The 1970s was the first decade in the history of the video game industry . The 1970s saw the development of the earliest commercial video games , chiefly in the arcade game industry where they gradually displaced electro-mechanical games (EM games) by the end of the decade. The 1970s also saw the introduction of the first video game consoles , personal computers and handheld electronic games .
The highest-grossing video game of the decade was Space Invaders , released by Taito for arcades in 1978 . Space Invaders remains the all-time highest-grossing video game adjusted for inflation. The best-selling home system of the decade was Nintendo 's Color TV-Game home console , despite only releasing in Japan .
Financial performance [ ]
The following table lists the worldwide annual sales and revenue generated by the electronic games industry in the 1970s. It lists the annual revenue for the wider electronic games industry, including video games and electro‑mechanical games , while separately listing the annual revenue for video games only. See individual 1970s year articles (1970 to 1979 ) for breakdown of sales and revenue estimates.
Year
Electronic games (est. )
Video games (est. )
Ref
Units
Revenue
Inflation
Units
Revenue
Inflation
1970
—
$395,000,000
$3,100,000,000
—
—
—
[1]
1971
—
$423,000,000
$3,200,000,000
—
$1,000,000
$7,500,000
[2]
1972
69,000+
$547,500,000
$4,000,000,000
69,000+
$11,500,000
$84,000,000
[3]
1973
359,000+
$589,000,000
$4,000,000,000
159,000
$161,000,000
$1,100,000,000
[4]
1974
245,000+
$904,300,000
$5,600,000,000
185,000
$261,300,000
$1,600,000,000
[5]
1975
895,000+
$1,428,130,000
$8,100,000,000
895,000
$193,130,000
$1,100,000,000
[6]
1976
4,854,000+
$1,331,300,000
$7,100,000,000
4,854,000+
$874,000,000
$4,700,000,000
[7]
1977
15,300,000+
$1,729,390,000
$8,700,000,000
8,300,000+
$929,190,000
$4,700,000,000
[8]
1978
19,187,000+
$4,777,000,000
$22,000,000,000
7,507,000+
$2,572,000,000
$12,000,000,000
[9]
1979
22,030,200+
$8,931,000,000
$37,000,000,000
6,830,200+
$5,696,000,000
$24,000,000,000
[10]
The following table lists the worldwide annual sales and revenue generated by the arcade and console markets in the 1970s. The arcade market includes arcade video games and electro‑mechanical games , while the console market includes home consoles and game cartridges. See individual 1970s year articles for breakdown of sales and revenue estimates.
Year
Arcade games (est. )
Console games (est. )
Ref
Cabinets
Revenue
Inflation
Units
Revenue
Inflation
1970
—
$361,000,000
$2,800,000,000
—
—
—
[1]
1971
—
$423,000,000
$3,200,000,000
—
—
—
[2]
1972
—
$547,500,000
$4,000,000,000
69,000
$5,500,000
$40,000,000
[3]
1973
200,000+
$582,000,000
$4,000,000,000
158,000
$7,000,000
$48,000,000
[4]
1974
100,000+
$893,000,000
$5,500,000,000
287,000
$11,300,000
$70,000,000
[5]
1975
79,000+
$1,387,000,000
$7,900,000,000
816,000
$41,130,000
$230,000,000
[6]
1976
54,000+
$1,087,300,000
$5,800,000,000
4,800,000
$244,000,000
$1,300,000,000
[7]
1977
50,000+
$1,261,390,000
$6,300,000,000
8,250,000
$375,000,000
$1,900,000,000
[8]
1978
177,000+
$4,140,000,000
$19,000,000,000
7,330,000
$442,000,000
$2,100,000,000
[9]
1979
880,200+
$8,195,000,000
$34,000,000,000
6,150,000
$317,900,000
$1,300,000,000
[10]
Highest-grossing games [ ]
Space Invaders was the highest-grossing video game worldwide in the 1970s.[11] The following table lists the highest-grossing electronic games worldwide in the 1980s, including video games (VG) and electro-mechanical games (EM games) across arcades and homes. See sections below and individual 1970s year articles for breakdown of revenue estimates.
Rank
Title
Year
Company
Gross revenue (est. )
Genre
Type
Platform
Nominal
Inflation
1
Space Invaders
1978
Taito
$5,300,000,000
$22,000,000,000
Shmup
VG
Arcade
2
EVR Race
1975
Nintendo
$270,000,000
$1,100,000,000
Medal
EM
3
Galaxian
1979
Namco
$250,000,000
$1,000,000,000
Shmup
VG
4
Monaco GP
1979
Sega
$230,000,000
$970,000,000
Racing
Speed Race (Wheels )
1974
Taito
$230,000,000
$970,000,000
6
F-1 [n 1]
1976
Namco
$210,000,000
$880,000,000
Racing
EM
7
IPM Invader
1979
IPM (Irem)
$200,000,000
$840,000,000
Shmup
VG
8
Western Gun (Gun Fight )
1975
Taito
$150,000,000
$630,000,000
Shooter
VG
9
Super Speed Race
1977
Taito
$140,000,000
$600,000,000
Racing
10
Breakout
1976
Atari
$130,000,000
$610,000,000
Block
11
Sea Wolf
1976
Midway
$130,000,000
$590,000,000
Shooter
12
Head On
1979
Sega
$110,000,000
$460,000,000
Maze
13
Indy 500 (Speedway )
1968
Kasco
$97,000,000
$710,000,000
Racing
EM
14
Piccadilly Circus
1976
Konami
$95,000,000
$400,000,000
Medal
15
Harness Race
1974
Sega
$93,000,000
$390,000,000
Medal
16
EVR Basketball
1976
Nintendo
$80,000,000
$340,000,000
17
Air Hockey
1972
Brunswick
$74,000,000
$310,000,000
Sports
18
Pong
1972
Atari
$70,000,000
$400,000,000
Pong
VG
Multi-plat
19
Mogura Taiji
1975
TOGO
$70,000,000
$330,000,000
Mole
EM
Arcade
20
Sprint 2
1976
Atari
$70,000,000
$290,000,000
Racing
VG
21
Beam Gun
1970
Nintendo
$68,000,000
$360,000,000
FPS
EM
Handheld
22
Tank / Tank II
1974
Kee Games
$64,000,000
$180,000,000
Maze
VG
Arcade
23
Scratch
1977
Universal
$58,000,000
$270,000,000
Block
24
Color TV-Game 15
1977
Nintendo
$56,000,000
$260,000,000
Sports
VG
Console
25
Ball Park / Tornado Baseball
1976
Taito / Midway
$52,000,000
$260,000,000
Sports
VG
Arcade
Arcade games [ ]
Highest-grossing arcade games [ ]
The following titles were the highest-grossing arcade games in the 1970s, including video games (VG) and electro-mechanical games (EM games). See individual 1970s year articles (1970 to 1979 ) for breakdown of revenue estimates.
