genesis, Super NES | Capcom | Fighting | 989,178+ | [n 1] |
| 6 | Madden NFL 95 | Sega Genesis, Super NES | EA Sports | Sports | 811,568 | [27] |
| 7 | Mighty Morphin Power Rangers | Sega Genesis, Super NES | Sega, Bandai | Action | 731,910 | |
| 8 | The Lion King | Sega Genesis, Super NES | Virgin Interactive | Platformer | 619,399 | |
| 9 | NBA Live 95 | Sega Genesis, Super NES | EA Sports | Sports | 542,758 | |
| 10 | Disney's Aladdin | Super NES | Capcom | Platformer | 421,996+ | [36][27] |
United Kingdom[]
HMV, a British entertainment retailer, released a monthly list of the chain's highest-selling home video game titles. The following titles topped the monthly all-formats charts, as reported by Computer and Video Games.
| Month | Title | Platform(s) | Publisher | Genre | Ref |
|---|---|---|---|---|---|
| January | Sensible Soccer | Mega Drive | Sony | Sports (football) | [37] |
| February | SimCity 2000 | PC, Mac | Mindscape | City-building | [38] |
| March | NBA Jam | Mega Drive, SNES, GG | Acclaim | Sports (basketball) | [39] |
| April | Doom | PC | Id Software | FPS | [40] |
| May | World Cup Striker | SNES | U.S. Gold | Sports (football) | [41] |
| June | World Cup USA '94 | Mega Drive, SNES, GG | U.S. Gold | Sports (football) | [42] |
| July | Star Wars: TIE Fighter | PC | Virgin Interactive | Space combat | [43] |
| August | Super Street Fighter II | Mega Drive | Sega | Fighting | [44] |
| September | Mortal Kombat II | SNES, SMD, SMS, GG, GB | Acclaim | Fighting | [45] |
| October | Doom II | PC | Virgin Interactive | FPS | [46] |
| November | FIFA Soccer 95 | Mega Drive | EA Sports | Sports (football) | [47] |
| December | [48] |
Top game rentals in the United States[]
Blockbuster Video, an American chain of video rental shops, released a monthly list of the chain's highest-renting console titles. The following titles topped the monthly charts, as reported by GamePro.
| Month | NES | Super NES | Sega Genesis | Sega CD | Ref |
|---|---|---|---|---|---|
| January | Tecmo Super Bowl | Disney's Aladdin | Eternal Champions | Sonic CD | [49] |
| February | Mortal Kombat | Sonic Spinball | [50] | ||
| March | Kirby's Adventure | NBA Jam | Sonic the Hedgehog 3 | Mad Dog McCree | [51] |
| April | Mega Man 6 | NBA Jam | Mortal Kombat | [52] | |
| May | [53] | ||||
| June | [54] | ||||
| July | Teenage Mutant Ninja Turtles: Tournament Fighters | [55] | |||
| August | The Jungle Book | Super Street Fighter II | Super Street Fighter II | Star Wars: Rebel Assault | [56] |
| September | Mario's Time Machine | Mortal Kombat II | Mortal Kombat II | [57] | |
| October | The Jungle Book | [58] | |||
| November | Donkey Kong Country | Sonic & Knuckles | Lethal Enforcers 2 | [59] | |
| December | Wario's Woods | [60] |
Notes[]
- ↑ 1.0 1.1 222,224+ Street Fighter II Turbo and Special Champion Edition sales up until August.[31] 341,728 Super Street Fighter II sales up until September.[32] 448,452 Street Fighter II, Turbo and Special Champion Edition sales in December.[27]
- ↑ 1.9 million worldwide sales during January–March 1994.[29][30] 77,910+ Street Fighter II Turbo and Special Champion Edition sales in the US during April–August.[31] 941,000 Super Street Fighter II sales in Japan during June–December.[26] 341,728 Super Street Fighter II sales in the US during July–September.[32] 448,452 Street Fighter II, Turbo and Special Champion Edition sales in the US during December.[27]
References[]
- ↑ "Letter From Europe". RePlay. Vol. 20, no. 7. April 1995. p. 36, 38.
- ↑ "第8回 ゲーメスト大賞" [8th Gamest Awards]. Gamest (in Japanese). Vol. 136 (January 1995). December 27, 1994. pp. 40–59. alternate url
- ↑ "Best Videos '94: "Puyo Puyo", "Ridge Racer" DX" (PDF). Game Machine (in Japanese). No. 487. Amusement Press, Inc. 1–15 January 1995. p. 36.
{{cite magazine}}: CS1 maint: date format (link) - ↑ "Arcade Action" (PDF). Computer and Video Games. No. 149 (April 1994). United Kingdom: Future Publishing. 15 March 1994. pp. 82–6.
- ↑ "Charts" (PDF). Edge. No. 8. United Kingdom: Future Publishing (published 1994-03-31). May 1994. pp. 90–1. Retrieved 4 May 2022.
- ↑ "Charts" (PDF). Edge. No. 9. United Kingdom: Future Publishing (published 1994-04-28). June 1994. pp. 86–7. Retrieved 4 May 2022.