Rank
Title
Year
Company
Gross revenue (est. )
Genre
Ref
Type
Nominal
Inflation
1
Space Invaders
1978
Taito
$5,300,000,000
$22,000,000,000
Shmup
[9] [10]
VG
2
EVR Race
1975
Nintendo
$270,000,000
$1,100,000,000
Medal
[13]
EM
3
Galaxian
1979
Namco
$250,000,000
$1,000,000,000
Shmup
[10]
VG
4
Monaco GP
1979
Sega
$230,000,000
$970,000,000
Racing
[10]
Speed Race (Wheels )
1974
Taito
$230,000,000
$970,000,000
Racing
[6] [13]
6
F-1 [n 2]
1976
Namco
$210,000,000
$880,000,000
Racing
[13]
EM
7
IPM Invader
1979
IPM (Irem)
$200,000,000
$840,000,000
Shmup
[15] [16]
VG
8
Western Gun (Gun Fight )
1975
Taito
$150,000,000
$630,000,000
Shooter
[6] [13]
9
Super Speed Race
1977
Taito
$140,000,000
$600,000,000
Racing
[8] [9] [10]
10
Breakout
1976
Atari
$130,000,000
$610,000,000
Block
[7] [8] [9]
11
Sea Wolf
1976
Midway
$130,000,000
$590,000,000
Shooter
[13]
12
Head On
1979
Sega
$110,000,000
$460,000,000
Maze
[10]
13
Indy 500 (Speedway )
1968
Kasco
$97,000,000
$710,000,000
Racing
[17] [2] [3]
EM
14
Piccadilly Circus
1976
Konami
$95,000,000
$400,000,000
Medal
[8] [9] [10]
15
Harness Race
1974
Sega
$93,000,000
$390,000,000
Medal
[13]
16
EVR Basketball
1976
Nintendo
$80,000,000
$340,000,000
17
Block Out
1978
IPM (Irem)
$77,000,000
$320,000,000
Block
[15] [18]
VG
18
Air Hockey
1972
Brunswick
$74,000,000
$310,000,000
Sports
[19] [6] [10]
EM
19
Mogura Taiji (Whac-A-Mole )
1975
TOGO
$70,000,000
$330,000,000
Mole
[13]
20
Sprint 2
1976
Atari
$70,000,000
$290,000,000
Racing
[13]
VG
21
Tank / Tank II
1974
Kee Games
$64,000,000
$180,000,000
Maze
[5] [6] [8]
22
Scratch
1977
Universal
$58,000,000
$270,000,000
Block
[8] [9]
23
Ball Park / Tornado Baseball
1976
Taito / Midway
$52,000,000
$260,000,000
Sports
[7] [8]
24
Black Jack
1976
Sega
$49,000,000
$230,000,000
Medal
[7] [8] [9]
EM
25
Periscope
1965
Namco / Sega
$48,000,000
$340,000,000
FPS
[17] [2] [3]
26
Night Driver
1976
Atari
$47,000,000
$200,000,000
Racing
[13]
VG
27
Kentucky Derby
1975
Universal
$46,000,000
$190,000,000
Medal
EM
28
Space Wars
1977
Cinematronics
$45,000,000
$190,000,000
Shooter
[9] [10]
29
King of Kings
1977
Universal
$44,000,000
$190,000,000
Medal
[8] [9] [10]
EM
30
Shoot Away
1977
Namco
$42,000,000
$200,000,000
FPS
[8] [9]
EM
31
Paddle Battle
1973
Allied Leisure
$40,000,000
$270,000,000
Pong
[4]
VG
32
Indy 800
1975
Atari
$40,000,000
$210,000,000
Racing
[6] [7]
32
Sky Fighter (F-114 )
1970
Taito
$39,000,000
$250,000,000
FPS
[20]
EM
33
Group Skill Diga
1976
Sega
$39,000,000
$160,000,000
Crane
[7] [8] [10]
35
Gran Trak 10 / Gran Trak 20
1974
Atari
$32,000,000
$180,000,000
Racing
[5] [6] [8]
VG
36
Heavyweight Champ
1976
Sega
$32,000,000
$160,000,000
Boxing
[7] [8]
37
LeMans
1976
Atari
$31,000,000
$170,000,000
Racing
[7] [8]
38
Faro
1974
Sega
$31,000,000
$160,000,000
Medal
[7] [8] [10]
EM
39
TV Poker [n 3]
1978
Sigma [n 4]
$31,000,000
$100,000,000
Medal
[9] [10]
40
Pong
1972
Atari
$30,000,000
$210,000,000
Pong
[3] [4]
VG
41
Datsun 280 ZZZAP
1977
Taito
$30,000,000
$130,000,000
Racing
42
Sprint 1
1977
Atari
$30,000,000
$130,000,000
Racing
[9] [10]
43
Sea Wolf II
1978
Midway
$30,000,000
$130,000,000
Shooter
[9] [10]
44
Pachipot 100 [n 5]
1977
Apollo[n 6]
$29,000,000
$140,000,000
Medal
[8] [9]
EM
45
TV 21
1976
Jatre
$29,000,000
$120,000,000
Medal
[13]
46
Indy 4
1976
Atari
$27,000,000
$140,000,000
Racing
[7] [8]
VG
47
Circus
1977
Exidy
$27,000,000
$130,000,000
Block
[8] [9]
48
Winner
1973
Midway
$25,000,000
$140,000,000
Pong
[4]
49
Super Road 7 (Daytona 500 )
1970
Taito
$25,000,000
$130,000,000
Racing
[7] [8]
EM
50
Demolition Derby
1975
Exidy
$25,000,000
$130,000,000
Racing
[6] [7] [8]
VG
51
Death Race
1976
Exidy
$25,000,000
$130,000,000
Racing
[7] [8]
52
Comotion
1976
Sega
$25,000,000
$120,000,000
Snake
[8] [9]
53
Galaxy Wars (Star Wars )
1979
Universal
$24,000,000
$100,000,000
Action
[10]
Space Chaser
1979
Taito
$24,000,000
$100,000,000
Shmup
Space Stranger
1978
Hoei
$24,000,000
$100,000,000
Special Dual
1979
Sega
$24,000,000
$100,000,000
57
Super Breakout
1978
Atari
$23,000,000
$120,000,000
Block
[9] [10]
58
Space Intruders
1979
Subelectro
$23,000,000
$97,000,000
Shmup
[10]
59
Flim-Flam
1974
Meadows
$22,000,000
$116,000,000
Pong
[21]
60
Shooting Trainer
1976
Nintendo
$22,000,000
$110,000,000
FPS
[8]
EM
61
The Derby
1975
Sigma[n 7]
$21,000,000
$88,000,000
Medal
[8] [9] [10]
62
Bi-Plane
1975
Fun Games
$20,000,000
$110,000,000
Shooter
[7]
VG
63
Heiankyo Alien
1979
Denki
$20,000,000
$84,000,000
Maze
[10]
Sheriff (Bandido )
1979
Nintendo
$20,000,000
$84,000,000
Shooter
65
Drag Race
1977
Atari
$19,000,000
$89,000,000
Racing
[8] [9]
VG
66
Super Bug
1977
Atari
$19,000,000
$80,000,000
Racing
67
Laser Clay
1973
Nintendo
$18,000,000
$91,000,000
FPS
[7] [8]
EM
68
Cosmic Monsters
1978
Universal
$18,000,000
$84,000,000
Shmup
[9]
VG
69
Star Fire
1978
Exidy
$18,000,000
$76,000,000
Shooter
[9] [10]
70
Atari Football
1978
Atari
$17,000,000
$71,000,000
Sports
[10]
71
Asteroids
1979
Atari
$17,000,000
$71,000,000
Shmup
[10]
72
Sky Hawk
1976
Nintendo
$16,000,000
$80,000,000
FPS
[7] [8]
EM
73
Faro II
1977
Sega
$16,000,000
$75,000,000
Medal
[9]
74
Fire Truck
1978
Atari
$16,000,000
$74,000,000
Racing
[9] [10]
VG
75
Space Invaders Part II
1979
Taito
$16,000,000
$67,000,000
Shmup
[10]
VG
Astro Fighter
1979
Data East
$16,000,000
$67,000,000
Shmup
[10]
The Driver [n 8]
1979
Kasco
$16,000,000
$67,000,000
Driving
[10]
EM
Udezumō[n 9]
1979
Komaya
$16,000,000
$67,000,000
Sports
The Super Car [n 10]
1979
Fuji [n 11]
$16,000,000
$67,000,000
Medal
Lunar Lander
1979
Atari
$16,000,000
$67,000,000
Space
[10]
VG
81
F-1 Mach
1977
Namco
$15,000,000
$75,000,000
Racing
[8]
EM
82
Super Star
1975
Universal
$15,000,000
$71,000,000
Medal
[7] [8] [9]
83
Starship 1
1977
Atari
$15,000,000
$70,000,000
Shooter
[9]
VG
Laguna Racer
1977
Midway
$15,000,000
$70,000,000
Racing
Robot Bowl
1977
Exidy
$15,000,000
$70,000,000
Sports
Destroyer
1977
Atari
$15,000,000
$70,000,000
Shooter
M-79
1977
Ramtek
$15,000,000
$70,000,000
Sprint 4
1977
Atari
$15,000,000
$70,000,000
Racing
Double Play
1977
Midway
$15,000,000
$70,000,000
Sports
90
Clowns
1978
Midway
$15,000,000
$70,000,000
Block
91
Crash
1979
Exidy
$15,000,000
$63,000,000
Maze
[10]
Star Hawk
1979
Cinematronics
$15,000,000
$63,000,000
Shooter
Video Pinball
1979
Atari
$15,000,000
$63,000,000
Pinball
Atari Baseball
1979
Atari
$15,000,000
$63,000,000
Sports
Speed Freak
1979
Vectorbeam
$15,000,000
$63,000,000
Racing
96
Gee Bee
1978
Namco
$14,000,000
$59,000,000
Action
[9] [10]
VG
Submarine
1978
Namco
$14,000,000
$59,000,000
FPS
[9]
EM
98
Bombs Away
1975
Meadows
$13,000,000
$65,000,000
Shooter
[7] [8]
VG
Trivia
1975
Ramtek
$13,000,000
$65,000,000
Quiz
100
VTR Race [n 12]
1976
Fuji [n 13]
$13,000,000
$55,000,000
Medal
[7] [8] [9]
EM
Best-selling arcade games [ ]
The following titles were the best-selling arcade games in the 1970s, in terms of the reported number of arcade cabinets sold. The list includes both video games and electro-mechanical games .