- ↑ "Charts" (PDF). Edge. No. 10. United Kingdom: Future Publishing (published 1994-05-26). July 1994. pp. 84–5. Retrieved 4 May 2022.
- ↑ "Charts" (PDF). Edge. No. 11. United Kingdom: Future Publishing (published 1994-06-30). August 1994. pp. 80–1. Retrieved 4 May 2022.
- ↑ "Charts" (PDF). Edge. No. 12. United Kingdom: Future Publishing (published 1994-07-28). September 1994. pp. 82–3. Retrieved 4 May 2022.
- ↑ "Charts" (PDF). Edge. No. 13. United Kingdom: Future Publishing (published 1994-08-25). October 1994. pp. 80–1. Retrieved 4 May 2022.
- ↑ "Charts" (PDF). Edge. No. 14. United Kingdom: Future Publishing (published 1994-09-29). November 1994. pp. 88–9. Retrieved 4 May 2022.
- ↑ "Charts" (PDF). Edge. No. 15. United Kingdom: Future Publishing (published 1994-10-27). December 1994. pp. 90–1. Retrieved 4 May 2022.
- ↑ "Charts" (PDF). Edge. No. 16. United Kingdom: Future Publishing (published 1994-11-24). January 1995. p. 98. Retrieved 4 May 2022.
- ↑ Patterson, Mark; James, Steve; Lawrence, Eddy (Radion Automatic); Lord, Gary (15 December 1994). "Sega Saturn exclusive! Virtua Fighter: fighting in the third dimension" (PDF). Computer and Video Games. No. 158 (January 1995). United Kingdom: Future plc. pp. 12–3, 15–6, 19.
- ↑ "Coin Machine: ACME Show Honors Six Firms For "Product Excellence"" (PDF). Cash Box. April 29, 1995. p. 30.
- ↑ "ACME Awards". RePlay. Vol. 20, no. 7. April 1995. pp. 68–9.
- ↑ "AMOA Awards Banquet". RePlay. Vol. 20, no. 1. October 1994. pp. 149–50.
- ↑ "AMOA Jukebox And Game Awards Nominees Announced" (PDF). Cash Box. July 23, 1994. p. 30.
- ↑ "1994". Play Meter. Vol. 20, no. 13. December 1994. p. 92.
- ↑ 20.0 20.1 20.2 20.3 20.4 20.5 小川 (Ogawa), 純生 (Sumio) (2010-12-14). "テレビゲーム機の変遷 —ファミコン、スーパーファミコン、プレステ、プレステ2、Wiiまで—" [Recent Developments in Video Game Technology in Japan — Famicom, Super Famicom, Play Station, Play Station 2 and Wii —] (PDF). 経営論集 (Keiei Ronshū) (in Japanese) (77) (published March 2011): 1-17 (2). ISSN 0286-6439. Archived from the original (PDF) on 2015-07-25. Retrieved 2021-12-06 – via Toyo University Academic Information Repository (Toyo University).
- ↑ Market Research International. Vol. 2. Euromonitor. 1995. p. 82.
In the hand-held games market, the company launched Game Boy, which currently leads the field with sales surpassing 7.5 million units.
- ↑ 22.00 22.01 22.02 22.03 22.04 22.05 22.06 22.07 22.08 22.09 22.10 22.11 22.12 22.13 "Finance & Business". Screen Digest. March 1995. pp. 56–62. Retrieved May 23, 2021.
- ↑ 23.0 23.1 23.2 "Sega threepeat as video game leader for Christmas sales; second annual victory; Sega takes No. 1 position for entire digital interactive entertainment industry". Business Wire. January 6, 1995. Archived from the original on 2013-10-14. Retrieved 24 December 2021.
- ↑ 24.0 24.1 Clements, Matthew T.; Ohashi, Hiroshi (October 2004). "Indirect Network Effects and the Product Cycle: Video Games in the U.S., 1994–2002" (PDF). NET Institute. pp. 12, 24. Archived (PDF) from the original on September 14, 2014. Retrieved September 21, 2011.
- ↑ "Showtime at the Nintendo Booth for the Winter Consumer Electronics Show". Free Library. January 5, 1994. Archived from the original on July 14, 2014. Retrieved February 10, 2014.
- ↑ 26.0 26.1 26.2 "1994年のコンシューマーゲームソフトの売上" [1994 Consumer Game Software Sales]. Dengeki Oh (in Japanese). MediaWorks. Archived from the original on 20 September 2001. Retrieved 16 September 2021.
- ↑ 27.0 27.1 27.2 27.3 27.4 27.5 27.6 "December 1994 - U.S. Top 40". The NPD Group. August 26, 2006. Archived from the original on November 7, 2021. Retrieved 2021-11-07.
{{cite web}}: Cite has empty unknown parameter:|authors=(help) - ↑ Parish, Jeremy (21 November 2019). "Donkey Kong Country Turns 25: Gaming's Biggest Bluff". USGamer. Retrieved 19 May 2020.
- ↑ Pollack, Andrew (6 September 1994). "Market Place; Pummeling A Warrior of Video Games (Published 1994)". The New York Times. Archived from the original on May 26, 2015. Retrieved 21 February 2021.