Worldwide
Rank
Title
Release
Company
Sales
Genre
Ref
Type
Generation
1
Space Invaders
1978
Taito
750,000
Shmup
[22]
Video
8-bit
2
Galaxian
1979
Namco
50,000
Shmup
[23] [24]
Video
8-bit
3
IPM Invader
1979
IPM (Irem)
50,000
Shmup
[15]
Video
8-bit
4
Speed Race (Wheels )
1974
Taito
40,212
Racing
[25] [7]
Video
Discrete
5
Breakout
1976
Atari
40,000
Block
[26]
6
Block Out
1978
IPM (Irem)
35,000
Block
[15]
7
Air Hockey
1972
Brunswick
33,000
Sports
[27]
Electro-mechanical
8
Monaco GP
1979
Sega
20,000
Racing
[10]
Video
Discrete
9
Pong
1972
Atari
19,000
Pong
[28]
10
Paddle Battle
1973
Allied Leisure
17,000
Pong
[29]
11
Tank
1974
Kee Games
15,000
Maze
[30]
12
F-1
1976
Namco
14,000+
Racing
[31] [10]
Electro-mechanical
13
EVR Race
1975
Nintendo
13,000+
Medal
[32] [33]
14
Indy 500 (Speedway )
1968
Kasco
12,000
Racing
[34]
15
Atari Football
1978
Atari
11,306
Sports
[18]
Video
8-bit
16
Flim-Flam
1974
Meadows
11,200
Pong
[30]
Video
Discrete
17
Demolition Derby
1975
Exidy
11,200
Racing
[30]
18
Sea Wolf
1976
Midway
10,000
Shooter
[35]
Video
8-bit
19
Space Wars
1977
Cinematronics
10,000
Shooter
[36]
Video
Discrete
20
Head On
1979
Sega
10,000
Driving
[10]
Video
8-bit
21
Super Speed Race V
1978
Taito
10,000
Racing
[10]
Video
Discrete
22
Asteroids
1979
Atari
10,000
Shmup
[37] [38]
Video
8-bit
Gun Fight (Western Gun )
1975
Taito
10,000
Shooter
[39] [10]
Piccadilly Circus
1976
Konami
10,000
Medal
[10]
Electro-mechanical
25
Sprint 2
1976
Atari
8,200
Racing
[18]
Video
8-bit
United States
Rank
Title
Release
Company
Sales
Genre
Ref
Type
Generation
1
Space Invaders
1978
Taito
66,000
Shmup
[10]
Video
8-bit
2
Air Hockey
1972
Brunswick
33,000
Sports
[27]
Electro-mechanical
3
Pong
1972
Atari
19,000
Pong
[28]
Video
Discrete
4
Paddle Battle
1973
Allied Leisure
17,000
Pong
[29]
5
Tank
1974
Kee Games
15,000
Maze
[30]
6
Atari Football
1978
Atari
11,306
Sports
[18]
Video
8-bit
7
Flim-Flam
1974
Meadows
11,200
Pong
[30]
Video
Discrete
8
Demolition Derby
1975
Exidy
11,200
Racing
[30]
9
Breakout
1976
Atari
11,000
Block
[18]
10
Wheels (Speed Race )
1974
Taito
10,212
Racing
[7]
Video
Discrete
11
Speedway (Indy 500 )
1968
Kasco
10,000
Racing
[34]
Electro-mechanical
12
Sea Wolf
1976
Midway
10,000
Shooter
[35]
Video
8-bit
13
Space Wars
1977
Cinematronics
10,000
Shooter
[36]
Video
Discrete
14
Asteroids
1979
Atari
10,000
Shmup
[37] [38]
Video
8-bit
15
Gun Fight (Western Gun )
1975
Taito
8,600
Shooter
[39]
16
Sprint 2
1976
Atari
8,200
Racing
[18]
17
Pro Tennis
1973
Williams
7,500
Pong
[30]
Video
Discrete
18
Winner
1973
Midway
7,000
19
Formula K
1974
Kee Games
6,000
Racing
[30]
20
Periscope
1965
Namco / Sega
5,000
FPS
[1]
Electro-mechanical
21
Super Soccer
1973
Allied Leisure
5,000
Pong
[30]
Video
Discrete
22
Tennis Tourney
1973
Allied Leisure
5,000
23
TV Tennis
1973
Chicago Coin
5,000
24
Lunar Lander
1978
Atari
4,830
Sim
[18]
Video
8-bit
25
Super Breakout
1978
Atari
4,805
Block
[18]
26
Gran Trak 20
1974
Atari
4,500
Racing
[30]
Video
Discrete
27
Computer Quiz
1968
Nutting
4,400
Quiz
[40]
Electro-mechanical
28
I.Q. Computer
1969
Nutting
3,600
29
F-1
1976
Namco
4,200
Racing
[10]
30
Sea Wolf II
1978
Midway
4,000
Shooter
[41]
Video
8-bit
31
Space Race (Asteroid )
1973
Atari / Midway
3,500
Racing
[30]
Video
Discrete
32
Clean Sweep
1974
Ramtek
3,500
Block
33
Starship 1
1977
Atari
3,500
Shooter
[18]
Video
8-bit
34
Super Bug
1977
Kee Games
3,500
Racing
35
TV Ping Pong
1973
Chicago
3,300
Pong
[42]
Video
Discrete
36
Gotcha
1973
Atari
3,000
Maze
[30]
37
Video Action / Robot Valley
1975
URL / Venture
3,000
Pong
[43]
38
Night Driver
1976
Atari
2,100
Racing
[18]
Video
8-bit
39
Computer Space
1971
Syzygy
2,000
Shooter
[44] [45]
Video
Discrete
40
Drag Race
1977
Kee Games
1,900
Racing
[18]
Video
8-bit
41
Video Pinball
1979
Atari
1,505
Pinball
42
PT-109
1975
Mirco Games
1,500
Shooter
[30]
Video
Discrete
43
TV Basketball
1974
Taito
1,400
Sports
[46]
44
Rally
1973
For-Play
1,200
Pong
[47]
45
Avenger
1975
Electra
1,200
Shooter
[30]
46
Trivia
1975
Ramtek
1,100
Quiz
47
Atari Baseball
1979
Atari
1,050
Sports
[18]
Video
8-bit
48
Hockey
1973
Ramtek
1,000
Pong
[30]
Video
Discrete
TV Hockey
1973
Chicago Coin
1,000
Volley
1973
Ramtek
1,000
Leader
1974
Midway
1,000
TV Flipper
1974
Midway
1,000
Tank II
1975
Kee Games
1,000
Maze
Death Race
1976
Exidy
1,000
Racing
[48]
Annual [ ]
The following titles were the best-selling and highest-grossing arcade games of each year in the 1970s, including video games (VG) and electro-mechanical games (EM games).
Year
Type
Top game
Company
Cabinet sales
Gross revenue (est. )
Genre
Ref
Annual
Cume
Gross
Inflation
1970
EM
Speedway
Kasco
Unknown
9,000
$47,000,000
$370,000,000
Racing
[1]
1971
EM
Sky Fighter II
Taito
3,000
3,000
$20,000,000
$150,000,000
FPS
[2]
VG
Computer Space
Syzygy
500
500
$1,000,000
$7,500,000
Shooter
1972
EM
Speedway
Kasco
1,000
10,000
$10,000,000
$73,000,000
Racing
[3]
VG
Pong
Atari
2,000
2,000
$5,000,000
$36,000,000
Pong
1973
VG
Paddle Battle
Allied
17,000
17,000
$40,000,000
$270,000,000
Pong
[4]
1974
VG
Tank
Kee Games
10,000
10,000
$24,000,000
$150,000,000
Maze
[5]
1975
VG
Speed Race
Taito
10,000
10,000
$34,000,000
$190,000,000
Racing
[6]
1976
EM
EVR Race
Nintendo
—
—
$100,000,000
$540,000,000
Medal
[7]
VG
Speed Race
Taito
10,000
30,000
$78,000,000
$420,000,000
Racing
[7] [25]
1977
EM
F-1
Namco
—
10,000
$93,000,000
$470,000,000
Racing
[8] [31]
VG
Speed Race DX
Taito
—
—
$64,000,000
$320,000,000
[8]
1978
VG
Space Invaders
Taito
118,000
118,000
$1,340,000,000
$6,300,000,000
Shmup
[9]
1979
VG
Space Invaders
Taito
632,000
750,000
$3,920,000,000
$16,000,000,000
Shmup
[10]
Home market [ ]
Best-selling systems [ ]
Rank
System
Release
Company
Type
Generation
Sales
Ref
As of
1
Color TV-Game
1977
Nintendo
Console
First
2,031,000
[49]
1979
2
Atari VCS (Atari 2600)
1977
Atari
Console
Second
1,550,000
[50]
3
Color TV-Racing 112
1978
Nintendo
Console
First
500,000
[51]
4
Color TV-Block Kuzushi
1979
Nintendo
Console
First
500,000
5
TRS-80
1977
Tandy
Computer
8-bit
450,000
[52]
6
Magnavox Odyssey
1972
Magnavox
Console
First
367,000
[53]
1975
7
Fairchild Channel F
1976
Fairchild
Console
Second
350,000
[54]
1979
8
Coleco Telstar
1976
Coleco
Console
First
300,000
[55]
9
Epoch TV Baseball
1978
Epoch
Console
First
230,000
[56]
10
Home Pong
1975
Atari
Console
First
203,000
[49]
1975
11
TV Game System 10
1977
Epoch
Console
First
200,000
[56]
1979
12
TV Fun Model 401
1976
APF
Console
First
200,000
[49]
1977
TV Fun Model 402
1976
APF
Console
First
200,000
14
NEC PC-8001
1979
NEC
Computer
8-bit
150,000
[57]
1979
15
Odyssey 100 / 200
1975
Magnavox
Console
First
133,000
[49]
1975
16
Atari 400 / 800
1979
Atari
Computer
8-bit
100,000
[52]
1979
17
TV Tennis Electrotennis
1975
Epoch
Console
First
90,000
[49]
1977
18
Commodore PET
1977
Commodore
Computer
8-bit
79,000
[52]
1979
19
APF-MP1000
1978
APF
Console
Second
50,000
[58]
20
Apple II
1977
Apple
Computer
8-bit
43,200
[52]
21
Takatoku TUG
1977
Takatoku Toys
Console
First
30,000
[59]
1977
22
TV-Game Sportstron
1977
Fuji Electric
Console
First
25,000
[60]
1977
Altair 8800
1975
MITS
Computer
8-bit
25,000
[52]
1978
24
Sharp Color TV Game
1977
Sharp
Console
First
20,000
[61]
1978
Shooting Gallery
1972
Nintendo
Console
First
20,000
[49]
1975
Best-selling games [ ]
Rank
Title
Year
Company
Sales
Gross revenue
Ref
Platform
Type
Nominal
Inflation
1
Beam Gun
1970
Nintendo
2,000,000
$68,000,000
$360,000,000
[62] [63]
Handheld
EM
2
Color TV-Game 15
1977
Nintendo
1,000,000
$56,000,000
$260,000,000
[49] [8] [9]
Console
Video
3
Color TV-Game 6
1977
Nintendo
1,000,000
$36,000,000
$170,000,000
4
Combat
1977
Atari
1,000,000
$20,000,000
$84,000,000
[64] [65]
Atari VCS
5
Simon
1978
Milton
750,000
$19,000,000
$89,000,000
[9]
Handheld
Audio
6
Touch Me
1979
Atari
745,664
$8,900,000
$37,000,000
[10]
Handheld
LED
7
Mattel Football
1977
Mattel
600,000
$15,000,000
$70,000,000
[66] [67]
8
Color TV-Block Kuzushi
1979
Nintendo
500,000
$31,000,000
$130,000,000
[10]
Console
Video
9
Color TV-Racing 112
1978
Nintendo
500,000
$18,000,000
$84,000,000
[9]
10
Computer Perfection
1979
Lakeside
500,000
$15,000,000
$63,000,000
[10]
Handheld
LED
11
Magnavox Odyssey
1972
Magnavox
367,000
$30,000,000
$170,000,000
[53] [68]
Console
Video
12
Hockey
1976
Fairchild
350,000
$7,000,000
$29,000,000
[54] [69]
Channel F
Tennis
1976