Capcom sold 6.5 million copies of the game for the Nintendo machine in the fiscal year that ended in March 1993, and an additional 5.4 million for the Nintendo and Sega machines combined in the year that ended last March.
- ↑ Japan Economic Almanac. Japan Economic Journal. 1994. p. 90. ISBN 978-4-532-67504-2.
As for video-game software, accumulated sales of Capcom Co.'s Street Fighter II series reached 10 million units in 1993, compared with 15 million units of Enix Inc.'s Dragon Quest series and 100 million units of Nintendo's Super Mario series.
- ↑ 31.0 31.1 "January-August 1994". The NPD Group. June 2006. Archived from the original on June 5, 2019. Retrieved 2021-11-07.
- ↑ 32.0 32.1 "October 1994". The NPD Group. July 11, 2006. Archived from the original on November 7, 2021. Retrieved 2021-11-07.
- ↑ 33.0 33.1 "Final Fantasy III". Electronic Gaming Monthly. No. 63. Ziff Davis. October 1994. p. 172.
- ↑ "Shelf Talk: Soaring Sales". Billboard. Vol. 106, no. 44. Nielsen Business Media, Inc. 29 October 1994. p. 80. ISSN 0006-2510. Archived from the original on 7 November 2021. Retrieved 24 February 2021.
- ↑ "September 1994: Top 40". The NPD Group. June 30, 2006. Archived from the original on November 7, 2021. Retrieved 2021-11-07.
- ↑ 36.0 36.1 Famighetti, Robert, ed. (1995). "Top-Selling Video Games, 1994". The World Almanac and Book of Facts, 1996. World Almanac Books. p. 259.
Source: The NPD TRSTS Video Game Tracking Service, The NPD Group, Inc., Port Washington, NY; ranked by units sold
- ↑ "Charts" (PDF). Computer & Video Games. No. 148 (March 1994). EMAP. 15 February 1994. p. 9.
- ↑ "Charts" (PDF). Computer & Video Games. No. 149 (April 1994). EMAP. 15 March 1994. p. 12.
- ↑ "Charts" (PDF). Computer & Video Games. No. 150 (May 1994). EMAP. 15 April 1994. pp. 114–115.
- ↑ "All the Charts on All the Formats" (PDF). Computer & Video Games. No. 151 (June 1994). EMAP. 15 May 1994. pp. 126–128.
- ↑ "Chart Attack with HMV" (PDF). Computer & Video Games. No. 152 (July 1994). EMAP. 15 June 1994. pp. 126–128.
- ↑ "Chart Attack with HMV" (PDF). Computer & Video Games. No. 153 (August 1994). EMAP. 15 July 1994. pp. 126–128.
- ↑ "Chart Attack with HMV" (PDF). Computer & Video Games. No. 154 (September 1994). EMAP. 15 August 1994. pp. 112–113.
- ↑ "Chart Attack with HMV" (PDF). Computer & Video Games. No. 155 (October 1994). EMAP. 15 September 1994. pp. 128–129.
- ↑ "Chart Attack with HMV" (PDF). Computer & Video Games. No. 156 (November 1994). EMAP. 15 October 1994. p. 113.
- ↑ "Chart Attack with HMV" (PDF). Computer & Video Games. No. 157 (December 1994). EMAP. 15 November 1994. p. 145.
- ↑ "Chart attack with HMV" (PDF). Computer and Video Games. No. 158 (January 1995). EMAP. 15 December 1994. p. 115.
- ↑ "Chart attack with HMV" (PDF). Computer and Video Games. No. 159 (February 1995). EMAP. 15 January 1995. p. 95.
- ↑ "Blockbuster Video Top 10 Video Game Rentals" (PDF). GamePro. February 1994. p. 188.
- ↑ "Blockbuster Video Top 10 Video Game Rentals" (PDF). GamePro. March 1994. p. 188.
- ↑ "Blockbuster Video Top 10 Video Game Rentals" (PDF). GamePro. April 1994. p. 178.
- ↑ "Blockbuster Video Top 10 Video Game Rentals" (PDF). GamePro. May 1994. p. 170.
- ↑ "Blockbuster Video Top 10 Video Game Rentals" (PDF). GamePro. June 1994. p. 188.
- ↑ "Blockbuster Video Top 10 Video Game Rentals" (PDF). GamePro. July 1994. p. 170.
- ↑ "Blockbuster Video August Hot Sheet!" (PDF). GamePro. August 1994. p. 156.
- ↑ "Blockbuster Video September Hot Sheet!" (PDF). GamePro. September 1994. p. 162.
- ↑ "Blockbuster Video October Hot Sheet!" (PDF). GamePro. October 1994. p. 179.
- ↑ "Blockbuster Video November Hot Sheet!" (PDF). GamePro. November 1994. p. 275.
- ↑ "Blockbuster Video December Hot Sheet!" (PDF). GamePro. December 1994. p. 286.
- ↑ "Blockbuster Video January Hot Sheet!" (PDF). GamePro. January 1995. p. 212.