Fairchild
350,000
$7,000,000
$29,000,000
14
Coleco Telstar
1976
Coleco
300,000
$15,000,000
$80,000,000
[55]
Console
Video
15
Bandai Baseball
1978
Bandai
300,000
$9,000,000
$42,000,000
[70]
Handheld
LED
16
Epoch TV Baseball
1978
Epoch
230,000
$20,000,000
$93,000,000
[9]
Console
Video
17
Home Pong
1975
Atari
203,000
$40,000,000
$230,000,000
[49] [71]
18
TV Game System 10
1977
Epoch
200,000
$12,000,000
$60,000,000
[8]
19
TV Fun Model 401
1976
APF
200,000
$18,000,000
$96,000,000
[49]
TV Fun Model 402
1976
APF
200,000
$18,000,000
$96,000,000
21
Odyssey 100 / 200
1975
Magnavox
133,000
$13,000,000
$74,000,000
[6]
22
TV Tennis Electrotennis
1975
Epoch
90,000
$6,000,000
$30,000,000
[49]
23
Microchess
1976
Micro-Ware
50,000
$1,100,000
$5,000,000
[72] [73]
Computers
Video
24
Takatoku TUG
1977
Takatoku Toys
30,000
$3,000,000
$15,000,000
[49]
Console
Video
25
TV-Game Sportstron
1977
Fuji Electric
25,000
$1,000,000
$5,000,000
[60] [49]
26
Sharp Color TV Game
1977
Sharp
20,000
$700,000
$3,000,000
[61] [49]
Shooting Gallery
1972
Nintendo
20,000
$500,000
$2,000,000
[49]
Notes [ ]
↑ Released in June 1976.[12]
↑ Released in June 1976.[14]
↑ TV ポー カー , TV Pōkā
↑ シグマ , Shiguma
↑ パチポット100 , Pachipotto 100
↑ アポロ , Aporo
↑ シグマ , Shiguma
↑ ザ・ドライバー , Za Doraibā
↑ 腕相撲 , "Arm Wrestling"
↑ スーパーカー , Sūpā Kā
↑ 富士電子工業 , Fuji Denshi Kōgyō
↑ VTR レース , VTR Rēsu
↑ 富士電子工業 , Fuji Denshi Kōgyō
References [ ]
↑ 1.0 1.1 1.2 1.3 1970
↑ 2.0 2.1 2.2 2.3 2.4 1971
↑ 3.0 3.1 3.2 3.3 3.4 3.5 1972
↑ 4.0 4.1 4.2 4.3 4.4 4.5 1973
↑ 5.0 5.1 5.2 5.3 5.4 1974
↑ 6.00 6.01 6.02 6.03 6.04 6.05 6.06 6.07 6.08 6.09 6.10 1975
↑ 7.00 7.01 7.02 7.03 7.04 7.05 7.06 7.07 7.08 7.09 7.10 7.11 7.12 7.13 7.14 7.15 7.16 7.17 7.18 7.19 7.20 7.21 7.22 7.23 1976
↑ 8.00 8.01 8.02 8.03 8.04 8.05 8.06 8.07 8.08 8.09 8.10 8.11 8.12 8.13 8.14 8.15 8.16 8.17 8.18 8.19 8.20 8.21 8.22 8.23 8.24 8.25 8.26 8.27 8.28 8.29 8.30 8.31 8.32 8.33 8.34 8.35 1977
↑ 9.00 9.01 9.02 9.03 9.04 9.05 9.06 9.07 9.08 9.09 9.10 9.11 9.12 9.13 9.14 9.15 9.16 9.17 9.18 9.19 9.20 9.21 9.22 9.23 9.24 9.25 9.26 9.27 9.28 9.29 9.30 9.31 9.32 9.33 1978
↑ 10.00 10.01 10.02 10.03 10.04 10.05 10.06 10.07 10.08 10.09 10.10 10.11 10.12 10.13 10.14 10.15 10.16 10.17 10.18 10.19 10.20 10.21 10.22 10.23 10.24 10.25 10.26 10.27 10.28 10.29 10.30 10.31 10.32 10.33 10.34 10.35 10.36 10.37 10.38 10.39 10.40 10.41 10.42 1979
↑ "After Pong " . ACE (6): 29-32 (29). 4 February 1988. March 1988. https://archive.org/details/ACE_Issue_06_1988-03_Future_Publishing_GB/page/n28/mode/1up .
↑ https://archive.org/details/play-meter-volume-3-number-1-january-1977/Play%20Meter%20-%20Volume%203%2C%20Number%201%20-%20January%201977/page/n47
↑ 13.0 13.1 13.2 13.3 13.4 13.5 13.6 13.7 13.8 13.9 1976 , 1977 , 1978 , 1979
↑ https://archive.org/details/play-meter-volume-3-number-1-january-1977/Play%20Meter%20-%20Volume%203%2C%20Number%201%20-%20January%201977/page/n47
↑ 15.0 15.1 15.2 15.3 "Tsujimoto — Capcom's "Toy Maker" — Talks About Video Business & Video Philosophy" . RePlay 11 (3): 85-90. December 1985. https://retrocdn.net/images/8/8d/RePlay_US_Volume_11_No._03.pdf#page=85 .
↑ Koyama, Yusuke (2023-06-02). History of the Japanese Video Game Industry . Springer Nature. p. 21. ISBN 978-981-99-1342-8 . https://books.google.com/books?id=uITCEAAAQBAJ&pg=PA21 . "The price of the first monochrome version of the table cabinet was 460,000 yen (580,000 yen for the color version released later), but in a single day, it generated 20,000–30,000 yen. In less than a month, game center can make their investment money back, and the rest will be all cash income."
↑ 17.0 17.1 1970
↑ 18.00 18.01 18.02 18.03 18.04 18.05 18.06 18.07 18.08 18.09 18.10 18.11 Production Numbers . Atari Games (1999). Archived from the original on 2013-01-20. Retrieved on 19 March 2012.
↑ https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1975/CB-1975-01-11.pdf#page=18
↑ 1970 , 1971 , 1972 , 1975 , 1977
↑ 1974 , 1975 , 1976 , 1977
↑ "After Pong " . ACE (6): 29-32 (29). 4 February 1988. March 1988. https://archive.org/details/ACE_Issue_06_1988-03_Future_Publishing_GB/page/n28/mode/1up .
↑ "In the Matter of: Coin-Operated Audio-Visual Games And Components Thereof (Investigation No. 337-TA-87)" . ITC Publication . United States International Trade Commission. June 25, 1981. p. 27. https://books.google.com/books?id=FFBFAQAAIAAJ&pg=RA7-PA27 .
↑ Stone, Andrea (December 1982). "The House That Pac Built: Midway Manufacturing is king of the coin-op hill and loving it!" . Video Games (Pumpkin Press) 1 (3): 53-55 (54). https://archive.org/details/Video_Games_Volume_1_Number_03_1982-12_Pumpkin_Press_US/page/n53 .
↑ 25.0 25.1 スピードレース
↑ Goldberg, Marty (2012). Atari Inc. Business Is Fun . Carmel, NY: Syzygy Co.. p. 210. ISBN 978-0-9855974-0-5 . https://archive.org/details/atariincbusiness0000gold/page/210 .
↑ 27.0 27.1 Oh, the shape we're in (September 1979)
↑ 28.0 28.1 Ashley S. Lipson & Robert D. Brain (2009), Computer and Video Game Law: Cases and Materials , Carolina Academic Press, p. 9, ISBN 1-59460-488-6 , http://books.google.co.uk/books?id=IxNDAQAAIAAJ , retrieved 2011-04-11 , "Atari eventually sold more than 19,000 Pong machines, giving rise to many imitations. Pong made its first appearance in 1972 at "Andy Capp's," a small bar in Sunnyvale, California, where the video game was literally "overplayed" as eager customers tried to cram quarters into an already heavily overloaded coin slot."
↑ 29.0 29.1 What Was The Best-Selling U.S. Arcade Video Game Prior to Space Invaders? , The Golden Age Arcade Historian
↑ 30.00 30.01 30.02 30.03 30.04 30.05 30.06 30.07 30.08 30.09 30.10 30.11 30.12 30.13 30.14 Baer, Ralph H. (2005). Videogames: In the Beginning . Rolenta Press. pp. 10–3. ISBN 978-0-9643848-1-1 . https://archive.org/details/VideogamesInTheBeginningRalphH.Baer/page/n31/mode/2up .
↑ 31.0 31.1 Shimizu, Hiroshi (February 2019). Tohru Iwatani, Oral History (2nd, 2): Game Development at Namco in the early days of Video Game History (Japanese) . Hermes-IR: Research & Education Resources . Hitotsubashi University. “販売さんが、「これは 5 千台売れる」とか「1 万台売れる」とか、あるいは営業のほうで、「ひとつのロケーションに何台入れようか?」とか、そんなような形で決まってくると (If the salesperson says, "This will sell 5,000 units," or "This will sell 10,000 units," or the sales person says, "How many units should we put in one location?" and so on. ) その年によって、例えば『F-1』が出ているときは『F-1』がものすごい稼いでいましたが、まだそのときはナムコでビデオゲームを作ってない。 (Depending on the year, for example, when "F-1" was released, "F-1" was making a lot of money, but at that time Namco wasn't making video games yet. )”
↑ "本紙アンケー 〜 ト調査の結果" . Game Machine (Amusement Press, Inc. ) (65): 2–3. 1 February 1977. https://onitama.tv/gamemachine/pdf/19770201p.pdf#page=2 .
↑ Smith, Alexander (2019-11-19). They Create Worlds: The Story of the People and Companies That Shaped the Video Game Industry, Vol. I: 1971-1982 . CRC Press. pp. 191. ISBN 978-0-429-75261-2 . https://books.google.com/books?id=Cxy_DwAAQBAJ&pg=PT191 .
↑ 34.0 34.1 Kasco and the Electro-Mechanical Golden Age: Former Kansai Seisakusho Staff Interview . Classic Videogame Station Odyssey (2001). Archived from the original on 2016.
↑ 35.0 35.1 Steven L. Kent (2000), The first quarter: a 25-year history of video games , BWD Press, p. 83, ISBN 0-9704755-0-0 , http://books.google.co.uk/books?id=ny-CAAAAMAAJ , retrieved 2011-04-09 , "Sea Wolf, which was another creation of Dave Nutting, did solid business, selling more than 10,000 machines."
↑ 36.0 36.1 Bloom, Steve (1982). Video Invaders . Arco Publishing. p. 18. ISBN 978-0-668-05520-8 . https://archive.org/details/book_video_invaders/page/n38 .
↑ 37.0 37.1 The Marketing Information Guide, Volumes 8-9 . p. 21. https://books.google.com/books?id=n2QtAQAAMAAJ . "Now, with Asteroids production outdoing any other game in Coin-Ops ' history"
↑ 38.0 38.1 "Special Feature: Marketing the World's Hottest Game" . RePlay . April 1979. https://allincolorforaquarter.blogspot.com/2013/11/video-game-myth-busters-space-invaders.html .
↑ 39.0 39.1 Smith, Alexander (19 November 2019). They Create Worlds: The Story of the People and Companies That Shaped the Video Game Industry, Vol. I: 1971-1982 . CRC Press. p. 262. ISBN 978-0-429-75261-2 . https://books.google.com/books?id=Cxy_DwAAQBAJ&pg=PT262 .
↑ Donovan, Tristan (April 20, 2010). Replay: The History of Video Games . Yellow Ant. p. 19. ISBN 978-0-9565072-0-4 . https://archive.org/details/replayhistoryofv0000dono/page/19 .
↑ Steven L. Kent (2000). The first quarter: a 25-year history of video games . BWD Press. p. 83. ISBN 0-9704755-0-0 . https://books.google.com/books?id=ny-CAAAAMAAJ .
↑ "Stern Electronics, Inc." . 1977-07-11 Notice Of Motion . 1977-07-11. https://archive.org/details/19770711NoticeOfMotion/page/n10 .
↑ https://allincolorforaquarter.blogspot.com/2013/11/urls-video-action-first-us-consumer.html
↑ "Battle Of Video Buffs Starts Today" . Sarasota Herald-Tribune : p. 5-C. 29 October 1981. https://books.google.com/books?id=VZ0cAAAAIBAJ&pg=PA31&article_id=6780,6921569 .
↑ "Atari: From Starting Block To Auction Block" . InfoWorld (InfoWorld Media Group) 6 (32): 52. 6 August 1984. ISSN 0199-6649 . https://books.google.com/books?id=HC8EAAAAMBAJ&pg=PA52 .
↑ Smith, Keith (2013-11-22). The Golden Age Arcade Historian: Video Game Firsts?? . Allincolorforaquarter.blogspot.co.uk.
↑ https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1973/Cash-Box-1973-09-01.pdf#page=43
↑ Steven L. Kent (2001). The Ultimate History of Video Games: The Story behind the Craze that Touched Our Lives and Changed the World . Prima . p. 91. ISBN 9780761536437 . https://books.google.com/books?id=C2MH05ogU9oC . "According to Kauffman, Exidy sold only 1,000 Death Race machines, just a fraction of the number of Sea Wolf and Gun Fight machines Midway placed that same year, but Death Race stirred up protests and was even discussed on CBS's 60 Minutes ."
↑ 49.00 49.01 49.02 49.03 49.04 49.05 49.06 49.07 49.08 49.09 49.10 49.11 49.12 49.13 First generation of video games
↑ Rubin, Michael (2006). "Eighteen: A Hole in the Desert [1982–1983 "]. Droidmaker: George Lucas and the Digital Revolution . Triad Publishing Company. pp. 291-314 (293-4). ISBN 978-0-937404-67-6 . https://www.gamasutra.com/features/20051221/Droidmaker.Ch18.pdf#page=9 .
↑ Sheff, David ; Eddy, Andy (1999), Game Over: How Nintendo Conquered the World , GamePress, p. 27 , ISBN 978-0-9669617-0-6 , "Nintendo entered the home market in Japan with the dramatic unveiling of Color TV Game 6, which played six versions of light tennis. It was followed by a more powerful sequel, Color TV Game 15. A million units of each were sold. The engineering team also came up with systems that played a more complex game, called "Blockbuster," as well as a racing game. Half a million units of these were sold."
↑ 52.0 52.1 52.2 52.3 52.4 Reimer, Jeremy (2005-12-15). Total share: 30 years of personal computer market share figures . Ars Technica .
↑ 53.0 53.1 Smith, Alexander (November 27, 2019). They Create Worlds: The Story of the People and Companies That Shaped the Video Game Industry . 1: 1971 – 1982 . CRC Press . pp. 207–9. ISBN 978-1-138-38990-8 . https://books.google.com/books?id=Cxy_DwAAQBAJ&pg=PT204 .
↑ 54.0 54.1 Edwards, Benj (January 22, 2015). The Untold Story Of The Invention Of The Game Cartridge . Fast Company .
↑ 55.0 55.1 "Toy Industry Anticipates High Sales" . The Windsor Star : p. 23. 12 February 1979. https://books.google.com/books?id=3FU_AAAAIBAJ&pg=PA23&article_id=3848,3907810 . "Coleco first introduced its Telstar game computer in June, 1976, before other toy companies had turned to electronics. About 300,000 Telstar units have been sold since, Clarke said."
↑ 56.0 56.1 昔(1970年代)のテレビゲームは何台売れた? (ja) . Classic Videogame Station Odyssey .
↑ West, Joel (January 1996). Moderators of the Diffusion of Technological Innovation: Growth of the Japanese PC Industry . Center for Research on Information Technology and Organizations 9-10. University of California, Irvine . alternate url
↑ "The Imagination Machine - Georgia State University News -" . Georgia State News Hub . 15 March 2018. https://news.gsu.edu/2018/03/15/the-imagination-machine/ .
↑ The Ultimate Chronological Table of Japanese Home Videogame Systems (Japanese) . Classic Videogame Station Odyssey (CVS Odyssey) (2013-07-13).
↑ 60.0 60.1 The Ultimate Chronological Table of Japanese Home Videogame Systems (Japanese) . Classic Videogame Station Odyssey (CVS Odyssey) (2013-07-13).
↑ 61.0 61.1 The Ultimate Chronological Table of Japanese Home Videogame Systems (Japanese) . Classic Videogame Station Odyssey (CVS Odyssey) (2013-07-13).
↑ Kohler, Chris (2004). Power-Up: How Japanese Video Games Gave the World an Extra Life . Indianapolis, IN: BradyGames. pp. 30-1. ISBN 978-0-7440-0424-3 . https://archive.org/details/poweruphowjapane0000kohl/page/30/mode/2up .
↑ https://darkzero.co.uk/game-articles/the-history-of-nintendo/
↑ Second generation of video games
↑ https://books.google.com/books?id=Tk80AAAAIBAJ&pg=PA74
↑ https://web.archive.org/web/20010803064542/www.forbes.com/2001/08/02/0802tentech.html
↑ https://books.google.com/books?id=oK3D4i5ldKgC&pg=PA86
↑ 1972 , 1973 , 1974 , 1975
↑ https://books.google.com/books?id=MJwcAAAAIBAJ&pg=PA95
↑ 昔(1970年代)のテレビゲームは何台売れた? (How many old (1970s) video games sold?) (Japanese) . Classic Videogame Station Odyssey (CVS Odyssey) (2014-01-09). Archived from the original on 2023-11-02.
↑ The Video Game Industry Year by Year: 1973-1975
↑ "Personal Software Introduces Backgammon & Checkers Programs" . Intelligent Machines Journal : pp. 10. January 21, 1980. https://books.google.com/books?id=Lz4EAAAAMBAJ&pg=PA10 . Retrieved January 22, 2015 .
↑ https://books.google.com/books?id=y5c_AQAAIAAJ&dq=Microchess
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